the minimap and world map go stock, and the chat loses its white plate

- the minimap cluster and the battleground list are the reference's own `Minimap.xml` and `BattlefieldFrame.xml`, ours deleted, and the sixteen engine names the static probe found unbound are built, not stubbed: the battleground list and queue family (the as-group join refused client-side with no packet when the map's `MaxPlayers` is below the group), the bodyless `CMSG_BATTLEFIELD_STATUS` on world enter — benilla never sent it, so a queue joined before a reconnect was invisible — the 5.5556 yd `BATTLEFIELDS_CLOSED` leash, and the meeting-stone pair over the `0x295` five-way table with both asymmetries; the ping's lifetime is the stock Lua's now (held 5 s, faded 0.5 s), `GetPingPosition` answers two numbers always — our nil was a Lua error on every frame of the stock `Minimap_OnUpdate` — and the map-change drop the reference never had is gone (1974)
- the world map is the reference's own `WorldMapFrame.xml`, our transcription deleted; built for it: the arrow-frame family (an anonymous `Model` child at its 33.6 px footprint, drawn app-side as the minimap's own arrow sprite through one shared constant), the battleground position family over `MSG_BATTLEGROUND_PLAYER_POSITIONS` both ways (the reference's 5000 ms request throttle), and `GetPlayerMapPosition` resolving `raid1..raid40` where it knew only the party (B320); `SetupFullscreenScale` — the engine binding `0x48c270` the map's and the cinematic frame's OnShow call, which our map had stood in for with Lua — is bound to the carved law `min(0.75 · aspect, 1)` off the configured aspect, written through the frame's own `SetScale` (1.0 at 4:3 and wider, 0.9375 at 5:4); a hovered POI writes the map's own area label, not the tooltip; named gap: `WorldMapPing` draws nothing yet (1980, 1981)
- the tutorial frame is the reference's own `TutorialFrame.xml`, over a tutorial system benilla never had: two bit banks filled from `SMSG_TUTORIAL_FLAGS` — the fire-once bank `TriggerTutorial` reads and sets (never a send) and the acknowledged bank `FlagTutorial` writes and sends; there is no tutorial CVar in the binary (210 `CVar::Register` sites censused), so "disable tutorials" is every bit acknowledged; the sites this app can produce are wired (the world-enter Welcome cascade, the level-up arm, item pushes, the loot sparkle, the meeting-stone and battleground arms), the rest named; the loader learned `<TitleRegion>` — the stock frame's drag handle, a region that emits no quad; and the `TabardModel` widget kind arrives ahead of its window, five ints bounded by the `.rdata` table `{170, 17, 6, 17, 51}` and the constant 100 000 tabard cost (1976, 1977)
- the chat window drew as an opaque white plate: the chat-cache loader, gated on `InWorld` alone, restored into the boot VM 130 ms before the deferred entry load filled it, and its per-VM memo then blocked the restore that would have reached the real frames — the plate the stock Lua tints black stayed the XML's white; between the entry edge and the load there is now no VM in the world (the edge parks the boot VM, the load takes it back), so no in-world feed pushes into a VM with no interface; the perf pill reads `59 fps  7.0 ms  17.3 cpu` — the MAIN thread's milliseconds in full text and the process-wide sum dim, because the sum of every thread's CPU time had been read as a frame time (a raid read 17 on it at a solid 60 with the main thread at 7); and `WOW_PROBE_UI_ONE_TEX=1` is a pricing lever, never a look, for the draw-count ceiling a UI atlas would reach before one is built (1978, 1954)

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
Sam
2026-09-04 20:59:53 +07:00
co-authored by Claude Fable 5.1
parent edd6628329
commit 9bf64e1a6b
89 changed files with 6164 additions and 2107 deletions
@@ -293,3 +293,27 @@ fn set_mask_texture_is_state_and_empty_restores_the_default() {
// There is no getter in 1.12, and we do not invent one (decision 1189).
assert!(s.eval::<bool>("return m.GetMaskTexture == nil").unwrap());
}
/// `frame_effective_alpha` — the host-side read behind a frame whose pixels the app draws (the
/// stock `MiniMapPing` model, 1974): `None` while hidden, or hidden through a parent; the
/// effective alpha while effectively visible.
#[test]
fn frame_effective_alpha_reads_the_shown_frames_alpha() {
let s = UiScript::new().unwrap();
s.run(
r#"p = CreateFrame("Frame", "PingParent")
f = CreateFrame("Model", "PingModel", p) f:SetAlpha(0.5) f:Hide()"#,
)
.unwrap();
assert_eq!(s.frame_effective_alpha("PingModel"), None, "hidden");
assert_eq!(s.frame_effective_alpha("NoSuchFrame"), None);
s.run("f:Show()").unwrap();
let a = s.frame_effective_alpha("PingModel").expect("shown");
assert!((a - 0.5).abs() < 1e-6, "the frame's alpha: {a}");
s.run("p:Hide()").unwrap();
assert_eq!(
s.frame_effective_alpha("PingModel"),
None,
"hidden through the parent"
);
}
@@ -163,6 +163,7 @@ fn worldmap_current_zone_and_player_feed() {
1.5,
None,
vec![Some((0.1, 0.2)), None],
Vec::new(),
);
s.run("SetMapToCurrentZone()").unwrap();
assert_eq!(
@@ -192,7 +193,7 @@ fn worldmap_current_zone_and_player_feed() {
}
// No feed → the world sheet (never an error).
s.set_world_map_feed(None, None, 0.0, None, Vec::new());
s.set_world_map_feed(None, None, 0.0, None, Vec::new(), Vec::new());
s.run("SetMapToCurrentZone()").unwrap();
assert_eq!(s.eval::<i64>("return GetCurrentMapContinent()").unwrap(), 0);
}