A player's report about how the map *looks* is the one question this side cannot answer. The
offline addon harness seats no renderer, the capture harness seats no UI or addons, and a scripted
login would kick the player off their own account — so a full audit (art present and correct,
catalog right, canvas geometry right, overlay tiling arithmetic right, addon setup complete) still
could not say why grom's Dun Morogh map came up magnified, clipped and grey.
Every number that decides the picture is readable from the VM. `WOW_MAP_TRACE=1` prints them once
per map change: the detail frame's rect and effective scale, then per tile its rect, the texture
path it holds, and the decoded size of that file. The file size is measured through a scratch
texture with no size of its own, because the tile declares 256x256 in `WorldMapFrame.xml` and would
answer that whatever the file holds — and this install's map art is a 512 upscale pack, which is
exactly the disagreement worth seeing.
Off unless the variable is set: it runs a Lua chunk per map change.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn