Commit Graph
2 Commits
Author SHA1 Message Date
pkuzicandGPT-5.6 Sol (Codex) d85c0718c1 MONKEY (wind): animate grass and unit parting
Author bend weight from source-mesh height in clutter UV1, preserve texture coordinates and cutout alpha, and apply WarcraftXL's two-wave gust, lean, phase, variance, and distance fade in the model vertex path. Fill the player plus seven nearest unit benders without per-frame allocation.

Co-Authored-By: GPT-5.6 Sol (Codex)
2026-09-25 08:06:56 +01:00
pkuzicandClaude Opus 5.5 a203c45a6d MONKEY (p0): THIRD-PARTY.md with the WarcraftXL credit table
One table of every WarcraftXL-derived file (Benilla file | WarcraftXL module |
Source files | What was taken), pre-filled with the enhanced-water blocks and
the swimmer bob, plus the planned ports. The standard header line
("Ported from WarcraftXL (https://github.com/WarcraftXL) by iThorgrim —
module ..., ...") is added to enhanced_water.wgsl and water_fx/bob.rs.
Linked from README, LIGHTING and WATER. WATER.md no longer says the WarcraftXL
water module is for the 1.12 client: it is a 3.3.5a client module.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 01:37:38 +01:00