plate text settles, mobs stop sinking, and select goes with Lua 5.1
- a nameplate's name and level stop popping a pixel every other step as the plate slides, and the whole plate no longer jumps 19 px to the top of the screen on a rounding tie; the chat bubble takes the same fix (2172) - creatures and other players stop sinking through the ground while the world is still streaming in, where a Stormwind patroller had been 31 yd under its street: a body our world cannot yet answer for holds the server's pose (2174) - select and the string metatable are gone, as in 1.12's Lua 5.0: pfUI's heal prediction parses its messages with the right format, BuffCheck2's own select wins its fallback, and a method call on a string raises the reference's own error (2171) - the camera's water collision comes back out for now: with the pivot a hair under the plane, a surface swimmer's camera snapped in and out against the waterline, so the boom ignores water again (2173) Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
@@ -548,6 +548,7 @@ impl UiScript {
|
||||
text_height: None, // message lines are never SetTextHeight'd
|
||||
outline: font.outline,
|
||||
alpha_gradient: None,
|
||||
world_seat: false, // a chat frame is interface, on the interface's grid
|
||||
},
|
||||
scale: paint.scale,
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user