The notes and comments say what is true of the 1.12.1 client and cite the
byte address; the record numbers, the dates and the private repository's
file paths go.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
What a clone lacked: the gates went green with a thousand skipped tests and said nothing, every
login script assumed a worktree-pool slot and its probe account, the client defaulted to the
maintainer's account, a docker path and a home directory were in the code, the temp files broke
on GNU coreutils, and two generators could only run against a sibling repo.
Now the test gates print how many data-gated tests skipped and why; a scripted run logs in as
the account its checkout declares in `.probe-identity` or as the three variables name, never a
default, and the client refuses a scripted login on any other account; the event and message
tables regenerate from vendored inputs, byte for byte; the docs state the real prerequisites.
Out of the tree, into the maintainer's own tooling: the worktree pool, its hooks, the perf leg
runner, the cross-platform compile and the Vulkan container leg — a way of working, and setups
not every machine has. One hook stays: no writes into the install.
Two tests that could never run are gone with their subject: the quest-timer geometry diff
compared a copy of the window that no longer exists (and joined a chain path onto a folder, so
it always skipped), and the FrameXML flag gate now reads the stock files off the player's own
patch chain instead of an extracted folder only one machine had.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- a cooldown still running when you log out and back in keeps sweeping instead of vanishing, and another character no longer inherits the previous session's cooldowns (2116)
- the server's Welcome and Patch 1.12 lines print at login in system yellow, and a character whose General, Trade and LocalDefense had gone silent for good gets them back at the next login (2119, 2120)
- the stock Interface Options window loads hidden beside ours, so pfUI's options skin finds the real thing; the Auto-join Guild Recruitment Channel row has a real store, and a /reload no longer trips on its camera dropdowns (2115)
- the combat log words a power gain on the display scale, so MikScrollingBattleText shows +1 Rage where it showed +10; a 1.12 predicate answers 1 or nil rather than a Lua boolean, the test ColorPickerPlus makes (2117, 2118)
- a Lua error quotes a program element with a backquote the way 5.0 does, so AceLibrary's argument checks report their caller instead of raising inside the error path (2122)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- the cooldown pie, the GCD sweep, minimap pings and the map arrow draw again after a logout, login or /reload; they went blank until a restart, which read as OmniCC killing the cooldowns (2113)
- an addon's own font on a button label keeps its face, size and outline instead of being undone every frame, MikScrollingBattleText's reported look (2112)
- an empty label reads as nothing rather than an empty string, so Cartographer's map label keeps its colour; a slider thumb with no authored size takes its art's own size, so Dewdrop's Look'n'Feel slider moves (2109, 2110)
- Bagnon's saved bag list comes back in the order it was written, so the keyring stops jumping to the front after a restart; hovering a Bagnon bag costs a third of what it did (2111, 2114)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- five idle minutes sit you down and flag you AFK, thirty log you out through the ordinary countdown; holding a key is idle, moving the mouse is not, and a swimmer stays afloat (2092)
- a knockdown no longer wedges: the landing froze the clip that held the base-animation lock, leaving a knocked-down player on their back for the session (2098); the perf cost pill starts hidden (2099)
- Lua is exactly 1.12's 5.0 — no vararg expression, no #, no %, the remembered table size — so Cartographer loads without errors and Mik's Scrolling Battle Text shows its text, in its own shipped font now that addon TTFs load (2101, 2102, 2103)
- a widget name is a Lua global for SetPoint and its kin, so Bartender2's bars spread out; a button's NormalText disowns its justify, the raise renumbers hidden frames too, and a missing toc file warns instead of erroring (2105, 2100, 2104, 2107, 2106)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- dialogs carry the reference's toplevel bit, so the stack-split window opens above Bagnon instead of behind it
- the failure line fills its blank — "Requires Blacksmith Hammer", not "Requires" — and Opening casts stop printing a label the spell itself marks "no text"
- the pet bar's Attack/Follow/Stay tooltips name their keybinding, and typed text reaches the focused frame through the client's own delivery walk
- AtlasLoot parses again: our Lua keeps 5.0's compatibility semicolon
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- `--surface` re-runs the comparison against the captured in-world global table on demand, and `--surface-dump` writes our raw side for any tool to join — a one-shot measurement stops drifting
- CreateFrame with an unresolvable template raises exactly as the client does, instead of handing back a bare frame; `inherits=` is one name, matched case-insensitively
- CreateFontString and CreateTexture honour their third argument — 49 corpus call sites were passing an inherit into the void
- the addon-message inbound byte map is corrected (a test had agreed with the wrong constants), and the group-loot roll template publishes under the reference's own name
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- the workspace pointed at third_party/lua-src (the Lua 5.1 fork the addon VM builds on) and the export left that folder behind — every build of today's snapshots broke at dependency resolution
- third_party/ now ships, and the sync gained a gate that refuses to publish an export that does not resolve as a cargo workspace
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>