gates: drop the player build that the player tests already compile (#719)

The land chain compiled the player build twice: `cargo build -p benilla --no-default-features`,
then `cargo test -p benilla-formats -p benilla-app --no-default-features --lib`. The test build
already compiles every line of the no-`dev` graph but the `benilla` launcher, a 17-line shim with
no `dev` seam, and `benilla-app` has no `cfg(not(test))` code, so the first step added only the
shim and a link: about two of a chain's twelve minutes. It goes from `gates.sh` and CI, and
`player-tests` carries its comment.

`check.sh` no longer says a full chain before land makes the land free: main moves in between, so
the chain ran twice.

Test: this land's own chain runs the new `gates.sh`.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Sam Sung
2026-09-30 14:02:12 +07:00
committed by GitHub
co-authored by Claude Opus 5.5
parent c03ca1e4be
commit 2b700e6b0d
3 changed files with 10 additions and 12 deletions
-2
View File
@@ -48,7 +48,5 @@ jobs:
run: scripts/doc-links.py
- name: pass-span-lint
run: scripts/pass-span-lint.py
- name: player-build
run: cargo build -p benilla --no-default-features
- name: player-tests
run: cargo test -p benilla-formats -p benilla-app --no-default-features --lib