self:SetFrameLevel(self:GetFrameLevel() + 1)
BenillaInspectModel_OnLoad(self)
BenillaSetBoothTexture(getglobal(self:GetName() .. "Texture"), "inspect")
BenillaInspectModel_OnUpdate(self, arg1)
BenillaInspectPaperDollFrame_OnLoad(self)
BenillaInspectPaperDollFrame_OnEvent(self)
BenillaInspectPaperDollFrame_OnShow()
BenillaTooltip_AddNewbieTipFor(self, RANK, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b, NEWBIE_TOOLTIP_RANK)
GameTooltip:Hide()
self:SetFrameLevel(self:GetFrameLevel() - 1)
BenillaTooltip_AddNewbieTipFor(self, RANK_POSITION, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b, NEWBIE_TOOLTIP_RANK_POSITION)
GameTooltip:Hide()
self:SetFrameLevel(self:GetFrameLevel() - 1)
BenillaInspectHonorFrame_OnLoad(self)
BenillaInspectHonorFrame_OnEvent()
BenillaInspectHonorFrame_OnShow()
BenillaInspectFrame_OnLoad(self)
BenillaInspectFrame_OnEvent(self)
BenillaInspectFrame_OnShow(self)
BenillaInspectFrame_OnHide(self)
BenillaInspectFrame_OnUpdate(self)