- GetStringWidth answers the moment the text is set — the client's width law is a per-glyph table, no shaping pass — so Bagnon's character dropdown stops collapsing to 40 pixels
- a chat channel keeps its number when another channel leaves: Trade stays /2 through a teleport
- the login splash, the zone music and the minimap label wait for the world under the player instead of announcing whatever tile happened to be loaded
- ending a session empties the chat window and the input box's history
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- GetInventorySlotInfo folds case the way the client does, and gains the twelve bag-slot rows the shipped data really carries
- ChatTypeGroup exists for addons that register their own chat types at file scope — one missing table was taking five addons down
- GetChannelList answers in join order, shaped by the addons that consume it, and the harness's `--why` can now open any demand count
- the survey seats a spellbook, and the shapeshift bar's shelf art exists hidden, both exposing paths an empty fixture could never reach
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Lua 5.0's generic-for and nested long strings are restored in a forked VM — 60 corpus addons stopped dying on one deleted opcode
- a day of demand-driven carving takes the 218-addon corpus from 24 addons surviving a session start to 114, with 144 loading without a single error
- Bagnon draws a real bag and answers real gestures — hover tooltip, pickup, use, drag — because our frames wear the reference's names, and the reference's own ContainerFrame.lua runs off the player's install instead of being transcribed
- the physics broad phase leaves: nothing in the client reads a contact, and it was measured at up to 41% of main-thread samples in real sessions
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>