- Click to Move: with AutoInteract on, a right-click on an NPC, a body to loot or skin, or a GameObject out of reach walks there and runs the verb on arrival
- Click to Move: the arrival scales by the mover's current speed, and a Use still out of range walks again
- Click to Move: a Loot walk stops at the square root of the melee reach
- Put the meeting-stone test's doc comment back on its test
- A GameObject click out of range raises ERR_USE_TOO_FAR unless the walk starts
- Wrap the finish's doc lines at the column limit
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Sam <samuv.eth@gmail.com>