Files
pfUI/env/locales_ruRU.lua
T
Brues f56720dccc Add a loss of control alert
A movable alert in the middle of the screen for the strongest active
effect from C_LossOfControl: icon, cooldown sweep, the effect's name and
the seconds left. A school lockout reads "<School> Locked". It opens on
LOSS_OF_CONTROL_ADDED / _UPDATE and rescans every 0.1s while shown,
because a refreshed debuff or a second kick changes the timer without an
event.

The labels are Classic Era's LOSS_OF_CONTROL_DISPLAY_* GlobalStrings,
added to each locale file. The README lists the alert and the dressing
room controls.
2026-10-30 23:16:20 -05:00

50 lines
1.8 KiB
Lua

pfUI_locale["ruRU"] = {}
pfUI_locale["ruRU"]["healduration"] = {
["Rejuvenation"] = "Увеличивает время действия \"Омоложения\" на 3 сек.",
["Renew"] = "Продлевает действие \"Обновления\" на 3 сек.",
}
pfUI_locale["ruRU"]["customcast"] = {
["AIMEDSHOT"] = "Прицельный выстрел",
["MULTISHOT"] = "Залп",
}
pfUI_locale["ruRU"]["judgements"] = {
["Правосудие справедливости"] = true,
["Правосудие света"] = true,
["Правосудие мудрости"] = true,
["Правосудие воина света"] = true,
}
pfUI_locale["ruRU"]["resurrections"] = {
["Воскрешение"] = true,
["Возрождение"] = true,
["Искупление"] = true,
["Дух предков"] = true,
}
-- custom entries not detected by DBC extractor
-- Classic Era GlobalStrings (RU) that the loss of control alert
-- reads and the 1.12 client lacks.
pfUI_locale["ruRU"]["lossofcontrol"] = {
LOSS_OF_CONTROL_DISPLAY_CHARM = "Подчинение",
LOSS_OF_CONTROL_DISPLAY_CONFUSE = "Растерянный",
LOSS_OF_CONTROL_DISPLAY_DISARM = "Без оружия",
LOSS_OF_CONTROL_DISPLAY_FEAR = "Страх",
LOSS_OF_CONTROL_DISPLAY_INTERRUPT_SCHOOL = "%s: способности недоступны",
LOSS_OF_CONTROL_DISPLAY_PACIFY = "Покой",
LOSS_OF_CONTROL_DISPLAY_PACIFYSILENCE = "Отключено",
LOSS_OF_CONTROL_DISPLAY_POSSESS = "Подчинен",
LOSS_OF_CONTROL_DISPLAY_ROOT = "Обездвиженность",
LOSS_OF_CONTROL_DISPLAY_SCHOOL_INTERRUPT = "Прерывание",
LOSS_OF_CONTROL_DISPLAY_SILENCE = "Немота.",
LOSS_OF_CONTROL_DISPLAY_STUN = "Оглушение",
LOSS_OF_CONTROL_SECONDS = "сек",
}