- **The layout file** now saves what the reference's writer does (`0x490e60`): `X`, `Y`, `W`, `H` and `FrameLevel` from the frame's held rect, rows in creation order, and only frames that are user-placed and movable or resizable. The restore (`0x4905e0`) pins TOPLEFT to the screen, sets the size and level, and resolves each frame as it goes (`0x490710`). Old anchor-form files still load and are rewritten once.
- **Chat bubbles** re-rank only on a camera move or a new line (`0x4b11ff`), and a repeat speaker moves to the tail, as `0x4b1870` links it.
- **The live re-layout on a window resize** gets its `Deviation:` line. 1.12.1 reloads the UI on an aspect change of 0.001 or more (`0x492f26`).
Tests cover parent/child level restore, the held rect, the hidden-frame resolve, the junk lines, the migration and the bubble tie order.
Fixes#954Fixes#955Fixes#847🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The solver took any node's recomputed rect whenever it resolved, because about 55 layout writes named a node without invalidating it. So a freed region stayed in its dependents' anchors, `SetTexture` re-resolved a failed texture, and a scroll child kept its authored anchors behind a per-solve override.
In 1.12.1 a node re-resolves only when invalidated or a target stores a new rect (`0x768d20`, slot 0 `0x768cf0`). `SetTexture` only dirties the draw (`0x770200`). A destructor frees its dependents' anchors to it (`0x768e20` → `0x767e70`, no invalidate). A scroll child is re-anchored to one TOPLEFT (`0x787100`).
Every write now invalidates exactly where the reference's does, and the solver's guess, the hold and the art latch are gone. The tooltip invalidates only on its relayout (`0x530640`).
Tests bite on the parent; the verifier is green; the stock UI's quads are byte-identical.
Fixes#947Fixes#949Fixes#958🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Anchors were a list: SetPoint re-applied an unchanged anchor, GetPoint counted in the order points were set and answered five nils past the last, and the cursor tooltip replaced every anchor each frame.
In 1.12.1 a frame holds one anchor per point. SetPoint (`0x767c70`) returns at `0x767d5e` with no store and no layout queue when that point's anchor has the same target and relative point and both offsets differ by under 2⁻²² layout units (`[0x8029d4]`). GetPoint (`0x7a2340`) walks the nine slots in point order and pushes nothing past the last (`0x7a240d`). The `ANCHOR_CURSOR` update sets BOTTOM alone (`0x530b20`).
Anchors are now nine slots, and SetPoint, GetPoint and the cursor update follow those rules.
Tests: an unchanged re-set and an in-threshold offset touch no layout, GetPoint order and indexes, a cursor tooltip keeps an addon's second point.
Fixes#926Fixes#131Fixes#879🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Any write that changed the layout graph's roster (a frame or region created, freed, re-owned or re-pointed) made the next resolve derive the whole graph: about 1.35 ms for one `CreateTexture` or `CreateFrame` on the stock UI, against 0.05 ms for a no-op.
A write now names the nodes it touched, and the resolve re-derives just those in the cached graph: a joining node is added with its edges, a leaving one is removed and its dependents seeded, a staying one has its edges and inputs re-synced. The full derivation stays the fallback. A region's owner and an art change are now layout inputs that name their region. Verify now also compares the graph itself.
A randomized test checks rects and graph against a scratch solve after every batch of creates, frees, re-owns and re-anchors. `CreateTexture` now costs 0.14 ms, `CreateFrame` 0.15 ms, a backdrop rebuild 0.22 ms.
Fixes#903
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Part of #41: the comments of `benilla-ui` (the Lua UI engine, its FrameXML loader and its widgets) are rewritten to the rule in `docs/METHOD.md`, which is what the code does and the reference fact behind it, in a line. 43,140 comment lines become 15,161.
- **The mechanical strip.** The citations that were only a private record number go first, and each edit is shown to be a pure removal.
- **Wrong facts corrected.** The rewrite corrects the comments that stated wrong facts. Among them:
- `0x64a480` is the case-sensitive compare (a byte `repz cmpsb`), and `0x64a4c0` the case-insensitive one.
- A frame's id sits at `+0xb0`, not `+0xb4`. `EnableKeyboard`/`IsKeyboardEnabled` are `0x776ec0`/`0x776f90`.
- A region's unpinned edge has no fallback to its owner's rect: the owner supplies only the scale.
- `$parent` expands to the nearest named ancestor, or "Top" when none is named (`0x76c5b0`), not simply to the parent.
- A StatusBar fills from its internal normalised fraction, not from `GetValue()`.
- The addresses of `StartDuel` and `StartDuelUnit` were swapped.
- Many "untraced" notes now give the traced reference fact: the drag threshold, the per-grip sizing edges, the empty-`autoFocus` skip, and `SetTexCoordModifiesRect`'s default.
- Stock FrameXML line citations are checked against the stock 1.12 files and corrected. `ref-` file names become the stock file names.
- **Deviation labels.** "Deviation:" now marks only a choice with a reason. A surface that exists only for the retired Era addon target says so plainly: it is not 1.12.
- **Verification.** Every file strips to identical code, and `cargo fmt --check` is clean. Nine second readers compared every file old against new, restored the facts the rewrite had dropped, and checked each new citation against the code, the stock files, vmangos and the reference.
Behaviour differences the rewrite surfaced are filed as their own issues (#131–#142), and more are being validated. The comments here state what the code does. String literals are untouched; they are #92.
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Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- the world map opens full screen again on a character that once ran Cartographer's windowed map: a saved frame position or size outlives the addon only while the frame is movable or resizable (2193)
- the layout cache gates both the write and the apply on `userPlaced AND (movable|resizable)`, the reference's four sites, where benilla had only the setter's (2193)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- the colour picker can pick a colour: the hue disc and the value strip are engine-generated pixels (no BLP in the chain is a wheel), reproduced from the reference's own lattice — a hard-cut circle at a literal V = 1.0, the brightness marker moving over a disc that never dims
- chat windows move and resize once unlocked (Lock/Unlock Window on the tab menu; the reference's own 296×75 to 608×400 bounds), the border textures doubling as the grips, and the placement is remembered per character in benilla-config/layout; both windows ship locked, as 1.12's reset leaves them
- the minimap ping is back and pinned: one world point the engine draws, the click converted in the right unit (the old path was ~27% off at 1080p), and no 10-yard auto-clear — that was the gossip marker's rule, and walking to your own ping was deleting it
- the Lightwell can be clicked: a billboard card is a world root with no parent hop, so the hit resolved to nothing and the whole shaft published a null mouseover; casting a hunter shot chains Auto Shot through `Spell.dbc`'s modalNextSpell column (the mechanism nobody had read — the next snapshot carries the seam that makes it fire in play); tradeskill list rows stop tooltipping (that hover was ours, not Blizzard's), and OnMouseUp goes to the frame that took the press
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>