plates take the mouse, Auctioneer loads, and the damage font is yours
- hovering a nameplate lights its unit and clicking one selects it, pfUI's click-through works, a drag that starts on a plate still turns the camera, and turning plates off with V clears them (2159) - Auctioneer's XML documents open (the reference has no XML namespaces), a .toc line reaching Blizzard_AuctionUI's templates resolves for Auctioneer, BeanCounter and SpecialTalentUI, and a missing include logs rather than raising the red error dialog (2155) - a .lua reached through <Script file=> carries the same Interface\AddOns\ chunk name as a .toc-listed one, so Ace2's debugstack split works and AtlasLoot keys its database; 26 more corpus addons load, 176 of 219 (2155) - the floating combat numbers draw in whatever DAMAGE_TEXT_FONT holds at world entry, so MikScrollingBattleText and pfUI pick the font (2156); a dodged swing prints no line and floats no word, and happiness leech lines print (2157) - an unknown frameStrata in XML logs and keeps the default instead of raising, so EQL3's log window loads; FrameXML_Debug is a real switch, so ImprovedErrorFrame loads (2160) Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -262,7 +262,7 @@ fn enum_token(s: &str) -> String {
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/// The reference's strata NAME table (`0x8119f8`) has eight rows, `BACKGROUND`..`TOOLTIP`; stratum
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/// 0 (`WORLD`) has no name and no XML or Lua can put a frame there — the WorldFrame's constructor
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/// is its only writer (decision 1984, wow-re `worldframe-widget.md` §4).
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fn strata_from_str(s: &str) -> Option<Strata> {
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pub(crate) fn strata_from_str(s: &str) -> Option<Strata> {
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Some(match enum_token(s).as_str() {
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"BACKGROUND" => Strata::Background,
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"LOW" => Strata::Low,
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