unitscan's rare alert was reported as silent. The binding and the loose-file read were both
already right: kira was built without the `ogg` container and `vorbis` codec features, so
`sfx_from_bytes` returned an error for every Vorbis file and `sound/ui.rs` logged it at `debug!`.
A silent alert with nothing in the log to say why.
It is not one horn. **75 `.ogg` files ship with the installed addons** — DoiteAuras 57, BigWigs
11, unitscan 3, HCWarn 2, TWThreat and Cleanup one each — so every alert any of them raises by
`PlaySoundFile` was dead, HCWarn's hardcore death warnings included. AI_VoiceOver ships `.mp3`
and always played, which is exactly what made this look like an addon-specific fault rather than
a missing decoder.
Stock 1.12 plays wav and mp3 only. The deviation is from 1.12 and toward the client the player
actually runs: these are Turtle/OctoWoW addons shipping ogg because that client plays it.
`docs/ADDON_COMPAT.md` carries the row.
The test decodes a real `.ogg` out of the player's own addon folder and skips when there is none,
the same gate the chain-backed tests use for a WoW install — rather than carrying someone else's
audio into the tree as a fixture.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
Half this pair was already here. `ClassInfo::class_file`'s own doc says the token is what
FrameXML keys `RAID_CLASS_COLORS` and `LOCALIZED_CLASS_NAMES_MALE` on, and
`compat/classic_api/lua_ext.rs`'s `tInvert` names pfUI's `pfUI.lua:227` as the reason it exists —
the line that inverts exactly this table. The table itself was never published, so that line
inverted `nil`.
Measured against the live chain: `pfUI.env.L["class"]` holds **0 entries**, and
`L["class"]["Warrior"]` is nil. Every lookup through it then finds no class and skips, silently,
because the consumer tests `if class then` — so the guild roster lost its name colours and class
icons (`modules/socialmod.lua:18`), the friends list lost the same, and `modules/panel.lua:359`
fell back to white. Chat stayed coloured throughout, which is what made it look like a pfUI
setting rather than a missing global.
Published from the class table the app already feeds for `C_CreatureInfo.GetClassInfo`, at that
same feed, so there is one source for the names and no second reader of the DBC. Both tables
carry the same string: 1.12's `ChrClasses.dbc` has one name column, so the gendered pair later
clients ship cannot be derived from this data — a copy is what it honestly supports, and omitting
`_FEMALE` would hand a caller nil where its sibling answers. A run that never feeds the table
leaves both absent rather than empty.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
`SuperCleveRoidMacros/ClassicAPI.lua:267` calls it unguarded, so its absence was a raise a
session. It is not a second spelling of `GetSpellMechanicByID`, which this tree already answers:
that one reads `Spell.dbc`'s spell-level `Mechanic`, and vanilla stores some mechanics on an
*effect* instead. The consumer's own comment names the case — Rake's bleed is effect-level, so
the spell-level column says 0 while this answers `{0, 15, 0}` — and a macro conditional asking
whether its target is bleeding gets the wrong answer from the spell-level field alone.
`SpellDisplay::effect_mechanic` was already parsed for the cast-immunity scan, so this is a field
on the probe payload and a reader, not a new lookup. The three-way answer is its sibling's, for
the sibling's reason: nothing at all for an id no spell owns, three zeros for a real spell that
carries no mechanic anywhere, the ids otherwise — collapsing those two would reclassify crowd
control as ordinary damage, which is the hand-kept table this function exists to replace.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
A LoadOnDemand addon can already be in memory when the walk reaches its row, because an addon
ahead of it loaded it from its own `ADDON_LOADED` — which is how every AI_VoiceOver data module
actually arrives: 224 ms of Lua inside AI_VoiceOver's handler, before the walk gets to the
`AI_VoiceOverData_*` rows at all. The line was printed unconditionally, so it went on saying "no
LoadAddOn() yet" about addons that had loaded. That reads as a bug and is not one; it cost a
session chasing a missing `GetAddOnEnableState` that was never the problem. Gated on a new
`UiScript::addon_is_loaded`.
`docs/ADDON_COMPAT.md` now records why that global stays unbuilt, since the evidence was gathered
anyway: upstream ClassicAPI's own `docs/API.md` does not define it either, and AI_VoiceOver gates a
modern-shaped `GetAddOnInfo` on the same `if not GetAddOnEnableState`, so defining it would leave
`VoiceOver.lua:84` reading `loadable` where it means `reason` and pop the "delete your old folder"
dialog on every login.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
1.12 registers no `GetStringHeight` (`script/button.rs`: `0x782390` reads the label's height
instead) and ClassicAPI backports it, so `compat/classic_api/frame.rs` is its home. That file had
it on its own not-built list under "needs per-line layout facts the host measurer is not asked for
today" — true of `GetNumLines` and `GetWrappedWidth`, and not of this one: the whole-string height
is the other half of the number `GetStringWidth` already reads. `measure::current_measure` now owns
the staleness rule for both, so the two cannot disagree about when a measure has gone stale, and a
changed string still reads 0 rather than the previous string's height.
It is not cosmetic. AceGUI-3.0 calls it **unguarded** — `AceGUIWidget-Label.lua:54` is
`height = label:GetStringHeight()` and `AceGUIWidget-CheckBox.lua:90` is
`self:SetHeight(28 + self.desc:GetStringHeight())` — so every Ace options panel on this install
drew its labels and checkbox descriptions at the library's own "avoid zero-height labels" fallback
of one pixel: a window with all of its prose invisible. `addon_harness --probe AI_VoiceOver` builds
that panel's full 32-widget tree with zero errors and every `Label` at `624x1`, which is what
"can't see the actual options in VoiceOver" was.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
This checkout had no git history at all, so this one commit carries the whole
of the Everwood work as a single import on top of chairmanpow/benilla-octo's
`main` (706cd71). The two trees have genuinely diverged — each has files the
other does not — so this is a fork point, not a catch-up.
Today's work, which is the reason a baseline exists at all:
- Booth previews no longer cast world shadows (`NO_BOOTH_SHADOW`). Portrait
characters were entering the sun's shadow cascades, so every skinned-rig
shadow specialization compiled live mid-frame; the hitch detector logged
"main thread blocked 1316 ms" beside a `compiled LIVE` warning. This was
the Fashion/Tmog stutter.
- Per-pane dress-up: each `DressUpModel` pane assembles and stages its own
tried-on look instead of every pane mirroring the live player.
- Item template cache is append-only JSONL written on the IO pool, replacing
an 11.6 MB whole-map JSON rewrite on the main thread every 10 s.
- `WOW_SYSTEM_TIMING` rebuilt per-thread: it took 2 mutexes per system enter
and 4 per exit, costing 15 ms a frame (590 fps -> 60) and corrupting the
measurements it was taken to produce.
- The visibility-churn sweep moved to its own `WOW_FLASH_CHURN` switch, so a
frame-cost reading no longer pays 2.7 ms a frame for it.
Local state (`benilla-config/`, `logs/`, `target/`) is excluded by the
existing .gitignore; the account credential it holds is not in this commit.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn