mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 07:36:56 +00:00
8eee766652
The native chat background transparency slider drives FCF_SetWindowAlpha, which only touches the ChatFrame*Background textures pfUI hides on docked frames, so the visible pfUI backdrop never responded to it. Mirror the selected window's stored alpha (GetChatWindowInfo) onto the pfUI backdrop and refresh it from RefreshChat, FCF_SetWindowAlpha and FCF_SelectDockFrame so the native slider drives it live and persists across /reload. Default the SetupPositions window alpha to 0.8 to keep the historical look, and migrate existing installs whose windows still carry the old hard-0 alpha so their chat background is not suddenly transparent. Fixes #48
934 lines
35 KiB
Lua
934 lines
35 KiB
Lua
pfUI:RegisterModule("chat", function ()
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local panelfont = C.panel.use_unitfonts == "1" and pfUI.font_unit or pfUI.font_default
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local panelfont_size = C.panel.use_unitfonts == "1" and C.global.font_unit_size or C.global.font_size
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local rawborder, default_border = GetBorderSize("chat")
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-- The 'GetChatWindowInfo' function returns shown as 'false' while the UIParent is hidden (Alt+Z).
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-- Based on that return value, the 'FloatingChatFrame_Update' would remove every chat frame,
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-- that isn't tabbed while the interface is hidden. With this hook we prevent the original
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-- 'FloatingChatFrame_Update' function from being called during that time.
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local HookFloatingChatFrame_Update = _G.FloatingChatFrame_Update
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_G.FloatingChatFrame_Update = function(id, onUpdateEvent)
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if not UIParent:IsShown() then return end
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HookFloatingChatFrame_Update(id, onUpdateEvent)
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end
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_G.CHAT_FONT_HEIGHTS = { 8, 10, 12, 14, 16, 18, 20 }
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-- add dropdown menu button to ignore player
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UnitPopupButtons["IGNORE_PLAYER"] = { text = IGNORE_PLAYER, dist = 0 }
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for index,value in ipairs(UnitPopupMenus["FRIEND"]) do
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if value == "GUILD_LEAVE" then
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table.insert(UnitPopupMenus["FRIEND"], index+1, "IGNORE_PLAYER")
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end
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end
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hooksecurefunc("UnitPopup_OnClick", function(self)
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if this.value == "IGNORE_PLAYER" then
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AddIgnore(_G[UIDROPDOWNMENU_INIT_MENU].name)
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end
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end)
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local realm = GetRealmName()
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local player = UnitName("player")
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local history
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local function SaveChatHistory(id, msg, r, g, b)
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-- create cache tables if not existing
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pfUI_cache = pfUI_cache or {}
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pfUI_cache["chathistory"] = pfUI_cache["chathistory"] or {}
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pfUI_cache["chathistory"][realm] = pfUI_cache["chathistory"][realm] or {}
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pfUI_cache["chathistory"][realm][player] = pfUI_cache["chathistory"][realm][player] or {}
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pfUI_cache["chathistory"][realm][player][id] = pfUI_cache["chathistory"][realm][player][id] or {}
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if r and g and b then
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local color = rgbhex(r*.5+.2, g*.5+.2, b*.5+.2)
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msg = string.gsub(msg, "^", color)
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msg = string.gsub(msg, "|r", "|r" .. color)
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end
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history = pfUI_cache["chathistory"][realm][player][id]
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table.insert(history, 1, msg)
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if history[30] then table.remove(history, 30) end
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end
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local function GetChatHistory(id)
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-- create cache tables if not existing
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pfUI_cache = pfUI_cache or {}
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pfUI_cache["chathistory"] = pfUI_cache["chathistory"] or {}
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pfUI_cache["chathistory"][realm] = pfUI_cache["chathistory"][realm] or {}
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pfUI_cache["chathistory"][realm][player] = pfUI_cache["chathistory"][realm][player] or {}
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pfUI_cache["chathistory"][realm][player][id] = pfUI_cache["chathistory"][realm][player][id] or {}
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return pfUI_cache["chathistory"][realm][player][id]
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end
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pfUI.chat = CreateFrame("Frame",nil,UIParent)
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pfUI.chat.left = CreateFrame("Frame", "pfChatLeft", UIParent)
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pfUI.chat.left.OnMove = function()
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pfUI.chat:RefreshChat()
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end
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pfUI.chat.left:SetFrameStrata("BACKGROUND")
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pfUI.chat.left:SetWidth(C.chat.left.width)
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pfUI.chat.left:SetHeight(C.chat.left.height)
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pfUI.chat.left:SetPoint("BOTTOMLEFT", 2*default_border,2*default_border)
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pfUI.chat.left:SetScript("OnShow", function() pfUI.chat:RefreshChat() end)
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UpdateMovable(pfUI.chat.left)
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CreateBackdrop(pfUI.chat.left, default_border, nil, .8)
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if C.chat.global.frameshadow == "1" then
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CreateBackdropShadow(pfUI.chat.left)
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end
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if C.chat.global.custombg == "1" then
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local r, g, b, a = GetStringColor(C.chat.global.background)
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pfUI.chat.left.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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local r, g, b, a = GetStringColor(C.chat.global.border)
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pfUI.chat.left.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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end
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pfUI.chat.left.panelTop = CreateFrame("Frame", "leftChatPanelTop", pfUI.chat.left)
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pfUI.chat.left.panelTop:ClearAllPoints()
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pfUI.chat.left.panelTop:SetHeight(C.global.font_size+default_border*2)
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pfUI.chat.left.panelTop:SetPoint("TOPLEFT", pfUI.chat.left, "TOPLEFT", default_border, -default_border)
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pfUI.chat.left.panelTop:SetPoint("TOPRIGHT", pfUI.chat.left, "TOPRIGHT", -default_border, -default_border)
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if C.chat.global.tabdock == "1" then
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CreateBackdrop(pfUI.chat.left.panelTop, default_border, nil, .8)
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end
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pfUI.chat.URLPattern = {
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WWW = {
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["rx"]=" (www%d-)%.([_A-Za-z0-9-]+)%.(%S+)%s?",
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["fm"]="%s.%s.%s"},
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PROTOCOL = {
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["rx"]=" (%a+)://(%S+)%s?",
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["fm"]="%s://%s"},
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EMAIL = {
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["rx"]=" ([_A-Za-z0-9-%.:]+)@([_A-Za-z0-9-]+)(%.)([_A-Za-z0-9-]+%.?[_A-Za-z0-9-]*)%s?",
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["fm"]="%s@%s%s%s"},
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PORTIP = {
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["rx"]=" (%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?):(%d%d?%d?%d?%d?)%s?",
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["fm"]="%s.%s.%s.%s:%s"},
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IP = {
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["rx"]=" (%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%s?",
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["fm"]="%s.%s.%s.%s"},
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SHORTURL = {
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["rx"]=" (%a+)%.(%a+)/(%S+)%s?",
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["fm"]="%s.%s/%s"},
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URLIP = {
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["rx"]=" ([_A-Za-z0-9-]+)%.([_A-Za-z0-9-]+)%.(%S+)%:([_0-9-]+)%s?",
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["fm"]="%s.%s.%s:%s"},
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URL = {
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["rx"]=" ([_A-Za-z0-9-]+)%.([_A-Za-z0-9-]+)%.(%S+)%s?",
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["fm"]="%s.%s.%s"},
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}
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pfUI.chat.URLFuncs = {
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["WWW"] = function(a1,a2,a3) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.WWW.fm,a1,a2,a3) end,
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["PROTOCOL"] = function(a1,a2) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.PROTOCOL.fm,a1,a2) end,
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["EMAIL"] = function(a1,a2,a3,a4) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.EMAIL.fm,a1,a2,a3,a4) end,
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["PORTIP"] = function(a1,a2,a3,a4,a5) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.PORTIP.fm,a1,a2,a3,a4,a5) end,
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["IP"] = function(a1,a2,a3,a4) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.IP.fm,a1,a2,a3,a4) end,
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["SHORTURL"] = function(a1,a2,a3) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.SHORTURL.fm,a1,a2,a3) end,
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["URLIP"] = function(a1,a2,a3,a4) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.URLIP.fm,a1,a2,a3,a4) end,
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["URL"] = function(a1,a2,a3) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.URL.fm,a1,a2,a3) end,
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}
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-- url copy dialog
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function pfUI.chat:FormatLink(formatter,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10)
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if not (formatter and a1) then return end
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local newtext = string.format(formatter,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10)
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-- check the last capture index for consecutive trailing dots (invalid top level domain)
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local invalidtld
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for _, arg in pairs({a10,a9,a8,a7,a6,a5,a4,a3,a2,a1}) do
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if arg then
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invalidtld = string.find(arg, "(%.%.)$")
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break
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end
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end
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if (invalidtld) then return newtext end
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if formatter == self.URLPattern.EMAIL.fm then -- email parser
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local colon = string.find(a1,":")
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if (colon) and string.len(a1) > colon then
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if not (string.sub(a1,1,6) == "mailto") then
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local prefix,address = string.sub(newtext,1,colon),string.sub(newtext,colon+1)
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return string.format(" %s|cffccccff|Hurl:%s|h[%s]|h|r ",prefix,address,address)
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end
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end
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end
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return " |cffccccff|Hurl:" .. newtext .. "|h[" .. newtext .. "]|h|r "
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end
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function pfUI.chat:HandleLink(text)
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local URLPattern = pfUI.chat.URLPattern
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text = string.gsub (text, URLPattern.WWW.rx, pfUI.chat.URLFuncs.WWW)
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text = string.gsub (text, URLPattern.PROTOCOL.rx, pfUI.chat.URLFuncs.PROTOCOL)
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text = string.gsub (text, URLPattern.EMAIL.rx, pfUI.chat.URLFuncs.EMAIL)
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text = string.gsub (text, URLPattern.PORTIP.rx, pfUI.chat.URLFuncs.PORTIP)
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text = string.gsub (text, URLPattern.IP.rx, pfUI.chat.URLFuncs.IP)
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text = string.gsub (text, URLPattern.SHORTURL.rx, pfUI.chat.URLFuncs.SHORTURL)
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text = string.gsub (text, URLPattern.URLIP.rx, pfUI.chat.URLFuncs.URLIP)
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text = string.gsub (text, URLPattern.URL.rx, pfUI.chat.URLFuncs.URL)
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return text
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end
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pfUI.chat.urlcopy = CreateFrame("Frame", "pfURLCopy", UIParent)
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pfUI.chat.urlcopy:Hide()
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pfUI.chat.urlcopy:SetWidth(270)
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pfUI.chat.urlcopy:SetHeight(65)
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pfUI.chat.urlcopy:SetFrameStrata("FULLSCREEN")
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pfUI.chat.urlcopy:SetPoint("CENTER", 0, 0)
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CreateBackdrop(pfUI.chat.urlcopy, nil, nil, 0.8)
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pfUI.chat.urlcopy:SetMovable(true)
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pfUI.chat.urlcopy:EnableMouse(true)
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pfUI.chat.urlcopy:RegisterForDrag("LeftButton")
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pfUI.chat.urlcopy:SetScript("OnDragStart",function()
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this:StartMoving()
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end)
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pfUI.chat.urlcopy:SetScript("OnDragStop",function()
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this:StopMovingOrSizing()
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end)
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pfUI.chat.urlcopy:SetScript("OnShow", function()
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this.text:HighlightText()
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end)
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pfUI.chat.urlcopy.text = CreateFrame("EditBox", "pfURLCopyEditBox", pfUI.chat.urlcopy)
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pfUI.chat.urlcopy.text:SetTextColor(.2,1,.8,1)
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pfUI.chat.urlcopy.text:SetJustifyH("CENTER")
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pfUI.chat.urlcopy.text:SetWidth(250)
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pfUI.chat.urlcopy.text:SetHeight(20)
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pfUI.chat.urlcopy.text:SetPoint("TOP", pfUI.chat.urlcopy, "TOP", 0, -10)
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pfUI.chat.urlcopy.text:SetFontObject(GameFontNormal)
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CreateBackdrop(pfUI.chat.urlcopy.text)
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pfUI.chat.urlcopy.text:SetScript("OnEscapePressed", function(self)
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pfUI.chat.urlcopy:Hide()
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end)
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pfUI.chat.urlcopy.text:SetScript("OnEditFocusLost", function(self)
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pfUI.chat.urlcopy:Hide()
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end)
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pfUI.chat.urlcopy.close = CreateFrame("Button", "pfURLCopyClose", pfUI.chat.urlcopy, "UIPanelButtonTemplate")
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pfUI.api.SkinButton(pfUI.chat.urlcopy.close)
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pfUI.chat.urlcopy.close:SetWidth(70)
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pfUI.chat.urlcopy.close:SetHeight(18)
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pfUI.chat.urlcopy.close:SetPoint("BOTTOMRIGHT", pfUI.chat.urlcopy, "BOTTOMRIGHT", -10, 10)
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pfUI.chat.urlcopy.close:SetText(T["Close"])
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pfUI.chat.urlcopy.close:SetScript("OnClick", function()
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pfUI.chat.urlcopy:Hide()
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end)
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pfUI.chat.urlcopy.SetItemRef = SetItemRef
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pfUI.chat.urlcopy.CopyText = function(text)
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pfUI.chat.urlcopy.text:SetText(text)
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pfUI.chat.urlcopy:Show()
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end
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function _G.SetItemRef(link, text, button)
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if (strsub(link, 1, 3) == "url") then
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if string.len(link) > 4 and string.sub(link,1,4) == "url:" then
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pfUI.chat.urlcopy.CopyText(string.sub(link,5, string.len(link)))
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end
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return
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end
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pfUI.chat.urlcopy.SetItemRef(link, text, button)
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end
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pfUI.chat.right = CreateFrame("Frame", "pfChatRight", UIParent)
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pfUI.chat.right:SetFrameStrata("BACKGROUND")
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pfUI.chat.right:SetWidth(C.chat.right.width)
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pfUI.chat.right:SetHeight(C.chat.right.height)
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pfUI.chat.right:SetPoint("BOTTOMRIGHT", -2*default_border,2*default_border)
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pfUI.chat.right:SetScript("OnShow", function() pfUI.chat:RefreshChat() end)
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UpdateMovable(pfUI.chat.right)
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CreateBackdrop(pfUI.chat.right, default_border, nil, .8)
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if C.chat.global.frameshadow == "1" then
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CreateBackdropShadow(pfUI.chat.right)
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end
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if C.chat.global.custombg == "1" then
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local r, g, b, a = GetStringColor(C.chat.global.background)
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pfUI.chat.right.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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local r, g, b, a = GetStringColor(C.chat.global.border)
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pfUI.chat.right.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
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end
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pfUI.chat.right.panelTop = CreateFrame("Frame", "rightChatPanelTop", pfUI.chat.right)
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pfUI.chat.right.panelTop:ClearAllPoints()
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pfUI.chat.right.panelTop:SetHeight(C.global.font_size+default_border*2)
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pfUI.chat.right.panelTop:SetPoint("TOPLEFT", pfUI.chat.right, "TOPLEFT", default_border, -default_border)
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pfUI.chat.right.panelTop:SetPoint("TOPRIGHT", pfUI.chat.right, "TOPRIGHT", -default_border, -default_border)
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if C.chat.global.tabdock == "1" then
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CreateBackdrop(pfUI.chat.right.panelTop, default_border, nil, .8)
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end
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pfUI.chat:RegisterEvent("PLAYER_ENTERING_WORLD")
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pfUI.chat:RegisterEvent("UI_SCALE_CHANGED")
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local function ChatOnMouseWheel()
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if (arg1 > 0) then
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if IsShiftKeyDown() then
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this:ScrollToTop()
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else
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for i=1, C.chat.global.scrollspeed do
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this:ScrollUp()
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end
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end
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elseif (arg1 < 0) then
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if IsShiftKeyDown() then
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this:ScrollToBottom()
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else
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for i=1, C.chat.global.scrollspeed do
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this:ScrollDown()
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end
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end
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end
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end
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-- [ Chat Background Alpha ]
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-- Blizzard's per-window transparency slider drives FCF_SetWindowAlpha, which only
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-- touches the ChatFrame*Background textures that pfUI hides on docked frames. Mirror
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-- the window's stored alpha onto the visible pfUI backdrop so the native slider
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-- controls it directly. The slider is authoritative for the panel's alpha.
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local function ApplyChatBackgroundAlpha(panel, frame)
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if not (panel and panel.backdrop and frame) then return end
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local _, _, _, _, _, alpha = GetChatWindowInfo(frame:GetID())
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alpha = tonumber(alpha)
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if not alpha then return end
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local r, g, b = panel.backdrop:GetBackdropColor()
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panel.backdrop:SetBackdropColor(r, g, b, alpha)
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end
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function pfUI.chat:RefreshBackgroundAlpha()
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-- left panel follows the currently selected docked tab
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local selected = SELECTED_CHAT_FRAME
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if not (selected and selected:GetParent() == pfUI.chat.left) then
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selected = ChatFrame1
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end
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ApplyChatBackgroundAlpha(pfUI.chat.left, selected)
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if C.chat.right.enable == "1" then
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ApplyChatBackgroundAlpha(pfUI.chat.right, ChatFrame3)
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end
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end
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function pfUI.chat:MigrateBackgroundAlpha()
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-- Runs once per character. The previous SetupPositions default stored a hard 0 window
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-- alpha, which now renders the pfUI backdrop fully transparent. Restore the historical
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-- 0.8 look for any pfUI-managed window still sitting at 0. Only existing installs that
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-- already ran chat setup carry that legacy 0; fresh installs get 0.8 from SetupPositions.
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if pfUI_init.chatbgalpha then return end
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if not pfUI_init["chat_position"] then return end
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pfUI_init.chatbgalpha = true
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local frames = { ChatFrame1, ChatFrame2 }
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if C.chat.right.enable == "1" then table.insert(frames, ChatFrame3) end
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for _, frame in ipairs(frames) do
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local _, _, _, _, _, alpha = GetChatWindowInfo(frame:GetID())
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alpha = tonumber(alpha)
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if alpha and alpha <= 0 then
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FCF_SetWindowAlpha(frame, 0.8)
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end
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end
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end
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function pfUI.chat:RefreshChat()
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local panelheight = C.global.font_size*1.5 + default_border*2 + 2
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if C.chat.global.sticky == "1" then
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ChatTypeInfo.WHISPER.sticky = 1
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ChatTypeInfo.OFFICER.sticky = 1
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ChatTypeInfo.RAID_WARNING.sticky = 1
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ChatTypeInfo.CHANNEL.sticky = 1
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end
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ChatFrameMenuButton:Hide()
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ChatMenu:SetClampedToScreen(true)
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CreateBackdrop(ChatMenu)
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CreateBackdrop(EmoteMenu)
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CreateBackdrop(LanguageMenu)
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CreateBackdrop(VoiceMacroMenu)
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local combatlogpanel = (CombatLogQuickButtonFrame_Custom and CombatLogQuickButtonFrame_Custom:GetHeight() or 0)
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for i=1, NUM_CHAT_WINDOWS do
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local frame = _G["ChatFrame"..i]
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local tab = _G["ChatFrame"..i.."Tab"]
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local combat = 0
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for _, msg in pairs(_G["ChatFrame"..i].messageTypeList) do
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if strfind(msg, "SPELL", 1) or strfind(msg, "COMBAT", 1) then
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combat = combat + 1
|
|
end
|
|
end
|
|
|
|
if combat > 5 then
|
|
frame.pfCombatLog = true
|
|
else
|
|
frame.pfCombatLog = nil
|
|
end
|
|
|
|
|
|
if not frame.pfStartMoving then
|
|
frame.pfStartMoving = frame.StartMoving
|
|
frame.StartMoving = function(a1)
|
|
pfUI.chat.hideLock = true
|
|
frame.pfStartMoving(a1)
|
|
end
|
|
end
|
|
|
|
if not frame.pfStopMovingOrSizing then
|
|
frame.pfStopMovingOrSizing = frame.StopMovingOrSizing
|
|
frame.StopMovingOrSizing = function(a1)
|
|
frame.pfStopMovingOrSizing(a1)
|
|
pfUI.chat.RefreshChat()
|
|
pfUI.chat.hideLock = false
|
|
end
|
|
end
|
|
|
|
if C.chat.global.fadeout == "1" then
|
|
frame:SetFading(true)
|
|
frame:SetTimeVisible(tonumber(C.chat.global.fadetime))
|
|
else
|
|
frame:SetFading(false)
|
|
end
|
|
|
|
if i == 3 and C.chat.right.enable == "1" then
|
|
-- Loot & Spam
|
|
local bottompadding = pfUI.panel and pfUI.panel.right:IsShown() and not pfUI_config.position["pfPanelRight"] and panelheight or default_border
|
|
tab:SetParent(pfUI.chat.right.panelTop)
|
|
frame:SetParent(pfUI.chat.right)
|
|
frame:ClearAllPoints()
|
|
frame:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", default_border, -panelheight)
|
|
frame:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -default_border, bottompadding)
|
|
frame:Show()
|
|
elseif frame.isDocked then
|
|
-- Left Chat
|
|
local bottompadding = pfUI.panel and pfUI.panel.left:IsShown() and not pfUI_config.position["pfPanelLeft"] and panelheight or default_border
|
|
FCF_DockFrame(frame)
|
|
tab:SetParent(pfUI.chat.left.panelTop)
|
|
frame:SetParent(pfUI.chat.left)
|
|
frame:ClearAllPoints()
|
|
if i == 2 then
|
|
frame:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", default_border, -panelheight - combatlogpanel)
|
|
else
|
|
frame:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", default_border, -panelheight)
|
|
end
|
|
frame:SetPoint("BOTTOMRIGHT", pfUI.chat.left ,"BOTTOMRIGHT", -default_border, bottompadding)
|
|
else
|
|
FCF_UnDockFrame(frame)
|
|
frame:SetParent(UIParent)
|
|
tab:SetParent(UIParent)
|
|
end
|
|
|
|
-- Combat Log
|
|
if C.chat.global.combathide == "1" and frame.pfCombatLog then
|
|
FCF_UnDockFrame(frame)
|
|
FCF_Close(frame)
|
|
end
|
|
|
|
-- hide textures
|
|
for j,v in ipairs({tab:GetRegions()}) do
|
|
if j==5 then v:SetTexture(0,0,0,0) end
|
|
v:SetHeight(C.global.font_size+default_border*2)
|
|
end
|
|
|
|
-- remove background on docked frames
|
|
for _, tex in pairs(CHAT_FRAME_TEXTURES) do
|
|
local texture = _G["ChatFrame"..i..tex]
|
|
if tex == "Background" then
|
|
texture.oldTexture = texture.oldTexture or texture:GetTexture()
|
|
if frame:GetParent() == pfUI.chat.left or frame:GetParent() == pfUI.chat.right then
|
|
texture:SetTexture()
|
|
texture:Hide()
|
|
else
|
|
texture:SetTexture(texture.oldTexture)
|
|
texture:Show()
|
|
end
|
|
else
|
|
texture:SetTexture()
|
|
texture:Hide()
|
|
end
|
|
end
|
|
|
|
_G["ChatFrame" .. i .. "ResizeBottom"]:Hide()
|
|
_G["ChatFrame" .. i .. "TabText"]:SetJustifyV("CENTER")
|
|
_G["ChatFrame" .. i .. "TabText"]:SetHeight(C.global.font_size+default_border*2)
|
|
_G["ChatFrame" .. i .. "TabText"]:SetPoint("BOTTOM", 0, default_border)
|
|
_G["ChatFrame" .. i .. "TabLeft"]:SetAlpha(0)
|
|
_G["ChatFrame" .. i .. "TabMiddle"]:SetAlpha(0)
|
|
_G["ChatFrame" .. i .. "TabRight"]:SetAlpha(0)
|
|
|
|
if C.chat.global.chatflash == "1" then
|
|
_G["ChatFrame" .. i .. "TabFlash"]:SetAllPoints(_G["ChatFrame" .. i .. "TabText"])
|
|
else
|
|
_G["ChatFrame" .. i .. "TabFlash"].Show = function() return end
|
|
end
|
|
|
|
local class = UnitClassBase("player")
|
|
local classColor = PFUI_CLASS_COLORS[class]
|
|
_G["ChatFrame" .. i .. "TabText"]:SetTextColor((classColor.r + .3) * .5, (classColor.g + .3) * .5, (classColor.b + .3) * .5, 1)
|
|
_G["ChatFrame" .. i .. "TabText"]:SetFont(panelfont,panelfont_size, "OUTLINE")
|
|
|
|
if _G["ChatFrame" .. i].isDocked or _G["ChatFrame" .. i]:IsVisible() then
|
|
_G["ChatFrame" .. i .. "Tab"]:Show()
|
|
end
|
|
|
|
frame:EnableMouseWheel(true)
|
|
frame:SetScript("OnMouseWheel", ChatOnMouseWheel)
|
|
end
|
|
|
|
|
|
-- update dock frame for all windows
|
|
for index, value in pairs(DOCKED_CHAT_FRAMES) do
|
|
FCF_UpdateButtonSide(value)
|
|
end
|
|
|
|
pfUI.chat:RefreshBackgroundAlpha()
|
|
end
|
|
|
|
hooksecurefunc("FCF_SaveDock", pfUI.chat.RefreshChat)
|
|
hooksecurefunc("FCF_SetWindowAlpha", function() pfUI.chat:RefreshBackgroundAlpha() end)
|
|
hooksecurefunc("FCF_SelectDockFrame", function() pfUI.chat:RefreshBackgroundAlpha() end)
|
|
|
|
if C.chat.global.tabmouse == "1" then
|
|
pfUI.chat.mouseovertab = CreateFrame("Frame")
|
|
pfUI.chat.mouseovertab:SetScript("OnUpdate", function()
|
|
-- throttle
|
|
if ( this.tick or .1) > GetTime() then return else this.tick = GetTime() + pfUI.throttle:Get("chat_tab") end -- Default: Normal (10 FPS)
|
|
|
|
if pfUI.chat.hideLock then return end
|
|
|
|
if MouseIsOver(pfUI.chat.left, 10, -10, -10, 10) then
|
|
pfUI.chat.left.panelTop:Show()
|
|
FCF_DockUpdate()
|
|
elseif MouseIsOver(pfUI.chat.right, 10, -10, -10, 10) then
|
|
-- disable while dock is active
|
|
if pfUI.chat.right:GetAlpha() == 0 then return end
|
|
|
|
pfUI.chat.right.panelTop:Show()
|
|
FCF_DockUpdate()
|
|
else
|
|
pfUI.chat.left.panelTop:Hide()
|
|
pfUI.chat.right.panelTop:Hide()
|
|
end
|
|
end)
|
|
end
|
|
|
|
function pfUI.chat.SetupRightChat(state)
|
|
if state then
|
|
C.chat.right.enable = "1"
|
|
pfUI.chat.right:Show()
|
|
else
|
|
C.chat.right.enable = "0"
|
|
pfUI.chat.right:Hide()
|
|
end
|
|
end
|
|
|
|
function pfUI.chat.SetupPositions()
|
|
-- close all chat windows
|
|
for i=1, NUM_CHAT_WINDOWS do
|
|
FCF_Close(_G["ChatFrame"..i])
|
|
FCF_DockUpdate()
|
|
end
|
|
|
|
-- Main Window
|
|
ChatFrame1:ClearAllPoints()
|
|
ChatFrame1:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", 5, -25)
|
|
ChatFrame1:SetPoint("BOTTOMRIGHT", pfUI.chat.left ,"BOTTOMRIGHT", -5, 25)
|
|
|
|
FCF_SetLocked(ChatFrame1, 1)
|
|
FCF_SetWindowName(ChatFrame1, GENERAL)
|
|
FCF_SetWindowColor(ChatFrame1, 0, 0, 0)
|
|
FCF_SetWindowAlpha(ChatFrame1, 0.8)
|
|
FCF_SetChatWindowFontSize(ChatFrame1, 12)
|
|
ChatFrame1:SetUserPlaced(1)
|
|
|
|
-- Combat Log
|
|
FCF_SetLocked(ChatFrame2, 1)
|
|
FCF_SetWindowName(ChatFrame2, COMBAT_LOG)
|
|
FCF_SetWindowColor(ChatFrame2, 0, 0, 0)
|
|
FCF_SetWindowAlpha(ChatFrame2, 0.8)
|
|
FCF_SetChatWindowFontSize(ChatFrame2, 12)
|
|
ChatFrame2:SetUserPlaced(1)
|
|
|
|
-- Loot & Spam
|
|
if C.chat.right.enable == "1" then
|
|
-- set position of Loot & Spam
|
|
FCF_SetLocked(ChatFrame3, 1)
|
|
FCF_SetWindowName(ChatFrame3, T["Loot & Spam"])
|
|
FCF_SetWindowColor(ChatFrame3, 0, 0, 0)
|
|
FCF_SetWindowAlpha(ChatFrame3, 0.8)
|
|
FCF_SetChatWindowFontSize(ChatFrame3, 12)
|
|
FCF_UnDockFrame(ChatFrame3)
|
|
FCF_SetTabPosition(ChatFrame3, 0)
|
|
ChatFrame3:ClearAllPoints()
|
|
ChatFrame3:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", 5, -25)
|
|
ChatFrame3:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -5, 25)
|
|
ChatFrame3:SetUserPlaced(1)
|
|
end
|
|
|
|
pfUI.chat:RefreshChat()
|
|
FCF_DockUpdate()
|
|
end
|
|
|
|
function pfUI.chat.SetupChannels()
|
|
ChatFrame_RemoveAllMessageGroups(ChatFrame1)
|
|
ChatFrame_RemoveAllMessageGroups(ChatFrame2)
|
|
ChatFrame_RemoveAllMessageGroups(ChatFrame3)
|
|
|
|
ChatFrame_RemoveAllChannels(ChatFrame1)
|
|
ChatFrame_RemoveAllChannels(ChatFrame2)
|
|
ChatFrame_RemoveAllChannels(ChatFrame3)
|
|
|
|
local normalg = { "SYSTEM", "SAY", "YELL", "WHISPER", "PARTY", "GUILD", "GUILD_OFFICER", "CREATURE", "CHANNEL", "EMOTE", "RAID", "RAID_LEADER", "RAID_WARNING", "BATTLEGROUND", "BATTLEGROUND_LEADER", "MONSTER_SAY", "MONSTER_EMOTE", "MONSTER_YELL", "MONSTER_WHISPER", "MONSTER_BOSS_EMOTE", "MONSTER_BOSS_WHISPER" }
|
|
for _,group in pairs(normalg) do
|
|
ChatFrame_AddMessageGroup(ChatFrame1, group)
|
|
end
|
|
|
|
ChatFrame_ActivateCombatMessages(ChatFrame2)
|
|
|
|
if C.chat.right.enable == "1" then
|
|
local spamg = { "COMBAT_XP_GAIN", "COMBAT_HONOR_GAIN", "COMBAT_FACTION_CHANGE", "SKILL", "LOOT" }
|
|
for _,group in pairs(spamg) do
|
|
ChatFrame_AddMessageGroup(ChatFrame3, group)
|
|
end
|
|
|
|
for _, chan in pairs({EnumerateServerChannels()}) do
|
|
ChatFrame_AddChannel(ChatFrame3, chan)
|
|
ChatFrame_RemoveChannel(ChatFrame1, chan)
|
|
end
|
|
|
|
JoinChannelByName("World")
|
|
ChatFrame_AddChannel(ChatFrame3, "World")
|
|
end
|
|
pfUI.chat:RefreshChat()
|
|
end
|
|
|
|
pfUI.chat:SetScript("OnEvent", function()
|
|
-- restore legacy chat windows stuck at 0 alpha before anything reads it
|
|
pfUI.chat:MigrateBackgroundAlpha()
|
|
|
|
-- set the default chat
|
|
FCF_SelectDockFrame(SELECTED_CHAT_FRAME)
|
|
|
|
-- update all chat settings
|
|
pfUI.chat:RefreshChat()
|
|
FCF_DockUpdate()
|
|
if C.chat.right.enable == "0" then
|
|
pfUI.chat.right:Hide()
|
|
end
|
|
end)
|
|
|
|
local function SkipFading(self, alpha)
|
|
UIFrameFadeRemoveFrame(self)
|
|
if SELECTED_CHAT_FRAME:GetID() == self:GetID() then
|
|
self:_SetAlpha(1)
|
|
else
|
|
self:_SetAlpha(0.5)
|
|
end
|
|
end
|
|
|
|
for i=1, NUM_CHAT_WINDOWS do
|
|
_G["ChatFrame" .. i .. "UpButton"]:Hide()
|
|
_G["ChatFrame" .. i .. "UpButton"].Show = function() return end
|
|
_G["ChatFrame" .. i .. "DownButton"]:Hide()
|
|
_G["ChatFrame" .. i .. "DownButton"].Show = function() return end
|
|
_G["ChatFrame" .. i .. "BottomButton"]:Hide()
|
|
_G["ChatFrame" .. i .. "BottomButton"].Show = function() return end
|
|
_G["ChatFrame" .. i .. "Tab"]._SetAlpha = _G["ChatFrame" .. i .. "Tab"].SetAlpha
|
|
_G["ChatFrame" .. i .. "Tab"].SetAlpha = SkipFading
|
|
end
|
|
|
|
pfUI.chat.editbox = CreateFrame("Frame", "pfChatInputBox", UIParent)
|
|
pfUI.chat.editbox:SetFrameStrata("DIALOG")
|
|
if C.chat.text.input_height == "0" then
|
|
pfUI.chat.editbox:SetHeight(22)
|
|
|
|
if ChatFrameEditBoxLanguage then
|
|
SkinButton(ChatFrameEditBoxLanguage)
|
|
ChatFrameEditBoxLanguage:SetWidth(22)
|
|
ChatFrameEditBoxLanguage:SetHeight(22)
|
|
end
|
|
else
|
|
pfUI.chat.editbox:SetHeight(C.chat.text.input_height)
|
|
|
|
if ChatFrameEditBoxLanguage then
|
|
SkinButton(ChatFrameEditBoxLanguage)
|
|
ChatFrameEditBoxLanguage:SetWidth(C.chat.text.input_height)
|
|
ChatFrameEditBoxLanguage:SetHeight(C.chat.text.input_height)
|
|
end
|
|
end
|
|
|
|
-- to make sure the bars are set up properly, we need to wait.
|
|
local pfChatArrangeFrame = CreateFrame("Frame", "pfChatArrange", UIParent)
|
|
pfChatArrangeFrame:RegisterEvent("CVAR_UPDATE")
|
|
pfChatArrangeFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
pfChatArrangeFrame:SetScript("OnEvent", function()
|
|
pfUI.chat.editbox:ClearAllPoints()
|
|
|
|
local anchor = pfUI.chat.left
|
|
if pfUI.bars and pfUI.bars[6]:IsShown() then
|
|
anchor = pfUI.bars[6]
|
|
elseif pfUI.bars and pfUI.bars[1]:IsShown() then
|
|
anchor = pfUI.bars[1]
|
|
end
|
|
|
|
if C.chat.text.input_width ~= "0" then
|
|
pfUI.chat.editbox:SetPoint("BOTTOM", anchor, "TOP", 0, default_border*3)
|
|
pfUI.chat.editbox:SetWidth(C.chat.text.input_width)
|
|
else
|
|
pfUI.chat.editbox:SetWidth(anchor:GetWidth())
|
|
pfUI.chat.editbox:SetPoint("BOTTOMLEFT", anchor, "TOPLEFT", 0, default_border*3)
|
|
pfUI.chat.editbox:SetPoint("BOTTOMRIGHT", anchor, "TOPRIGHT", 0, default_border*3)
|
|
end
|
|
|
|
UpdateMovable(pfUI.chat.editbox)
|
|
end)
|
|
|
|
|
|
ChatFrameEditBox:SetParent(pfUI.chat.editbox)
|
|
ChatFrameEditBox:SetAllPoints(pfUI.chat.editbox)
|
|
CreateBackdrop(ChatFrameEditBox, default_border)
|
|
|
|
for i,v in ipairs({ChatFrameEditBox:GetRegions()}) do
|
|
if i==6 or i==7 or i==8 then v:Hide() end
|
|
if v.SetFont then
|
|
v:SetFont(pfUI.font_default, C.global.font_size + 1, "OUTLINE")
|
|
end
|
|
end
|
|
ChatFrameEditBox:SetAltArrowKeyMode(false)
|
|
|
|
if C.chat.text.mouseover == "1" then
|
|
for i=1, NUM_CHAT_WINDOWS do
|
|
local frame = _G["ChatFrame" .. i]
|
|
frame:SetScript("OnHyperlinkEnter", function()
|
|
local _, _, linktype = string.find(arg1, "^(.-):(.+)$")
|
|
if linktype == "item" then
|
|
GameTooltip:SetOwner(this, "ANCHOR_CURSOR")
|
|
GameTooltip:SetHyperlink(arg1)
|
|
GameTooltip:Show()
|
|
end
|
|
end)
|
|
|
|
frame:SetScript("OnHyperlinkLeave", function()
|
|
GameTooltip:Hide()
|
|
end)
|
|
end
|
|
end
|
|
|
|
-- read and parse whisper color settings
|
|
local cr, cg, cb, ca = GetStringColor(C.chat.global.whisper)
|
|
cr, cg, cb = tonumber(cr), tonumber(cg), tonumber(cb)
|
|
local wcol = rgbhex(cr, cg, cb)
|
|
|
|
-- read and parse chat bracket settings
|
|
local left = "|r" .. string.sub(C.chat.text.bracket, 1, 1)
|
|
local right = string.sub(C.chat.text.bracket, 2, 2) .. "|r"
|
|
|
|
-- read and parse chat time bracket settings
|
|
local tleft = string.sub(C.chat.text.timebracket, 1, 1)
|
|
local tright = string.sub(C.chat.text.timebracket, 2, 2)
|
|
|
|
-- shorten chat channel indicators
|
|
local default = " " .. "%s" .. "|r:" .. "\32"
|
|
_G.CHAT_CHANNEL_GET = "%s" .. "|r:" .. "\32"
|
|
_G.CHAT_GUILD_GET = left .. "G" .. right .. default
|
|
_G.CHAT_OFFICER_GET = left .. "O" .. right .. default
|
|
_G.CHAT_PARTY_GET = left .. "P" .. right .. default
|
|
_G.CHAT_RAID_GET = left .. "R" .. right .. default
|
|
_G.CHAT_RAID_LEADER_GET = left .. "RL" .. right .. default
|
|
_G.CHAT_RAID_WARNING_GET = left .. "RW" .. right .. default
|
|
_G.CHAT_BATTLEGROUND_GET = left .. "BG" .. right .. default
|
|
_G.CHAT_BATTLEGROUND_LEADER_GET = left .. "BL" .. right .. default
|
|
_G.CHAT_SAY_GET = left .. "S" .. right .. default
|
|
_G.CHAT_YELL_GET = left .. "Y" .. right ..default
|
|
|
|
if C.chat.global.whispermod == "1" then
|
|
_G.CHAT_WHISPER_GET = wcol .. '[W]' .. default
|
|
_G.CHAT_WHISPER_INFORM_GET = '[W]' .. default
|
|
end
|
|
|
|
local r,g,b,a = GetStringColor(C.chat.text.timecolor)
|
|
local timecolorhex = rgbhex(r,g,b,a)
|
|
|
|
local r,g,b = GetStringColor(C.chat.text.unknowncolor)
|
|
local unknowncolorhex = rgbhex(r,g,b)
|
|
|
|
-- Suppress FriendsFrame's WHO_LIST_UPDATE handling for our DLL-issued
|
|
-- name lookups so they don't pop the friends panel. User-issued /who
|
|
-- still works because IsWhoQueryPending only reports true for queries
|
|
-- issued via C_FriendList.SendWhoQueryByName.
|
|
local original_FriendsFrame_OnEvent = FriendsFrame_OnEvent
|
|
_G.FriendsFrame_OnEvent = function()
|
|
if _G.event == "WHO_LIST_UPDATE" and C_FriendList.IsWhoQueryPending() then return end
|
|
return original_FriendsFrame_OnEvent()
|
|
end
|
|
|
|
local function GetPlayerLevel(name)
|
|
if not pfUI_playerDB then return nil end
|
|
if not pfUI_playerDB[name] then return nil end
|
|
return pfUI_playerDB[name].level
|
|
end
|
|
|
|
local function AddMessage(frame, text, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17)
|
|
if not text then return end
|
|
|
|
-- skip chat parsing on combat log
|
|
if frame.pfCombatLog then
|
|
return frame:HookAddMessage(text, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17)
|
|
end
|
|
|
|
-- Remove prat CLINKs
|
|
text = gsub(text, "{CLINK:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r") -- tbc
|
|
text = gsub(text, "{CLINK:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r") -- vanilla
|
|
|
|
-- Remove chatter CLINKs
|
|
text = gsub(text, "{CLINK:item:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r")
|
|
text = gsub(text, "{CLINK:enchant:(%x+):([%d-]-):([^}]-)}", "|c%1|Henchant:%2|h[%3]|h|r")
|
|
text = gsub(text, "{CLINK:spell:(%x+):([%d-]-):([^}]-)}", "|c%1|Hspell:%2|h[%3]|h|r")
|
|
text = gsub(text, "{CLINK:quest:(%x+):([%d-]-):([%d-]-):([^}]-)}", "|c%1|Hquest:%2:%3|h[%4]|h|r")
|
|
|
|
-- detect urls
|
|
if C.chat.text.detecturl == "1" then
|
|
text = pfUI.chat:HandleLink(text)
|
|
end
|
|
|
|
-- display class colors if already indexed
|
|
if C.chat.text.classcolor == "1" then
|
|
for name in gfind(text, "|Hplayer:(.-)|h") do
|
|
local real, _ = strsplit(":", name)
|
|
local color = unknowncolorhex
|
|
local match = false
|
|
local _, class = C_PlayerCache.GetPlayerInfoByName(real)
|
|
-- local guid = GetCurrentChatGUID()
|
|
-- if guid then
|
|
-- _, class = GetPlayerInfoByGUID(guid)
|
|
-- end
|
|
if not class then
|
|
class = GetUnitInfo(real)
|
|
end
|
|
if class then
|
|
if class ~= UNKNOWN then
|
|
color = "|c" .. PFUI_CLASS_COLORS[class].colorStr
|
|
match = true
|
|
end
|
|
elseif C.chat.text.whosearchunknown == "1" then
|
|
C_FriendList.SendWhoQueryByName(name) -- cooldown + state managed by DLL
|
|
end
|
|
|
|
if C.chat.text.tintunknown == "1" or match then
|
|
text = string.gsub(text, "|Hplayer:"..name.."|h%["..real.."%]|h(.-:-)",
|
|
left..color.."|Hplayer:"..name.."|h" .. color .. real .. "|h|r"..right.."%1")
|
|
end
|
|
end
|
|
end
|
|
|
|
-- display player levels if available
|
|
if C.chat.text.playerlevel == "1" then
|
|
for name in gfind(text, "|Hplayer:(.-)|h") do
|
|
local real, _ = strsplit(":", name)
|
|
local level = GetPlayerLevel(real)
|
|
|
|
if level and level > 0 then
|
|
local levelcolor = rgbhex(GetDifficultyColor(level))
|
|
-- Add level after the player name, before the closing bracket
|
|
text = string.gsub(text, "(|Hplayer:" .. name .. "|h.-|h|r)" .. right,
|
|
"%1 " .. levelcolor .. level .. "|r" .. right)
|
|
elseif level and level <= 0 then
|
|
-- Show ?? for unknown levels (e.g. -1 from UnitLevel)
|
|
text = string.gsub(text, "(|Hplayer:" .. name .. "|h.-|h|r)" .. right,
|
|
"%1 |cffff0000??|r" .. right)
|
|
end
|
|
end
|
|
end
|
|
|
|
-- reduce channel name to number
|
|
if C.chat.text.channelnumonly == "1" then
|
|
local channel = string.gsub(text, ".*%[(.-)%]%s+(.*|Hplayer).+", "%1")
|
|
if string.find(channel, "%d+%. ") then
|
|
channel = string.gsub(channel, "(%d+)%..*", "channel%1")
|
|
channel = string.gsub(channel, "channel", "")
|
|
text = string.gsub(text, "%[%d+%..-%]%s+(.*|Hplayer)", left .. channel .. right .. " %1")
|
|
end
|
|
end
|
|
|
|
-- detect the whisper prefix BEFORE prepending a timestamp; the timestamp
|
|
-- pushes the whisper colour code off position 1 and the find below fails
|
|
local isWhisper = C.chat.global.whispermod == "1" and string.find(text, wcol, 1) == 1
|
|
|
|
-- show timestamp in chat
|
|
if C.chat.text.time == "1" then
|
|
text = timecolorhex .. tleft .. date(C.chat.text.timeformat) .. tright .. "|r " .. text
|
|
end
|
|
|
|
-- save chat history
|
|
if isWhisper then
|
|
SaveChatHistory(frame:GetID(), string.gsub(text, wcol, ""), cr, cg, cb)
|
|
else
|
|
SaveChatHistory(frame:GetID(), text, a1, a2, a3)
|
|
end
|
|
|
|
if isWhisper then
|
|
-- patch incoming whisper string to match the colors
|
|
text = string.gsub(text, "|r", "|r" .. wcol)
|
|
end
|
|
|
|
frame:HookAddMessage(text, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17)
|
|
end
|
|
|
|
for i=1,NUM_CHAT_WINDOWS do
|
|
if C.chat.global.maxlines ~= "128" then
|
|
_G["ChatFrame"..i]:SetMaxLines(tonumber(C.chat.global.maxlines) or 128)
|
|
end
|
|
|
|
if not _G["ChatFrame"..i].HookAddMessage then
|
|
if C.chat.text.history == "1" then
|
|
-- write history to chat
|
|
local history = GetChatHistory(i)
|
|
for j=30,0,-1 do
|
|
if history[j] then
|
|
_G["ChatFrame"..i]:AddMessage(history[j], .7,.7,.7)
|
|
end
|
|
end
|
|
end
|
|
|
|
-- add chat parse and history hooks
|
|
_G["ChatFrame"..i].HookAddMessage = _G["ChatFrame"..i].AddMessage
|
|
_G["ChatFrame"..i].AddMessage = AddMessage
|
|
end
|
|
end
|
|
|
|
-- create playerlinks on shift-click
|
|
if C.chat.text.playerlinks == "1" then
|
|
local pfHookSetItemRef = SetItemRef
|
|
_G.SetItemRef = function(link, text, button)
|
|
if ( strsub(link, 1, 6) == "player" ) then
|
|
local name = strsub(link, 8)
|
|
if ( name and (strlen(name) > 0) ) then
|
|
local name, _ = strsplit(":", name)
|
|
name = gsub(name, "([^%s]*)%s+([^%s]*)%s+([^%s]*)", "%3")
|
|
name = gsub(name, "([^%s]*)%s+([^%s]*)", "%2")
|
|
if IsShiftKeyDown() and ChatFrameEditBox:IsVisible() then
|
|
ChatFrameEditBox:Insert("|cffffffff|Hplayer:"..name.."|h["..name.."]|h|r")
|
|
return
|
|
end
|
|
end
|
|
end
|
|
pfHookSetItemRef(link, text, button)
|
|
end
|
|
end
|
|
end)
|