this:RegisterForClicks("LeftButtonUp", "RightButtonUp")
BenillaInboxFrame_OnClick(this.index)
BenillaInboxFrameItem_OnEnter(self)
GameTooltip:Hide()
BenillaSendMailBodyEditBox:SetFocus()
if ( CursorHasItem() ) then BenillaSendMailPackageButton_OnClick() end
this:ClearFocus()
BenillaSendMailSubjectEditBox:SetFocus()
this:HighlightText(0, 0)
BenillaSendMailSubjectEditBox:SetFocus()
BenillaSendMailNameEditBox:ClearFocus()
BenillaSendMailFrame_CanSend()
BenillaSendMailBodyEditBox:SetFocus()
BenillaSendMailBodyEditBox:SetFocus()
BenillaSendMailSubjectEditBox:ClearFocus()
BenillaSendMailFrame_CanSend()
BenillaSendMailErrorText:SetPoint("BOTTOMLEFT", "BenillaSendMailMoneyText", "TOPLEFT", 0, 2)
BenillaStationeryBackgroundLeft:SetTexture(BENILLA_STATIONERY_PATH.."STATIONERYTEST1")
BenillaStationeryBackgroundRight:SetTexture(BENILLA_STATIONERY_PATH.."STATIONERYTEST2")
BenillaSendMailNameEditBox:SetFocus()
BenillaSendMailRadioButton_OnClick(1)
if ( CursorHasItem() ) then BenillaSendMailPackageButton_OnClick() end
BenillaMailFrame_OnLoad(self)
BenillaMailFrame_OnEvent(self)
OpenBackpack(); PlaySound("igCharacterInfoOpen")
CloseMail()
CloseBackpack()
HideUIPanel(BenillaOpenMailFrame)
BenillaSendMailBodyEditBox:SetText("")
BenillaSendMailNameEditBox:SetText("")
BenillaSendMailSubjectEditBox:SetText("")
PlaySound("igCharacterInfoClose")
BenillaOpenMailFrame_OnHide()