BenillaHonorRow_OnEnter(self)
GameTooltip:Hide()
BenillaHonorRow_OnLoad(self, HONORABLE_KILLS, NEWBIE_TOOLTIP_HONORABLE_KILLS)
BenillaHonorRow_OnLoad(self, DISHONORABLE_KILLS, NEWBIE_TOOLTIP_DISHONORABLE_KILLS)
BenillaHonorRow_OnLoad(self, HONOR_CONTRIBUTION_POINTS, NEWBIE_TOOLTIP_HONOR_CONTRIBUTION_POINTS)
BenillaHonorRow_OnLoad(self, HONOR_STANDING, NEWBIE_TOOLTIP_HONOR_STANDING)
BenillaHonorRow_OnLoad(self, RANK, NEWBIE_TOOLTIP_RANK)
BenillaTooltip_AddNewbieTipFor(self, RANK, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b, NEWBIE_TOOLTIP_RANK)
GameTooltip:Hide()
self:SetFrameLevel(self:GetFrameLevel() - 1)
BenillaTooltip_AddNewbieTipFor(self, RANK_POSITION, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b, NEWBIE_TOOLTIP_RANK_POSITION)
GameTooltip:Hide()
self:SetFrameLevel(self:GetFrameLevel() - 1)
HonorFrame_OnLoad(self)
HonorFrame_OnEvent(event)