self:RegisterEvent("PLAYER_DEAD") self:RegisterEvent("PLAYER_ALIVE") self:RegisterEvent("PLAYER_UNGHOST") self:RegisterEvent("RESURRECT_REQUEST") self:RegisterEvent("CONFIRM_XP_LOSS") self:RegisterEvent("CORPSE_IN_RANGE") self:RegisterEvent("CORPSE_IN_INSTANCE") self:RegisterEvent("CORPSE_OUT_OF_RANGE") BenillaDeathDriver_OnEvent()