the map opens full screen again after an addon windowed it

- the world map opens full screen again on a character that once ran Cartographer's windowed map: a saved frame position or size outlives the addon only while the frame is movable or resizable (2193)
- the layout cache gates both the write and the apply on `userPlaced AND (movable|resizable)`, the reference's four sites, where benilla had only the setter's (2193)

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
Sam
2026-09-15 16:51:58 +07:00
co-authored by Claude Fable 5.1
parent bd6b0282ab
commit eb9ecdcb3e
5 changed files with 296 additions and 19 deletions
+64 -14
View File
@@ -1,10 +1,16 @@
//! The **layout cache** — the consumer `Frame::user_placed` never had.
//!
//! `SetUserPlaced` / the drag entries set the client's userPlaced bit (`frame+0xb4 & 0x1000`,
//! [`super::object::movable`]), and its whole meaning is *"the player put this window here; put it
//! back next time"*. The real client honours that by writing a per-character `layout-cache.txt` at
//! logout and seating the frames from it at load; benilla had the bit and nothing that read it, so
//! a dragged or resized window went back to its authored anchors on the next login.
//! [`super::object::movable`]), and together with the frame's own `movable`/`resizable` flags it
//! means *"the player put this window here; put it back next time"*. The real client honours that
//! by writing a per-character `layout-cache.txt` at logout and seating the frames from it at load;
//! benilla had the bit and nothing that read it, so a dragged or resized window went back to its
//! authored anchors on the next login.
//!
//! **The bit is not the whole gate**, at either end — see [`super::UiScript::user_placed_layouts`]
//! and [`super::UiScript::restore_user_placed_layouts`] for the conjuncts and their byte sites.
//! Reading it as the whole gate is what let one addon's stamp seat a stock frame forever
//! (decision 2193).
//!
//! This module is the **engine half** of that: a snapshot out, a restore in, and a dirty bit for
//! the host to debounce on. Where the file lives, when it is written and which character owns it
@@ -81,18 +87,30 @@ pub struct FrameLayout {
}
impl super::UiScript {
/// Snapshot every frame carrying the userPlaced bit — the save path.
/// Snapshot every frame the reference's writer would write — the save path.
///
/// Sorted by name so the file is stable: a rewrite that reorders its own lines makes every
/// diff useless and every "did this change?" check a false positive. Frames whose anchors
/// cannot be re-addressed by name are dropped (see the module doc), as are unnamed ones —
/// there is nothing to write them under.
///
/// **The filter is `userPlaced AND (movable OR resizable)`, not the bit alone.** The
/// reference's per-frame writer `0x490e60` tests four conjuncts in a row: a non-NULL name
/// (`0x490e79`), a non-empty one (`0x490e82`), `userPlaced` (`0x490e8e test ah,0x10` =
/// `0x1000`) and **`movable|resizable`** (`0x490e97 test ah,0x3` = `0x100|0x200`). The bit
/// alone was benilla's whole filter until decision 2193, and the missing fourth conjunct is
/// what made this cache a one-way ratchet: **every** drag entry stamps `userPlaced`
/// (`0x7652b0` @`0x7652e5`, with no cursor-movement dependency), so an addon that windows a
/// stock frame and stamps it in passing — `Cartographer/Modules/LookNFeel.lua`'s
/// `StartMoving(); StopMovingOrSizing()` over `WorldMapFrame` — wrote a row that outlived
/// the addon on every character, forever. The reference drops that row at the first logout
/// the addon does not load, because the frame's own `movable`/`resizable` flags went with it.
pub fn user_placed_layouts(&self) -> Vec<FrameLayout> {
let model = self.model_ref();
let mut out: Vec<FrameLayout> = model
.arena
.iter_frames()
.filter(|(_, f)| f.user_placed)
.filter(|(_, f)| f.user_placed && (f.movable || f.resizable))
.filter_map(|(h, f)| {
let name = f.name.clone()?;
let input = model.layout_inputs.get(&h)?;
@@ -121,6 +139,18 @@ impl super::UiScript {
/// the position: `UIParent_ManageFramePositions` skips a user-placed frame, so the managed
/// bottom-stack pass does not re-seat the window the player moved.
///
/// **The apply is gated per ARM, not per row** (`0x4905e0`, decision 2193): the position arm
/// is behind the frame's own `movable` bit (`0x490600 test ah,0x1`) and the size arm behind
/// `resizable` (`0x490689 test ah,0x2`) — a frame carrying neither is left entirely alone,
/// however old and however stamped its row is. The userPlaced stamp itself lives **inside**
/// each arm (`0x49067e` in the position arm, `0x490706` in the size one), after that arm's
/// own "the row carries no position" bail
/// (`0x490613`, the reference's `X == 0 && Y == 0`; the size arm's twin is `0x49069a`'s
/// `W == 0 && H == 0`). Both bails are spelled in this payload's own terms rather than the
/// reference's integer sentinels: a row that carries no anchors, and a row that carries no
/// size, are the same two states in a format that stores an anchor list instead of an X/Y
/// pair.
///
/// It marks nothing dirty — the values came *from* the file, and an echo would re-dirty what
/// was just read (`set_chat_window_looks`' reasoning, one store over).
pub fn restore_user_placed_layouts(&mut self, layouts: impl IntoIterator<Item = FrameLayout>) {
@@ -156,17 +186,37 @@ impl super::UiScript {
if !usable {
continue;
}
// The two arm gates, read before the layout input is borrowed mutably.
let Some((movable, resizable)) = model.arena.frame(h).map(|f| (f.movable, f.resizable))
else {
continue;
};
let seat_position = movable && !anchors.is_empty();
let seat_size = resizable && (l.width != 0.0 || l.height != 0.0);
if !seat_position && !seat_size {
continue;
}
let Some(input) = model.layout_inputs.get_mut(&h) else {
continue;
};
let changed = input.anchors != anchors
|| input.width.to_bits() != l.width.to_bits()
|| input.height.to_bits() != l.height.to_bits();
input.anchors = anchors;
input.width = l.width;
input.height = l.height;
if let Some(f) = model.arena.frame_mut(h) {
f.user_placed = true;
let mut changed = false;
if seat_position {
changed |= input.anchors != anchors;
input.anchors = anchors;
}
if seat_size {
changed |= input.width.to_bits() != l.width.to_bits()
|| input.height.to_bits() != l.height.to_bits();
input.width = l.width;
input.height = l.height;
}
// The stamp is EACH arm's, not the row's: the position arm's is `0x49067e` and the
// size arm's `0x490706`, both inside their own gate. A frame that took neither is
// left un-stamped, which is what lets its row fall out of the file.
if seat_position || seat_size {
if let Some(f) = model.arena.frame_mut(h) {
f.user_placed = true;
}
}
if changed {
// The whole graph, not the frame alone: a restore REPOINTS anchors (a saved row
@@ -615,3 +615,117 @@ fn region_getters_answer_in_the_owners_units_under_scale() {
);
assert!((cx - (fl + fr) * 0.5).abs() < 1e-3);
}
/// **The layout cache's filter is the flags AND the bit, at both ends** (decision 2193).
///
/// `SetUserPlaced` is already guarded by `movable|resizable` at its own setter (`0x776adb`), but
/// the drag entry (`0x7652b0` @`0x7652e5`) and the cache's own apply stamp the bit without going
/// through it — so a frame can carry the stamp while carrying neither flag, and the reference's
/// writer tests for both: `0x490e8e test ah,0x10` (userPlaced) AND `0x490e97 test ah,0x3`
/// (`movable|resizable`). Clearing the flags is how a window stops being persisted, which is what
/// an addon's `:OnDisable` does on the way out.
#[test]
fn the_write_filter_is_user_placed_and_movable_or_resizable() {
let mut s = script();
s.set_screen_size(800.0, 600.0);
s.run(
r#"
F = CreateFrame("Frame", "CachePanel")
F:SetPoint("BOTTOMLEFT", 10, 10); F:SetWidth(50); F:SetHeight(50)
F:SetResizable(true); F:SetUserPlaced(true)
"#,
)
.unwrap();
let names = |s: &UiScript| {
s.user_placed_layouts()
.into_iter()
.map(|l| l.name)
.collect::<Vec<_>>()
};
assert_eq!(names(&s), ["CachePanel"], "stamped and resizable — written");
s.run("CachePanel:SetResizable(false)").unwrap();
assert!(
s.eval::<bool>("return CachePanel:IsUserPlaced()").unwrap(),
"the stamp itself survives the flag going away — nothing clears it"
);
assert!(
names(&s).is_empty(),
"but the row does not: the fourth conjunct is gone"
);
s.run("CachePanel:SetMovable(true)").unwrap();
assert_eq!(names(&s), ["CachePanel"], "either flag satisfies it");
assert!(s.errors().is_empty(), "{:?}", s.errors());
}
/// **The apply is gated per ARM** (decision 2193): position behind `movable` (`0x490600 test
/// ah,0x1`), size behind `resizable` (`0x490689 test ah,0x2`), and each arm stamps the userPlaced
/// bit itself (`0x49067e` / `0x490706`) only if it ran. A stock frame carrying neither flag is
/// left entirely alone, however old its row — which is what stops one addon's stamp from seating
/// a window forever.
#[test]
fn the_apply_seats_position_behind_movable_and_size_behind_resizable() {
use crate::script::{FrameLayout, LayoutPoint};
let row = |name: &str| FrameLayout {
name: name.to_owned(),
width: 200.0,
height: 80.0,
points: vec![LayoutPoint {
point: "BOTTOMLEFT".into(),
relative_to: None,
relative_point: "BOTTOMLEFT".into(),
x: 300.0,
y: 200.0,
}],
};
// Three frames, one per flag state, all authored identically.
let mut s = script();
s.set_screen_size(800.0, 600.0);
for (name, flags) in [
("Neither", ""),
("Movable", "F:SetMovable(true)"),
("Sizable", "F:SetResizable(true)"),
] {
s.run(&format!(
r#"F = CreateFrame("Frame", "{name}")
F:SetPoint("BOTTOMLEFT", 10, 10); F:SetWidth(50); F:SetHeight(50)
{flags}"#
))
.unwrap();
s.restore_user_placed_layouts([row(name)]);
}
s.resolve();
let read = |s: &UiScript, n: &str| {
s.eval::<(f64, f64, f64, bool)>(&format!(
"local f = getglobal('{n}') \
return f:GetLeft(), f:GetWidth(), f:GetHeight(), f:IsUserPlaced()"
))
.unwrap()
};
assert_eq!(
read(&s, "Neither"),
(10.0, 50.0, 50.0, false),
"neither flag: the row is inert, and leaves no stamp behind either"
);
assert_eq!(
read(&s, "Movable"),
(300.0, 50.0, 50.0, true),
"movable: seated at the saved position, still its authored size"
);
assert_eq!(
read(&s, "Sizable"),
(10.0, 200.0, 80.0, true),
"resizable: given the saved size, left on its authored anchors"
);
assert_eq!(
s.user_placed_layouts()
.into_iter()
.map(|l| l.name)
.collect::<Vec<_>>(),
["Movable", "Sizable"],
"and only the two that took an arm are written back"
);
assert!(s.errors().is_empty(), "{:?}", s.errors());
}