Files
pfUI/modules/gui.lua
T
shagu fc964b2177 nameplates: add option for vertical offset
Due to the secure frame requirements in TBC, this option only exists in vanilla.

The feature is also experimental, as it removes the OnEnter/OnLeave events. There
is a ':Click' that can be called on the parent, but there is no ':Enter' or ':Leave'
that could be called to run the scripts. The parent also have no GetScript("OnEnter")
so there's no way to access the script that changes the color and shows the tooltip.
2024-11-03 10:45:47 +01:00

2333 lines
115 KiB
Lua

pfUI:RegisterModule("gui", "vanilla:tbc", function ()
local Reload, U, CreateConfig, CreateTabFrame, CreateArea, CreateGUIEntry, EntryUpdate
-- "searchDB" gets populated when CreateConfig is called. The table holds
-- information about the title, its parent buttons and the frame itself:
-- searchDB[tostring(frame)][-1] = frame
-- [0] = caption
-- [1-X] = parent buttons
local searchDB = {}
do -- Core Functions/Variables
function Reload()
CreateQuestionDialog(T["Some settings need to reload the UI to take effect.\nDo you want to reload now?"], function()
pfUI.gui.settingChanged = nil
ReloadUI()
end)
end
U = setmetatable({}, { __index = function(tab,key)
local ufunc
if type(pfUI[key]) == "table" and pfUI[key].UpdateConfig then
ufunc = function() return pfUI[key]:UpdateConfig() end
elseif pfUI.uf and type(pfUI.uf[key]) == "table" and pfUI.uf[key].UpdateConfig then
ufunc = function() return pfUI.uf[key]:UpdateConfig() end
end
if ufunc then
rawset(tab,key,ufunc)
return ufunc
end
end})
function EntryUpdate()
-- detect and skip during dropdowns
local focus = GetMouseFocus()
if focus and focus.parent and focus.parent.menu then
if this.over then
this.tex:Hide()
this.over = nil
end
return
end
if MouseIsOver(this) and not this.over then
this.tex:Show()
this.over = true
elseif not MouseIsOver(this) and this.over then
this.tex:Hide()
this.over = nil
end
end
function CreateConfig(ufunc, caption, category, config, widget, values, skip, named, type, expansion)
local disabled = expansion and not strfind(expansion, pfUI.expansion)
if disabled and pfUI_config.gui.showdisabled == "0" then return end
-- this object placement
if this.objectCount == nil then
this.objectCount = 0
elseif not skip then
this.objectCount = this.objectCount + 1
this.lineCount = 1
end
if skip then
if this.lineCount == nil then
this.lineCount = 1
end
if skip then
this.lineCount = this.lineCount + 1
end
end
if not caption then return end
-- basic frame
local frame = CreateFrame("Frame", nil, this)
frame:SetWidth(this.parent:GetRight()-this.parent:GetLeft()-20)
frame:SetHeight(22)
frame:SetPoint("TOPLEFT", this, "TOPLEFT", 5, (this.objectCount*-23)-5)
-- populate search index
if caption and this and this.GetParent and widget ~= "button" and widget ~= "header" then
local id = tostring(frame)
searchDB[id] = searchDB[id] or { }
searchDB[id][0] = caption
searchDB[id][-1] = frame
-- scrollchild scrollframe Area Area Btton
-- this .parent :GetParent():GetParent().button
-- this .parent :GetParent().button
local scrollframe = this.parent
while scrollframe.GetParent and scrollframe:GetParent() and scrollframe:GetParent().button do
table.insert(searchDB[id], scrollframe:GetParent().button)
scrollframe = scrollframe:GetParent()
end
end
if not widget or (widget and widget ~= "button") then
if widget ~= "header" then
frame:SetScript("OnUpdate", EntryUpdate)
frame.tex = frame:CreateTexture(nil, "BACKGROUND")
frame.tex:SetTexture(1,1,1,.05)
frame.tex:SetAllPoints()
frame.tex:Hide()
end
if not ufunc and widget ~= "header" and C.gui.reloadmarker == "1" then
caption = caption .. " [|cffffaaaa!|r]"
end
-- caption
frame.caption = frame:CreateFontString("Status", "LOW", "GameFontWhite")
frame.caption:SetFont(pfUI.font_default, C.global.font_size)
frame.caption:SetPoint("LEFT", frame, "LEFT", 3, 1)
frame.caption:SetJustifyH("LEFT")
frame.caption:SetText(caption)
end
if disabled then
if frame.caption then
frame.caption:SetText(caption .. " |cffff5555[" .. T["Only"] .. " " .. string.gsub(expansion, ":", "&") .. "]")
end
frame:SetAlpha(.5)
return
end
if category == "CVAR" then
category = {}
category[config] = tostring(GetCVar(config))
ufunc = function()
SetCVar(this:GetParent().config, this:GetParent().category[config])
end
end
if category == "GVAR" then
category = {}
category[config] = tostring(_G[config] or 0)
local U = ufunc
ufunc = function()
UIOptionsFrame_Load()
_G[config] = this:GetChecked() and 1 or nil
UIOptionsFrame_Save()
if U then
U()
end
end
end
if category == "UVAR" then
category = {}
category[config] = _G[config]
local U = ufunc
ufunc = function()
_G[config] = this:GetChecked() and "1" or "0"
if U then
U()
end
end
end
frame.category = category
frame.config = config
if widget == "color" then
-- color picker
frame.color = CreateFrame("Button", nil, frame)
frame.color:SetWidth(24)
frame.color:SetHeight(12)
CreateBackdrop(frame.color)
frame.color:SetPoint("RIGHT" , -5, 1)
frame.color.prev = frame.color.backdrop:CreateTexture("OVERLAY")
frame.color.prev:SetAllPoints(frame.color)
local cr, cg, cb, ca = strsplit(",", category[config])
if not cr or not cg or not cb or not ca then
cr, cg, cb, ca = 1, 1, 1, 1
end
frame.color.prev:SetTexture(cr,cg,cb,ca)
frame.color:SetScript("OnClick", function()
local cr, cg, cb, ca = strsplit(",", category[config])
if not cr or not cg or not cb or not ca then
cr, cg, cb, ca = 1, 1, 1, 1
end
local preview = this.prev
function ColorPickerFrame.func()
local r,g,b = ColorPickerFrame:GetColorRGB()
local a = 1 - OpacitySliderFrame:GetValue()
r = round(r, 1)
g = round(g, 1)
b = round(b, 1)
a = round(a, 1)
preview:SetTexture(r,g,b,a)
if not this:GetParent():IsShown() then
category[config] = r .. "," .. g .. "," .. b .. "," .. a
if ufunc then ufunc() else pfUI.gui.settingChanged = true end
end
end
function ColorPickerFrame.cancelFunc()
preview:SetTexture(cr,cg,cb,ca)
end
ColorPickerFrame.opacityFunc = ColorPickerFrame.func
ColorPickerFrame.element = this
ColorPickerFrame.opacity = 1 - ca
ColorPickerFrame.hasOpacity = 1
ColorPickerFrame:SetColorRGB(cr,cg,cb)
ColorPickerFrame:SetFrameStrata("DIALOG")
ShowUIPanel(ColorPickerFrame)
end)
-- hide shadows on wrong stratas
if frame.color.backdrop_shadow then
frame.color.backdrop_shadow:Hide()
end
end
if widget == "warning" then
CreateBackdrop(frame, nil, true)
frame:SetBackdropBorderColor(1,.5,.5)
frame:SetHeight(50)
frame:SetPoint("TOPLEFT", 25, this.objectCount * -35)
this.objectCount = this.objectCount + 2
frame.caption:SetJustifyH("CENTER")
frame.caption:SetJustifyV("CENTER")
end
if widget == "header" then
frame:SetBackdrop(nil)
frame:SetHeight(40)
this.objectCount = this.objectCount + 1
frame.caption:SetJustifyH("LEFT")
frame.caption:SetJustifyV("BOTTOM")
frame.caption:SetTextColor(.2,1,.8,1)
frame.caption:SetAllPoints(frame)
end
-- use text widget (default)
if not widget or widget == "text" then
-- input field
frame.input = CreateFrame("EditBox", nil, frame)
CreateBackdrop(frame.input, nil, true)
frame.input:SetTextInsets(5, 5, 5, 5)
frame.input:SetTextColor(.2,1,.8,1)
frame.input:SetJustifyH("RIGHT")
frame.input:SetWidth(100)
frame.input:SetHeight(18)
frame.input:SetPoint("RIGHT" , -3, 0)
frame.input:SetFontObject(GameFontNormal)
frame.input:SetAutoFocus(false)
frame.input:SetText(category[config])
frame.input:SetScript("OnEscapePressed", function(self)
this:ClearFocus()
end)
frame.input:SetScript("OnTextChanged", function(self)
if ( type and type ~= "number" ) or tonumber(this:GetText()) then
if this:GetText() ~= this:GetParent().category[this:GetParent().config] then
this:GetParent().category[this:GetParent().config] = this:GetText()
if ufunc then ufunc() else pfUI.gui.settingChanged = true end
end
this:SetTextColor(.2,1,.8,1)
else
this:SetTextColor(1,.3,.3,1)
end
end)
-- hide shadows on wrong stratas
if frame.input.backdrop_shadow then
frame.input.backdrop_shadow:Hide()
end
end
-- use button widget
if widget == "button" then
frame.button = CreateFrame("Button", "pfButton", frame, "UIPanelButtonTemplate")
CreateBackdrop(frame.button, nil, true)
SkinButton(frame.button)
frame.button:SetWidth(100)
frame.button:SetHeight(20)
frame.button:SetPoint("TOPRIGHT", -(this.lineCount-1) * 105, -5)
frame.button:SetText(caption)
frame.button:SetTextColor(1,1,1,1)
frame.button:SetScript("OnClick", values)
-- hide shadows on wrong stratas
if frame.button.backdrop_shadow then
frame.button.backdrop_shadow:Hide()
end
end
-- use checkbox widget
if widget == "checkbox" then
-- input field
frame.input = CreateFrame("CheckButton", nil, frame, "UICheckButtonTemplate")
frame.input:SetNormalTexture("")
frame.input:SetPushedTexture("")
frame.input:SetHighlightTexture("")
CreateBackdrop(frame.input, nil, true)
frame.input:SetWidth(14)
frame.input:SetHeight(14)
frame.input:SetPoint("RIGHT" , -5, 1)
frame.input:SetScript("OnClick", function ()
if this:GetChecked() then
this:GetParent().category[this:GetParent().config] = "1"
else
this:GetParent().category[this:GetParent().config] = "0"
end
if ufunc then ufunc() else pfUI.gui.settingChanged = true end
end)
if category[config] == "1" then frame.input:SetChecked() end
-- hide shadows on wrong stratas
if frame.input.backdrop_shadow then
frame.input.backdrop_shadow:Hide()
end
end
-- use dropdown widget
if widget == "dropdown" and values then
frame.input = CreateDropDownButton(nil, frame)
frame.input:SetBackdrop(nil)
frame.input.menuframe:SetParent(pfUI.gui)
frame.input:SetPoint("RIGHT", frame, "RIGHT", 0, 0)
frame.input:SetWidth(180)
frame.input:SetMenu(function()
local menu = {}
for i, k in pairs(_G.type(values) == "function" and values() or values) do
local entry = {}
-- get human readable
local value, text = strsplit(":", k)
text = text or value
entry.text = text
entry.func = function()
if category[config] ~= value then
category[config] = value
if ufunc then ufunc() else pfUI.gui.settingChanged = true end
end
end
if category[config] == value then
frame.input.current = i
end
table.insert(menu, entry)
end
return menu
end)
frame.input:SetSelection(frame.input.current)
end
-- use list widget
if widget == "list" then
frame.del = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate")
SkinButton(frame.del)
frame.del:SetWidth(16)
frame.del:SetHeight(16)
frame.del:SetPoint("RIGHT", -4, 0)
frame.del:GetFontString():SetPoint("CENTER", 1, 0)
frame.del:SetText("-")
frame.del:SetTextColor(1,.5,.5,1)
frame.del:SetScript("OnClick", function()
local sel = frame.input:GetSelection()
local newconf = ""
for id, val in pairs({strsplit("#", category[config])}) do
if id ~= sel then newconf = newconf .. "#" .. val end
end
category[config] = newconf
if ufunc then ufunc() else pfUI.gui.settingChanged = true end
frame.input:UpdateMenu()
end)
frame.add = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate")
SkinButton(frame.add)
frame.add:SetWidth(16)
frame.add:SetHeight(16)
frame.add:SetPoint("RIGHT", frame.del, "LEFT", -4, 0)
frame.add:GetFontString():SetPoint("CENTER", 1, 0)
frame.add:SetText("+")
frame.add:SetTextColor(.5,1,.5,1)
frame.add:SetScript("OnClick", function()
CreateQuestionDialog(T["New entry:"], function()
category[config] = category[config] .. "#" .. this:GetParent().input:GetText()
if ufunc then ufunc() else pfUI.gui.settingChanged = true end
frame.input:UpdateMenu()
end, false, true)
end)
frame.input = CreateDropDownButton(nil, frame)
frame.input:SetBackdrop(nil)
frame.input.menuframe:SetParent(pfUI.gui)
frame.input:SetPoint("RIGHT", frame.add, "LEFT", -2, 0)
frame.input:SetWidth(140)
frame.input:SetMenu(function()
local menu = {}
for i, val in pairs({strsplit("#", category[config])}) do
table.insert(menu, { text = val })
end
return menu
end)
end
return frame
end
local TabFrameOnMouseDown = function()
pfUI.gui.search:ClearFocus()
end
local TabFrameOnClick = function()
if this.area:IsShown() then
return
else
-- hide all others
for id, name in pairs(this.parent) do
if type(name) == "table" and name.area and id ~= "parent" then
name.area:Hide()
end
end
this.area:Show()
end
end
local width, height = 130, 20
function CreateTabFrame(parent, title)
if not parent.area.count then parent.area.count = 0 end
local f = CreateFrame("Button", nil, parent.area)
f:SetPoint("TOPLEFT", parent.area, "TOPLEFT", 0, -parent.area.count*height)
f:SetPoint("BOTTOMRIGHT", parent.area, "TOPLEFT", width, -(parent.area.count+1)*height)
f.parent = parent
f:SetScript("OnMouseDown", TabFrameOnMouseDown)
f:SetScript("OnClick", TabFrameOnClick)
-- background
f.bg = f:CreateTexture(nil, "BACKGROUND")
f.bg:SetAllPoints()
-- text
f.text = f:CreateFontString(nil, "LOW", "GameFontWhite")
f.text:SetFont(pfUI.font_default, C.global.font_size)
f.text:SetAllPoints()
f.text:SetText(title)
-- U element count
parent.area.count = parent.area.count + 1
return f
end
function CreateArea(parent, title, func)
-- create drawarea
local f = CreateFrame("Frame", nil, parent.area)
f:SetPoint("TOPLEFT", parent.area, "TOPLEFT", width, 0)
f:SetPoint("BOTTOMRIGHT", parent.area, "BOTTOMRIGHT", 0, 0)
if not parent.firstarea then
parent.firstarea = true
else
f:Hide()
end
f.button = parent[title]
f.bg = f:CreateTexture(nil, "BACKGROUND")
f.bg:SetTexture(1,1,1,.05)
f.bg:SetAllPoints()
f:SetScript("OnShow", function()
this.indexed = true
this.button.text:SetTextColor(.2,1,.8,1)
this.button.bg:SetTexture(1,1,1,1)
this.button.bg:SetGradientAlpha("HORIZONTAL", 0,0,0,0, 1,1,1,.05)
end)
f:SetScript("OnHide", function()
this.button.text:SetTextColor(1,1,1,1)
this.button.bg:SetTexture(0,0,0,0)
end)
-- are we a frame with contents?
if func then
f.scroll = CreateScrollFrame(nil, f)
SetAllPointsOffset(f.scroll, f, 2)
f.scroll.content = CreateScrollChild(nil, f.scroll)
f.scroll.content.parent = f.scroll
f.scroll.content:SetScript("OnShow", function()
if not this.setup then
func()
this.setup = true
end
end)
end
return f
end
function CreateGUIEntry(parent, title, populate)
-- create main menu if not yet exists
if not pfUI.gui.frames[parent] then
pfUI.gui.frames[parent] = CreateTabFrame(pfUI.gui.frames, parent)
if title then
pfUI.gui.frames[parent].area = CreateArea(pfUI.gui.frames, parent, nil)
else
-- populate area when no submenus are given
pfUI.gui.frames[parent].area = CreateArea(pfUI.gui.frames, parent, populate)
return
end
end
-- create submenus when title was given
if title and not pfUI.gui.frames[parent][title] then
pfUI.gui.frames[parent][title] = CreateTabFrame(pfUI.gui.frames[parent], title)
pfUI.gui.frames[parent][title].area = CreateArea(pfUI.gui.frames[parent], title, populate)
end
end
end
do -- GUI Frame
-- main frame
pfUI.gui = CreateFrame("Frame", "pfConfigGUI", UIParent)
pfUI.gui:SetMovable(true)
pfUI.gui:EnableMouse(true)
pfUI.gui:RegisterForDrag("LeftButton")
pfUI.gui:SetWidth(720)
pfUI.gui:SetHeight(480)
pfUI.gui:SetFrameStrata("DIALOG")
pfUI.gui:SetPoint("CENTER", 0, 0)
pfUI.gui:Hide()
pfUI.gui:SetScript("OnShow",function()
pfUI.gui.settingChanged = pfUI.gui.delaySettingChanged
pfUI.gui.delaySettingChanged = nil
-- exit unlock mode
if pfUI.unlock and pfUI.unlock:IsShown() then
pfUI.unlock:Hide()
end
-- exit hoverbind mode
if pfUI.hoverbind and pfUI.hoverbind:IsShown() then
pfUI.hoverbind:Hide()
end
end)
pfUI.gui:SetScript("OnHide",function()
if ColorPickerFrame and ColorPickerFrame:IsShown() then
ColorPickerFrame:Hide()
end
if pfUI.gui.settingChanged then
pfUI.gui:Reload()
end
pfUI.gui:Hide()
end)
pfUI.gui:SetScript("OnDragStart",function()
this:StartMoving()
end)
pfUI.gui:SetScript("OnDragStop",function()
this:StopMovingOrSizing()
end)
CreateBackdrop(pfUI.gui, nil, true, .85)
CreateBackdropShadow(pfUI.gui)
table.insert(UISpecialFrames, "pfConfigGUI")
-- make some locals available to thirdparty
pfUI.gui.Reload = Reload
pfUI.gui.CreateConfig = CreateConfig
pfUI.gui.CreateGUIEntry = CreateGUIEntry
pfUI.gui.UpdaterFunctions = U
-- decorations
pfUI.gui.title = pfUI.gui:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.gui.title:SetFontObject(GameFontWhite)
pfUI.gui.title:SetPoint("TOPLEFT", pfUI.gui, "TOPLEFT", 8, -8)
pfUI.gui.title:SetJustifyH("LEFT")
pfUI.gui.title:SetFont(pfUI.media["font:Hooge.ttf"], 10)
pfUI.gui.title:SetText("|cff33ffccpf|rUI")
pfUI.gui.version = pfUI.gui:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.gui.version:SetFontObject(GameFontWhite)
pfUI.gui.version:SetPoint("LEFT", pfUI.gui.title, "RIGHT", 0, 0)
pfUI.gui.version:SetJustifyH("LEFT")
pfUI.gui.version:SetFont(pfUI.media["font:Myriad-Pro.ttf"], 10)
pfUI.gui.version:SetText("|cff555555[|r" .. pfUI.version.string.. "|cff555555]|r")
pfUI.gui.close = CreateFrame("Button", "pfQuestionDialogClose", pfUI.gui)
pfUI.gui.close:SetPoint("TOPRIGHT", -7, -7)
pfUI.api.CreateBackdrop(pfUI.gui.close)
pfUI.gui.close:SetHeight(10)
pfUI.gui.close:SetWidth(10)
pfUI.gui.close.texture = pfUI.gui.close:CreateTexture("pfQuestionDialogCloseTex")
pfUI.gui.close.texture:SetTexture(pfUI.media["img:close"])
pfUI.gui.close.texture:ClearAllPoints()
pfUI.gui.close.texture:SetAllPoints(pfUI.gui.close)
pfUI.gui.close.texture:SetVertexColor(1,.25,.25,1)
pfUI.gui.close:SetScript("OnEnter", function ()
this.backdrop:SetBackdropBorderColor(1,.25,.25,1)
end)
pfUI.gui.close:SetScript("OnLeave", function ()
pfUI.api.CreateBackdrop(this)
end)
pfUI.gui.close:SetScript("OnClick", function()
this:GetParent():Hide()
end)
-- root layer
pfUI.gui.frames = {}
pfUI.gui.frames.area = CreateFrame("Frame", nil, pfUI.gui)
pfUI.gui.frames.area:SetPoint("TOPLEFT", 7, -25)
pfUI.gui.frames.area:SetPoint("BOTTOMRIGHT", -7, 37)
CreateBackdrop(pfUI.gui.frames.area)
-- unlock
pfUI.gui.unlock = CreateFrame("Button", nil, pfUI.gui)
pfUI.gui.unlock:SetPoint("TOPLEFT", pfUI.gui.frames.area.backdrop, "BOTTOMLEFT", 0, -5)
pfUI.gui.unlock:SetWidth(110)
pfUI.gui.unlock:SetHeight(25)
pfUI.gui.unlock:SetText(T["Unlock"])
pfUI.gui.unlock:SetScript("OnClick", function()
if pfUI.unlock then pfUI.unlock:Show() end
end)
SkinButton(pfUI.gui.unlock)
-- hoverbind
pfUI.gui.hoverbind = CreateFrame("Button", nil, pfUI.gui)
pfUI.gui.hoverbind:SetPoint("LEFT", pfUI.gui.unlock, "RIGHT", 5, 0)
pfUI.gui.hoverbind:SetWidth(110)
pfUI.gui.hoverbind:SetHeight(25)
pfUI.gui.hoverbind:SetText(T["Hoverbind"])
pfUI.gui.hoverbind:SetScript("OnClick", function()
if pfUI.hoverbind then pfUI.hoverbind:Show() end
end)
SkinButton(pfUI.gui.hoverbind)
-- share
pfUI.gui.share = CreateFrame("Button", nil, pfUI.gui)
pfUI.gui.share:SetPoint("LEFT", pfUI.gui.hoverbind, "RIGHT", 5, 0)
pfUI.gui.share:SetWidth(110)
pfUI.gui.share:SetHeight(25)
pfUI.gui.share:SetText(T["Share"])
pfUI.gui.share:SetScript("OnClick", function()
if pfShare then
pfShare:Show()
pfShareExport:Click()
end
end)
SkinButton(pfUI.gui.share)
-- searchbar
local function SearchEntryClick()
-- clear search focus
pfUI.gui.search:ClearFocus()
-- open submenus
for i=table.getn(this.obj),1,-1 do
this.obj[i]:Click()
end
-- highlight matched entry
if not this.obj[-1].highlight then
this.obj[-1].highlight = this.obj[-1]:CreateTexture(nil, "OVERLAY")
this.obj[-1].highlight:SetAllPoints()
this.obj[-1].highlight:SetTexture(.2,1,.8,.2)
end
this.obj[-1].highlight:Show()
end
local function CreateSearchEntry(parent, i)
local f = CreateFrame("Button", nil, parent)
f:SetPoint("TOPLEFT", 5, -5 + (i-1)*-25)
f:SetWidth(565)
f:SetHeight(20)
f:SetScript("OnClick", SearchEntryClick)
f:SetScript("OnUpdate", EntryUpdate)
f.text = f:CreateFontString("Status", "LOW", "GameFontWhite")
f.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
f.text:SetAllPoints()
f.text:SetJustifyH("LEFT")
f.text:SetJustifyV("CENTER")
f.text:SetTextColor(.5,.5,.5)
f.tex = f:CreateTexture(nil, "BACKGROUND")
f.tex:SetTexture(1,1,1,.05)
f.tex:SetAllPoints()
f.tex:Hide()
return f
end
pfUI.gui.search = CreateFrame("EditBox", nil, pfUI.gui)
pfUI.gui.search:SetPoint("LEFT", pfUI.gui.share, "RIGHT", 5, 0)
pfUI.gui.search:SetPoint("TOPRIGHT", pfUI.gui.frames.area.backdrop, "BOTTOMRIGHT", 0, -5)
pfUI.gui.search:SetHeight(25)
pfUI.gui.search:SetAutoFocus(false)
pfUI.gui.search:SetTextInsets(5, 5, 5, 5)
pfUI.gui.search:SetTextColor(.2,1,.8,1)
pfUI.gui.search:SetJustifyH("CENTER")
pfUI.gui.search:SetFontObject(GameFontNormal)
pfUI.gui.search:SetText(T["Search"] .. "...")
CreateBackdrop(pfUI.gui.search, nil, true)
pfUI.gui.search:SetScript("OnEscapePressed", function()
this:ClearFocus()
if this:GetText() == "" then
this:SetText(T["Search"].."...")
end
end)
pfUI.gui.search:SetScript("OnTextChanged", function()
if this:GetText() == T["Search"].."..." then return end
local defval = "["..T["Search"].."]"
-- initialize search window
CreateGUIEntry(defval, nil, function() end)
pfUI.gui.frames[defval]:Click()
local scroll = pfUI.gui.frames[defval].area.scroll.content
local parent = pfUI.gui.frames[defval].area.scroll
scroll.results = scroll.results or {}
for i=1,table.getn(scroll.results) do
scroll.results[i]:Hide()
if scroll.results[i].obj and scroll.results[i].obj[-1].highlight then
scroll.results[i].obj[-1].highlight:Hide()
end
end
if strlen(this:GetText()) < 1 then return end
local i = 1
local search = strlower(this:GetText())
for name, obj in pairs(searchDB) do
local title = obj[0] and strlower(obj[0])
if strfind(title, search) then
-- build caption string
local caption = ""
for x=table.getn(obj),1,-1 do
caption = caption .. "|cff33ffcc" .. obj[x].text:GetText() .. "|r » "
end
caption = caption .. "|cffffffff" .. obj[0]
-- build search entry button
scroll.results[i] = scroll.results[i] or CreateSearchEntry(scroll, i)
scroll.results[i].obj = obj
scroll.results[i].text:SetText(caption)
scroll.results[i]:Show()
i = i + 1
end
end
-- reload scroll frames
scroll:Hide()
scroll:SetHeight(i * 25 )
scroll:Show()
parent:SetScrollChild(scroll)
QueueFunction(function()
parent:SetVerticalScroll(0)
parent:UpdateScrollState()
parent:Scroll()
end)
end)
pfUI.gui.search:SetScript("OnEditFocusGained", function(self)
if this:GetText() == T["Search"] .. "..." then this:SetText("") end
if this.indexed then return end
-- Trigger "OnShow" for each subpage to initialize search index
for name, frame in pairs(pfUI.gui.frames) do
if type(frame) == "table" and frame.area and name ~= "parent" then
frame.area:Show()
for name, frame in pairs(pfUI.gui.frames[name]) do
if type(frame) == "table" and frame.area and name ~= "parent" and not frame.area.indexed then
frame.area:Show()
frame.area:Hide()
end
end
frame.area:Hide()
end
end
this.indexed = true
end)
end
do -- DropDown Menus
-- [[ Static Dropdowns ]] --
pfUI.gui.dropdowns = {
["languages"] = {
-- "deDE:German",
-- "enGB:British English",
"enUS:English",
"esES:Spanish",
--"esMX:Spanish (Latin American)",
"frFR:French",
"koKR:Korean",
"ruRU:Russian",
"zhCN:Chinese (simplified; China)",
"zhTW:Chinese (traditional; Taiwan)",
-- http://wowprogramming.com/docs/api/GetLocale
},
["fonts"] = {
"Interface\\AddOns\\pfUI\\fonts\\BigNoodleTitling.ttf:BigNoodleTitling",
"Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf:Continuum",
"Interface\\AddOns\\pfUI\\fonts\\DieDieDie.ttf:DieDieDie",
"Interface\\AddOns\\pfUI\\fonts\\Expressway.ttf:Expressway",
"Interface\\AddOns\\pfUI\\fonts\\Homespun.ttf:Homespun",
"Interface\\AddOns\\pfUI\\fonts\\Hooge.ttf:Hooge",
"Interface\\AddOns\\pfUI\\fonts\\Myriad-Pro.ttf:Myriad-Pro",
"Interface\\AddOns\\pfUI\\fonts\\PT-Sans-Narrow-Bold.ttf:PT-Sans-Narrow-Bold",
"Interface\\AddOns\\pfUI\\fonts\\PT-Sans-Narrow-Regular.ttf:PT-Sans-Narrow-Regular"
},
["border"] = {
"-1:" .. T["Default"],
"0:" .. T["None"],
"1:1 " .. T["Pixel"],
"2:2 " .. T["Pixel"],
"3:3 " .. T["Pixel"],
"4:4 " .. T["Pixel"],
"5:5 " .. T["Pixel"],
},
["fontstyle"] = {
"NONE:" .. T["None"],
"OUTLINE:" .. T["Outline"],
"THICKOUTLINE:" .. T["Thick Outline"],
"MONOCHROME:" .. T["Monochrome"],
},
["spacing"] = {
"0:0" .. T["None"],
"1:1 " .. T["Pixel"],
"2:2 " .. T["Pixel"],
"3:3 " .. T["Pixel"],
"4:4 " .. T["Pixel"],
"5:5 " .. T["Pixel"],
"6:6 " .. T["Pixel"],
"7:7 " .. T["Pixel"],
"8:8 " .. T["Pixel"],
"9:9 " .. T["Pixel"],
},
["maxraid"] = {
"5:5",
"10:10",
"15:15",
"20:20",
"25:25",
"30:30",
"35:35",
"40:40",
},
["scaling"] = {
"0:" .. T["Off"],
"4:" .. T["Huge (PixelPerfect)"],
"5:" .. T["Large"],
"6:" .. T["Medium"],
"7:" .. T["Small"],
"8:" .. T["Tiny (PixelPerfect)"],
},
["orientation"] = {
"HORIZONTAL:" .. T["Horizontal"],
"VERTICAL:" .. T["Vertical"],
},
["uf_animationspeed"] = {
"1:" .. T["Instant"],
"2:" .. T["Very Fast"],
"3:" .. T["Fast"],
"5:" .. T["Medium"],
"8:" .. T["Slow"],
"13:" .. T["Very Slow"],
},
["xpanchors"] = {
"__NONONIL__:" .. T["No Anchor"],
"pfChatLeft:" .. T["Left Chat Frame"],
"pfChatRight:" .. T["Right Chat Frame"],
"pfActionBarMain:" .. T["Main Actionbar"],
"pfActionBarTop:" .. T["Top Actionbar"],
"pfActionBarLeft:" .. T["Left Actionbar"],
"pfActionBarRight:" .. T["Right Actionbar"],
"pfActionBarVertical:" .. T["Vertical Actionbar"],
"pfExperienceBar:" .. T["Experience Bar"],
"pfReputationBar:" .. T["Reputation Bar"],
"pfPlayer:" .. T["Player Unitframe"],
"pfMinimap:" .. T["Minimap"],
"pfPanelMinimap:" .. T["Minimap Panel"],
},
["uf_bartexture"] = {
"Interface\\AddOns\\pfUI\\img\\bar:pfUI",
"Interface\\AddOns\\pfUI\\img\\bar_tukui:TukUI",
"Interface\\AddOns\\pfUI\\img\\bar_elvui:ElvUI",
"Interface\\AddOns\\pfUI\\img\\bar_gradient:Gradient",
"Interface\\AddOns\\pfUI\\img\\bar_striped:Striped",
"Interface\\TargetingFrame\\UI-StatusBar:Wow Status",
"Interface\\PaperDollInfoFrame\\UI-Character-Skills-Bar:Wow Skill"
},
["uf_rangecheckinterval"] = {
"1:" .. T["Very Fast"],
"2:" .. T["Fast"],
"4:" .. T["Medium"],
"8:" .. T["Slow"],
"16:" .. T["Very Slow"],
},
["uf_raidlayout"] = {
"1x40:" .. "1x40",
"2x20:" .. "2x20",
"4x10:" .. "4x10",
"5x8:" .. "5x8",
"8x5:" .. "8x5",
"10x4:" .. "10x4",
"20x2:" .. "20x2",
"40x1:" .. "40x1",
},
["uf_powerbar_position"] = {
"TOPLEFT:" .. T["Left"],
"TOP:" .. T["Center"],
"TOPRIGHT:" .. T["Right"]
},
["uf_portrait_position"] = {
"bar:" .. T["Healthbar Embedded"],
"left:" .. T["Left"],
"right:" .. T["Right"],
"off:" .. T["Disabled"]
},
["uf_happiness"] = {
"0:" .. T["Disabled"],
"1:" .. T["Face"],
"2:" .. T["Rank"]
},
["uf_buff_position"] = {
"TOPLEFT:" .. T["Top Left"],
"TOPRIGHT:" .. T["Top Right"],
"BOTTOMLEFT:" .. T["Bottom Left"],
"BOTTOMRIGHT:" .. T["Bottom Right"],
"off:" .. T["Disabled"]
},
["uf_debuff_indicator"] = {
"0:" .. T["Disabled"],
"1:" .. T["Legacy"],
"2:" .. T["Glow"],
"3:" .. T["Square"],
"4:" .. T["Icon"]
},
["uf_debuff_indicator_size"] = {
".10:10%",
".25:25%",
".35:35%",
".50:50%",
".65:65%",
".75:75%",
".90:90%",
},
["percent_small"] = {
"0:0%",
".05:5%",
".10:10%",
".15:15%",
".20:20%",
".25:25%",
".30:30%",
".35:35%",
".40:40%",
".45:45%",
".50:50%",
".55:55%",
".60:60%",
".65:65%",
".70:70%",
".75:75%",
".80:80%",
".85:85%",
".90:90%",
".95:95%",
"1:100%",
},
["uf_overheal"] = {
"0:0%",
"10:10%",
"20:20%",
"30:30%",
"40:40%",
"50:50%",
"60:60%",
"70:70%",
"80:80%",
"90:90%",
"100:100%",
},
["uf_layout"] = {
"default:" .. T["Default"],
"tukui:TukUI"
},
["uf_color"] = {
"0:" .. T["Class"],
"1:" .. T["Custom"],
"2:" .. T["Health"],
},
["uf_texts"] = {
"none:" .. T["Disable"],
"unit:" .. T["Unit String"],
"unitrev:" .. T["Unit String (Reverse)"],
"name:" .. T["Name"],
"nameshort:" .. T["Name (Short)"],
"level:" .. T["Level"],
"class:" .. T["Class"],
"namehealth:" .. T["Name | Health Missing"],
"namehealthbreak:" .. T["Name (Linebreak) -Health Missing"],
"shortnamehealth:" .. T["Name (Short) | Health Missing"],
"healthdyn:" .. T["Health - Auto"],
"health:" .. T["Health - Current"],
"healthmax:" .. T["Health - Max"],
"healthperc:" .. T["Health - Percentage"],
"healthmiss:" .. T["Health - Missing"],
"healthminmax:" .. T["Health - Min/Max"],
"powerdyn:" .. T["Mana - Auto"],
"power:" .. T["Mana - Current"],
"powermax:" .. T["Mana - Max"],
"powerperc:" .. T["Mana - Percentage"],
"powermiss:" .. T["Mana - Missing"],
"powerminmax:" .. T["Mana - Min/Max"],
},
["hpformat"] = {
"percent:" .. T["Percent"],
"cur:" .. T["Current HP"],
"curperc:" .. T["Current HP | Percent"],
"curmax:" .. T["Current HP - Max HP"],
"curmaxs:" .. T["Current HP / Max HP"],
"curmaxperc:" .. T["Current HP - Max HP | Percent"],
"curmaxpercs:" .. T["Current HP / Max HP | Percent"],
"deficit:" .. T["Deficit"],
},
["panel_values"] = {
"none:" .. T["Disable"],
"time:" .. T["Clock"],
"fps:" .. T["FPS & Ping"],
"exp:" .. T["XP Percentage"],
"gold:" .. T["Gold"],
"friends:" .. T["Friends Online"],
"guild:" .. T["Guild Online"],
"durability:" .. T["Item Durability"],
"zone:" .. T["Zone Name"],
"combat:" .. T["Combat Timer"],
"ammo:" .. T["Ammo Counter"],
"soulshard:" .. T["Soulshard Counter"],
"bagspace:" .. T["Bagspace"]
},
["tooltip_position"] = {
"bottom:" .. T["Bottom"],
"chat:" .. T["Dodge"],
"cursor:" .. T["Cursor"],
"free:" .. T["Custom"]
},
["tooltip_align"] = {
"native:" .. T["Native"],
"top:" .. T["Top"],
"left:" .. T["Left"],
"right:" .. T["Right"]
},
["debuffposition"] = {
"TOP:" .. T["Top"],
"BOTTOM:" .. T["Bottom"],
},
["gmserver_text"] = {
"elysium:" .. T["Elysium Based Core"],
},
["buffbarfilter"] = {
"none:" .. T["None"],
"whitelist:" .. T["Whitelist"],
"blacklist:" .. T["Blacklist"],
},
["buffbarsort"] = {
"asc:" .. T["Ascending"],
"desc:" .. T["Descending"],
},
["minimap_cords_position"] = {
"topleft:" .. T["Top Left"],
"topright:" .. T["Top Right"],
"bottomleft:" .. T["Bottom Left"],
"bottomright:" .. T["Bottom Right"],
"off:" .. T["Disabled"]
},
["positions"] = {
"TOPLEFT:" .. T["Top Left"],
"TOP:" .. T["Top"],
"TOPRIGHT:" .. T["Top Right"],
"LEFT:" .. T["Left"],
"CENTER:" .. T["Center"],
"RIGHT:" .. T["Right"],
"BOTTOMLEFT:" .. T["Bottom Left"],
"BOTTOM:" .. T["Bottom"],
"BOTTOMRIGHT:" .. T["Bottom Right"],
},
["actionbuttonanimations"] = {
"none:" .. T["None"],
"zoomfade:" .. T["Zoom & Fade"],
"shrinkreturn:" .. T["Shrink & Return"],
"elasticzoom:" .. T["Elastic Zoom"],
"wobblezoom:" .. T["Wobble Zoom"],
},
["animationmode"] = {
"keypress:" .. T["On Key Press"],
"statechange:" .. T["On State Change"]
},
["actionbarbuttons"] = {
"1","2","3","4","5","6","7","8","9","10","11","12"
},
["addonbuttons_position"] = {
"bottom:" .. T["Bottom"],
"left:" .. T["Left"],
"top:" .. T["Top"],
"right:" .. T["Right"]
},
["xp_display"] = {
"XPFLEX:" .. T["Automatic"],
"XP:" .. T["Experience"],
"REP:" .. T["Tracked Reputation"],
"FLEX:" .. T["Last Reputation"],
"PETXP:" .. T["Pet Experience"],
"DISABLED:" .. T["Disabled"],
},
["xp_position"] = {
"BOTTOM:" .. T["Bottom"],
"LEFT:" .. T["Left"],
"TOP:" .. T["Top"],
"RIGHT:" .. T["Right"]
},
["glowintensity"] = {
"8:" .. T["Tiny"],
"16:" .. T["Small"],
"32:" .. T["Medium"],
"64:" .. T["Large"],
"128:" .. T["Huge"],
},
["mapcircle"] = {
"5:" .. T["Tiny"],
"3:" .. T["Small"],
"1:" .. T["Medium"],
"-1:" .. T["Large"],
"-3:" .. T["Huge"],
},
["maptooltip"] = {
".10:10%",
".20:20%",
".30:30%",
".40:40%",
".50:50%",
".60:60%",
".70:70%",
".80:80%",
".90:90%",
"1:100%",
"0:" .. T["World Map Scale"],
},
["textalign"] = {
"LEFT:" .. T["Left"],
"CENTER:" .. T["Center"],
"RIGHT:" .. T["Right"],
},
}
-- add locale dependent client fonts to the list
if GetLocale() == "enUS" or GetLocale() == "frFR" or GetLocale() == "deDE" or GetLocale() == "ruRU" then
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\MORPHEUS.TTF:MORPHEUS")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\SKURRI.TTF:SKURRI")
elseif GetLocale() == "koKR" then
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\2002.TTF:2002")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\2002B.TTF:2002B")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\K_Damage.TTF:K_Damage")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\K_Pagetext.TTF:K_Pagetext")
elseif GetLocale() == "zhCN" then
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZBWJW.TTF:FZBWJW")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZJZJW.TTF:FZJZJW")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZLBJW.TTF:FZLBJW")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZXHJW.TTF:FZXHJW")
table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZXHLJW.TTF:FZXHLJW")
end
pfUI.gui.dropdowns.loot_rarity = {}
for i=0, getn(_G.ITEM_QUALITY_COLORS)-2 do
local entry = string.format("%d:%s", i, string.format("%s%s%s", _G.ITEM_QUALITY_COLORS[i].hex, _G[string.format("ITEM_QUALITY%d_DESC",i)], FONT_COLOR_CODE_CLOSE))
table.insert(pfUI.gui.dropdowns.loot_rarity, entry)
end
pfUI.gui.dropdowns.screenshot_battle = {
"0:".._G.NONE,
"1:"..T["Won"],
"2:"..T["Ended"],
}
pfUI.gui.dropdowns.screenshot_loot = {"0:".._G.NONE}
for i=3, 5 do
local entry = string.format("%d:%s", i, string.format("%s%s%s", _G.ITEM_QUALITY_COLORS[i].hex, _G[string.format("ITEM_QUALITY%d_DESC",i)], FONT_COLOR_CODE_CLOSE))
table.insert(pfUI.gui.dropdowns.screenshot_loot, entry)
end
end
do -- Generate Config UI
CreateGUIEntry(T["About"], nil, function()
-- read data
local lang = T["Unknown"]
for _, entry in pairs(pfUI.gui.dropdowns.languages) do
local short, full = strsplit(":", entry)
if short == C.global.language then
lang = full
end
end
-- draw pfUI logo
local function draw(p, fx, fy, tx, ty, r, g, b, a)
local t = p:CreateTexture(nil, "OVERLAY")
t:SetTexture(r,g,b,a)
t:SetPoint("TOPLEFT", fx, fy)
t:SetPoint("BOTTOMRIGHT", p, "TOPLEFT", tx, ty)
end
local x, y, p = 250, 55, 10 -- startx, starty, pencilsize
draw(this, x, -y-2*p, x+p, -y-7*p, .2, 1, .8, 1)
draw(this, x+p, -y-2*p, x+2*p, -y-3*p, .2, 1, .8, 1)
draw(this, x+p, -y-4*p, x+2*p, -y-5*p, .2, 1, .8, 1)
draw(this, x+2*p, -y, x+3*p, -y-5*p, .2, 1, .8, 1)
draw(this, x+3*p, -y, x+4*p, -y-1*p, .2, 1, .8, 1)
draw(this, x+p, -y-2*p, x+4*p, -y-3*p, .2, 1, .8, 1)
draw(this, x+4*p, -y, x+5*p, -y-5*p, 1, 1, 1, 1)
draw(this, x+5*p, -y-4*p, x+5*p+p, -y-5*p, 1, 1, 1, 1)
draw(this, x+6*p, -y, x+7*p, -y-p, 1, 1, 1, 1)
draw(this, x+6*p, -y-2*p, x+7*p, -y-5*p, 1, 1, 1, 1)
-- version
this.versionc = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.versionc:SetFont(pfUI.font_default, C.global.font_size)
this.versionc:SetPoint("TOPLEFT", 200, -170)
this.versionc:SetWidth(200)
this.versionc:SetJustifyH("LEFT")
this.versionc:SetText(T["Version"] .. ":")
this.version = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.version:SetFont(pfUI.font_default, C.global.font_size)
this.version:SetPoint("TOPRIGHT", 375, -170)
this.version:SetWidth(200)
this.version:SetJustifyH("RIGHT")
this.update = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.update:SetFont(pfUI.font_default, C.global.font_size)
this.update:SetPoint("TOPLEFT", 200, -140)
this.update:SetPoint("TOPRIGHT", 375, -140)
this.update:SetJustifyH("CENTER")
this.update:SetTextColor(.2,1,.8)
this.screenc = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.screenc:SetFont(pfUI.font_default, C.global.font_size)
this.screenc:SetPoint("TOPLEFT", 200, -200)
this.screenc:SetWidth(200)
this.screenc:SetJustifyH("LEFT")
this.screenc:SetText(T["Resolution"] .. ":")
this.screen = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.screen:SetFont(pfUI.font_default, C.global.font_size)
this.screen:SetPoint("TOPRIGHT", 375, -200)
this.screen:SetWidth(200)
this.screen:SetJustifyH("RIGHT")
this.scalec = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.scalec:SetFont(pfUI.font_default, C.global.font_size)
this.scalec:SetPoint("TOPLEFT", 200, -220)
this.scalec:SetWidth(200)
this.scalec:SetJustifyH("LEFT")
this.scalec:SetText(T["Scaling"] .. ":")
this.scale = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.scale:SetFont(pfUI.font_default, C.global.font_size)
this.scale:SetPoint("TOPRIGHT", 375, -220)
this.scale:SetWidth(200)
this.scale:SetJustifyH("RIGHT")
this.clientc = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.clientc:SetFont(pfUI.font_default, C.global.font_size)
this.clientc:SetPoint("TOPLEFT", 200, -250)
this.clientc:SetWidth(200)
this.clientc:SetJustifyH("LEFT")
this.clientc:SetText(T["Gameclient"] .. ":")
this.client = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.client:SetFont(pfUI.font_default, C.global.font_size)
this.client:SetPoint("TOPRIGHT", 375, -250)
this.client:SetWidth(200)
this.client:SetJustifyH("RIGHT")
this.langc = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.langc:SetFont(pfUI.font_default, C.global.font_size)
this.langc:SetPoint("TOPLEFT", 200, -270)
this.langc:SetWidth(200)
this.langc:SetJustifyH("LEFT")
this.langc:SetText(T["Language"] .. ":")
this.lang = this:CreateFontString("Status", "LOW", "GameFontWhite")
this.lang:SetFont(pfUI.font_default, C.global.font_size)
this.lang:SetPoint("TOPRIGHT", 375, -270)
this.lang:SetWidth(200)
this.lang:SetJustifyH("RIGHT")
-- info updater
local f = CreateFrame("Frame", nil, this)
f:SetScript("OnUpdate", function()
if ( this.tick or 0) > GetTime() then return else this.tick = GetTime() + 1 end
local parent = this:GetParent()
local localversion = tonumber(pfUI.version.major*10000 + pfUI.version.minor*100 + pfUI.version.fix)
local remoteversion = tonumber(pfUI_init.updateavailable) or 0
if localversion < remoteversion then
parent.update:SetText("|cffffffff[|r!|cffffffff] " .. T["A new version is available"])
end
parent.version:SetText(pfUI.version.string)
parent.screen:SetText(GetCVar("gxResolution"))
parent.scale:SetText(round(UIParent:GetEffectiveScale(),2))
parent.client:SetText(GetBuildInfo() .. " (" .. GetLocale() .. ")")
parent.lang:SetText(lang)
end)
local donate = CreateFrame("Button", nil, this)
donate:SetPoint("TOPLEFT", 130, -335)
donate:SetWidth(100)
donate:SetHeight(20)
donate:SetText(T["Donate"])
donate:SetScript("OnClick", function()
pfUI.chat.urlcopy.CopyText("https://ko-fi.com/shagu")
end)
SkinButton(donate)
local github = CreateFrame("Button", nil, this)
github:SetPoint("TOPLEFT", 240, -335)
github:SetWidth(100)
github:SetHeight(20)
github:SetText(T["GitHub"])
github:SetScript("OnClick", function()
pfUI.chat.urlcopy.CopyText("https://github.com/shagu/pfUI")
end)
SkinButton(github)
local website = CreateFrame("Button", nil, this)
website:SetPoint("TOPLEFT", 350, -335)
website:SetWidth(100)
website:SetHeight(20)
website:SetText(T["Website"])
website:SetScript("OnClick", function()
pfUI.chat.urlcopy.CopyText("https://shagu.org/pfUI")
end)
SkinButton(website)
end)
CreateGUIEntry(T["Settings"], T["General"], function()
local header = CreateConfig(nil, T["Profile"], nil, nil, "header")
header:GetParent().objectCount = header:GetParent().objectCount - 1
header:SetHeight(20)
CreateConfig(function() return end, T["Select profile"], C.global, "profile", "dropdown", function()
local values = {}
for name, config in pairs(pfUI_profiles) do table.insert(values, name) end
return values
end, false, "Profile")
-- load profile
CreateConfig(nil, T["Load profile"], C.global, "profile", "button", function()
if C.global.profile and pfUI_profiles[C.global.profile] then
CreateQuestionDialog(T["Load profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function()
local selp = C.global.profile
_G["pfUI_config"] = CopyTable(pfUI_profiles[C.global.profile])
pfUI:LoadConfig()
C.global.profile = selp
ReloadUI()
end)
end
end)
-- delete profile
CreateConfig(nil, T["Delete profile"], C.global, "profile", "button", function()
if C.global.profile and pfUI_profiles[C.global.profile] then
CreateQuestionDialog(T["Delete profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function()
pfUI_profiles[C.global.profile] = nil
this:GetParent():Hide()
end)
end
end, true)
-- save profile
CreateConfig(nil, T["Save profile"], C.global, "profile", "button", function()
if C.global.profile and pfUI_profiles[C.global.profile] then
CreateQuestionDialog(T["Save current settings to profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function()
if pfUI_profiles[C.global.profile] then
pfUI_profiles[C.global.profile] = CopyTable(C)
end
this:GetParent():Hide()
end)
end
end, true)
-- create profile
CreateConfig(nil, T["Create Profile"], C.global, "profile", "button", function()
CreateQuestionDialog(T["Please enter a name for the new profile.\nExisting profiles sharing the same name will be overwritten."],
function()
local profile = this:GetParent().input:GetText()
local bad = string.gsub(profile,"([%w%s]+)","")
if bad~="" then
message("\"" .. bad .. "\" " .. T["is not allowed in profile name"])
else
profile = (string.gsub(profile,"^%s*(.-)%s*$", "%1"))
if profile and profile ~= "" then
pfUI_profiles[profile] = CopyTable(C)
this:GetParent():Hide()
end
end
end, false, true)
end, true)
-- add invisible font to disable combat messages
local combatfonts = CopyTable(pfUI.gui.dropdowns.fonts)
table.insert(combatfonts, "Interface\\AddOns\\pfUI\\fonts\\AdobeBlank.ttf:Invisible")
CreateConfig(nil, T["Settings"], nil, nil, "header")
CreateConfig(nil, T["Language"], C.global, "language", "dropdown", pfUI.gui.dropdowns.languages)
CreateConfig(U["pixelperfect"], T["Enable UI-Scale"], C.global, "pixelperfect", "dropdown", pfUI.gui.dropdowns.scaling)
CreateConfig(nil, T["Use Original Game Fonts"], C.global, "font_blizzard", "checkbox")
CreateConfig(nil, T["Enable Region Compatible Font"], C.global, "force_region", "checkbox")
CreateConfig(nil, T["Standard Text Font"], C.global, "font_default", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(nil, T["Standard Text Font Size"], C.global, "font_size")
CreateConfig(nil, T["3D World Unit Font"], C.global, "font_unit_name", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(nil, T["Scrolling Combat Text Font"], C.global, "font_combat", "dropdown", combatfonts)
CreateConfig(nil, T["Enable Offscreen Frame Positions"], C.global, "offscreen", "checkbox")
CreateConfig(nil, T["Display Addon Errors In Chat"], C.global, "errors", "checkbox")
CreateConfig(nil, T["Use Single Line UIErrors Frame"], C.global, "errors_limit", "checkbox")
CreateConfig(nil, T["Disable Errors in UIErrors Frame"], C.global, "errors_hide", "checkbox")
CreateConfig(nil, T["Highlight Settings That Require Reload"], C.gui, "reloadmarker", "checkbox")
CreateConfig(nil, T["Show Incompatible Config Entries"], C.gui, "showdisabled", "checkbox")
CreateConfig(nil, T["Abbreviate Numbers (4200 -> 4.2k)"], C.unitframes, "abbrevnum", "checkbox")
CreateConfig(nil, T["Abbreviate Unit Names"], C.unitframes, "abbrevname", "checkbox")
CreateConfig(nil, T["Health Point Estimation"], nil, nil, "header")
CreateConfig(nil, T["Estimate Enemy Health Points"], C.global, "libhealth", "checkbox")
CreateConfig(nil, T["Threshold To Trust Health Estimation"], C.global, "libhealth_hit", "dropdown", pfUI.gui.dropdowns.uf_rangecheckinterval)
CreateConfig(nil, T["Required Damage In Percent"], C.global, "libhealth_dmg", "dropdown", pfUI.gui.dropdowns.percent_small)
-- Delete / Reset
CreateConfig(nil, T["Delete / Reset"], nil, nil, "header")
CreateConfig(nil, T["|cffff5555EVERYTHING"], C.global, "profile", "button", function()
CreateQuestionDialog(T["Do you really want to reset |cffffaaaaEVERYTHING|r?\n\nThis will reset:\n - Current Configuration\n - Current Frame Positions\n - Firstrun Wizard\n - Addon Cache\n - Saved Profiles"],
function()
_G["pfUI_init"] = {}
_G["pfUI_config"] = pfUI.api.CopyTable(pfUI_profiles["Modern"])
_G["pfUI_playerDB"] = {}
_G["pfUI_profiles"] = {}
_G["pfUI_cache"] = {}
pfUI:LoadConfig()
this:GetParent():Hide()
pfUI.gui:Reload()
end)
end)
CreateConfig(nil, T["Configuration"], C.global, "profile", "button", function()
CreateQuestionDialog(T["Do you really want to reset your configuration?\nThis also includes frame positions"],
function()
_G["pfUI_config"] = pfUI.api.CopyTable(pfUI_profiles["Modern"])
_G["pfUI_init"] = {}
pfUI:LoadConfig()
this:GetParent():Hide()
pfUI.gui:Reload()
end)
end, true)
CreateConfig(nil, T["Cache"], C.global, "profile", "button", function()
CreateQuestionDialog(T["Do you really want to reset the Cache?"],
function()
_G["pfUI_playerDB"] = {}
_G["pfUI_cache"] = {}
this:GetParent():Hide()
pfUI.gui:Reload()
end)
end, true)
CreateConfig(nil, T["Firstrun"], C.global, "profile", "button", function()
_G["pfUI_init"] = {}
pfUI.gui:Hide()
pfUI.firstrun:NextStep()
end, true)
end)
CreateGUIEntry(T["Settings"], T["Appearance"], function()
CreateConfig(nil, T["Background Color"], C.appearance.border, "background", "color")
CreateConfig(nil, T["Border Color"], C.appearance.border, "color", "color")
CreateConfig(U["mapreveal"], T["Map Reveal Color"], C.appearance.worldmap, "mapreveal_color", "color")
CreateConfig(U["mapreveal"], T["Map Exploration Points"], C.appearance.worldmap, "mapexploration", "checkbox")
CreateConfig(U["mapcolors"], T["Map Group/Raid Circle Size"], C.appearance.worldmap, "groupcircles", "dropdown", pfUI.gui.dropdowns.mapcircle)
CreateConfig(U["mapcolors"], T["Colorize player name on WorldMap and BattlefieldMinimap"], C.appearance.worldmap, "colornames", "checkbox")
CreateConfig(U["map"], T["Map Tooltip Scale"], C.appearance.worldmap, "tooltipsize", "dropdown", pfUI.gui.dropdowns.maptooltip)
CreateConfig(nil) -- spacer
CreateConfig(nil, T["Enable Frame Shadow"], C.appearance.border, "shadow", "checkbox")
CreateConfig(nil, T["Frame Shadow Intensity"], C.appearance.border, "shadow_intensity", "dropdown", pfUI.gui.dropdowns.uf_debuff_indicator_size)
CreateConfig(nil) -- spacer
CreateConfig(nil, T["Force Blizzard Borders (|cffffaaaaExperimental|r)"], C.appearance.border, "force_blizz", "checkbox")
CreateConfig(nil, T["Enable Pixel Perfect Borders"], C.appearance.border, "pixelperfect", "checkbox")
CreateConfig(nil, T["Scale Border On HiDPI Displays"], C.appearance.border, "hidpi", "checkbox")
CreateConfig(nil) -- spacer
CreateConfig(nil, T["Global Border Size"], C.appearance.border, "default", "dropdown", pfUI.gui.dropdowns.border)
CreateConfig(nil, T["Action Bar Border Size"], C.appearance.border, "actionbars", "dropdown", pfUI.gui.dropdowns.border)
CreateConfig(nil, T["Unit Frame Border Size"], C.appearance.border, "unitframes", "dropdown", pfUI.gui.dropdowns.border)
CreateConfig(nil, T["Panel Border Size"], C.appearance.border, "panels", "dropdown", pfUI.gui.dropdowns.border)
CreateConfig(nil, T["Chat Border Size"], C.appearance.border, "chat", "dropdown", pfUI.gui.dropdowns.border)
CreateConfig(nil, T["Bags Border Size"], C.appearance.border, "bags", "dropdown", pfUI.gui.dropdowns.border)
CreateConfig(U["nameplates"], T["Nameplate Border Size"], C.appearance.border, "nameplates", "dropdown", pfUI.gui.dropdowns.border)
CreateConfig(nil) -- spacer
CreateConfig(U["infight"], T["Enable Combat Glow Effects On Screen Edges"], C.appearance.infight, "screen", "checkbox")
CreateConfig(U["infight"], T["Enable Aggro Glow Effects On Screen Edges"], C.appearance.infight, "aggro", "checkbox")
CreateConfig(U["infight"], T["Enable Low Health Glow Effects On Screen Edges"], C.appearance.infight, "health", "checkbox")
CreateConfig(U["infight"], T["Screen Edge Glow Intensity"], C.appearance.infight, "intensity", "dropdown", pfUI.gui.dropdowns.glowintensity)
end)
CreateGUIEntry(T["Settings"], T["Cooldown"], function()
CreateConfig(U["buff"], T["Show Milliseconds When Timer Runs Out"], C.appearance.cd, "milliseconds", "checkbox")
CreateConfig(nil, T["Cooldown Color (Less than 3 Sec)"], C.appearance.cd, "lowcolor", "color")
CreateConfig(nil, T["Cooldown Color (Seconds)"], C.appearance.cd, "normalcolor", "color")
CreateConfig(nil, T["Cooldown Color (Minutes)"], C.appearance.cd, "minutecolor", "color")
CreateConfig(nil, T["Cooldown Color (Hours)"], C.appearance.cd, "hourcolor", "color")
CreateConfig(nil, T["Cooldown Color (Days)"], C.appearance.cd, "daycolor", "color")
CreateConfig(nil, T["Use Dynamic Font Size"], C.appearance.cd, "dynamicsize", "checkbox")
CreateConfig(nil, T["Cooldown Text Font Size"], C.appearance.cd, "font_size")
CreateConfig(nil, T["Cooldown Text Font Size (Blizzard Frames)"], C.appearance.cd, "font_size_blizz")
CreateConfig(nil, T["Cooldown Text Font Size (Foreign Frames)"], C.appearance.cd, "font_size_foreign")
CreateConfig(nil, T["Cooldown Text Time Threshold"], C.appearance.cd, "threshold")
CreateConfig(nil, T["Display Debuff Durations"], C.appearance.cd, "debuffs", "checkbox")
CreateConfig(nil, T["Enable Durations On Blizzard Frames"], C.appearance.cd, "blizzard", "checkbox")
CreateConfig(nil, T["Enable Durations On Foreign Frames"], C.appearance.cd, "foreign", "checkbox")
CreateConfig(nil, T["Hide Foreign Cooldown Animations"], C.appearance.cd, "hideanim", "checkbox")
end)
CreateGUIEntry(T["Settings"], T["Screenshot"], function()
CreateConfig(nil, T["Timer In Minutes"], C.screenshot, "interval")
CreateConfig(nil, T["Level Up"], C.screenshot, "levelup", "checkbox")
CreateConfig(nil, T["PvP Rank"], C.screenshot, "pvprank", "checkbox")
CreateConfig(nil, T["Reputation Level"], C.screenshot, "faction", "checkbox")
CreateConfig(nil, T["Honorable Kill"], C.screenshot, "hk", "checkbox")
CreateConfig(nil, T["Battleground Statistics"], C.screenshot, "battleground", "dropdown", pfUI.gui.dropdowns.screenshot_battle)
CreateConfig(nil, T["Item Looted"], C.screenshot, "loot", "dropdown", pfUI.gui.dropdowns.screenshot_loot)
CreateConfig(nil, T["Options"], nil, nil, "header")
CreateConfig(nil, T["Show Description"], C.screenshot, "caption", "checkbox")
CreateConfig(nil, T["Description Font"], C.screenshot, "caption_font", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(nil, T["Description Font Size"], C.screenshot, "caption_size")
CreateConfig(nil, T["Hide All UI Elements"], C.screenshot, "hideui", "checkbox")
end)
CreateGUIEntry(T["Settings"], T["GM-Mode"], function()
CreateConfig(nil, T["Disable GM-Mode"], C.gm, "disable", "checkbox")
CreateConfig(nil, T["Selected Core"], C.gm, "server", "dropdown", pfUI.gui.dropdowns.gmserver_text)
end)
CreateGUIEntry(T["Unit Frames"], T["General"], function()
CreateConfig(nil, T["Disable pfUI Unit Frames"], C.unitframes, "disable", "checkbox")
CreateConfig(nil, T["Healthbar Animation Speed"], C.unitframes, "animation_speed", "dropdown", pfUI.gui.dropdowns.uf_animationspeed)
CreateConfig(nil, T["Portrait Alpha"], C.unitframes, "portraitalpha")
CreateConfig(nil, T["Always Use 2D Portraits"], C.unitframes, "always2dportrait", "checkbox")
CreateConfig(nil, T["Enable 2D Portraits As Fallback"], C.unitframes, "portraittexture", "checkbox")
CreateConfig(nil, T["Unit Frame Layout"], C.unitframes, "layout", "dropdown", pfUI.gui.dropdowns.uf_layout)
CreateConfig(nil, T["Combopoint Size"], C.unitframes, "combosize")
CreateConfig(nil, T["Show Resting"], C.unitframes.player, "showRest", "checkbox")
CreateConfig(nil, T["Enable Energy Ticks"], C.unitframes.player, "energy", "checkbox")
CreateConfig(nil, T["Enable Mana Ticks"], C.unitframes.player, "manatick", "checkbox")
CreateConfig(nil, T["Detect Enemy Buffs"], C.unitframes, "buffdetect", "checkbox", nil, nil, nil, nil, "vanilla" )
CreateConfig(U[c], T["Font Options"], nil, nil, "header")
CreateConfig(nil, T["Unit Frame Text Font"], C.global, "font_unit", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(nil, T["Unit Frame Text Size"], C.global, "font_unit_size")
CreateConfig(nil, T["Unit Frame Text Style"], C.global, "font_unit_style", "dropdown", pfUI.gui.dropdowns.fontstyle)
CreateConfig(U[c], T["Group Options"], nil, nil, "header")
CreateConfig(nil, T["Enable 40y-Range Check"], C.unitframes, "rangecheck", "checkbox", nil, nil, nil, nil, "vanilla" )
CreateConfig(nil, T["Range Check Interval"], C.unitframes, "rangechecki", "dropdown", pfUI.gui.dropdowns.uf_rangecheckinterval, nil, nil, nil, "vanilla")
CreateConfig(nil, T["Use Raid Frames To Display Group Members"], C.unitframes, "raidforgroup", "checkbox")
CreateConfig(nil, T["Always Show Self In Raid Frames"], C.unitframes, "selfinraid", "checkbox")
CreateConfig(nil, T["Show Self In Group Frames"], C.unitframes, "selfingroup", "checkbox")
CreateConfig(nil, T["Hide Group Frames While In Raid"], C.unitframes.group, "hide_in_raid", "checkbox")
CreateConfig(nil, T["Max Amount Of Raid Frames"], C.unitframes, "maxraid", "dropdown", pfUI.gui.dropdowns.maxraid)
CreateConfig(U[c], T["Colors"], nil, nil, "header")
CreateConfig(nil, T["Enable Pastel Colors"], C.unitframes, "pastel", "checkbox")
CreateConfig(nil, T["Health Bar Color"], C.unitframes, "custom", "dropdown", pfUI.gui.dropdowns.uf_color)
CreateConfig(nil, T["Custom Health Bar Color"], C.unitframes, "customcolor", "color")
CreateConfig(nil, T["Fade To Custom Color"], C.unitframes, "customfade", "checkbox")
CreateConfig(nil, T["Use Custom Color On Full Health"], C.unitframes, "customfullhp", "checkbox")
CreateConfig(nil, T["Enable Custom Color Health Bar Background"], C.unitframes, "custombg", "checkbox")
CreateConfig(nil, T["Custom Health Bar Background Color"], C.unitframes, "custombgcolor", "color")
CreateConfig(nil, T["Enable Custom Color Power Bar Background"], C.unitframes, "custompbg", "checkbox")
CreateConfig(nil, T["Custom Power Bar Background Color"], C.unitframes, "custompbgcolor", "color")
CreateConfig(nil, T["Mana Color"], C.unitframes, "manacolor", "color")
CreateConfig(nil, T["Rage Color"], C.unitframes, "ragecolor", "color")
CreateConfig(nil, T["Energy Color"], C.unitframes, "energycolor", "color")
CreateConfig(nil, T["Focus Color"], C.unitframes, "focuscolor", "color")
end)
-- Shared Unit- and Groupframes
local unitframeSettings = {
-- config, text
[1] = { "player", T["Player"] },
[2] = { "target", T["Target"] },
[3] = { "ttarget", T["Target-Target"]},
[4] = { "tttarget", T["Target-Target-Target"]},
[5] = { "pet", T["Pet"] },
[6] = { "ptarget", T["Pet-Target"]},
[7] = { "focus", T["Focus"] },
[8] = { "focustarget", T["Focus-Target"] },
[9] = { "group", T["Group"] },
[10] = { "grouptarget", T["Group-Target"]},
[11] = { "grouppet", T["Group-Pet"] },
[12] = { "raid", T["Raid"] },
}
CreateGUIEntry(T["Unit Frames"], T["Click Casting"], function()
for id, data in ipairs(unitframeSettings) do
CreateConfig(U[data[1]], T["Enable"] .. " " .. data[2] .. " " .. T["Click Casting"], C.unitframes[data[1]], "clickcast", "checkbox")
end
CreateConfig(nil, T["Left Mouse Button"], nil, nil, "header")
CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast_shift", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast_alt", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast_ctrl", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Right Mouse Button"], nil, nil, "header")
CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast2", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast2_shift", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast2_alt", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast2_ctrl", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Middle Mouse Button"], nil, nil, "header")
CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast3", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast3_shift", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast3_alt", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast3_ctrl", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Mouse Button 4"], nil, nil, "header")
CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast4", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast4_shift", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast4_alt", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast4_ctrl", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Mouse Button 5"], nil, nil, "header")
CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast5", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast5_shift", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast5_alt", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast5_ctrl", nil, nil, nil, nil, "STRING")
end)
for id, data in ipairs(unitframeSettings) do
local c = data[1]
local t = data[2]
CreateGUIEntry(T["Unit Frames"], t, function()
-- link Update tables
U.ttarget = U["targettarget"]
U.tttarget = U["targettargettarget"]
U.ptarget = U["pettarget"]
U.grouptarget = U["group"]
U.grouppet = U["group"]
-- build config entries
CreateConfig(U[c], T["Display Frame"] .. ": " .. t, C.unitframes[c], "visible", "checkbox")
CreateConfig(U[c], T["Enable Mouseover Tooltip"], C.unitframes[c], "showtooltip", "checkbox")
CreateConfig(U[c], T["Default Transparency"], C.unitframes[c], "alpha_visible", "dropdown", pfUI.gui.dropdowns.percent_small)
CreateConfig(U[c], T["Out Of Range Transparency"], C.unitframes[c], "alpha_outrange", "dropdown", pfUI.gui.dropdowns.percent_small)
CreateConfig(U[c], T["Offline Transparency"], C.unitframes[c], "alpha_offline", "dropdown", pfUI.gui.dropdowns.percent_small)
CreateConfig(U[c], T["Enable Range Fading"], C.unitframes[c], "faderange", "checkbox")
CreateConfig(U[c], T["Enable Aggro Glow"], C.unitframes[c], "glowaggro", "checkbox")
CreateConfig(U[c], T["Enable Combat Glow"], C.unitframes[c], "glowcombat", "checkbox")
CreateConfig(U[c], T["Portrait Position"], C.unitframes[c], "portrait", "dropdown", pfUI.gui.dropdowns.uf_portrait_position)
CreateConfig(U[c], T["Portrait Width"], C.unitframes[c], "portraitwidth")
CreateConfig(U[c], T["Portrait Height"], C.unitframes[c], "portraitheight")
CreateConfig(U[c], T["Health Bar Texture"], C.unitframes[c], "bartexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture)
CreateConfig(U[c], T["Power Bar Texture"], C.unitframes[c], "pbartexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture)
CreateConfig(U[c], T["UnitFrame Spacing"], C.unitframes[c], "pspace")
CreateConfig(U[c], T["Show PvP-Flag"], C.unitframes[c], "showPVP", "checkbox")
CreateConfig(U[c], T["Show Loot Icon"], C.unitframes[c], "looticon", "checkbox")
CreateConfig(U[c], T["Show Leader Icon"], C.unitframes[c], "leadericon", "checkbox")
if c == "pet" then
CreateConfig(U[c], T["Show Happiness Icon"], C.unitframes[c], "happinessicon", "dropdown", pfUI.gui.dropdowns.uf_happiness)
CreateConfig(U[c], T["Happiness Icon Size"], C.unitframes[c], "happinesssize")
end
CreateConfig(U[c], T["Show Raid Mark"], C.unitframes[c], "raidicon", "checkbox")
CreateConfig(U[c], T["Raid Mark Size"], C.unitframes[c], "raidiconsize")
CreateConfig(U[c], T["Heal Color"], C.unitframes[c], "healcolor", "color")
CreateConfig(U[c], T["Display Overheal"], C.unitframes[c], "overhealperc", "dropdown", pfUI.gui.dropdowns.uf_overheal)
if c == "raid" then
CreateConfig(U[c], T["Layout"], nil, nil, "header")
CreateConfig(U["raid"], T["Raid Padding"], C.unitframes[c], "raidpadding")
CreateConfig(U["raid"], T["Raid Layout"], C.unitframes[c], "raidlayout", "dropdown", pfUI.gui.dropdowns.uf_raidlayout)
CreateConfig(U["raid"], T["Raid Fill Direction"], C.unitframes[c], "raidfill", "dropdown", pfUI.gui.dropdowns.orientation)
end
CreateConfig(U[c], T["Healthbar"], nil, nil, "header")
CreateConfig(U[c], T["Health Bar Width"], C.unitframes[c], "width")
CreateConfig(U[c], T["Health Bar Height"], C.unitframes[c], "height")
CreateConfig(U[c], T["Left Text"], C.unitframes[c], "txthpleft", "dropdown", pfUI.gui.dropdowns.uf_texts)
CreateConfig(U[c], T["Left Text X Offset"], C.unitframes[c], "txthpleftoffx")
CreateConfig(U[c], T["Left Text Y Offset"], C.unitframes[c], "txthpleftoffy")
CreateConfig(U[c], T["Center Text"], C.unitframes[c], "txthpcenter", "dropdown", pfUI.gui.dropdowns.uf_texts)
CreateConfig(U[c], T["Center Text X Offset"], C.unitframes[c], "txthpcenteroffx")
CreateConfig(U[c], T["Center Text Y Offset"], C.unitframes[c], "txthpcenteroffy")
CreateConfig(U[c], T["Right Text"], C.unitframes[c], "txthpright", "dropdown", pfUI.gui.dropdowns.uf_texts)
CreateConfig(U[c], T["Right Text X Offset"], C.unitframes[c], "txthprightoffx")
CreateConfig(U[c], T["Right Text Y Offset"], C.unitframes[c], "txthprightoffy")
CreateConfig(U[c], T["Invert Health Bar"], C.unitframes[c], "invert_healthbar", "checkbox")
CreateConfig(U[c], T["Enable Vertical Health Bar"], C.unitframes[c], "verticalbar", "checkbox")
CreateConfig(U[c], T["Powerbar"], nil, nil, "header")
CreateConfig(U[c], T["Power Bar Height"], C.unitframes[c], "pheight")
CreateConfig(U[c], T["Power Bar Width"], C.unitframes[c], "pwidth")
CreateConfig(U[c], T["Power Bar X-Offset"], C.unitframes[c], "poffx")
CreateConfig(U[c], T["Power Bar Y-Offset"], C.unitframes[c], "poffy")
CreateConfig(U[c], T["Left Text"], C.unitframes[c], "txtpowerleft", "dropdown", pfUI.gui.dropdowns.uf_texts)
CreateConfig(U[c], T["Left Text X Offset"], C.unitframes[c], "txtpowerleftoffx")
CreateConfig(U[c], T["Left Text Y Offset"], C.unitframes[c], "txtpowerleftoffy")
CreateConfig(U[c], T["Center Text"], C.unitframes[c], "txtpowercenter", "dropdown", pfUI.gui.dropdowns.uf_texts)
CreateConfig(U[c], T["Center Text X Offset"], C.unitframes[c], "txtpowercenteroffx")
CreateConfig(U[c], T["Center Text Y Offset"], C.unitframes[c], "txtpowercenteroffy")
CreateConfig(U[c], T["Right Text"], C.unitframes[c], "txtpowerright", "dropdown", pfUI.gui.dropdowns.uf_texts)
CreateConfig(U[c], T["Right Text X Offset"], C.unitframes[c], "txtpowerrightoffx")
CreateConfig(U[c], T["Right Text Y Offset"], C.unitframes[c], "txtpowerrightoffy")
CreateConfig(U[c], T["Power Bar Anchor"], C.unitframes[c], "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
CreateConfig(U[c], T["Combat Text"], nil, nil, "header")
CreateConfig(U[c], T["Show Combat Text"], C.unitframes[c], "hitindicator", "checkbox")
CreateConfig(U[c], T["Combat Text Font"], C.unitframes[c], "hitindicatorfont", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(U[c], T["Combat Text Size"], C.unitframes[c], "hitindicatorsize")
CreateConfig(U[c], T["Text Colors"], nil, nil, "header")
CreateConfig(U[c], T["Automatic Health Text Color"], C.unitframes[c], "healthcolor", "checkbox")
CreateConfig(U[c], T["Automatic Power Text Color"], C.unitframes[c], "powercolor", "checkbox")
CreateConfig(U[c], T["Automatic Level Text Color"], C.unitframes[c], "levelcolor", "checkbox")
CreateConfig(U[c], T["Automatic Class Text Color"], C.unitframes[c], "classcolor", "checkbox")
CreateConfig(U[c], T["Timer"], nil, nil, "header")
CreateConfig(U[c], T["Show Timer Text"], C.unitframes[c], "cooldown_text", "checkbox")
CreateConfig(U[c], T["Show Timer Animation"], C.unitframes[c], "cooldown_anim", "checkbox")
CreateConfig(U[c], T["Combat/Aggro Indicators"], nil, nil, "header")
CreateConfig(U[c], T["Display Aggro Indicator"], C.unitframes[c], "squareaggro", "checkbox")
CreateConfig(U[c], T["Display Combat Indicator"], C.unitframes[c], "squarecombat", "checkbox")
CreateConfig(U[c], T["Indicator Position"], C.unitframes[c], "squarepos", "dropdown", pfUI.gui.dropdowns.positions)
CreateConfig(U[c], T["Indicator Size"], C.unitframes[c], "squaresize")
CreateConfig(U[c], T["Buff/Debuff Indicators"], nil, nil, "header")
CreateConfig(U[c], T["Enable Indicators"], C.unitframes[c], "buff_indicator", "checkbox")
CreateConfig(U[c], T["Show Time Left"], C.unitframes[c], "indicator_time", "checkbox")
CreateConfig(U[c], T["Show Stacks"], C.unitframes[c], "indicator_stacks", "checkbox")
CreateConfig(U[c], T["Indicator Size"], C.unitframes[c], "indicator_size")
CreateConfig(U[c], T["Indicator Spacing"], C.unitframes[c], "indicator_spacing", "dropdown", pfUI.gui.dropdowns.spacing)
CreateConfig(U[c], T["Indicator Position"], C.unitframes[c], "indicator_pos", "dropdown", pfUI.gui.dropdowns.positions)
CreateConfig(U[c], T["Show Custom Indicators"], C.unitframes[c], "custom_indicator", "list")
CreateConfig(U[c], T["Show Buff Indicators"], C.unitframes[c], "show_buffs", "checkbox")
CreateConfig(U[c], T["Show Hots Indicators"], C.unitframes[c], "show_hots", "checkbox")
CreateConfig(U[c], T["Show Hots of all Classes"], C.unitframes[c], "all_hots", "checkbox")
CreateConfig(U[c], T["Show Procs Indicators"], C.unitframes[c], "show_procs", "checkbox")
CreateConfig(U[c], T["Show Procs of all Classes"], C.unitframes[c], "all_procs", "checkbox")
CreateConfig(U[c], T["Show Totems Indicators"], C.unitframes[c], "show_totems", "checkbox")
CreateConfig(U[c], T["Dispel Indicators"], nil, nil, "header")
CreateConfig(U[c], T["Show Dispel Indicators"], C.unitframes[c], "debuff_indicator", "dropdown", pfUI.gui.dropdowns.uf_debuff_indicator)
CreateConfig(U[c], T["Only Class Dispellable"], C.unitframes[c], "debuff_ind_class", "checkbox")
CreateConfig(U[c], T["Indicator Position"], C.unitframes[c], "debuff_ind_pos", "dropdown", pfUI.gui.dropdowns.positions)
CreateConfig(U[c], T["Indicator Size"], C.unitframes[c], "debuff_ind_size", "dropdown", pfUI.gui.dropdowns.uf_debuff_indicator_size)
CreateConfig(U[c], T["Buffs"], nil, nil, "header")
CreateConfig(U[c], T["Buff Position"], C.unitframes[c], "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
CreateConfig(U[c], T["Buff Size"], C.unitframes[c], "buffsize")
CreateConfig(U[c], T["Buff Limit"], C.unitframes[c], "bufflimit")
CreateConfig(U[c], T["Buffs Per Row"], C.unitframes[c], "buffperrow")
CreateConfig(U[c], T["Debuffs"], nil, nil, "header")
CreateConfig(U[c], T["Debuff Position"], C.unitframes[c], "debuffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
CreateConfig(U[c], T["Debuff Size"], C.unitframes[c], "debuffsize")
CreateConfig(U[c], T["Debuff Limit"], C.unitframes[c], "debufflimit")
CreateConfig(U[c], T["Debuffs Per Row"], C.unitframes[c], "debuffperrow")
CreateConfig(U[c], T["Overwrite Fonts"], nil, nil, "header")
CreateConfig(U[c], T["Use Custom Font Settings"], C.unitframes[c], "customfont", "checkbox")
CreateConfig(U[c], T["Custom Font Name"], C.unitframes[c], "customfont_name", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(U[c], T["Custom Font Size"], C.unitframes[c], "customfont_size")
CreateConfig(U[c], T["Custom Font Style"], C.unitframes[c], "customfont_style", "dropdown", pfUI.gui.dropdowns.fontstyle)
CreateConfig(U[c], T["Overwrite Colors"], nil, nil, "header")
CreateConfig(U[c], T["Inherit Default Colors"], C.unitframes[c], "defcolor", "checkbox")
CreateConfig(U[c], T["Health Bar Color"], C.unitframes[c], "custom", "dropdown", pfUI.gui.dropdowns.uf_color)
CreateConfig(U[c], T["Custom Health Bar Color"], C.unitframes[c], "customcolor", "color")
CreateConfig(U[c], T["Fade To Custom Color"], C.unitframes[c], "customfade", "checkbox")
CreateConfig(U[c], T["Use Custom Color On Full Health"], C.unitframes[c], "customfullhp", "checkbox")
CreateConfig(U[c], T["Custom Health Bar Background Color"], C.unitframes[c], "custombgcolor", "color")
CreateConfig(U[c], T["Use Custom Color Health Bar Background"], C.unitframes[c], "custombg", "checkbox")
CreateConfig(U[c], T["Custom Power Bar Background Color"], C.unitframes[c], "custompbgcolor", "color")
CreateConfig(U[c], T["Use Custom Color Power Bar Background"], C.unitframes[c], "custompbg", "checkbox")
CreateConfig(U[c], T["Mana Color"], C.unitframes[c], "manacolor", "color")
CreateConfig(U[c], T["Rage Color"], C.unitframes[c], "ragecolor", "color")
CreateConfig(U[c], T["Energy Color"], C.unitframes[c], "energycolor", "color")
CreateConfig(U[c], T["Focus Color"], C.unitframes[c], "focuscolor", "color")
end)
end
CreateGUIEntry(T["Bags & Bank"], nil, function()
CreateConfig(nil, T["Disable Item Quality Color For \"Common\" Items"], C.appearance.bags, "borderlimit", "checkbox")
CreateConfig(nil, T["Enable Item Quality Color For Equipment Only"], C.appearance.bags, "borderonlygear", "checkbox")
CreateConfig(nil, T["Highlight Unusable Items"], C.appearance.bags, "unusable", "checkbox")
CreateConfig(nil, T["Unusable Item Color"], C.appearance.bags, "unusable_color", "color")
CreateConfig(nil, T["Enable Movable Bags"], C.appearance.bags, "movable", "checkbox")
CreateConfig(nil, T["Anchor Bags Above Chat"], C.appearance.bags, "abovechat", "checkbox")
CreateConfig(nil, T["Hide Chat When Bags Are Opened"], C.appearance.bags, "hidechat", "checkbox")
CreateConfig(nil, T["Bagslots Per Row"], C.appearance.bags, "bagrowlength")
CreateConfig(nil, T["Bankslots Per Row"], C.appearance.bags, "bankrowlength")
CreateConfig(nil, T["Item Slot Size"], C.appearance.bags, "icon_size")
CreateConfig(nil, T["Auto Sell Grey Items"], C.global, "autosell", "checkbox")
CreateConfig(nil, T["Auto Repair Items"], C.global, "autorepair", "checkbox")
end)
CreateGUIEntry(T["Loot"], nil, function()
CreateConfig(nil, T["Enable Auto-Resize Loot Frame"], C.loot, "autoresize", "checkbox")
CreateConfig(nil, T["Disable Loot Confirmation Dialog (Without Group)"], C.loot, "autopickup", "checkbox")
CreateConfig(nil, T["Enable Loot Window On MouseCursor"], C.loot, "mousecursor", "checkbox")
CreateConfig(nil, T["Enable Advanced Master Loot Menu"], C.loot, "advancedloot", "checkbox")
CreateConfig(nil, T["Random Roll Announcement Rarity"], C.loot, "rollannouncequal", "dropdown", pfUI.gui.dropdowns.loot_rarity)
CreateConfig(nil, T["Detailed Random Roll Announcement"], C.loot, "rollannounce", "checkbox")
CreateConfig(nil, T["Use Item Rarity Color For Loot-Roll Timer"], C.loot, "raritytimer", "checkbox")
end)
CreateGUIEntry(T["Minimap"], T["Minimap"], function()
CreateConfig(nil, T["Enable Zone Text On Minimap Mouseover"], C.appearance.minimap, "mouseoverzone", "checkbox")
CreateConfig(nil, T["Coordinates Location"], C.appearance.minimap, "coordsloc", "dropdown", pfUI.gui.dropdowns.minimap_cords_position)
CreateConfig(nil, T["Show PvP Icon"], C.unitframes.player, "showPVPMinimap", "checkbox")
CreateConfig(nil, T["Show Inactive Tracking"], C.appearance.minimap, "tracking_pulse", "checkbox")
CreateConfig(nil, T["Tracking Icon Size"], C.appearance.minimap, "tracking_size")
end)
CreateGUIEntry(T["Minimap"], T["Addon Buttons"], function()
CreateConfig(nil, T["Enable Addon Button Frame"], C.abuttons, "enable", "checkbox")
CreateConfig(U["addonbuttons"], T["Addon Buttons Panel Position"], C.abuttons, "position", "dropdown", pfUI.gui.dropdowns.addonbuttons_position)
CreateConfig(U["addonbuttons"], T["Show Addon Buttons On Login"], C.abuttons, "showdefault", "checkbox")
CreateConfig(U["addonbuttons"], T["Number Of Buttons Per Row/Column"], C.abuttons, "rowsize")
CreateConfig(U["addonbuttons"], T["Button Spacing"], C.abuttons, "spacing")
CreateConfig(U["addonbuttons"], T["Hide When Entering Combat"], C.abuttons, "hideincombat", "checkbox")
end)
CreateGUIEntry(T["Buffs"], T["Buff/Debuff Icons"], function()
CreateConfig(U["buff"], T["Enable Buff Display"], C.buffs, "buffs", "checkbox")
CreateConfig(U["buff"], T["Enable Debuff Display"], C.buffs, "debuffs", "checkbox")
CreateConfig(U["buff"], T["Enable Weapon Buff Display"], C.buffs, "weapons", "checkbox")
CreateConfig(U["buff"], T["Seperate Weapon Buffs"], C.buffs, "separateweapons", "checkbox")
CreateConfig(U["buff"], T["Buff Size"], C.buffs, "size")
CreateConfig(U["buff"], T["Buff Spacing"], C.buffs, "spacing")
CreateConfig(U["buff"], T["Number Of Weapon Buffs Per Row"], C.buffs, "wepbuffrowsize")
CreateConfig(U["buff"], T["Number Of Buffs Per Row"], C.buffs, "buffrowsize")
CreateConfig(U["buff"], T["Number Of Debuffs Per Row"], C.buffs, "debuffrowsize")
CreateConfig(U["buff"], T["Show Duration Inside Buff"], C.buffs, "textinside", "checkbox")
CreateConfig(U["buff"], T["Buff Font Size"], C.buffs, "fontsize")
end)
CreateGUIEntry(T["Buffs"], T["Totem Icons"], function()
CreateConfig(U["totems"], T["Totem Direction"], C.totems, "direction", "dropdown", pfUI.gui.dropdowns.orientation)
CreateConfig(U["totems"], T["Icon Size"], C.totems, "iconsize")
CreateConfig(U["totems"], T["Spacing"], C.totems, "spacing", "dropdown", pfUI.gui.dropdowns.spacing)
CreateConfig(U["totems"], T["Show Background"], C.totems, "showbg", "checkbox")
end)
CreateGUIEntry(T["Buffs"], T["Player Buff Bar"], function()
CreateConfig(nil, T["Enable Bar"], C.buffbar.pbuff, "enable", "checkbox")
CreateConfig(nil, T["Use Unit Fonts"], C.buffbar.pbuff, "use_unitfonts", "checkbox")
CreateConfig(nil, T["Sort Order"], C.buffbar.pbuff, "sort", "dropdown", pfUI.gui.dropdowns.buffbarsort)
CreateConfig(nil, T["Background Color"], C.buffbar.pbuff, "color", "color")
CreateConfig(nil, T["Border Color"], C.buffbar.pbuff, "bordercolor", "color")
CreateConfig(nil, T["Text Color"], C.buffbar.pbuff, "textcolor", "color")
CreateConfig(nil, T["Automatic Background Color"], C.buffbar.pbuff, "dtypebg", "checkbox")
CreateConfig(nil, T["Automatic Border Color"], C.buffbar.pbuff, "dtypeborder", "checkbox")
CreateConfig(nil, T["Automatic Text Color"], C.buffbar.pbuff, "dtypetext", "checkbox")
CreateConfig(nil, T["Color Buff Stacks"], C.buffbar.pbuff, "colorstacks", "checkbox")
CreateConfig(nil, T["Buffbar Width"], C.buffbar.pbuff, "width")
CreateConfig(nil, T["Buffbar Height"], C.buffbar.pbuff, "height")
CreateConfig(nil, T["Filter Mode"], C.buffbar.pbuff, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter)
CreateConfig(nil, T["Time Threshold"], C.buffbar.pbuff, "threshold")
CreateConfig(nil, T["Whitelist"], C.buffbar.pbuff, "whitelist", "list")
CreateConfig(nil, T["Blacklist"], C.buffbar.pbuff, "blacklist", "list")
end)
CreateGUIEntry(T["Buffs"], T["Player Debuff Bar"], function()
CreateConfig(nil, T["Enable Bar"], C.buffbar.pdebuff, "enable", "checkbox")
CreateConfig(nil, T["Use Unit Fonts"], C.buffbar.pdebuff, "use_unitfonts", "checkbox")
CreateConfig(nil, T["Sort Order"], C.buffbar.pdebuff, "sort", "dropdown", pfUI.gui.dropdowns.buffbarsort)
CreateConfig(nil, T["Background Color"], C.buffbar.pdebuff, "color", "color")
CreateConfig(nil, T["Border Color"], C.buffbar.pdebuff, "bordercolor", "color")
CreateConfig(nil, T["Text Color"], C.buffbar.pdebuff, "textcolor", "color")
CreateConfig(nil, T["Automatic Background Color"], C.buffbar.pdebuff, "dtypebg", "checkbox")
CreateConfig(nil, T["Automatic Border Color"], C.buffbar.pdebuff, "dtypeborder", "checkbox")
CreateConfig(nil, T["Automatic Text Color"], C.buffbar.pdebuff, "dtypetext", "checkbox")
CreateConfig(nil, T["Color Debuff Stacks"], C.buffbar.pdebuff, "colorstacks", "checkbox")
CreateConfig(nil, T["Buffbar Width"], C.buffbar.pdebuff, "width")
CreateConfig(nil, T["Buffbar Height"], C.buffbar.pdebuff, "height")
CreateConfig(nil, T["Filter Mode"], C.buffbar.pdebuff, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter)
CreateConfig(nil, T["Time Threshold"], C.buffbar.pdebuff, "threshold")
CreateConfig(nil, T["Whitelist"], C.buffbar.pdebuff, "whitelist", "list")
CreateConfig(nil, T["Blacklist"], C.buffbar.pdebuff, "blacklist", "list")
end)
CreateGUIEntry(T["Buffs"], T["Target Debuff Bar"], function()
CreateConfig(nil, T["Enable Bar"], C.buffbar.tdebuff, "enable", "checkbox")
CreateConfig(nil, T["Use Unit Fonts"], C.buffbar.tdebuff, "use_unitfonts", "checkbox")
CreateConfig(nil, T["Sort Order"], C.buffbar.tdebuff, "sort", "dropdown", pfUI.gui.dropdowns.buffbarsort)
CreateConfig(nil, T["Background Color"], C.buffbar.tdebuff, "color", "color")
CreateConfig(nil, T["Border Color"], C.buffbar.tdebuff, "bordercolor", "color")
CreateConfig(nil, T["Text Color"], C.buffbar.tdebuff, "textcolor", "color")
CreateConfig(nil, T["Automatic Background Color"], C.buffbar.tdebuff, "dtypebg", "checkbox")
CreateConfig(nil, T["Automatic Border Color"], C.buffbar.tdebuff, "dtypeborder", "checkbox")
CreateConfig(nil, T["Automatic Text Color"], C.buffbar.tdebuff, "dtypetext", "checkbox")
CreateConfig(nil, T["Color Debuff Stacks"], C.buffbar.tdebuff, "colorstacks", "checkbox")
CreateConfig(nil, T["Buffbar Width"], C.buffbar.tdebuff, "width")
CreateConfig(nil, T["Buffbar Height"], C.buffbar.tdebuff, "height")
CreateConfig(nil, T["Filter Mode"], C.buffbar.tdebuff, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter)
CreateConfig(nil, T["Time Threshold"], C.buffbar.tdebuff, "threshold")
CreateConfig(nil, T["Whitelist"], C.buffbar.tdebuff, "whitelist", "list")
CreateConfig(nil, T["Blacklist"], C.buffbar.tdebuff, "blacklist", "list")
end)
CreateGUIEntry(T["Actionbar"], T["General"], function()
CreateConfig(U["bars"], T["Trigger Actions On Key Down"], C.bars, "keydown", "checkbox")
CreateConfig(U["bars"], T["Self Cast: Alt Key"], C.bars, "altself", "checkbox")
CreateConfig(U["bars"], T["Self Cast: Right Click"], C.bars, "rightself", "checkbox")
CreateConfig(U["bars"], T["Button Animation"], C.bars, "animation", "dropdown", pfUI.gui.dropdowns.actionbuttonanimations)
CreateConfig(U["bars"], T["Button Animation Trigger"], C.bars, "animmode", "dropdown", pfUI.gui.dropdowns.animationmode)
CreateConfig(U["bars"], T["Show Animation On Hidden Bars"], C.bars, "animalways", "checkbox")
CreateConfig(U["bars"], T["Scan Macros For Spells"], C.bars, "macroscan", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(U["bars"], T["Show Reagent Count"], C.bars, "reagents", "checkbox")
CreateConfig(U["bars"], T["Highlight Equipped Items"], C.bars, "showequipped", "checkbox")
CreateConfig(U["bars"], T["Equipped Item Color"], C.bars, "eqcolor", "color")
CreateConfig(U["bars"], T["Highlight Out Of Range Spells"], C.bars, "glowrange", "checkbox")
CreateConfig(U["bars"], T["Out Of Range Color"], C.bars, "rangecolor", "color")
CreateConfig(U["bars"], T["Highlight Out Of Mana Spells"], C.bars, "showoom", "checkbox")
CreateConfig(U["bars"], T["Out Of Mana Color"], C.bars, "oomcolor", "color")
CreateConfig(U["bars"], T["Highlight Not Usable Spells"], C.bars, "showna", "checkbox")
CreateConfig(U["bars"], T["Not Usable Color"], C.bars, "nacolor", "color")
CreateConfig(U["bars"], T["Lock Actionbars"], "UVAR", "LOCK_ACTIONBAR", "checkbox")
CreateConfig(U["bars"], T["Always Allow Drag Via Shift Key"], C.bars, "shiftdrag", "checkbox")
CreateConfig(nil, T["Font Options"], nil, nil, "header")
CreateConfig(U["bars"], T["Font"], C.bars, "font", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(U["bars"], T["Font Padding"], C.bars, "font_offset")
CreateConfig(U["bars"], T["Macro Text Size"], C.bars, "macro_size")
CreateConfig(U["bars"], T["Macro Text Color"], C.bars, "macro_color", "color")
CreateConfig(U["bars"], T["Item Count Text Size"], C.bars, "count_size")
CreateConfig(U["bars"], T["Item Count Text Color"], C.bars, "count_color", "color")
CreateConfig(U["bars"], T["Keybind Text Size"], C.bars, "bind_size")
CreateConfig(U["bars"], T["Keybind Text Color"], C.bars, "bind_color", "color")
CreateConfig(nil, T["Cooldown Text Size"], C.bars, "cd_size")
CreateConfig(nil, T["Auto Paging"], nil, nil, "header")
CreateConfig(U["bars"], T["Switch Pages On Meta Key Press"], C.bars, "pagemaster", "checkbox")
CreateConfig(U["bars"], T["Switch Pages On Druid Stealth"], C.bars, "druidstealth", "checkbox")
CreateConfig(nil, T["Range Based Hunter Paging"], C.bars, "hunterbar", "checkbox", nil, nil, nil, nil, "vanilla")
end)
-- Shared Actionbar Settings
local barnames = {
-- default
{1, T["Main Actionbar"]},
{6, T["Top Actionbar"]},
{5, T["Left Actionbar"]},
{3, T["Right Actionbar"]},
{4, T["Vertical Actionbar"]},
-- special
{2, T["Paging Actionbar"]},
{7, T["Stance Bar 1"]},
{8, T["Stance Bar 2"]},
{9, T["Stance Bar 3"]},
{10, T["Stance Bar 4"]},
-- class
{11, T["Shapeshift Bar"]},
{12, T["Pet Actionbar"]},
}
for _, data in pairs(barnames) do
local id, caption = data[1], data[2]
local formfactors = function()
return BarLayoutOptions(tonumber(C.bars["bar"..id].buttons) or id < 11 and NUM_ACTIONBAR_BUTTONS or id > 11 and NUM_SHAPESHIFT_SLOTS or NUM_PET_ACTION_SLOTS)
end
CreateGUIEntry(T["Actionbar"], caption, function()
CreateConfig(U["bars"], T["Enable"], C.bars["bar"..id], "enable", "checkbox")
if id ~= 11 and id ~= 12 then
CreateConfig(U["bars"], T["Buttons"], C.bars["bar"..id], "buttons", "dropdown", pfUI.gui.dropdowns.actionbarbuttons)
if id ~= 1 then
CreateConfig(U["bars"], T["Pageable"], C.bars["bar"..id], "pageable", "checkbox")
end
end
if id == 12 then
CreateConfig(U["bars"], T["Auto-Castable Action Indicator"], C.bars, "showcastable", "checkbox")
end
CreateConfig(U["bars"], T["Icon Size"], C.bars["bar"..id], "icon_size")
CreateConfig(U["bars"], T["Spacing"], C.bars["bar"..id], "spacing", "dropdown", pfUI.gui.dropdowns.actionbarbuttons)
CreateConfig(U["bars"], T["Layout"], C.bars["bar"..id], "formfactor", "dropdown", formfactors)
CreateConfig(U["bars"], T["Bar Background"], C.bars["bar"..id], "background", "checkbox")
CreateConfig(U["bars"], T["Show Hotkey Text"], C.bars["bar"..id], "showkeybind", "checkbox")
if id ~= 11 and id ~= 12 then
CreateConfig(U["bars"], T["Show Macro Text"], C.bars["bar"..id], "showmacro", "checkbox")
CreateConfig(U["bars"], T["Show Item Count Text"], C.bars["bar"..id], "showcount", "checkbox")
end
if id ~= 11 then
CreateConfig(U["bars"], T["Show Empty Buttons"], C.bars["bar"..id], "showempty", "checkbox")
end
CreateConfig(U["bars"], T["Enable Autohide"], C.bars["bar"..id], "autohide", "checkbox")
CreateConfig(U["bars"], T["Autohide Timeout"], C.bars["bar"..id], "hide_time")
CreateConfig(U["bars"], T["Show In Combat"], C.bars["bar"..id], "hide_combat", "checkbox")
end)
end
CreateGUIEntry(T["Panel"], nil, function()
CreateConfig(nil, T["Use Unit Fonts"], C.panel, "use_unitfonts", "checkbox")
CreateConfig(nil, T["Left Panel: Left"], C.panel.left, "left", "dropdown", pfUI.gui.dropdowns.panel_values)
CreateConfig(nil, T["Left Panel: Center"], C.panel.left, "center", "dropdown", pfUI.gui.dropdowns.panel_values)
CreateConfig(nil, T["Left Panel: Right"], C.panel.left, "right", "dropdown", pfUI.gui.dropdowns.panel_values)
CreateConfig(nil, T["Right Panel: Left"], C.panel.right, "left", "dropdown", pfUI.gui.dropdowns.panel_values)
CreateConfig(nil, T["Right Panel: Center"], C.panel.right, "center", "dropdown", pfUI.gui.dropdowns.panel_values)
CreateConfig(nil, T["Right Panel: Right"], C.panel.right, "right", "dropdown", pfUI.gui.dropdowns.panel_values)
CreateConfig(nil, T["Other Panel: Minimap"], C.panel.other, "minimap", "dropdown", pfUI.gui.dropdowns.panel_values)
CreateConfig(nil, T["Only Count Bagspace On Regular Bags"], C.panel.bag, "ignorespecial", "checkbox")
CreateConfig(nil, T["Enable Micro Bar"], C.panel.micro, "enable", "checkbox")
CreateConfig(nil, T["Enable 24h Clock"], C.global, "twentyfour", "checkbox")
CreateConfig(nil, T["Servertime"], C.global, "servertime", "checkbox")
CreateConfig(U["panel"], T["Show FPS and Latency Colors"], C.panel, "fpscolors", "checkbox")
CreateConfig(nil, T["Auto Hide"], nil, nil, "header")
CreateConfig(nil, T["Enable Autohide For Left Chat Panel"], C.panel, "hide_leftchat", "checkbox")
CreateConfig(nil, T["Enable Autohide For Right Chat Panel"], C.panel, "hide_rightchat", "checkbox")
CreateConfig(nil, T["Enable Autohide For Minimap Panel"], C.panel, "hide_minimap", "checkbox")
CreateConfig(nil, T["Enable Autohide For Microbar Panel"], C.panel, "hide_microbar", "checkbox")
end)
CreateGUIEntry(T["XP Bar"], T["Experience Bar"], function()
CreateConfig(U["xpbar"], T["Always Show"], C.panel.xp, "xp_always", "checkbox")
CreateConfig(U["xpbar"], T["Display Mode"], C.panel.xp, "xp_display", "dropdown", pfUI.gui.dropdowns.xp_display)
CreateConfig(U["xpbar"], T["Hide Timeout"], C.panel.xp, "xp_timeout")
CreateConfig(U["xpbar"], T["Width"], C.panel.xp, "xp_width")
CreateConfig(U["xpbar"], T["Height"], C.panel.xp, "xp_height")
CreateConfig(U["xpbar"], T["Orientation"], C.panel.xp, "xp_mode", "dropdown", pfUI.gui.dropdowns.orientation)
CreateConfig(U["xpbar"], T["Frame Anchor"], C.panel.xp, "xp_anchor", "dropdown", pfUI.gui.dropdowns.xpanchors)
CreateConfig(U["xpbar"], T["Aligned Position"], C.panel.xp, "xp_position", "dropdown", pfUI.gui.dropdowns.xp_position)
CreateConfig(U["xpbar"], T["Don't overlap rested"], C.panel.xp, "dont_overlap", "checkbox")
CreateConfig(nil, T["Colors"], nil, nil, "header")
CreateConfig(U["xpbar"], T["Experience Color"], C.panel.xp, "xp_color", "color")
CreateConfig(U["xpbar"], T["Rested Color"], C.panel.xp, "rest_color", "color")
end)
CreateGUIEntry(T["XP Bar"], T["Reputation Bar"], function()
CreateConfig(U["xpbar"], T["Always Show"], C.panel.xp, "rep_always", "checkbox")
CreateConfig(U["xpbar"], T["Display Mode"], C.panel.xp, "rep_display", "dropdown", pfUI.gui.dropdowns.xp_display)
CreateConfig(U["xpbar"], T["Hide Timeout"], C.panel.xp, "rep_timeout")
CreateConfig(U["xpbar"], T["Width"], C.panel.xp, "rep_width")
CreateConfig(U["xpbar"], T["Height"], C.panel.xp, "rep_height")
CreateConfig(U["xpbar"], T["Orientation"], C.panel.xp, "rep_mode", "dropdown", pfUI.gui.dropdowns.orientation)
CreateConfig(U["xpbar"], T["Frame Anchor"], C.panel.xp, "rep_anchor", "dropdown", pfUI.gui.dropdowns.xpanchors)
CreateConfig(U["xpbar"], T["Aligned Position"], C.panel.xp, "rep_position", "dropdown", pfUI.gui.dropdowns.xp_position)
end)
CreateGUIEntry(T["Tooltip"], nil, function()
CreateConfig(nil, T["Tooltip Position"], C.tooltip, "position", "dropdown", pfUI.gui.dropdowns.tooltip_position)
CreateConfig(nil, T["Tooltip Text Font"], C.tooltip, "font_tooltip", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(nil, T["Tooltip Text Font Size"], C.tooltip, "font_tooltip_size")
CreateConfig(nil, T["Cursor Tooltip Align"], C.tooltip, "cursoralign", "dropdown", pfUI.gui.dropdowns.tooltip_align)
CreateConfig(nil, T["Cursor Tooltip Offset"], C.tooltip, "cursoroffset")
CreateConfig(nil, T["Enable Extended Guild Information"], C.tooltip, "extguild", "checkbox")
CreateConfig(nil, T["Always Show Health In Percent"], C.tooltip, "alwaysperc", "checkbox")
CreateConfig(nil, T["Show Item IDs"], C.tooltip, "itemid", "checkbox")
CreateConfig(nil, T["Custom Transparency"], C.tooltip, "alpha")
CreateConfig(nil, T["Status Bar Texture"], C.tooltip.statusbar, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture)
CreateConfig(nil, T["Compare Item Base Stats"], C.tooltip.compare, "basestats", "checkbox")
CreateConfig(nil, T["Always Show Item Comparison"], C.tooltip.compare, "showalways", "checkbox")
CreateConfig(nil, T["Always Show Extended Vendor Values"], C.tooltip.vendor, "showalways", "checkbox")
CreateConfig(U["questitem"], T["Show Related Quest On Questitems"], C.tooltip.questitem, "showquest", "checkbox")
CreateConfig(U["questitem"], T["Show Required Questitem Count"], C.tooltip.questitem, "showcount", "checkbox")
end)
CreateGUIEntry(T["Castbar"], nil, function()
CreateConfig(nil, T["Use Unit Fonts"], C.castbar, "use_unitfonts", "checkbox")
CreateConfig(nil, T["Casting Color"], C.appearance.castbar, "castbarcolor", "color")
CreateConfig(nil, T["Channeling Color"], C.appearance.castbar, "channelcolor", "color")
CreateConfig(nil, T["Castbar Texture"], C.appearance.castbar, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture)
CreateConfig(nil, T["Disable Blizzard Castbar"], C.castbar.player, "hide_blizz", "checkbox")
CreateConfig(nil, T["Player Castbar"], nil, nil, "header")
CreateConfig(nil, T["Show Spell Icon"], C.castbar.player, "showicon", "checkbox")
CreateConfig(nil, T["Show Spell Name"], C.castbar.player, "showname", "checkbox")
CreateConfig(nil, T["Show Timer"], C.castbar.player, "showtimer", "checkbox")
CreateConfig(nil, T["Show Lag"], C.castbar.player, "showlag", "checkbox")
CreateConfig(nil, T["Show Rank"], C.castbar.player, "showrank", "checkbox")
CreateConfig(nil, T["Castbar Width"], C.castbar.player, "width")
CreateConfig(nil, T["Castbar Height"], C.castbar.player, "height")
CreateConfig(nil, T["Disable Player Castbar"], C.castbar.player, "hide_pfui", "checkbox")
CreateConfig(nil, T["Target Castbar"], nil, nil, "header")
CreateConfig(nil, T["Show Spell Icon"], C.castbar.target, "showicon", "checkbox")
CreateConfig(nil, T["Show Spell Name"], C.castbar.target, "showname", "checkbox")
CreateConfig(nil, T["Show Timer"], C.castbar.target, "showtimer", "checkbox")
CreateConfig(nil, T["Show Lag"], C.castbar.target, "showlag", "checkbox")
CreateConfig(nil, T["Show Rank"], C.castbar.target, "showrank", "checkbox")
CreateConfig(nil, T["Castbar Width"], C.castbar.target, "width")
CreateConfig(nil, T["Castbar Height"], C.castbar.target, "height")
CreateConfig(nil, T["Disable Target Castbar"], C.castbar.target, "hide_pfui", "checkbox")
CreateConfig(nil, T["Focus Castbar"], nil, nil, "header")
CreateConfig(nil, T["Show Spell Icon"], C.castbar.focus, "showicon", "checkbox")
CreateConfig(nil, T["Show Spell Name"], C.castbar.focus, "showname", "checkbox")
CreateConfig(nil, T["Show Timer"], C.castbar.focus, "showtimer", "checkbox")
CreateConfig(nil, T["Show Lag"], C.castbar.focus, "showlag", "checkbox")
CreateConfig(nil, T["Show Rank"], C.castbar.focus, "showrank", "checkbox")
CreateConfig(nil, T["Castbar Width"], C.castbar.focus, "width")
CreateConfig(nil, T["Castbar Height"], C.castbar.focus, "height")
CreateConfig(nil, T["Disable Focus Castbar"], C.castbar.focus, "hide_pfui", "checkbox")
end)
CreateGUIEntry(T["Chat"], nil, function()
CreateConfig(nil, T["Enable \"Loot & Spam\" Chat Window"], C.chat.right, "enable", "checkbox")
CreateConfig(nil, T["Inputbox Width"], C.chat.text, "input_width")
CreateConfig(nil, T["Inputbox Height"], C.chat.text, "input_height")
CreateConfig(nil, T["Enable Text Shadow"], C.chat.text, "outline", "checkbox")
CreateConfig(nil, T["Enable Chat History"], C.chat.text, "history", "checkbox")
CreateConfig(nil, T["Show Items On Mouseover"], C.chat.text, "mouseover", "checkbox")
CreateConfig(nil, T["Chat Default Brackets"], C.chat.text, "bracket", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Enable Timestamps"], C.chat.text, "time", "checkbox")
CreateConfig(nil, T["Timestamp Format"], C.chat.text, "timeformat", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Timestamp Brackets"], C.chat.text, "timebracket", nil, nil, nil, nil, "STRING")
CreateConfig(nil, T["Timestamp Color"], C.chat.text, "timecolor", "color")
CreateConfig(nil, T["Hide Channel Names"], C.chat.text, "channelnumonly", "checkbox")
CreateConfig(nil, T["Generate Playerlinks"], C.chat.text, "playerlinks", "checkbox")
CreateConfig(nil, T["Enable URL Detection"], C.chat.text, "detecturl", "checkbox")
CreateConfig(nil, T["Enable Class Colors"], C.chat.text, "classcolor", "checkbox")
CreateConfig(nil, T["Who Search Unknown Classes"], C.chat.text, "whosearchunknown", "checkbox")
CreateConfig(nil, T["Colorize Unknown Classes"], C.chat.text, "tintunknown", "checkbox")
CreateConfig(nil, T["Unknown Class Color"], C.chat.text, "unknowncolor", "color")
CreateConfig(nil, T["Left Chat Width"], C.chat.left, "width")
CreateConfig(nil, T["Left Chat Height"], C.chat.left, "height")
CreateConfig(nil, T["Right Chat Width"], C.chat.right, "width")
CreateConfig(nil, T["Right Chat Height"], C.chat.right, "height")
CreateConfig(nil, T["Hide Combat Log"], C.chat.global, "combathide", "checkbox")
CreateConfig(nil, T["Enable Chat Dock Background"], C.chat.global, "tabdock", "checkbox")
CreateConfig(nil, T["Only Show Chat Dock On Mouseover"], C.chat.global, "tabmouse", "checkbox")
CreateConfig(nil, T["Enable Chat Tab Flashing"], C.chat.global, "chatflash", "checkbox")
CreateConfig(nil, T["Enable Frame Shadow"], C.chat.global, "frameshadow", "checkbox")
CreateConfig(nil, T["Enable Custom Colors"], C.chat.global, "custombg", "checkbox")
CreateConfig(nil, T["Chat Background Color"], C.chat.global, "background", "color")
CreateConfig(nil, T["Chat Border Color"], C.chat.global, "border", "color")
CreateConfig(nil, T["Enable Custom Incoming Whispers Layout"], C.chat.global, "whispermod", "checkbox")
CreateConfig(nil, T["Incoming Whispers Color"], C.chat.global, "whisper", "color")
CreateConfig(nil, T["Enable Sticky Chat"], C.chat.global, "sticky", "checkbox")
CreateConfig(nil, T["Enable Chat Fade"], C.chat.global, "fadeout", "checkbox")
CreateConfig(nil, T["Seconds Before Chat Fade"], C.chat.global, "fadetime")
CreateConfig(nil, T["Mousewheel Scroll Speed"], C.chat.global, "scrollspeed")
CreateConfig(nil, T["Enable Chat Bubbles"], "CVAR", "chatBubbles", "checkbox")
CreateConfig(nil, T["Enable Party Chat Bubbles"], "CVAR", "chatBubblesParty", "checkbox")
CreateConfig(nil, T["Enable Chat Bubble Borders"], C.chat.bubbles, "borders", "checkbox")
CreateConfig(nil, T["Chat Bubble Transparency"], C.chat.bubbles, "alpha")
end)
CreateGUIEntry(T["Nameplates"], nil, function()
CreateConfig(U["nameplates"], T["Show On Hostile Units"], C.nameplates, "showhostile", "checkbox")
CreateConfig(U["nameplates"], T["Show On Friendly Units"], C.nameplates, "showfriendly", "checkbox")
CreateConfig(U["nameplates"], T["Vertical Offset (|cffffaaaaExperimental|r)"], C.nameplates, "vertical_offset", nil, nil, nil, nil, nil, "vanilla")
CreateConfig(U["nameplates"], T["Inactive Nameplate Alpha"], C.nameplates, "notargalpha", "dropdown", pfUI.gui.dropdowns.percent_small)
CreateConfig(U["nameplates"], T["Draw Glow Around Target Nameplate"], C.nameplates, "targetglow", "checkbox")
CreateConfig(U["nameplates"], T["Glow Color Around Target Nameplate"], C.nameplates, "glowcolor", "color")
CreateConfig(U["nameplates"], T["Zoom Target Nameplate"], C.nameplates, "targetzoom", "checkbox")
CreateConfig(U["nameplates"], T["Target Nameplate Zoom Factor"], C.nameplates, "targetzoomval", "dropdown", pfUI.gui.dropdowns.percent_small)
CreateConfig(U["nameplates"], T["Nameplate Width"], C.nameplates, "width")
CreateConfig(U["nameplates"], T["Enable Class Colors On Enemies"], C.nameplates, "enemyclassc", "checkbox")
CreateConfig(U["nameplates"], T["Enable Class Colors On Friends"], C.nameplates, "friendclassc", "checkbox")
CreateConfig(U["nameplates"], T["Enable Class Colors On Friends Name"], C.nameplates, "friendclassnamec", "checkbox")
CreateConfig(U["nameplates"], T["Enable Combo Point Display"], C.nameplates, "cpdisplay", "checkbox")
CreateConfig(U["nameplates"], T["Enable Clickthrough"], C.nameplates, "clickthrough", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(U["nameplates"], T["Enable Overlap"], C.nameplates, "overlap", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(U["nameplates"], T["Enable Mouselook With Right Click"], C.nameplates, "rightclick", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(U["nameplates"], T["Right Click Auto Attack Threshold"], C.nameplates, "clickthreshold", nil, nil, nil, nil, nil, "vanilla")
CreateConfig(U["nameplates"], T["Use Unit Fonts"], C.nameplates, "use_unitfonts", "checkbox")
CreateConfig(U["nameplates"], T["Font Style"], C.nameplates.name, "fontstyle", "dropdown", pfUI.gui.dropdowns.fontstyle)
CreateConfig(U["nameplates"], T["Replace Totems With Icons"], C.nameplates, "totemicons", "checkbox")
CreateConfig(U["nameplates"], T["Show Guild Name"], C.nameplates, "showguildname", "checkbox")
CreateConfig(nil, T["Raid Icon"], nil, nil, "header")
CreateConfig(U["nameplates"], T["Raid Icon Position"], C.nameplates, "raidiconpos", "dropdown", pfUI.gui.dropdowns.positions)
CreateConfig(U["nameplates"], T["Raid Icon X-Offset"], C.nameplates, "raidiconoffx")
CreateConfig(U["nameplates"], T["Raid Icon Y-Offset"], C.nameplates, "raidiconoffy")
CreateConfig(U["nameplates"], T["Raid Icon Size"], C.nameplates, "raidiconsize")
CreateConfig(nil, T["Castbar"], nil, nil, "header")
CreateConfig(U["nameplates"], T["Enable Castbars"], C.nameplates, "showcastbar", "checkbox")
CreateConfig(U["nameplates"], T["Only Show Target Castbar"], C.nameplates, "targetcastbar", "checkbox")
CreateConfig(U["nameplates"], T["Enable Spellname"], C.nameplates, "spellname", "checkbox")
CreateConfig(U["nameplates"], T["Castbar Height"], C.nameplates, "heightcast")
CreateConfig(nil, T["Debuffs"], nil, nil, "header")
CreateConfig(U["nameplates"], T["Enable Debuffs"], C.nameplates, "showdebuffs", "checkbox")
CreateConfig(U["nameplates"], T["Debuff Position"], C.nameplates.debuffs, "position", "dropdown", pfUI.gui.dropdowns.debuffposition)
CreateConfig(U["nameplates"], T["Estimate Debuffs"], C.nameplates, "guessdebuffs", "checkbox")
CreateConfig(U["nameplates"], T["Debuff Icon Size"], C.nameplates, "debuffsize")
CreateConfig(U["nameplates"], T["Show Debuff Stacks"], C.nameplates.debuffs, "showstacks", "checkbox")
CreateConfig(U["nameplates"], T["Filter Mode"], C.nameplates.debuffs, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter)
CreateConfig(U["nameplates"], T["Blacklist"], C.nameplates.debuffs, "blacklist", "list")
CreateConfig(U["nameplates"], T["Whitelist"], C.nameplates.debuffs, "whitelist", "list")
CreateConfig(nil, T["Outlines"], nil, nil, "header")
CreateConfig(U["nameplates"], T["Blue Border On Friendly Players"], C.nameplates, "outfriendly", "checkbox")
CreateConfig(U["nameplates"], T["Green Border On Friendly NPCs"], C.nameplates, "outfriendlynpc", "checkbox")
CreateConfig(U["nameplates"], T["Yellow Border On Neutral Units"], C.nameplates, "outneutral", "checkbox")
CreateConfig(U["nameplates"], T["Red Border On Enemy Units"], C.nameplates, "outenemy", "checkbox")
CreateConfig(U["nameplates"], T["Border Around Target Unit"], C.nameplates, "targethighlight", "checkbox")
CreateConfig(U["nameplates"], T["Border Color Around Target Unit"], C.nameplates, "highlightcolor", "color")
CreateConfig(U["nameplates"], T["Overwrite Border Color With Combat State"], C.nameplates, "outcombatstate", "checkbox")
CreateConfig(nil, T["Healthbar"], nil, nil, "header")
CreateConfig(U["nameplates"], T["Healthbar Vertical Offset"], C.nameplates.health, "offset")
CreateConfig(U["nameplates"], T["Healthbar Height"], C.nameplates, "heighthealth")
CreateConfig(U["nameplates"], T["Healthbar Texture"], C.nameplates, "healthtexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture)
CreateConfig(U["nameplates"], T["Show Health Points"], C.nameplates, "showhp", "checkbox")
CreateConfig(U["nameplates"], T["Health Text Position"], C.nameplates, "hptextpos", "dropdown", pfUI.gui.dropdowns.textalign)
CreateConfig(U["nameplates"], T["Health Text Format"], C.nameplates, "hptextformat", "dropdown", pfUI.gui.dropdowns.hpformat)
CreateConfig(U["nameplates"], T["Hide Healthbar On Enemy NPCs"], C.nameplates, "enemynpc", "checkbox")
CreateConfig(U["nameplates"], T["Hide Healthbar On Enemy Players"], C.nameplates, "enemyplayer", "checkbox")
CreateConfig(U["nameplates"], T["Hide Healthbar On Neutral NPCs"], C.nameplates, "neutralnpc", "checkbox")
CreateConfig(U["nameplates"], T["Hide Healthbar On Friendly NPCs"], C.nameplates, "friendlynpc", "checkbox")
CreateConfig(U["nameplates"], T["Hide Healthbar On Friendly Players"], C.nameplates, "friendlyplayer", "checkbox")
CreateConfig(U["nameplates"], T["Hide Healthbar On Critters"], C.nameplates, "critters", "checkbox")
CreateConfig(U["nameplates"], T["Hide Healthbar On Totems"], C.nameplates, "totems", "checkbox")
CreateConfig(U["nameplates"], T["Always Show On Units With Missing HP"], C.nameplates, "fullhealth", "checkbox")
CreateConfig(U["nameplates"], T["Always Show On Target Units"], C.nameplates, "target", "checkbox")
end)
CreateGUIEntry(T["Thirdparty"], T["Integrations"], function()
CreateConfig(nil, T["Show Meters By Default"], C.thirdparty, "showmeter", "checkbox")
CreateConfig(nil, T["Use Chat Colors for Meters"], C.thirdparty, "chatbg", "checkbox")
CreateConfig(nil, "ShaguDPS (" .. T["Skin"] .. ")", C.thirdparty.shagudps, "skin", "checkbox")
CreateConfig(nil, "ShaguDPS (" .. T["Dock"] .. ")", C.thirdparty.shagudps, "dock", "checkbox")
CreateConfig(nil, "DPSMate (" .. T["Skin"] .. ")", C.thirdparty.dpsmate, "skin", "checkbox")
CreateConfig(nil, "DPSMate (" .. T["Dock"] .. ")", C.thirdparty.dpsmate, "dock", "checkbox")
CreateConfig(nil, "Recount (" .. T["Skin"] .. ")", C.thirdparty.recount, "skin", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "Recount (" .. T["Dock"] .. ")", C.thirdparty.recount, "dock", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "Omen (" .. T["Skin"] .. ")", C.thirdparty.omen, "skin", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "Omen (" .. T["Dock"] .. ")", C.thirdparty.omen, "dock", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "SWStats (" .. T["Skin"] .. ")", C.thirdparty.swstats, "skin", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "SWStats (" .. T["Dock"] .. ")", C.thirdparty.swstats, "dock", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "KLH Threat Meter (" .. T["Skin"] .. ")", C.thirdparty.ktm, "skin", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "KLH Threat Meter (" .. T["Dock"] .. ")", C.thirdparty.ktm, "dock", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "TW Threatmeter (" .. T["Skin"] .. ")", C.thirdparty.twt, "skin", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "TW Threatmeter (" .. T["Dock"] .. ")", C.thirdparty.twt, "dock", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "WIM", C.thirdparty.wim, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "HealComm", C.thirdparty.healcomm, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "SortBags", C.thirdparty.sortbags, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "Bag_Sort", C.thirdparty.bag_sort, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "MrPlow", C.thirdparty.mrplow, "enable", "checkbox")
CreateConfig(nil, "BetterCharacterStats", C.thirdparty.bcs, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "Crafty", C.thirdparty.crafty, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "CleverMacro", C.thirdparty.clevermacro, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "AckisRecipeList", C.thirdparty.ackis, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "SheepWatch", C.thirdparty.sheepwatch, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "TotemTimers", C.thirdparty.totemtimers, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "DruidBar", C.thirdparty.druidbar, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "BCEPGP", C.thirdparty.bcepgp, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "FlightMap", C.thirdparty.flightmap, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "TheoryCraft", C.thirdparty.theorycraft, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "SuperMacro", C.thirdparty.supermacro, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "AtlasLoot", C.thirdparty.atlasloot, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "MyRolePlay", C.thirdparty.myroleplay, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "DruidManaBar", C.thirdparty.druidmana, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "NoteIt", C.thirdparty.noteit, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
end)
CreateGUIEntry(T["Components"], T["Modules"], function()
table.sort(pfUI.modules)
for i,m in pairs(pfUI.modules) do
if m ~= "gui" then
-- create disabled entry if not existing and display
pfUI:UpdateConfig("disabled", nil, m, "0")
CreateConfig(nil, T["Disable Module"] .. " " .. m, C.disabled, m, "checkbox")
end
end
end)
CreateGUIEntry(T["Components"], T["Skins"], function()
table.sort(pfUI.skins)
for i,m in pairs(pfUI.skins) do
-- create disabled entry if not existing and display
pfUI:UpdateConfig("disabled", nil, "skin_" .. m, "0")
CreateConfig(nil, T["Disable Skin"] .. " " .. m, C.disabled, "skin_" .. m, "checkbox")
end
end)
end
end)