our API surface is diffed against the client's 19,572 globals
- `--surface` re-runs the comparison against the captured in-world global table on demand, and `--surface-dump` writes our raw side for any tool to join — a one-shot measurement stops drifting - CreateFrame with an unresolvable template raises exactly as the client does, instead of handing back a bare frame; `inherits=` is one name, matched case-insensitively - CreateFontString and CreateTexture honour their third argument — 49 corpus call sites were passing an inherit into the void - the addon-message inbound byte map is corrected (a test had agreed with the wrong constants), and the group-loot roll template publishes under the reference's own name Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -71,6 +71,10 @@ Early inspiration and file format guidance came from the
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[warcraft-rs](https://github.com/wowemulation-dev/warcraft-rs) in particular.
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benilla is an independent fan project, not affiliated with or endorsed by Blizzard Entertainment.
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It contains no Blizzard code or assets, and you provide your own legally obtained 1.12.1 client
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for game data. World of Warcraft is a trademark of Blizzard Entertainment, Inc. Licensed under
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[MIT](LICENSE-MIT) or [Apache 2.0](LICENSE-APACHE), at your option.
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It ships **no Blizzard game data** — no art, models, sounds, maps or MPQ contents — and you provide
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your own legally obtained 1.12.1 client for all of it. Parts of the interface layer under
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`crates/benilla-app/assets/ui/` are **transcribed from the client's own FrameXML** (its Lua and XML),
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cited in place with the reference file and line range; that is Blizzard's authorship, not ours, and
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it is not covered by the licence below. World of Warcraft is a trademark of Blizzard Entertainment,
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Inc. Our own code is licensed under [MIT](LICENSE-MIT) or [Apache 2.0](LICENSE-APACHE), at your
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option.
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