this:SetFrameLevel(this:GetFrameLevel() + 1); this.unit = "party" .. this:GetID(); getglobal(this:GetName() .. "Icon"):SetTexture("Interface\\WorldMap\\WorldMapPartyIcon"); WorldMapUnit_OnEnter() WorldMapTooltip:Hide() this:SetFrameLevel(this:GetFrameLevel() + 1); getglobal(this:GetName() .. "Icon"):SetTexture("Interface\\WorldMap\\WorldMapPartyIcon");