self:RegisterEvent("PLAYER_DEAD")
self:RegisterEvent("PLAYER_ALIVE")
self:RegisterEvent("PLAYER_UNGHOST")
self:RegisterEvent("RESURRECT_REQUEST")
self:RegisterEvent("CONFIRM_XP_LOSS")
self:RegisterEvent("CORPSE_IN_RANGE")
self:RegisterEvent("CORPSE_IN_INSTANCE")
self:RegisterEvent("CORPSE_OUT_OF_RANGE")
BenillaDeathDriver_OnEvent()