diff --git a/crates/benilla-app/src/ui_script/lifecycle.rs b/crates/benilla-app/src/ui_script/lifecycle.rs index 3cfe25e0..7828d93c 100644 --- a/crates/benilla-app/src/ui_script/lifecycle.rs +++ b/crates/benilla-app/src/ui_script/lifecycle.rs @@ -366,6 +366,10 @@ pub(crate) fn run_pending_entry_load(world: &mut World) { world.remove_resource::(); let start = std::time::Instant::now(); load_ingame_ui_on_world_entry(world); + // What the chunk cache did for this load, beside the load's own cost: a cache that is + // installed and a cache that is working are different claims, and this is the line that tells + // them apart on the player's machine. + info!("ui_script: {}", benilla_ui::script::chunk_cache_line()); // Every entry logs the load's cost, whether the cover hid it, and the session every // `VmMemo` keys on. info!(