Files
benilla-octo/Cargo.toml
T
chairmanpow 706cd717a3 merge: absorb samwhosung/main on top of the upstream merge
Same fork policy: upstream structure wins, local-unique re-instated.

Cargo.toml unions both measured dev-profile philosophies (codegen-units=1 +
lto=off from samwhosung, debug=line-tables-only + split-debuginfo from the
fork's disk measurements).

glue_booth.rs takes samwhosung's typed GlueScene (token/of_race/from_model_path)
and re-adds the fork's TurtleWoW races (Goblin=9, BloodElf=10) as variants;
their glue fog stays on Human's row, exactly as the fork's scene_fog fallback did.

ui script takes samwhosung's mouseover/hyperlink rework (world_mouseover,
minimap_blip, hyperlink.rs) over the fork's inline hover_link/span_at/pointer
path — the rework covers the same OnHyperlinkEnter/Leave behaviour.

game_plugins.rs keeps the fork's re-measured ceilings (466 / 5,509); mail.rs
keeps the explicit 13-tuple with a float daysLeft; MAP.md takes the superset.
2026-10-12 17:24:31 +01:00

100 lines
4.5 KiB
TOML

[workspace]
resolver = "2"
members = ["crates/*"]
[workspace.package]
version = "0.2.0"
edition = "2021"
license = "MIT OR Apache-2.0"
authors = ["sam <samuv.eth@gmail.com>"]
# A version two crates share is pinned in `[workspace.dependencies]`; feature additions stay per
# crate. `image` stays per-crate: its consumers differ on default features, and a member cannot
# turn off default features that a workspace entry enables.
# `too_many_arguments` is off: a Bevy system's parameter list is its dependency declaration.
[workspace.lints.clippy]
too_many_arguments = "allow"
[workspace.dependencies]
anyhow = "1.0.102"
# bevy's default features spelled out without `audio`: `2d`, `3d` and `ui` each pull `bevy_audio`
# and `vorbis`, and the client mixes through kira. Add a feature by name, never `2d`/`3d`/`ui`; a
# plugin that takes bevy with its default features brings the audio stack back too.
bevy = { version = "0.18.1", default-features = false, features = [
"default_app",
"default_platform",
"2d_bevy_render",
"3d_bevy_render",
"ui_api",
"ui_bevy_render",
"scene",
"picking",
] }
# For the `WOW_GPU_MS` meter's query set, which bevy 0.18 does not wrap; must match bevy's wgpu.
wgpu = "27"
clap = { version = "4.6.1", features = ["derive"] }
sha1 = "0.10.6"
# lua-src builds the addon VM's Lua 5.1.5, patched to accept exactly the 1.12 client's grammar;
# the hunks and the command that checks them: `third_party/lua-src/BENILLA.md`.
[patch.crates-io]
lua-src = { path = "third_party/lua-src" }
# kira 0.12.4, patched to compute spatial gains and the volume tween per output chunk and
# interpolate them, not per sample frame (`third_party/kira/BENILLA.md`).
kira = { path = "third_party/kira" }
# Dependencies at opt-level 3 in dev: at opt-level 0, avian/parry collision drops a run to <1 fps.
# Line tables only, and never packed into the binary, for the reason under `[profile.dev]` below.
[profile.dev.package."*"]
opt-level = 3
debug = "line-tables-only"
split-debuginfo = "unpacked"
# One codegen unit each, since `lto = "off"` below drops the ThinLTO that inlines across a crate's
# units: at 16 units the dependencies cost +1.2 cpu_ms at the leg pin, at one nothing, and a cold
# build is no slower.
codegen-units = 1
# Our crates at opt-level 1: Bevy's generic hot paths monomorphize into them, and at opt-level 0
# Stormwind drops from a pinned 60 fps to ~45.
[profile.dev]
opt-level = 1
# Line tables only, not `debug = 2`. DWARF is ~97% of what rustc writes for this tree: the largest
# benilla-app codegen unit measured 145 MB, of which 61 MB was `.debug_str` and 13 MB
# `.debug_info` against 1.5 MB of `.text`. Carrying that cost a 1.5 GB `libbenilla_app` rlib, a
# 2.9 GB test binary and an 82 GB `target/debug`, which filled the disk on a 1 TB volume and made
# every write slower for it. `.debug_line` survives, so a panic backtrace and `gdb`'s `bt` still
# name a file and a line; `split-debuginfo` leaves the rest in the object files rather than copying
# it into the linked binary, which is what the link step paid for.
#
# This supersedes "no debuginfo trimming measures no recurring win", which was measured on macOS
# with sccache and no disk pressure. Re-measure on macOS before assuming it holds there.
debug = "line-tables-only"
split-debuginfo = "unpacked"
# No ThinLTO: above opt-level 0 rustc runs it over a crate's own codegen units by default, and an
# incremental rebuild redoes it whole: 19 s of a one-line `benilla-app` edit's 25 s, and half its
# 5.3 GB. Off, our crates cost +0.7 cpu_ms (+6 %) at the leg pin.
lto = "off"
# The shipping build (`--profile ship`): fat LTO measures -1.0 cpu_ms (-5 %) against `release`,
# which stays the measured profile because fat LTO's link time would tax every iteration.
# `-Ctarget-cpu=native` is not set: it is not portable.
[profile.ship]
inherits = "release"
lto = "fat"
codegen-units = 1
# `release` plus incremental, run as `cargo play`: under `release` a one-line edit to
# `benilla-app` costs 2m47s. Incremental applies to workspace members only, so dependencies stay
# sccache-cacheable; it changes codegen, so it lives here and not in the measured `release`.
[profile.play]
inherits = "release"
incremental = true
# Not for speed: under `incremental`, thin-local LTO leaves promoted `anon.*.llvm.*` symbols
# unresolved and the link fails intermittently (rustc #86049).
lto = "off"
# One codegen unit each, as in dev: at 16 the dependencies cost +1.2 cpu_ms against `release` at
# the leg pin, at one the profile is +0.5, and a cold build is no slower.
[profile.play.package."*"]
codegen-units = 1