//! `CreateFrame`'s fourth argument against real FrameXML templates, loaded the way the client //! loads them: the addon idiom `CreateFrame("Button", "MyTab", UIParent, "TabButtonTemplate")` //! then `getglobal("MyTab".."Text")`. mod common; use benilla_ui::script::UiScript; /// The prefix of `benilla.toc`'s load order these templates need. `FauxScrollFrameTemplate` and /// `TabButtonTemplate` are the stock ones, from `UIPanelTemplates.xml` on the player's chain. const FILES: &[&str] = &[ "Interface\\FrameXML\\Fonts.xml", // A guard, not a dependency: its whole body is `