- the cooldown pie, the GCD sweep, minimap pings and the map arrow draw again after a logout, login or /reload; they went blank until a restart, which read as OmniCC killing the cooldowns (2113)
- an addon's own font on a button label keeps its face, size and outline instead of being undone every frame, MikScrollingBattleText's reported look (2112)
- an empty label reads as nothing rather than an empty string, so Cartographer's map label keeps its colour; a slider thumb with no authored size takes its art's own size, so Dewdrop's Look'n'Feel slider moves (2109, 2110)
- Bagnon's saved bag list comes back in the order it was written, so the keyring stops jumping to the front after a restart; hovering a Bagnon bag costs a third of what it did (2111, 2114)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
- benilla loads real 1.12 addons from Interface/AddOns — TOC, XML and Lua through one loader, with per-addon saved variables, Bindings.xml and the lifecycle events addons expect
- both AddOns screens are in: the character-select list with per-addon enable state, and the ESC menu's in-game list
- the API surface is measured, not guessed — a corpus harness runs hundreds of real 1.12 addons and ranks exactly which globals, templates and verbs they demand
- the Lua dialect is the client's own, read off the binary — 5.0 semantics with the 1.12 additions, and UI source files are bytes, not UTF-8
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- minimap zoom and the camera's distance and pitch persist across sessions
- the trainer's point-filter is a saved variable now and survives a relog, resetting per packet like the reference
- the options window gains its Combat page, over rows that can write the UI's own saved globals
- the step-up is a rise, not a jump forward — and the descent cone's cap belongs to the body, on every leg
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>