this:RegisterForClicks("LeftButtonUp", "RightButtonUp")
InboxFrame_OnClick(this.index)
InboxFrameItem_OnEnter()
GameTooltip:Hide()
SendMailBodyEditBox:SetFocus()
if ( CursorHasItem() ) then SendMailPackageButton_OnClick() end
this:ClearFocus()
SendMailSubjectEditBox:SetFocus()
this:HighlightText(0, 0)
SendMailSubjectEditBox:SetFocus()
SendMailNameEditBox:ClearFocus()
SendMailFrame_CanSend()
SendMailBodyEditBox:SetFocus()
SendMailBodyEditBox:SetFocus()
SendMailSubjectEditBox:ClearFocus()
SendMailFrame_CanSend()
SendMailErrorText:SetPoint("BOTTOMLEFT", "SendMailMoneyText", "TOPLEFT", 0, 2)
StationeryBackgroundLeft:SetTexture(BENILLA_STATIONERY_PATH.."STATIONERYTEST1")
StationeryBackgroundRight:SetTexture(BENILLA_STATIONERY_PATH.."STATIONERYTEST2")
SendMailNameEditBox:SetFocus()
SendMailRadioButton_OnClick(1)
if ( CursorHasItem() ) then SendMailPackageButton_OnClick() end
BenillaMailFrame_OnLoad(self)
MailFrame_OnEvent()
OpenBackpack(); PlaySound("igCharacterInfoOpen")
CloseMail()
CloseBackpack()
HideUIPanel(OpenMailFrame)
SendMailBodyEditBox:SetText("")
SendMailNameEditBox:SetText("")
SendMailSubjectEditBox:SetText("")
PlaySound("igCharacterInfoClose")
OpenMailFrame_OnHide()