- forty files that carried the reference's literal Lua are rewritten as our own expression of the behaviour — worst identical run 61 lines down to 7 — and the README now says exactly that
- the overlap gate measures the code itself across all four reference corpora, and ratchets: the number may only go down
- a lost session ends at the login screen instead of silently re-authenticating and stealing the account back
- a building's skybox is a real model: Caverns of Time's white ceiling becomes its painted nebula and additive stars
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- minimap zoom and the camera's distance and pitch persist across sessions
- the trainer's point-filter is a saved variable now and survives a relog, resetting per packet like the reference
- the options window gains its Combat page, over rows that can write the UI's own saved globals
- the step-up is a rise, not a jump forward — and the descent cone's cap belongs to the body, on every leg
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- resting flashes the zzz on your portrait, the XP bar fills its rested blue, and the exhaustion tick rides the bar with hover numerals
- a dual-wielded pair keeps both hands in the dressing room
- a footfall plays one sound, not two
- the minimap wears the time-of-day clock, and the keybinding capsules go back to 1.12's red
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>