this:SetFrameLevel(this:GetFrameLevel() + 1);
this.unit = "party" .. this:GetID();
getglobal(this:GetName() .. "Icon"):SetTexture("Interface\\WorldMap\\WorldMapPartyIcon");
WorldMapUnit_OnEnter()
WorldMapTooltip:Hide()
this:SetFrameLevel(this:GetFrameLevel() + 1);
getglobal(this:GetName() .. "Icon"):SetTexture("Interface\\WorldMap\\WorldMapPartyIcon");