build: scripts/sccache.sh wraps rustc when sccache is installed, and the gates source it
A build cache serves a dependency rebuild after a branch switch or a `git clean` instead of recompiling it, which is most of what the in-loop verify spends. It stays a convenience and never a requirement: with nothing on `PATH` nothing is exported and a clone needs only stable Rust and a C compiler, exactly as before. `check.sh`, `gates.sh` and `smoke.sh` source it, so the loops pick it up without being asked and a machine that would rather not have it sets `BENILLA_NO_SCCACHE=1`. An existing `RUSTC_WRAPPER` wins. Only rustc is wrapped — the vendored Lua build wants its own `CC="sccache cc"`, so it is not cached by this.
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@@ -16,6 +16,9 @@ if [ -z "$root" ] || [ ! -f "$root/scripts/smoke.sh" ]; then
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root="$(cd "$(dirname "$0")/.." && pwd)"
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fi
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cd "$root" || exit 1
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# sccache, when installed, caches the client build below; opt out with BENILLA_NO_SCCACHE=1.
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. "$root/scripts/sccache.sh"
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echo "smoke: $root"
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# Resolve the account first, then unset every inherited WOW_* the case below does not keep, so
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