Part 4b of the stock GlueXML (`WOW_GLUE_STOCK=1`): the stock screens' ModelFFX scenes now go through the glue booth instead of the model-tile path, which drew them black.
- The scene, look and facing come from the glue VM. `SetCharSelectBackground` runs the frame's own SetModel and swaps its fill callback (`0x472128`, `0x472144`), so the select scene fogs until a character sets its stage.
- An ModelFFX pane draws the booth's scene at its own bucket's ARTWORK layer (`0x46fa90`), framed at the pane's aspect with the diagonal law (`0x7ada40`, `0x5c3cc0`). The native box Deviation now holds for the native screens only.
- Each SetModel restarts the stage. The select glow holds through an empty roster until the screen shows again.
- An empty roster shows the Orc scene fogged, and after the last delete the last stage stays, as `CharacterSelect.lua` leaves them.
Part of #856Fixes#978🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>