world books open, and anvils stop offering a cursor gear
- clicking a book in the world opens it and turns its pages: letters and world books share one reader - the cursor's object rules are the client's own 31-row strategy table now, so decorative objects stop pretending to be usable - trainer and tradeskill windows draw each row's icon by the reference's own law, and the trainer's filter dropdown toggles again - water color follows the zone's light blend, so lakes stop snapping between area tints Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -34,4 +34,17 @@ impl WorldWriter {
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&messages::gameobject_query(entry, guid),
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)
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}
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/// Ask for one page of a book (`CMSG_PAGE_TEXT_QUERY`, layout in
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/// [`messages::page_text_query`]) — the ask-once page cache a readable reaches when the reader
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/// opens on it (decision 1105). `guid` names the asking object (the book item or the
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/// `GAMEOBJECT_TYPE_TEXT` world object); the server resolves the page from the id alone.
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/// Answered by `SMSG_PAGE_TEXT_QUERY_RESPONSE` — once per page of the whole chain, not just
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/// the one asked for.
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pub fn page_text_query(&mut self, page_id: u32, guid: u64) -> Result<()> {
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self.send(
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opcode::CMSG_PAGE_TEXT_QUERY,
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&messages::page_text_query(page_id, guid),
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)
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}
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}
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