the troll gate stops flickering, the signpost lands, the chair holds

- a fix16 animation key is signed: Zul'Farrak's troll gate was drawing its burnt twin inside the intact one (a −1.0 key read as +1.0, so the cull never fired) — 24 two-state models stop showing both states, 65 fade curves lose an over-bright tail
- a GameObject is placed by its quaternion, not its facing: the Ravenwind arm of the Feralas signpost comes down from mid-air onto the post, and 1,411 visible spawns — 123 of them chairs — take their authored tilt; the inspector shows it
- sitting in a chair holds: a jumpless fall puts nothing on the wire until it lands and heartbeats on the ordinary 500 ms deadline, so the stalled frames inside the chair's collider no longer send the moving flag that stood you back up; and the use cursor greys past the chair's own 3.0 yd reach
- README's "Not built yet" catches up: guilds, the pet bar, fishing, the dressing room, macros, key bindings and addons are in

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Sam
2026-08-20 19:10:13 +07:00
co-authored by Claude Fable 5
parent d2b3492cd5
commit a047a31aea
14 changed files with 564 additions and 103 deletions
+4 -5
View File
@@ -36,8 +36,9 @@ and no bundled game assets.
wire coverage from movement and chat through spells, party, quests, mail, trade, vendors, bank
and loot.
- **UI:** a from-scratch FrameXML + Lua engine driving the built-in interface, from the login and
character screens through the full HUD, the classic windows, chat, nameplates, floating combat
text and tooltips.
character screens through the full HUD, the classic windows (guild, macros and key bindings
included), chat, nameplates, floating combat text and tooltips; third-party addons load from
your own `Interface/AddOns`.
- **Combat:** melee on the faithful swing law, ranged and Auto Shot, casting with GCD and
cooldowns, combo points, crowd control that really holds you, and the spell visual pipeline.
- **Audio:** music, ambience and SFX under the client's own selection and crossfade rules, with
@@ -45,9 +46,7 @@ and no bundled game assets.
## Not built yet
Guilds past the name over a head, the auction house, the hunter and warlock pet bar, battlegrounds
and honor, the fishing minigame, the dressing room, macros and key bindings, and third-party
addons; the Lua engine runs only the built-in UI so far.
The auction house, and battlegrounds and honor.
## Running it