Commit Graph
9 Commits
Author SHA1 Message Date
gromandClaude Opus 5 754d577eaf ui: a trade-skill list mutator signals inside its own call
`ExpandTradeSkillSubClass`, `CollapseTradeSkillSubClass`,
`SetTradeSkillSubClassFilter` and `SetTradeSkillInvSlotFilter` fire
`TRADE_SKILL_UPDATE` from inside the call now, as the one helper all four
tail-call in the reference does (`0x4fd710`, `0x4fd730`, `0x4fd750`;
`reference/1.12-verb-events.tsv`). It used to be a `trade_skill_touched` flag
drained by `ui_tradeskill::drain_trade_skill` and answered the following frame.

Inline is load-bearing. These four verbs are called *from* a
`TRADE_SKILL_UPDATE` handler: a profession library reads the recipe list by
unfolding every header, walking it and folding back what was folded. The signal
is therefore re-entrant by construction, and every addon that does it carries
its own guard — LibCraftingProfessions has `trade_skill_scan_in_progress`, ATSW
an `atsw_scans < 2` counter. Those guards are written against an inline signal
and only an inline signal lands inside the window they cover.

Deferred to the next frame it landed after the guard had cleared: the library
rescanned, the rescan called the verb, the verb re-armed the flag, and the two
kept each other alive at one fire a frame for as long as the window was open.
grom's 2026-10-21 session shows it directly — `[ui-events]` reporting
`TRADE_SKILL_UPDATE · 1.01 fires/f · ~900 call(s)` across 37 consecutive
windows, three unbroken minutes, at 0.58-0.84 ms a frame in handlers over four
addons rebuilding their lists for nothing. It is the 118-second and 61-second
stretches at 55-70 fps in a session whose in-play median was 86.

Two tests: each mutator's fire is read with its own `run` still on the stack, so
a deferred signal fails; and a library-shaped in-progress guard turns one real
update into exactly one scan, with nothing owed to a later tick.

The bench's `[events]` block also fires the five non-quest events the live
session named. They cost ~0.2-0.5 ms there against 12-72 ms live, because this
harness has no NPC in front of it, no trainer list and no open map — recorded as
a gap, not an answer.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
2026-10-21 14:47:57 -06:00
gromandClaude Opus 5 81d96af35d Everwood: the HD/OctoWoW line of benilla, imported onto upstream
This checkout had no git history at all, so this one commit carries the whole
of the Everwood work as a single import on top of chairmanpow/benilla-octo's
`main` (706cd71). The two trees have genuinely diverged — each has files the
other does not — so this is a fork point, not a catch-up.

Today's work, which is the reason a baseline exists at all:

- Booth previews no longer cast world shadows (`NO_BOOTH_SHADOW`). Portrait
  characters were entering the sun's shadow cascades, so every skinned-rig
  shadow specialization compiled live mid-frame; the hitch detector logged
  "main thread blocked 1316 ms" beside a `compiled LIVE` warning. This was
  the Fashion/Tmog stutter.
- Per-pane dress-up: each `DressUpModel` pane assembles and stages its own
  tried-on look instead of every pane mirroring the live player.
- Item template cache is append-only JSONL written on the IO pool, replacing
  an 11.6 MB whole-map JSON rewrite on the main thread every 10 s.
- `WOW_SYSTEM_TIMING` rebuilt per-thread: it took 2 mutexes per system enter
  and 4 per exit, costing 15 ms a frame (590 fps -> 60) and corrupting the
  measurements it was taken to produce.
- The visibility-churn sweep moved to its own `WOW_FLASH_CHURN` switch, so a
  frame-cost reading no longer pays 2.7 ms a frame for it.

Local state (`benilla-config/`, `logs/`, `target/`) is excluded by the
existing .gitignore; the account credential it holds is not in this commit.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
2026-10-15 15:01:14 -06:00
Sam SungandClaude Opus 5.5 bb82dd1ac8 Lua getters answer the reference's miss shapes; tooltip setters' flag (#1030)
Lua bindings answer the reference's shapes on misses, bad indices and tooltips:

- Indexed getters push their full miss tuple (`GetCraftInfo`, `GetPetActionInfo`, the trainer requirements and others). Indices go through `ftol` and an unsigned compare, so a negative misses instead of raising. Verified slot readers keep their own raises (`IsInventoryItemLocked`, `0x4c8520`).
- The eight GameTooltip setters return the builder's refresh flag, gated as `0x53267c` gates it, so a hovered cooldown tooltip refreshes. `LOCKED` follows the item object (`0x52bdb3`).
- Quality goes through the InventoryType gate (-1), and a pending template shows the question-mark icon.
- `GetLootSlotInfo` returns four values. `SetSpell`, `CreateMacro`, `JoinChannelByName`, `GetQuestReward` and the shapeshift and trade-skill filters raise or answer as the reference does.
- The shape gate probes each getter's miss legs through an argument ladder.

Fixes #145
Fixes #993
Fixes #994
Fixes #995
Fixes #996
Fixes #997
Fixes #998
Fixes #1016

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:28:35 +07:00
Sam SungandClaude Opus 5.5 256e331582 benilla-ui: unused globals and queues removed, one true/nil helper, three tests that test their claim (#305)
Code health in `benilla-ui`, found while its comments were rewritten. No behaviour a player can see changes.

- **Unused globals and queues removed.**
  - The Rust `ChatFrame_OpenChat` and `ChatFrame_SendTell` queued text that nothing drained. The stock `ChatFrame.lua` defines both globals and replaces them when it loads, as the reference's FrameXML does.
  - `BenillaGetItemStats` had no Lua caller. Its test of the item cache's miss, ask and push now runs through `GetItemInfo`, which shares that path.
  - `UiScript::queue_social_request` had no caller.
- **One true/nil helper.** Seven modules each carried their own copy of `binding_abi::flag`, the reference's `1`-or-nil boolean. They call it now.
- **Three tests test their claim.**
  - `click_focuses_regardless_of_autofocus_…` built both boxes with autoFocus on. One is now off.
  - `level_shift_saturates_at_zero` never saturated. Its child now drops past 0.
  - The layout profiler's `plan` bucket was never set, so it always printed 0. It is gone.
- **Smaller fixes.** An empty `if buyback {}` branch is gone, and a doc comment no longer sits on a `use` line instead of on `install_justify`.

Checked with `cargo clippy -p benilla-ui --all-targets -D warnings` and `cargo test -p benilla-ui` (1513 passed) before the land gates.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 17:26:43 +07:00
Sam SungandClaude Opus 5.5 fd386e75ae Comments in benilla-ui: one line of fact each, no history, no record numbers (#143)
Part of #41: the comments of `benilla-ui` (the Lua UI engine, its FrameXML loader and its widgets) are rewritten to the rule in `docs/METHOD.md`, which is what the code does and the reference fact behind it, in a line. 43,140 comment lines become 15,161.

- **The mechanical strip.** The citations that were only a private record number go first, and each edit is shown to be a pure removal.
- **Wrong facts corrected.** The rewrite corrects the comments that stated wrong facts. Among them:
  - `0x64a480` is the case-sensitive compare (a byte `repz cmpsb`), and `0x64a4c0` the case-insensitive one.
  - A frame's id sits at `+0xb0`, not `+0xb4`. `EnableKeyboard`/`IsKeyboardEnabled` are `0x776ec0`/`0x776f90`.
  - A region's unpinned edge has no fallback to its owner's rect: the owner supplies only the scale.
  - `$parent` expands to the nearest named ancestor, or "Top" when none is named (`0x76c5b0`), not simply to the parent.
  - A StatusBar fills from its internal normalised fraction, not from `GetValue()`.
  - The addresses of `StartDuel` and `StartDuelUnit` were swapped.
  - Many "untraced" notes now give the traced reference fact: the drag threshold, the per-grip sizing edges, the empty-`autoFocus` skip, and `SetTexCoordModifiesRect`'s default.
  - Stock FrameXML line citations are checked against the stock 1.12 files and corrected. `ref-` file names become the stock file names.
- **Deviation labels.** "Deviation:" now marks only a choice with a reason. A surface that exists only for the retired Era addon target says so plainly: it is not 1.12.
- **Verification.** Every file strips to identical code, and `cargo fmt --check` is clean. Nine second readers compared every file old against new, restored the facts the rewrite had dropped, and checked each new citation against the code, the stock files, vmangos and the reference.

Behaviour differences the rewrite surfaced are filed as their own issues (#131–#142), and more are being validated. The comments here state what the code does. String literals are untouched; they are #92.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 01:58:49 +07:00
Sam SungandClaude Opus 5.5 8952d590e6 comments cite the reference by address, not by private note (#30)
Comments that pointed into the maintainer's private reverse-engineering notes (a note by name, a
path, a section or finding id, the analysis's own name for a client function, a process word) now
carry the fact itself, cited by the reference client's address, by vmangos file and line, or as
"the reference". Nobody outside could follow those pointers.

Comment text only, plus the test-assert and log strings that carried the same pointers. No claim
changes: a comment the notes have since corrected keeps its wording here, and correcting it is
separate work.

The two reference generators, `scripts/gen-reference-globals.py` and
`scripts/gen-reference-verb-events.py`, named the private notes' layout to find their inputs. They
now take the input files as arguments (`--capture`, `--framexml`, `--names`, `--extents`,
`--disasm`). Run on the same inputs, both write the committed tables row for row; only the two
header lines that named the old environment variable change.

Checked per file:
- the code is identical: each file with its comments stripped compares equal before and after; a
  changed string literal is compared under a mask that proves only literal text moved and every
  literal kept its line count;
- no client address the old text cited was dropped;
- a second reviewer checked every added address against its derivation;
- a detector for the notes' names, paths, ids, function names and process words finds none left;
- `scripts/gates.sh` is green.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 12:14:08 +07:00
SamandClaude Fable 5.1 fb52a2a98f every line is a key, four find their sound, and the ding prints once
- the last app-side lines become GlobalStrings keys — tooltip cells, party, petition, duel, quest, PvP and rest lines read the install's own wording, so a non-enUS chain shows its own text (2045, 2080)
- a locked chest says Requires Pick Lock, ammo and thrown weapons drop their invented slot word, a met set bonus reads Set: without the count, and a 100 s cooldown reads 1.67 min as the template prints it
- the level-up block and the free-professions line printed twice in chat and print once; a declined invite, a friend coming online, a duel request and a failed quest play the sound 1.12 gives them
- Duel cancelled. is the yellow line at the top of the screen, and a trainer refusal or a failed quest with no cached template shows nothing, as on 1.12

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-08 16:19:46 +07:00
SamandClaude Fable 5.1 c965b5425d the tooltip and five windows go stock, and the battleground keeps score
- the tooltip is the reference's own file: `GameTooltip.xml` loads off the chain, ours is deleted, and every verb it calls was already bound, so this is a plain swap; retired with it: the `$parentThicken` plate fill that thickened the plate from the art's ~73% to ~84% opacity — the reference's plate is the raw `UI-Tooltip-Background` tint, and that is what ships; the one engine fact the transcription had been hiding: the reference's instance declares no size, and a frame with one anchor and no size resolves to NO rect under the reference's own layout law — our declared size had been a harness crutch (1968); and the dressing room goes stock with `<DressUpModel>` as a widget kind (factory `0x495c00`): a `PlayerModel` plus its own `Undress`/`Dress`/`TryOn`, where `Undress` strips the body and not the hands, and Close is read off the window since the stock OnHide queues nothing (1969)
- the mail window and the auction house are the reference's own: `MailFrame.xml` loads off the chain and brings the stationery picker, invoice pane and autocomplete ours had left out; the stationery family is built off wow-re's carve over a list computed off `Stationery.dbc` rows × the player's bags (`0x622270`, not the bank); the selection rides `CMSG_SEND_MAIL` field 6 and a send with none silently aborts; its two events fire where the client fires them (1970); `Blizzard_AuctionUI` loads on demand from the `AUCTION_HOUSE_SHOW` arm, and three root fixes its Lua surfaced: `GetAuctionItemClasses()` is static — read at the addon's load, before any session, so the class tree is a login-scoped push; `SetAuctionCompareItem` (`0x535d70`) on the vendor compare's one body; `NEW_AUCTION_UPDATE` resets the create form; its dressing-room pane shares the app's one room (1971)
- the battleground keeps score: `WorldStateFrame.xml` loads off the chain and ours is deleted; the stock file is three things where ours was one: the readout, the capture bars, and the battleground scoreboard this client never had, built off wow-re's round — `MSG_PVP_LOG_DATA` both ways (throttled to 5000 ms client-side, `0x4aa170`) and `CMSG_LEAVE_BATTLEFIELD`; eleven score verbs over a board the app pushes, where the filter is a SORT, not a compaction — team first, killing blows descending, deaths ascending, honor descending, name — so the filtered count shrinks while `GetBattlefieldScore` still reaches every wire row; `HIDE_OUTDOOR_WORLD_STATE` joins the options uvar block, a capture point is a bar, and the scoreboard and battlefield-minimap toggles become bound specs at the install's own `SHIFT-SPACE`/`SHIFT-M` (1972)
- the trade skill and craft windows go stock as `Blizzard_TradeSkillUI`/`Blizzard_CraftUI` on demand, from the reference's own UIParent arms; our two transcriptions are deleted; the four item-link verbs are built off wow-re's carve on the client's link builder (`0x52adb0`) — zero values on any miss, `GetTradeSkillReagentItemLink` raising Blizzard's own typo'd Usage, kept, and `GetCraftItemLink` the `|Henchant:` link in fixed white; `SetTextColor`'s channels coerce nil to 0 on FontString, Font and Button where ours had raised (1973); and the Inspect, Talent, Macro and Raid addons load on demand — `benilla.toc` lists no `Interface\AddOns` row, and below level 10 the talent addon is never even loaded; the gates walk every reached addon and found `Blizzard_GMSurveyUI`'s four engine verbs nothing answers, reachable only through `GMSURVEY_DISPLAY`, which nothing fires (1889; 1967)

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-04 20:59:04 +07:00
SamandClaude Fable 5 2ad0043523 benilla: initial public release
A from-scratch World of Warcraft 1.12.1 client in Rust + Bevy.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 14:27:01 +07:00