[package] name = "benilla-blp" version.workspace = true edition.workspace = true license.workspace = true description = "BLP2 texture decoder for WoW 1.12.1 (build 5875) — in-repo, decision 0021" [dependencies] benilla-bytes = { path = "../benilla-bytes" } # S3TC/DXT block decompression — the same fixed-point codec wow-blp uses, so DXT output is # byte-identical. Decompression is a deterministic algorithm (no quantization), unlike encode. texpresso = "2"