BenillaHonorRow_OnEnter(self) GameTooltip:Hide() BenillaHonorRow_OnLoad(self, HONORABLE_KILLS, NEWBIE_TOOLTIP_HONORABLE_KILLS) BenillaHonorRow_OnLoad(self, DISHONORABLE_KILLS, NEWBIE_TOOLTIP_DISHONORABLE_KILLS) BenillaHonorRow_OnLoad(self, HONOR_CONTRIBUTION_POINTS, NEWBIE_TOOLTIP_HONOR_CONTRIBUTION_POINTS) BenillaHonorRow_OnLoad(self, HONOR_STANDING, NEWBIE_TOOLTIP_HONOR_STANDING) BenillaHonorRow_OnLoad(self, RANK, NEWBIE_TOOLTIP_RANK) BenillaTooltip_AddNewbieTipFor(self, RANK, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b, NEWBIE_TOOLTIP_RANK) GameTooltip:Hide() self:SetFrameLevel(self:GetFrameLevel() - 1) BenillaTooltip_AddNewbieTipFor(self, RANK_POSITION, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b, NEWBIE_TOOLTIP_RANK_POSITION) GameTooltip:Hide() self:SetFrameLevel(self:GetFrameLevel() - 1) HonorFrame_OnLoad(self) HonorFrame_OnEvent(event)