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benilla-octo/.gitignore
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pkuzicandClaude Opus 4.8 50771c7c05 Apply reference real-character-shadows patch (Bevy shadow-map approach)
Character-only realtime shadows via a DirectionalLight + a private-layer
CPU-skinned caster proxy; terrain/models/static_gx receive through Bevy's
shadows::fetch_directional_shadow. Opt-in cvar `worldShadows` (default off);
hides the blob oval when on. Branched from 7f4db0e (clean pre-shadow base).

Conflicts resolved: cvars.rs (our `same()` style + 45-entry session array),
options_tests.rs (our row counts +1 for the World Shadows toggle).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-09-02 23:49:48 +01:00

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# Rust build artifacts
/target/
**/*.rs.bk
# Cargo.lock IS committed (this workspace produces binaries).
# --- Blizzard-owned content: NEVER commit ---
# A legally-installed 1.12.1 client, read at runtime; not redistributed.
/WoW
# Cached / extracted assets derived from an install.
/extracted/
/out/
# Real client files used as test fixtures (document expected paths, do not commit).
**/tests/fixtures/
# Profiling output (`--features bevy/trace_chrome`).
trace-*.json
# OS / editor cruft
.DS_Store
*.swp
/.idea/
# MONKEY: per-run client state written by benilla (saved variables, camera) — not source.
/benilla-config/