Two product fixes behind the last three red UI tests.
**`GetCVar`/`GetCVarDefault` no longer raise on a nameless ask.** The realm's own options window
depends on it: the checkbox loop calls `GetCVar(value.cvar)` for every row in its table
(`UIOptionsFrame.lua:265`), and the rows driven by a saved variable carry no `cvar` at all — so a
nil reaches the verb every time the window loads. The reference reads the argument with
`lua_tostring`, which answers NULL for anything but a string or a number, and a NULL name matches
no row, so the push is nil. `SetCVar` is deliberately left raising, and that is not a guess:
`0x488c10` checks `lua_isstring(1)` and falls into
`luaL_error("Usage: SetCVar(\"cvar\", value [, \"scriptCvar\")")`, with `0x6f4940` being `luaL_error`
itself (`where` + `pushvfstring` + `concat 2` + `lua_error`). A write with no name is a mistake; a
read with no name is a miss.
**The action-bar block now loads above the stock interface-options window**, which is the inverse
of 1.12's order and has to be. Stock patched the five multibar rows of `UIOptionsFrameCheckButtons`
from `MultiActionBarFrame_OnLoad`, under a comment calling itself a "Hack to get around load order
dependencies" — that hack is what let the window load first. The realm gutted the function
(`MultiActionBars.lua:7-12`) and wrote the readers into the table literal instead
(`UIOptionsFrame.lua:58-62`, `func = MultiBar1_IsVisible`), where they capture whatever the globals
are at the window's own load. Loaded above the bars, all five captured nil, those five checkboxes
read and wrote nothing, and `UIOptionsFrame_Save` fell through to `SetCVar(nil, ...)` and raised —
so pressing Okay abandoned the rest of the save. `reference_ui`'s shadowing gate is what kept this
honest: the first arrangement I tried let the stock window overwrite our own `UpdateNameplates`.
Also: the stock video-options window is gone as 1.12 knew it. The realm rewrote `OptionsFrame.xml`
into a searchable category panel — `OptionsFrameCategoryList*`, two scroll frames, a search box,
twenty result rows — keeping only the frame, its header and the three footer buttons. Gone with the
old page: `OptionsFrameDisplay`, `WorldAppearance`, `Brightness`, `PixelShaders`, `Miscellaneous`,
the three resolution/refresh/multisample dropdowns, `OptionsFrameSlider1..9` and
`OptionsFrameCheckButton1..18`. Worth stating rather than asserting around: **pfUI's options-video
skin walks those names and finds none of them**, so on this realm it skins nothing there.
And `MULTI_ACTION_BAR_STAND_INS` is retired — it existed to pre-create the rows that hack needed,
and nothing indexes the table before `UIOptionsFrame.lua` declares it.
All seven gates green. `ui_script` is 1113 green, 0 red.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn