mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 07:36:56 +00:00
3fe072c594
pfUI's Lua hooksecurefunc lived in pfUI.env and shadowed ClassicAPI's C global for all pfUI code. Replace it with a thin pfUI.hooksecurefunc shim that keeps the missing-target no-op our call sites rely on (ClassicAPI errors on a nil target) and delegates the actual hook to _G.hooksecurefunc. Migrated all 70 internal call sites (modules/libs/skins) to pfUI.hooksecurefunc; bare hooksecurefunc now resolves to ClassicAPI's C version everywhere. Dropped the unused prepend path and the orphaned pfUI.hooks table.
53 lines
1.6 KiB
Lua
53 lines
1.6 KiB
Lua
pfUI:RegisterModule("unusable", function ()
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if not pfUI.bag then return end
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if C.appearance.bags.unusable ~= "1" then return end
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pfUI.unusable = {}
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local scanner = libtipscan:GetScanner("unusable")
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local durability = string.gsub(DURABILITY_TEMPLATE, "%%[^%s]+", "(.+)")
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local r, g, b, a = strsplit(",", C.appearance.bags.unusable_color)
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function pfUI.unusable:UpdateSlot(bag, slot)
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-- break on invalid bag slots
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if not pfUI.bags[bag] then return end
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if not pfUI.bags[bag].slots[slot] then return end
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-- add button shortcuts
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local frame = pfUI.bags[bag].slots[slot].frame
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local name = frame:GetName()
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-- return on empty buttons
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if not frame.hasItem then return end
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-- set the proper tooltip method
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if bag == BANK_CONTAINER then
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scanner:SetInventoryItem("player", 39+slot)
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else
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scanner:SetBagItem(bag, slot)
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end
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-- check for red color in tooltip
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local red = scanner:Color(RED_FONT_COLOR)
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if not red then return end
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-- check for broken items
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local left = scanner:Line(red)
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local _, _, broken = string.find(left, durability, 1)
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if broken then return end
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-- update button vertex color
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_G.SetItemButtonTextureVertexColor(frame, r, g, b, a)
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end
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-- update on regular pfUI button updates
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pfUI.hooksecurefunc(pfUI.bag, "UpdateSlot", function(self, bag, slot)
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pfUI.unusable:UpdateSlot(bag, slot)
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end)
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-- update on bank frame itemlock updates
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pfUI.hooksecurefunc("BankFrameItemButton_UpdateLock", function()
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pfUI.unusable:UpdateSlot(-1, this:GetID())
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end)
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end)
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