self:SetFrameLevel(self:GetFrameLevel() + 1) BenillaInspectModel_OnLoad(self) BenillaSetBoothTexture(getglobal(self:GetName() .. "Texture"), "inspect") BenillaInspectModel_OnUpdate(self, arg1) BenillaInspectPaperDollFrame_OnLoad(self) BenillaInspectPaperDollFrame_OnEvent(self) BenillaInspectPaperDollFrame_OnShow() BenillaTooltip_AddNewbieTipFor(self, RANK, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b, NEWBIE_TOOLTIP_RANK) GameTooltip:Hide() self:SetFrameLevel(self:GetFrameLevel() - 1) BenillaTooltip_AddNewbieTipFor(self, RANK_POSITION, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b, NEWBIE_TOOLTIP_RANK_POSITION) GameTooltip:Hide() self:SetFrameLevel(self:GetFrameLevel() - 1) BenillaInspectHonorFrame_OnLoad(self) BenillaInspectHonorFrame_OnEvent() BenillaInspectHonorFrame_OnShow() BenillaInspectFrame_OnLoad(self) BenillaInspectFrame_OnEvent(self) BenillaInspectFrame_OnShow(self) BenillaInspectFrame_OnHide(self) BenillaInspectFrame_OnUpdate(self)