Files
benilla-octo/crates/benilla-app/Cargo.toml
T
45da0a0850 Optional feature to enable bevy/dynamic_linking in crates/benilla-app (#853)
- Add bevy/dynamic_linking feature forward for benilla-app for faster dev builds
- bevy_dynamic_linking says the binary starts only through cargo run

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Sam <samuv.eth@gmail.com>
2026-10-11 17:05:21 +07:00

118 lines
5.4 KiB
TOML

[package]
name = "benilla-app"
version.workspace = true
edition.workspace = true
license.workspace = true
description = "The Bevy app as a library: everything but the build-id stamp, which lives in the `benilla` launcher so a new commit does not rebuild this crate"
[lints]
workspace = true
[features]
# `dev` compiles in the instruments; the player build (`scripts/gates.sh`) has no defaults.
default = ["dev"]
# The asset, format and world crates default `dev` on, so they come in without it, forwarded here.
dev = ["benilla-assets/dev", "benilla-formats/dev", "benilla-world/dev", "dep:bevy_egui"]
tracy = ["bevy/trace_tracy"]
# Writes every system's per-run span to `trace-<ts>.json` in the cwd.
trace_chrome = ["bevy/trace_chrome"]
# Links Bevy as a shared library so an incremental rebuild relinks faster. The binary then starts
# only through `cargo run`, which puts the toolchain's libstd on the loader path.
bevy_dynamic_linking = ["bevy/dynamic_linking"]
[dependencies]
anyhow.workspace = true
# The EditBox clipboard, on the main thread as NSPasteboard requires; bevy_egui's 3.x.
arboard = "3"
benilla-ui = { path = "../benilla-ui" }
bevy.workspace = true
wgpu.workspace = true
bevy_egui = { version = "0.39", optional = true }
bytemuck = { version = "1", features = ["derive"] }
# `f16` decode for the `WOW_BOOTH_DUMP` dump of the `Rgba16Float` booth targets.
half = "2"
# Compiles `assets/ui` into the binary, so the interface loads on a machine without the source.
include_dir = "0.7"
# The 1.12 chat filters (`text_filter`), with one `RegexSet` for the any-match pass per line.
regex = "1"
# `getrusage` for perf CPU time; `localtime_r` for the log stamp; the audio clock and render
# thread's realtime policy on macOS.
libc = "0.2"
# PNG encoding only: the macOS cursor's NSImage data and screenshots.
image = { version = "0.25", default-features = false, features = ["png"] }
# Thread-to-ECS channels: crossbeam's `Receiver` is `Sync`, so it is a resource without a mutex.
crossbeam-channel = "0.5"
benilla-assets = { path = "../benilla-assets", default-features = false }
benilla-formats = { path = "../benilla-formats", default-features = false }
benilla-protocol = { path = "../benilla-protocol" }
benilla-world = { path = "../benilla-world", default-features = false }
# The CVar diff persisted in `benilla-config/config.toml`.
serde = { version = "1", features = ["derive"] }
toml = "0.8"
# Collision for our kinematic character controller; 0.6 targets Bevy 0.18, 0.7 moves to 0.19.
avian3d = "0.6"
# Shapes and rasterizes `FontString` text standalone (`ui_text`), at bevy_text's own 0.16.
cosmic-text = "0.16"
# The layout's unshifted character per key (`KeyEventExtModifierSupplement`), which bevy's
# `KeyboardInput` drops; bevy_winit's own 0.30, whose features it sets.
winit = { version = "0.30", default-features = false }
# `cosmic-text`'s font database, named by `ui_text`; must stay the version it depends on.
fontdb = "0.23"
# The mixer. Its `cpal` backend stays off on every target: `sound::output` is our own backend.
kira = { version = "0.12", default-features = false, features = ["mp3", "wav", "pcm", "adpcm"] }
# Aborts a debug build on an allocation in the audio IO callback or render pass; off in release.
assert_no_alloc = "1.1"
# `MediaSource`: our source raises kira's decode thread's QoS; must stay kira's version.
symphonia = { version = "0.6", default-features = false }
# The audio threads' lock-free SPSC rings (output, mix tap); kira's version, so the graph has one.
rtrb = "0.3"
mint = "0.5"
# The gossip greeting's weighted draw, re-rolled per open as in the reference.
rand = "0.8"
# Wayland clipboard over the standard `wl_data_device`; arboard's speaks `wlr-data-control`,
# which GNOME does not implement.
[target.'cfg(all(unix, not(any(target_os = "macos", target_os = "android"))))'.dependencies]
raw-window-handle = "0.6"
smithay-clipboard = "0.7"
# A native NSCursor: winit's cursor rects revert to the arrow under a continuous render loop.
[target.'cfg(target_os = "macos")'.dependencies]
# The audio device layer (`sound::output::coreaudio`), at the versions and features cpal uses.
coreaudio-rs = { version = "0.13", default-features = false, features = ["audio_unit", "core_audio"] }
objc2-core-audio = { version = "0.3", default-features = false, features = ["std", "AudioHardware"] }
objc2-core-audio-types = { version = "0.3", default-features = false, features = ["std", "CoreAudioBaseTypes"] }
objc2 = "0.5"
objc2-app-kit = { version = "0.2", features = [
"NSApplication",
"NSResponder",
"NSRunningApplication",
"NSWindow",
"NSView",
"NSImage",
"NSCursor",
"NSEvent",
] }
objc2-foundation = { version = "0.2", features = ["NSArray", "NSData", "NSGeometry"] }
# The audio device layer off macOS (`sound::output::cpal`); on macOS cpal cannot rebuild on a
# lost default device and drops the IO-cycle timestamp.
[target.'cfg(not(target_os = "macos"))'.dependencies]
cpal = "0.17"
# Windows CPU clocks for `perf::clock`; `GetLocalTime` for the log stamp (`ui_chat::logging`); the
# layout's virtual keys for `bindings::layout`.
[target.'cfg(windows)'.dependencies]
windows-sys = { version = "0.59", features = [
"Win32_Foundation",
"Win32_System_SystemInformation",
"Win32_System_Threading",
"Win32_UI_Input_KeyboardAndMouse",
] }
# The login cycle's fake realmd runs the server half of SRP6 (`net::io::cycle_tests`).
[dev-dependencies]
benilla-srp = { path = "../benilla-srp" }
num-bigint = "0.4.6"
sha1.workspace = true