Same fork policy: upstream structure wins, local-unique re-instated. Cargo.toml unions both measured dev-profile philosophies (codegen-units=1 + lto=off from samwhosung, debug=line-tables-only + split-debuginfo from the fork's disk measurements). glue_booth.rs takes samwhosung's typed GlueScene (token/of_race/from_model_path) and re-adds the fork's TurtleWoW races (Goblin=9, BloodElf=10) as variants; their glue fog stays on Human's row, exactly as the fork's scene_fog fallback did. ui script takes samwhosung's mouseover/hyperlink rework (world_mouseover, minimap_blip, hyperlink.rs) over the fork's inline hover_link/span_at/pointer path — the rework covers the same OnHyperlinkEnter/Leave behaviour. game_plugins.rs keeps the fork's re-measured ceilings (466 / 5,509); mail.rs keeps the explicit 13-tuple with a float daysLeft; MAP.md takes the superset.
100 lines
4.5 KiB
TOML
100 lines
4.5 KiB
TOML
[workspace]
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resolver = "2"
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members = ["crates/*"]
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[workspace.package]
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version = "0.2.0"
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edition = "2021"
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license = "MIT OR Apache-2.0"
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authors = ["sam <samuv.eth@gmail.com>"]
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# A version two crates share is pinned in `[workspace.dependencies]`; feature additions stay per
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# crate. `image` stays per-crate: its consumers differ on default features, and a member cannot
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# turn off default features that a workspace entry enables.
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# `too_many_arguments` is off: a Bevy system's parameter list is its dependency declaration.
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[workspace.lints.clippy]
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too_many_arguments = "allow"
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[workspace.dependencies]
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anyhow = "1.0.102"
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# bevy's default features spelled out without `audio`: `2d`, `3d` and `ui` each pull `bevy_audio`
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# and `vorbis`, and the client mixes through kira. Add a feature by name, never `2d`/`3d`/`ui`; a
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# plugin that takes bevy with its default features brings the audio stack back too.
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bevy = { version = "0.18.1", default-features = false, features = [
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"default_app",
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"default_platform",
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"2d_bevy_render",
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"3d_bevy_render",
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"ui_api",
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"ui_bevy_render",
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"scene",
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"picking",
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] }
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# For the `WOW_GPU_MS` meter's query set, which bevy 0.18 does not wrap; must match bevy's wgpu.
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wgpu = "27"
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clap = { version = "4.6.1", features = ["derive"] }
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sha1 = "0.10.6"
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# lua-src builds the addon VM's Lua 5.1.5, patched to accept exactly the 1.12 client's grammar;
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# the hunks and the command that checks them: `third_party/lua-src/BENILLA.md`.
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[patch.crates-io]
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lua-src = { path = "third_party/lua-src" }
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# kira 0.12.4, patched to compute spatial gains and the volume tween per output chunk and
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# interpolate them, not per sample frame (`third_party/kira/BENILLA.md`).
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kira = { path = "third_party/kira" }
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# Dependencies at opt-level 3 in dev: at opt-level 0, avian/parry collision drops a run to <1 fps.
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# Line tables only, and never packed into the binary, for the reason under `[profile.dev]` below.
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[profile.dev.package."*"]
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opt-level = 3
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debug = "line-tables-only"
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split-debuginfo = "unpacked"
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# One codegen unit each, since `lto = "off"` below drops the ThinLTO that inlines across a crate's
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# units: at 16 units the dependencies cost +1.2 cpu_ms at the leg pin, at one nothing, and a cold
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# build is no slower.
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codegen-units = 1
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# Our crates at opt-level 1: Bevy's generic hot paths monomorphize into them, and at opt-level 0
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# Stormwind drops from a pinned 60 fps to ~45.
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[profile.dev]
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opt-level = 1
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# Line tables only, not `debug = 2`. DWARF is ~97% of what rustc writes for this tree: the largest
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# benilla-app codegen unit measured 145 MB, of which 61 MB was `.debug_str` and 13 MB
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# `.debug_info` against 1.5 MB of `.text`. Carrying that cost a 1.5 GB `libbenilla_app` rlib, a
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# 2.9 GB test binary and an 82 GB `target/debug`, which filled the disk on a 1 TB volume and made
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# every write slower for it. `.debug_line` survives, so a panic backtrace and `gdb`'s `bt` still
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# name a file and a line; `split-debuginfo` leaves the rest in the object files rather than copying
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# it into the linked binary, which is what the link step paid for.
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#
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# This supersedes "no debuginfo trimming measures no recurring win", which was measured on macOS
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# with sccache and no disk pressure. Re-measure on macOS before assuming it holds there.
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debug = "line-tables-only"
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split-debuginfo = "unpacked"
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# No ThinLTO: above opt-level 0 rustc runs it over a crate's own codegen units by default, and an
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# incremental rebuild redoes it whole: 19 s of a one-line `benilla-app` edit's 25 s, and half its
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# 5.3 GB. Off, our crates cost +0.7 cpu_ms (+6 %) at the leg pin.
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lto = "off"
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# The shipping build (`--profile ship`): fat LTO measures -1.0 cpu_ms (-5 %) against `release`,
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# which stays the measured profile because fat LTO's link time would tax every iteration.
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# `-Ctarget-cpu=native` is not set: it is not portable.
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[profile.ship]
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inherits = "release"
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lto = "fat"
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codegen-units = 1
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# `release` plus incremental, run as `cargo play`: under `release` a one-line edit to
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# `benilla-app` costs 2m47s. Incremental applies to workspace members only, so dependencies stay
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# sccache-cacheable; it changes codegen, so it lives here and not in the measured `release`.
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[profile.play]
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inherits = "release"
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incremental = true
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# Not for speed: under `incremental`, thin-local LTO leaves promoted `anon.*.llvm.*` symbols
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# unresolved and the link fails intermittently (rustc #86049).
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lto = "off"
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# One codegen unit each, as in dev: at 16 the dependencies cost +1.2 cpu_ms against `release` at
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# the leg pin, at one the profile is +0.5, and a cold build is no slower.
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[profile.play.package."*"]
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codegen-units = 1
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