This checkout had no git history at all, so this one commit carries the whole
of the Everwood work as a single import on top of chairmanpow/benilla-octo's
`main` (706cd71). The two trees have genuinely diverged — each has files the
other does not — so this is a fork point, not a catch-up.
Today's work, which is the reason a baseline exists at all:
- Booth previews no longer cast world shadows (`NO_BOOTH_SHADOW`). Portrait
characters were entering the sun's shadow cascades, so every skinned-rig
shadow specialization compiled live mid-frame; the hitch detector logged
"main thread blocked 1316 ms" beside a `compiled LIVE` warning. This was
the Fashion/Tmog stutter.
- Per-pane dress-up: each `DressUpModel` pane assembles and stages its own
tried-on look instead of every pane mirroring the live player.
- Item template cache is append-only JSONL written on the IO pool, replacing
an 11.6 MB whole-map JSON rewrite on the main thread every 10 s.
- `WOW_SYSTEM_TIMING` rebuilt per-thread: it took 2 mutexes per system enter
and 4 per exit, costing 15 ms a frame (590 fps -> 60) and corrupting the
measurements it was taken to produce.
- The visibility-churn sweep moved to its own `WOW_FLASH_CHURN` switch, so a
frame-cost reading no longer pays 2.7 ms a frame for it.
Local state (`benilla-config/`, `logs/`, `target/`) is excluded by the
existing .gitignore; the account credential it holds is not in this commit.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
The land chain compiled the player build twice: `cargo build -p benilla --no-default-features`,
then `cargo test -p benilla-formats -p benilla-app --no-default-features --lib`. The test build
already compiles every line of the no-`dev` graph but the `benilla` launcher, a 17-line shim with
no `dev` seam, and `benilla-app` has no `cfg(not(test))` code, so the first step added only the
shim and a link: about two of a chain's twelve minutes. It goes from `gates.sh` and CI, and
`player-tests` carries its comment.
`check.sh` no longer says a full chain before land makes the land free: main moves in between, so
the chain ran twice.
Test: this land's own chain runs the new `gates.sh`.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The gates of scripts/gates.sh that need neither the install nor a display (fmt, clippy, the
workspace tests without an install, the doc-link and render-pass lints, the player build and its
tests), on ubuntu-latest, so a red pull request is seen before anyone builds it. A branch of this
repository skips the job: it runs the full chain before it lands. The job reads the repository
only, keeps no credentials in the checkout, pins its two actions by commit, drops debuginfo for
the runner's disk and caches dependencies. gates.sh and CONTRIBUTING say what runs where.
actionlint passes; the system packages are the ones CONTRIBUTING names for Linux. The workflow's
first run is a manual one on main once it lands.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The workflow that closed every pull request on arrival is gone, the README's closed-doors
notice becomes a short Contributing section, and CONTRIBUTING.md says how to report a bug.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>