the guild window opens: roster, ranks, notes and the message of the day
- the social window's third tab is live — the roster in both its views, the member card with its promote/demote/remove verbs, the rank editor's thirteen permissions, the guild information board, and the invite, leave, kick and note dialogs behind them - setting your hearthstone at an innkeeper now asks before it takes and says so afterwards, and the innkeeper's gossip lines get their own icons back - unavailable talents grey out, and every greyed icon in the client now goes through the same luminance fold the original used - the buff tooltip's remaining-time line reads gold with the client's own hour/minute ladder, the macro editor takes a shift-click to paste a spell, trainer rows repaint after a purchase, and a long book page stops flickering its ellipsis Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -738,6 +738,9 @@ mod delete_item_tests;
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#[cfg(test)]
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mod static_popup_tests;
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#[cfg(test)]
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mod binder_tests;
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#[cfg(test)]
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mod death_tests;
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@@ -754,6 +757,12 @@ mod framexml_diff;
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#[cfg(test)]
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mod friends_tests;
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/// The four guild windows — the social window's third tab and its three satellites (decision
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/// 1257). Its own module rather than more of `friends_tests` because it stands the whole guild
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/// engine API in for in Lua before the XML loads, which that file must not.
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#[cfg(test)]
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mod guild_tests;
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#[cfg(test)]
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mod quest_tests;
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