Everwood: the HD/OctoWoW line of benilla, imported onto upstream

This checkout had no git history at all, so this one commit carries the whole
of the Everwood work as a single import on top of chairmanpow/benilla-octo's
`main` (706cd71). The two trees have genuinely diverged — each has files the
other does not — so this is a fork point, not a catch-up.

Today's work, which is the reason a baseline exists at all:

- Booth previews no longer cast world shadows (`NO_BOOTH_SHADOW`). Portrait
  characters were entering the sun's shadow cascades, so every skinned-rig
  shadow specialization compiled live mid-frame; the hitch detector logged
  "main thread blocked 1316 ms" beside a `compiled LIVE` warning. This was
  the Fashion/Tmog stutter.
- Per-pane dress-up: each `DressUpModel` pane assembles and stages its own
  tried-on look instead of every pane mirroring the live player.
- Item template cache is append-only JSONL written on the IO pool, replacing
  an 11.6 MB whole-map JSON rewrite on the main thread every 10 s.
- `WOW_SYSTEM_TIMING` rebuilt per-thread: it took 2 mutexes per system enter
  and 4 per exit, costing 15 ms a frame (590 fps -> 60) and corrupting the
  measurements it was taken to produce.
- The visibility-churn sweep moved to its own `WOW_FLASH_CHURN` switch, so a
  frame-cost reading no longer pays 2.7 ms a frame for it.

Local state (`benilla-config/`, `logs/`, `target/`) is excluded by the
existing .gitignore; the account credential it holds is not in this commit.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
This commit is contained in:
2026-10-15 15:01:14 -06:00
co-authored by Claude Opus 5
parent 706cd717a3
commit 81d96af35d
1019 changed files with 85223 additions and 130908 deletions
+34
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//! MLua compatibility layer for Lua 5.3
use std::os::raw::{c_char, c_int};
use super::lauxlib::*;
use super::lua::*;
#[inline(always)]
pub unsafe fn lua_resume(L: *mut lua_State, from: *mut lua_State, narg: c_int, nres: *mut c_int) -> c_int {
let ret = lua_resume_(L, from, narg);
if (ret == LUA_OK || ret == LUA_YIELD) && !(nres.is_null()) {
*nres = lua_gettop(L);
}
ret
}
pub unsafe fn luaL_loadbufferenv(
L: *mut lua_State,
data: *const c_char,
size: usize,
name: *const c_char,
mode: *const c_char,
mut env: c_int,
) -> c_int {
if env != 0 {
env = lua_absindex(L, env);
}
let status = luaL_loadbufferx(L, data, size, name, mode);
if status == LUA_OK && env != 0 {
lua_pushvalue(L, env);
lua_setupvalue(L, -2, 1);
}
status
}
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//! Contains definitions from `lauxlib.h`.
use std::os::raw::{c_char, c_int, c_void};
use std::{mem, ptr};
use super::lua::{self, lua_CFunction, lua_Integer, lua_Number, lua_State};
// Extra error code for 'luaL_loadfilex'
pub const LUA_ERRFILE: c_int = lua::LUA_ERRERR + 1;
// Key, in the registry, for table of loaded modules
pub const LUA_LOADED_TABLE: *const c_char = cstr!("_LOADED");
// Key, in the registry, for table of preloaded loaders
pub const LUA_PRELOAD_TABLE: *const c_char = cstr!("_PRELOAD");
#[repr(C)]
pub struct luaL_Reg {
pub name: *const c_char,
pub func: lua_CFunction,
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn luaL_checkversion_(L: *mut lua_State, ver: lua_Number, sz: usize);
pub fn luaL_getmetafield(L: *mut lua_State, obj: c_int, e: *const c_char) -> c_int;
pub fn luaL_callmeta(L: *mut lua_State, obj: c_int, e: *const c_char) -> c_int;
#[link_name = "luaL_tolstring"]
pub fn luaL_tolstring_(L: *mut lua_State, idx: c_int, len: *mut usize) -> *const c_char;
pub fn luaL_argerror(L: *mut lua_State, arg: c_int, extramsg: *const c_char) -> c_int;
pub fn luaL_checklstring(L: *mut lua_State, arg: c_int, l: *mut usize) -> *const c_char;
pub fn luaL_optlstring(L: *mut lua_State, arg: c_int, def: *const c_char, l: *mut usize)
-> *const c_char;
pub fn luaL_checknumber(L: *mut lua_State, arg: c_int) -> lua_Number;
pub fn luaL_optnumber(L: *mut lua_State, arg: c_int, def: lua_Number) -> lua_Number;
pub fn luaL_checkinteger(L: *mut lua_State, arg: c_int) -> lua_Integer;
pub fn luaL_optinteger(L: *mut lua_State, arg: c_int, def: lua_Integer) -> lua_Integer;
pub fn luaL_checkstack(L: *mut lua_State, sz: c_int, msg: *const c_char);
pub fn luaL_checktype(L: *mut lua_State, arg: c_int, t: c_int);
pub fn luaL_checkany(L: *mut lua_State, arg: c_int);
pub fn luaL_newmetatable(L: *mut lua_State, tname: *const c_char) -> c_int;
pub fn luaL_setmetatable(L: *mut lua_State, tname: *const c_char);
pub fn luaL_testudata(L: *mut lua_State, ud: c_int, tname: *const c_char) -> *mut c_void;
pub fn luaL_checkudata(L: *mut lua_State, ud: c_int, tname: *const c_char) -> *mut c_void;
pub fn luaL_where(L: *mut lua_State, lvl: c_int);
pub fn luaL_error(L: *mut lua_State, fmt: *const c_char, ...) -> c_int;
pub fn luaL_checkoption(
L: *mut lua_State,
arg: c_int,
def: *const c_char,
lst: *const *const c_char,
) -> c_int;
pub fn luaL_fileresult(L: *mut lua_State, stat: c_int, fname: *const c_char) -> c_int;
pub fn luaL_execresult(L: *mut lua_State, stat: c_int) -> c_int;
}
// Pre-defined references
pub const LUA_NOREF: c_int = -2;
pub const LUA_REFNIL: c_int = -1;
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn luaL_ref(L: *mut lua_State, t: c_int) -> c_int;
pub fn luaL_unref(L: *mut lua_State, t: c_int, r#ref: c_int);
pub fn luaL_loadfilex(L: *mut lua_State, filename: *const c_char, mode: *const c_char) -> c_int;
}
#[inline(always)]
pub unsafe fn luaL_loadfile(L: *mut lua_State, f: *const c_char) -> c_int {
luaL_loadfilex(L, f, ptr::null())
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn luaL_loadbufferx(
L: *mut lua_State,
buff: *const c_char,
sz: usize,
name: *const c_char,
mode: *const c_char,
) -> c_int;
pub fn luaL_loadstring(L: *mut lua_State, s: *const c_char) -> c_int;
pub fn luaL_newstate() -> *mut lua_State;
pub fn luaL_len(L: *mut lua_State, idx: c_int) -> lua_Integer;
pub fn luaL_gsub(
L: *mut lua_State,
s: *const c_char,
p: *const c_char,
r: *const c_char,
) -> *const c_char;
pub fn luaL_setfuncs(L: *mut lua_State, l: *const luaL_Reg, nup: c_int);
pub fn luaL_getsubtable(L: *mut lua_State, idx: c_int, fname: *const c_char) -> c_int;
pub fn luaL_traceback(L: *mut lua_State, L1: *mut lua_State, msg: *const c_char, level: c_int);
pub fn luaL_requiref(L: *mut lua_State, modname: *const c_char, openf: lua_CFunction, glb: c_int);
}
//
// Some useful macros (implemented as Rust functions)
//
// TODO: luaL_newlibtable, luaL_newlib
#[inline(always)]
pub unsafe fn luaL_argcheck(L: *mut lua_State, cond: c_int, arg: c_int, extramsg: *const c_char) {
if cond == 0 {
luaL_argerror(L, arg, extramsg);
}
}
#[inline(always)]
pub unsafe fn luaL_checkstring(L: *mut lua_State, n: c_int) -> *const c_char {
luaL_checklstring(L, n, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn luaL_optstring(L: *mut lua_State, n: c_int, d: *const c_char) -> *const c_char {
luaL_optlstring(L, n, d, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn luaL_typename(L: *mut lua_State, i: c_int) -> *const c_char {
lua::lua_typename(L, lua::lua_type(L, i))
}
#[inline(always)]
pub unsafe fn luaL_dofile(L: *mut lua_State, filename: *const c_char) -> c_int {
let status = luaL_loadfile(L, filename);
if status == 0 {
lua::lua_pcall(L, 0, lua::LUA_MULTRET, 0)
} else {
status
}
}
#[inline(always)]
pub unsafe fn luaL_dostring(L: *mut lua_State, s: *const c_char) -> c_int {
let status = luaL_loadstring(L, s);
if status == 0 {
lua::lua_pcall(L, 0, lua::LUA_MULTRET, 0)
} else {
status
}
}
#[inline(always)]
pub unsafe fn luaL_getmetatable(L: *mut lua_State, n: *const c_char) {
lua::lua_getfield(L, lua::LUA_REGISTRYINDEX, n);
}
#[inline(always)]
pub unsafe fn luaL_tolstring(L: *mut lua_State, idx: c_int, len: *mut usize) -> *const c_char {
luaL_tolstring_(L, lua::lua_absindex(L, idx), len)
}
#[inline(always)]
pub unsafe fn luaL_loadbuffer(L: *mut lua_State, s: *const c_char, sz: usize, n: *const c_char) -> c_int {
luaL_loadbufferx(L, s, sz, n, ptr::null())
}
#[inline(always)]
pub unsafe fn luaL_opt<T>(
L: *mut lua_State,
f: unsafe extern "C-unwind" fn(*mut lua_State, c_int) -> T,
n: c_int,
d: T,
) -> T {
if lua::lua_isnoneornil(L, n) != 0 {
d
} else {
f(L, n)
}
}
//
// Generic Buffer Manipulation
//
// The buffer size used by the lauxlib buffer system.
// In Lua 5.3: LUAL_BUFFERSIZE = (int)(0x80 * sizeof(void*) * sizeof(lua_Integer))
#[rustfmt::skip]
pub const LUAL_BUFFERSIZE: usize = 0x80 * mem::size_of::<*const ()>() * mem::size_of::<lua_Integer>();
#[repr(C)]
pub struct luaL_Buffer {
pub b: *mut c_char, // buffer address
pub size: usize, // buffer size
pub n: usize, // number of characters in buffer
pub L: *mut lua_State,
pub initb: [c_char; LUAL_BUFFERSIZE], // initial buffer space
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn luaL_buffinit(L: *mut lua_State, B: *mut luaL_Buffer);
pub fn luaL_prepbuffsize(B: *mut luaL_Buffer, sz: usize) -> *mut c_char;
pub fn luaL_addlstring(B: *mut luaL_Buffer, s: *const c_char, l: usize);
pub fn luaL_addstring(B: *mut luaL_Buffer, s: *const c_char);
pub fn luaL_addvalue(B: *mut luaL_Buffer);
pub fn luaL_pushresult(B: *mut luaL_Buffer);
pub fn luaL_pushresultsize(B: *mut luaL_Buffer, sz: usize);
pub fn luaL_buffinitsize(L: *mut lua_State, B: *mut luaL_Buffer, sz: usize) -> *mut c_char;
}
// Macro implementations as inline functions
#[inline(always)]
pub unsafe fn luaL_prepbuffer(B: *mut luaL_Buffer) -> *mut c_char {
luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
}
#[inline(always)]
pub unsafe fn luaL_addchar(B: *mut luaL_Buffer, c: c_char) {
if (*B).n >= (*B).size {
luaL_prepbuffsize(B, 1);
}
*(*B).b.add((*B).n) = c;
(*B).n += 1;
}
#[inline(always)]
pub unsafe fn luaL_addsize(B: *mut luaL_Buffer, n: usize) {
(*B).n += n;
}
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//! Contains definitions from `lua.h`.
use std::ffi::CStr;
use std::marker::{PhantomData, PhantomPinned};
use std::os::raw::{c_char, c_double, c_int, c_uchar, c_void};
use std::{mem, ptr};
// Mark for precompiled code (`<esc>Lua`)
pub const LUA_SIGNATURE: &[u8] = b"\x1bLua";
// Option for multiple returns in 'lua_pcall' and 'lua_call'
pub const LUA_MULTRET: c_int = -1;
// Size of the Lua stack
pub const LUAI_MAXSTACK: c_int = 1000000;
// Size of a raw memory area associated with a Lua state with very fast access.
pub const LUA_EXTRASPACE: usize = mem::size_of::<*const ()>();
//
// Pseudo-indices
//
pub const LUA_REGISTRYINDEX: c_int = -LUAI_MAXSTACK - 1000;
pub const fn lua_upvalueindex(i: c_int) -> c_int {
LUA_REGISTRYINDEX - i
}
//
// Thread status
//
pub const LUA_OK: c_int = 0;
pub const LUA_YIELD: c_int = 1;
pub const LUA_ERRRUN: c_int = 2;
pub const LUA_ERRSYNTAX: c_int = 3;
pub const LUA_ERRMEM: c_int = 4;
pub const LUA_ERRGCMM: c_int = 5;
pub const LUA_ERRERR: c_int = 6;
/// A raw Lua state associated with a thread.
#[repr(C)]
pub struct lua_State {
_data: [u8; 0],
_marker: PhantomData<(*mut u8, PhantomPinned)>,
}
//
// Basic types
//
pub const LUA_TNONE: c_int = -1;
pub const LUA_TNIL: c_int = 0;
pub const LUA_TBOOLEAN: c_int = 1;
pub const LUA_TLIGHTUSERDATA: c_int = 2;
pub const LUA_TNUMBER: c_int = 3;
pub const LUA_TSTRING: c_int = 4;
pub const LUA_TTABLE: c_int = 5;
pub const LUA_TFUNCTION: c_int = 6;
pub const LUA_TUSERDATA: c_int = 7;
pub const LUA_TTHREAD: c_int = 8;
pub const LUA_NUMTAGS: c_int = 9;
/// Minimum Lua stack available to a C function
pub const LUA_MINSTACK: c_int = 20;
// Predefined values in the registry
pub const LUA_RIDX_MAINTHREAD: lua_Integer = 1;
pub const LUA_RIDX_GLOBALS: lua_Integer = 2;
pub const LUA_RIDX_LAST: lua_Integer = LUA_RIDX_GLOBALS;
/// A Lua number, usually equivalent to `f64`
pub type lua_Number = c_double;
/// A Lua integer, usually equivalent to `i64`
pub type lua_Integer = i64;
/// A Lua unsigned integer, usually equivalent to `u64`
pub type lua_Unsigned = u64;
/// Type for continuation-function contexts
pub type lua_KContext = isize;
/// Type for native C functions that can be passed to Lua
pub type lua_CFunction = unsafe extern "C-unwind" fn(L: *mut lua_State) -> c_int;
/// Type for continuation functions
pub type lua_KFunction =
unsafe extern "C-unwind" fn(L: *mut lua_State, status: c_int, ctx: lua_KContext) -> c_int;
// Type for functions that read/write blocks when loading/dumping Lua chunks
#[rustfmt::skip]
pub type lua_Reader =
unsafe extern "C-unwind" fn(L: *mut lua_State, ud: *mut c_void, sz: *mut usize) -> *const c_char;
#[rustfmt::skip]
pub type lua_Writer =
unsafe extern "C-unwind" fn(L: *mut lua_State, p: *const c_void, sz: usize, ud: *mut c_void) -> c_int;
/// Type for memory-allocation functions (no unwinding)
#[rustfmt::skip]
pub type lua_Alloc =
unsafe extern "C" fn(ud: *mut c_void, ptr: *mut c_void, osize: usize, nsize: usize) -> *mut c_void;
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
//
// State manipulation
//
pub fn lua_newstate(f: lua_Alloc, ud: *mut c_void) -> *mut lua_State;
pub fn lua_close(L: *mut lua_State);
pub fn lua_newthread(L: *mut lua_State) -> *mut lua_State;
pub fn lua_atpanic(L: *mut lua_State, panicf: lua_CFunction) -> lua_CFunction;
pub fn lua_version(L: *mut lua_State) -> *const lua_Number;
//
// Basic stack manipulation
//
pub fn lua_absindex(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_gettop(L: *mut lua_State) -> c_int;
pub fn lua_settop(L: *mut lua_State, idx: c_int);
pub fn lua_pushvalue(L: *mut lua_State, idx: c_int);
pub fn lua_rotate(L: *mut lua_State, idx: c_int, n: c_int);
pub fn lua_copy(L: *mut lua_State, fromidx: c_int, toidx: c_int);
pub fn lua_checkstack(L: *mut lua_State, sz: c_int) -> c_int;
pub fn lua_xmove(from: *mut lua_State, to: *mut lua_State, n: c_int);
//
// Access functions (stack -> C)
//
pub fn lua_isnumber(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isstring(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_iscfunction(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isinteger(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_isuserdata(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_type(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_typename(L: *mut lua_State, tp: c_int) -> *const c_char;
pub fn lua_tonumberx(L: *mut lua_State, idx: c_int, isnum: *mut c_int) -> lua_Number;
pub fn lua_tointegerx(L: *mut lua_State, idx: c_int, isnum: *mut c_int) -> lua_Integer;
pub fn lua_toboolean(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_tolstring(L: *mut lua_State, idx: c_int, len: *mut usize) -> *const c_char;
pub fn lua_rawlen(L: *mut lua_State, idx: c_int) -> usize;
pub fn lua_tocfunction(L: *mut lua_State, idx: c_int) -> Option<lua_CFunction>;
pub fn lua_touserdata(L: *mut lua_State, idx: c_int) -> *mut c_void;
pub fn lua_tothread(L: *mut lua_State, idx: c_int) -> *mut lua_State;
pub fn lua_topointer(L: *mut lua_State, idx: c_int) -> *const c_void;
}
//
// Comparison and arithmetic functions
//
pub const LUA_OPADD: c_int = 0;
pub const LUA_OPSUB: c_int = 1;
pub const LUA_OPMUL: c_int = 2;
pub const LUA_OPMOD: c_int = 3;
pub const LUA_OPPOW: c_int = 4;
pub const LUA_OPDIV: c_int = 5;
pub const LUA_OPIDIV: c_int = 6;
pub const LUA_OPBAND: c_int = 7;
pub const LUA_OPBOR: c_int = 8;
pub const LUA_OPBXOR: c_int = 9;
pub const LUA_OPSHL: c_int = 10;
pub const LUA_OPSHR: c_int = 11;
pub const LUA_OPUNM: c_int = 12;
pub const LUA_OPBNOT: c_int = 13;
pub const LUA_OPEQ: c_int = 0;
pub const LUA_OPLT: c_int = 1;
pub const LUA_OPLE: c_int = 2;
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn lua_arith(L: *mut lua_State, op: c_int);
pub fn lua_rawequal(L: *mut lua_State, idx1: c_int, idx2: c_int) -> c_int;
pub fn lua_compare(L: *mut lua_State, idx1: c_int, idx2: c_int, op: c_int) -> c_int;
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
//
// Push functions (C -> stack)
//
pub fn lua_pushnil(L: *mut lua_State);
pub fn lua_pushnumber(L: *mut lua_State, n: lua_Number);
pub fn lua_pushinteger(L: *mut lua_State, n: lua_Integer);
pub fn lua_pushlstring(L: *mut lua_State, s: *const c_char, len: usize) -> *const c_char;
pub fn lua_pushstring(L: *mut lua_State, s: *const c_char) -> *const c_char;
// lua_pushvfstring
pub fn lua_pushfstring(L: *mut lua_State, fmt: *const c_char, ...) -> *const c_char;
pub fn lua_pushcclosure(L: *mut lua_State, f: lua_CFunction, n: c_int);
pub fn lua_pushboolean(L: *mut lua_State, b: c_int);
pub fn lua_pushlightuserdata(L: *mut lua_State, p: *mut c_void);
pub fn lua_pushthread(L: *mut lua_State) -> c_int;
//
// Get functions (Lua -> stack)
//
pub fn lua_getglobal(L: *mut lua_State, name: *const c_char) -> c_int;
pub fn lua_gettable(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_getfield(L: *mut lua_State, idx: c_int, k: *const c_char) -> c_int;
pub fn lua_geti(L: *mut lua_State, idx: c_int, n: lua_Integer) -> c_int;
pub fn lua_rawget(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_rawgeti(L: *mut lua_State, idx: c_int, n: lua_Integer) -> c_int;
pub fn lua_rawgetp(L: *mut lua_State, idx: c_int, p: *const c_void) -> c_int;
pub fn lua_createtable(L: *mut lua_State, narr: c_int, nrec: c_int);
pub fn lua_newuserdata(L: *mut lua_State, sz: usize) -> *mut c_void;
pub fn lua_getmetatable(L: *mut lua_State, objindex: c_int) -> c_int;
pub fn lua_getuservalue(L: *mut lua_State, idx: c_int) -> c_int;
//
// Set functions (stack -> Lua)
//
pub fn lua_setglobal(L: *mut lua_State, name: *const c_char);
pub fn lua_settable(L: *mut lua_State, idx: c_int);
pub fn lua_setfield(L: *mut lua_State, idx: c_int, k: *const c_char);
pub fn lua_seti(L: *mut lua_State, idx: c_int, n: lua_Integer);
pub fn lua_rawset(L: *mut lua_State, idx: c_int);
pub fn lua_rawseti(L: *mut lua_State, idx: c_int, n: lua_Integer);
pub fn lua_rawsetp(L: *mut lua_State, idx: c_int, p: *const c_void);
pub fn lua_setmetatable(L: *mut lua_State, objindex: c_int) -> c_int;
pub fn lua_setuservalue(L: *mut lua_State, idx: c_int);
//
// 'load' and 'call' functions (load and run Lua code)
//
pub fn lua_callk(
L: *mut lua_State,
nargs: c_int,
nresults: c_int,
ctx: lua_KContext,
k: Option<lua_KFunction>,
);
pub fn lua_pcallk(
L: *mut lua_State,
nargs: c_int,
nresults: c_int,
errfunc: c_int,
ctx: lua_KContext,
k: Option<lua_KFunction>,
) -> c_int;
pub fn lua_load(
L: *mut lua_State,
reader: lua_Reader,
data: *mut c_void,
chunkname: *const c_char,
mode: *const c_char,
) -> c_int;
pub fn lua_dump(L: *mut lua_State, writer: lua_Writer, data: *mut c_void, strip: c_int) -> c_int;
}
#[inline(always)]
pub unsafe fn lua_call(L: *mut lua_State, n: c_int, r: c_int) {
lua_callk(L, n, r, 0, None)
}
#[inline(always)]
pub unsafe fn lua_pcall(L: *mut lua_State, n: c_int, r: c_int, f: c_int) -> c_int {
lua_pcallk(L, n, r, f, 0, None)
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
//
// Coroutine functions
//
pub fn lua_yieldk(
L: *mut lua_State,
nresults: c_int,
ctx: lua_KContext,
k: Option<lua_KFunction>,
) -> c_int;
#[link_name = "lua_resume"]
pub fn lua_resume_(L: *mut lua_State, from: *mut lua_State, narg: c_int) -> c_int;
pub fn lua_status(L: *mut lua_State) -> c_int;
pub fn lua_isyieldable(L: *mut lua_State) -> c_int;
}
#[inline(always)]
pub unsafe fn lua_yield(L: *mut lua_State, n: c_int) -> c_int {
lua_yieldk(L, n, 0, None)
}
//
// Garbage-collection function and options
//
pub const LUA_GCSTOP: c_int = 0;
pub const LUA_GCRESTART: c_int = 1;
pub const LUA_GCCOLLECT: c_int = 2;
pub const LUA_GCCOUNT: c_int = 3;
pub const LUA_GCCOUNTB: c_int = 4;
pub const LUA_GCSTEP: c_int = 5;
pub const LUA_GCSETPAUSE: c_int = 6;
pub const LUA_GCSETSTEPMUL: c_int = 7;
pub const LUA_GCISRUNNING: c_int = 9;
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn lua_gc(L: *mut lua_State, what: c_int, data: c_int) -> c_int;
}
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
//
// Miscellaneous functions
//
#[link_name = "lua_error"]
fn lua_error_(L: *mut lua_State) -> c_int;
pub fn lua_next(L: *mut lua_State, idx: c_int) -> c_int;
pub fn lua_concat(L: *mut lua_State, n: c_int);
pub fn lua_len(L: *mut lua_State, idx: c_int);
pub fn lua_stringtonumber(L: *mut lua_State, s: *const c_char) -> usize;
pub fn lua_getallocf(L: *mut lua_State, ud: *mut *mut c_void) -> lua_Alloc;
pub fn lua_setallocf(L: *mut lua_State, f: lua_Alloc, ud: *mut c_void);
}
// lua_error does not return but is declared to return int, and Rust translates
// ! to void which can cause link-time errors if the platform linker is aware
// of return types and requires they match (for example: wasm does this).
#[inline(always)]
pub unsafe fn lua_error(L: *mut lua_State) -> ! {
lua_error_(L);
unreachable!();
}
//
// Some useful macros (implemented as Rust functions)
//
#[inline(always)]
pub unsafe fn lua_getextraspace(L: *mut lua_State) -> *mut c_void {
(L as *mut c_char).sub(LUA_EXTRASPACE) as *mut c_void
}
#[inline(always)]
pub unsafe fn lua_tonumber(L: *mut lua_State, i: c_int) -> lua_Number {
lua_tonumberx(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_tointeger(L: *mut lua_State, i: c_int) -> lua_Integer {
lua_tointegerx(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_pop(L: *mut lua_State, n: c_int) {
lua_settop(L, -n - 1)
}
#[inline(always)]
pub unsafe fn lua_newtable(L: *mut lua_State) {
lua_createtable(L, 0, 0)
}
#[inline(always)]
pub unsafe fn lua_register(L: *mut lua_State, n: *const c_char, f: lua_CFunction) {
lua_pushcfunction(L, f);
lua_setglobal(L, n)
}
#[inline(always)]
pub unsafe fn lua_pushcfunction(L: *mut lua_State, f: lua_CFunction) {
lua_pushcclosure(L, f, 0)
}
#[inline(always)]
pub unsafe fn lua_isfunction(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TFUNCTION) as c_int
}
#[inline(always)]
pub unsafe fn lua_istable(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TTABLE) as c_int
}
#[inline(always)]
pub unsafe fn lua_islightuserdata(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TLIGHTUSERDATA) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnil(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TNIL) as c_int
}
#[inline(always)]
pub unsafe fn lua_isboolean(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TBOOLEAN) as c_int
}
#[inline(always)]
pub unsafe fn lua_isthread(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TTHREAD) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnone(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) == LUA_TNONE) as c_int
}
#[inline(always)]
pub unsafe fn lua_isnoneornil(L: *mut lua_State, n: c_int) -> c_int {
(lua_type(L, n) <= 0) as c_int
}
#[inline(always)]
pub unsafe fn lua_pushliteral(L: *mut lua_State, s: &'static CStr) {
lua_pushstring(L, s.as_ptr());
}
#[inline(always)]
pub unsafe fn lua_pushglobaltable(L: *mut lua_State) -> c_int {
lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)
}
#[inline(always)]
pub unsafe fn lua_tolightuserdata(L: *mut lua_State, idx: c_int) -> *mut c_void {
if lua_islightuserdata(L, idx) != 0 {
return lua_touserdata(L, idx);
}
ptr::null_mut()
}
#[inline(always)]
pub unsafe fn lua_tostring(L: *mut lua_State, i: c_int) -> *const c_char {
lua_tolstring(L, i, ptr::null_mut())
}
#[inline(always)]
pub unsafe fn lua_insert(L: *mut lua_State, idx: c_int) {
lua_rotate(L, idx, 1)
}
#[inline(always)]
pub unsafe fn lua_remove(L: *mut lua_State, idx: c_int) {
lua_rotate(L, idx, -1);
lua_pop(L, 1)
}
#[inline(always)]
pub unsafe fn lua_replace(L: *mut lua_State, idx: c_int) {
lua_copy(L, -1, idx);
lua_pop(L, 1)
}
#[inline(always)]
pub unsafe fn lua_xpush(from: *mut lua_State, to: *mut lua_State, idx: c_int) {
lua_pushvalue(from, idx);
lua_xmove(from, to, 1);
}
//
// Debug API
//
// Maximum size for the description of the source of a function in debug information.
const LUA_IDSIZE: usize = 60;
// Event codes
pub const LUA_HOOKCALL: c_int = 0;
pub const LUA_HOOKRET: c_int = 1;
pub const LUA_HOOKLINE: c_int = 2;
pub const LUA_HOOKCOUNT: c_int = 3;
pub const LUA_HOOKTAILCALL: c_int = 4;
// Event masks
pub const LUA_MASKCALL: c_int = 1 << (LUA_HOOKCALL as usize);
pub const LUA_MASKRET: c_int = 1 << (LUA_HOOKRET as usize);
pub const LUA_MASKLINE: c_int = 1 << (LUA_HOOKLINE as usize);
pub const LUA_MASKCOUNT: c_int = 1 << (LUA_HOOKCOUNT as usize);
/// Type for functions to be called on debug events.
pub type lua_Hook = unsafe extern "C-unwind" fn(L: *mut lua_State, ar: *mut lua_Debug);
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn lua_getstack(L: *mut lua_State, level: c_int, ar: *mut lua_Debug) -> c_int;
pub fn lua_getinfo(L: *mut lua_State, what: *const c_char, ar: *mut lua_Debug) -> c_int;
pub fn lua_getlocal(L: *mut lua_State, ar: *const lua_Debug, n: c_int) -> *const c_char;
pub fn lua_setlocal(L: *mut lua_State, ar: *const lua_Debug, n: c_int) -> *const c_char;
pub fn lua_getupvalue(L: *mut lua_State, funcindex: c_int, n: c_int) -> *const c_char;
pub fn lua_setupvalue(L: *mut lua_State, funcindex: c_int, n: c_int) -> *const c_char;
pub fn lua_upvalueid(L: *mut lua_State, fidx: c_int, n: c_int) -> *mut c_void;
pub fn lua_upvaluejoin(L: *mut lua_State, fidx1: c_int, n1: c_int, fidx2: c_int, n2: c_int);
pub fn lua_sethook(L: *mut lua_State, func: Option<lua_Hook>, mask: c_int, count: c_int);
pub fn lua_gethook(L: *mut lua_State) -> Option<lua_Hook>;
pub fn lua_gethookmask(L: *mut lua_State) -> c_int;
pub fn lua_gethookcount(L: *mut lua_State) -> c_int;
}
#[repr(C)]
pub struct lua_Debug {
pub event: c_int,
pub name: *const c_char,
pub namewhat: *const c_char,
pub what: *const c_char,
pub source: *const c_char,
pub currentline: c_int,
pub linedefined: c_int,
pub lastlinedefined: c_int,
pub nups: c_uchar,
pub nparams: c_uchar,
pub isvararg: c_char,
pub istailcall: c_char,
pub short_src: [c_char; LUA_IDSIZE],
// lua.h mentions this is for private use
i_ci: *mut c_void,
}
+34
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@@ -0,0 +1,34 @@
//! Contains definitions from `lualib.h`.
use std::os::raw::{c_char, c_int};
use super::lua::lua_State;
pub const LUA_COLIBNAME: *const c_char = cstr!("coroutine");
pub const LUA_TABLIBNAME: *const c_char = cstr!("table");
pub const LUA_IOLIBNAME: *const c_char = cstr!("io");
pub const LUA_OSLIBNAME: *const c_char = cstr!("os");
pub const LUA_STRLIBNAME: *const c_char = cstr!("string");
pub const LUA_UTF8LIBNAME: *const c_char = cstr!("utf8");
pub const LUA_BITLIBNAME: *const c_char = cstr!("bit32");
pub const LUA_MATHLIBNAME: *const c_char = cstr!("math");
pub const LUA_DBLIBNAME: *const c_char = cstr!("debug");
pub const LUA_LOADLIBNAME: *const c_char = cstr!("package");
#[cfg_attr(all(windows, raw_dylib), link(name = "lua53", kind = "raw-dylib"))]
unsafe extern "C-unwind" {
pub fn luaopen_base(L: *mut lua_State) -> c_int;
pub fn luaopen_coroutine(L: *mut lua_State) -> c_int;
pub fn luaopen_table(L: *mut lua_State) -> c_int;
pub fn luaopen_io(L: *mut lua_State) -> c_int;
pub fn luaopen_os(L: *mut lua_State) -> c_int;
pub fn luaopen_string(L: *mut lua_State) -> c_int;
pub fn luaopen_utf8(L: *mut lua_State) -> c_int;
pub fn luaopen_bit32(L: *mut lua_State) -> c_int;
pub fn luaopen_math(L: *mut lua_State) -> c_int;
pub fn luaopen_debug(L: *mut lua_State) -> c_int;
pub fn luaopen_package(L: *mut lua_State) -> c_int;
// open all builtin libraries
pub fn luaL_openlibs(L: *mut lua_State);
}
+11
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@@ -0,0 +1,11 @@
//! Low level bindings to Lua 5.3.
pub use compat::*;
pub use lauxlib::*;
pub use lua::*;
pub use lualib::*;
pub mod compat;
pub mod lauxlib;
pub mod lua;
pub mod lualib;