Files
benilla-octo/crates/benilla-ui/src/script/cursor/pet.rs
T
Sam SungandClaude Opus 5.5 eb63c8861b Cursor runs on ClearCursor and the setters' own event tails (#1038)
The cursor now runs on the client's two primitives. `ClearCursor(a,b)` (`0x495190`) cancels an armed gift wrap, then runs the payload's arm (an item's unlock fires `ITEM_LOCK_CHANGED`; coins fire `PLAYER_MONEY`), then the grid hide and `CURSOR_UPDATE`. Each setter runs that clear first, then its own tail (`0x494b60`, `0x4950f0`, `0x494d20`, `0x494f80`, `0x494e20`, `0x495010`). Every pickup, place, split, sale, trade, mail and auction path goes through them. So a `CURSOR_UPDATE` handler reads the emptied cursor, and `PickupSpell`/`PickupMacro`/`PickupPetAction`/`SplitContainerItem` clear what is held instead of refusing.

An item attached to mail or an auction stays locked until it leaves the slot (`0x4adef0`). Attaching to an occupied slot puts the old item back on the cursor.

Event-order tests cover each setter, the coin clear, and the attach lock and swap.

Fixes #1011
Fixes #1012
Fixes #1006
Fixes #1007
Part of #156

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:47:20 +07:00

656 lines
26 KiB
Rust

//! The pet bar's one drag verb, `PickupPetAction`: a drop with a pet payload held, a pickup
//! otherwise (`PetActionBarFrame.lua:252-283`). Only a pet slot makes or takes the
//! payload, a word carried verbatim (`0x4bce00`), so a drag only rearranges the bar the server
//! sent. A drop clears the cursor before deciding (`0x495190`) and only a write that relocated
//! nothing refills it (`0x4bce38`), so a refused drop loses the payload, as in the reference.
//! Both bar writes, the drop's (`0x4bce33`) and the pickup's blank (`0x4be27f`), ask the pet's
//! usability predicate first (`0x4bc9d0`): on an unusable pet the drop writes nothing and refills
//! nothing, and the pickup holds its action with the slot left as it was.
use mlua::Lua;
use crate::script::tick::verb;
use crate::script::Model;
use super::{clear_cursor, set_cursor, CursorPayload, CursorPetAction};
/// Pet bar slots (`NUM_PET_ACTION_SLOTS`, vmangos `MAX_UNIT_ACTION_BAR_INDEX`). Deviation: slot
/// 11 is refused, because the reference's gate (`cmp esi,0xa; jbe`) admits it and neither
/// `0x4bce00` nor `0x4bc9a0` bounds-checks again, so it writes one dword past the array.
const PET_SLOTS: u32 = 10;
/// The slot type as the client masks it.
fn kind(packed: u32) -> u8 {
((packed >> 24) & 0x3F) as u8
}
/// A command (7) or reaction (6) word, which the core treats alike.
fn is_token(packed: u32) -> bool {
matches!(kind(packed), 6 | 7)
}
/// The word as a payload, if it can be one: `0x494e20`'s jump table (`0x494f40`) takes types 1-7
/// only, so displacing an empty slot carries nothing.
fn payload_word(packed: u32) -> Option<u32> {
(1..=7).contains(&kind(packed)).then_some(packed)
}
/// The duplicate scan's compare (`0x4bca44`, `0x4bca57`): all but the autocast bits, any type.
fn same_action(a: u32, b: u32) -> bool {
a & 0x3FFF_FFFF == b & 0x3FFF_FFFF
}
/// The word a spell pickup leaves in its slot: type 1, id 0. The duplicate scan skips this
/// source (`0x4bca34`), which would otherwise match every other blanked slot.
fn is_blanked_spell(packed: u32) -> bool {
kind(packed) == 1 && packed & 0xFFFF == 0
}
/// A slot a token occupant may move to (`0x4bca8b`), such as an empty or blanked-spell slot.
fn is_relocation_candidate(packed: u32) -> bool {
!is_token(packed) && packed & 0xFFFF == 0
}
/// What one accepted assignment did.
struct Assigned {
/// The slot the target's previous occupant was moved to, if it was moved.
reloc: Option<usize>,
/// The occupant with nowhere to go, for the cursor; `None` if it was relocated or empty.
displaced: Option<u32>,
}
/// The assign core (`0x4bc9a0`), the whole of a drop; `None` is no write and no send. In order:
/// an identical dword is a no-op (`0x4bc9e2`), a passive spell is refused silently (`0x4bc9f8`),
/// a duplicate's slot takes the occupant, which makes a drag a swap (`0x4bca78`), else a token
/// occupant needs a candidate slot or the drop aborts. The reference's return (`0x4bcb92`), 1
/// only when nothing was relocated, cannot tell an abort from a relocation; this one can.
fn assign(slots: &mut [u32], target: usize, source: u32, passive: bool) -> Option<Assigned> {
let occupant = *slots.get(target)?;
if occupant == source {
return None;
}
if kind(source) == 1 && passive {
return None;
}
let mut reloc = None;
if !is_blanked_spell(source) {
reloc = (0..slots.len()).find(|&i| i != target && same_action(slots[i], source));
}
if reloc.is_none() && is_token(occupant) {
// No `j != target` guard, as in the reference: the target's token is never a candidate.
reloc = (0..slots.len()).find(|&j| is_relocation_candidate(slots[j]));
reloc?; // the abort: a token with nowhere to go writes and sends nothing
}
if let Some(j) = reloc {
slots[j] = occupant;
}
slots[target] = source;
Some(Assigned {
reloc,
displaced: reloc.is_none().then(|| payload_word(occupant)).flatten(),
})
}
/// `PickupPetAction(slot)` (`0x4be180`), 1-based. A pet whose object does not resolve
/// (`0x4be1f7`) or is `UNIT_FLAG_POSSESSED` (`0x4be20a`) blocks both ends, the gate sitting above
/// the cursor fork, so the cursor is left as it was. Past it the binding clears with
/// `ClearCursor(1,1)` (`0x4be220`), whatever is held, before anything is decided: a held pet
/// action drops, anything else is dropped and the slot picked up. The pickup is the pet-action
/// setter (`0x494e20`), whose own inner clear signals again on the empty cursor before the set
/// and its `PET_BAR_SHOWGRID`. A pickup blanks only a spell slot (`0x4be268`), so a dragged token
/// is copied, not moved; the blank comes after the setter's events, so they read the slot as it
/// was. Returns whether to repaint.
pub(super) fn pickup_pet_action(lua: &Lua, slot: u32) -> bool {
let held = {
let model = lua.app_data_ref::<Model>().expect("model app_data");
if !model.pet_bar.pickup_allowed {
return false;
}
match &model.cursor {
Some(CursorPayload::PetAction(held)) => Some(held.clone()),
_ => None,
}
};
verb(lua, clear_cursor);
match held {
Some(held) => {
let (wrote, displaced) = verb(lua, |model| place_pet_action(model, slot, &held));
if let Some(displaced) = displaced {
set_pet_action(lua, displaced);
}
wrote
}
None => {
let picked = {
let model = lua.app_data_ref::<Model>().expect("model app_data");
pick_pet_action(&model, slot)
};
let Some((payload, blank)) = picked else {
return false;
};
set_pet_action(lua, payload);
if let Some((index, word)) = blank {
verb(lua, |model| {
write_slot(model, index, word, false);
});
}
true
}
}
}
/// The pet-action setter (`0x494e20`): a token's icon is resolved before its inner clear, then
/// the clear and the set run as their own segments ([`set_cursor`]).
fn set_pet_action(lua: &Lua, mut payload: CursorPetAction) {
resolve_token_icon(lua, &mut payload);
set_cursor(lua, true, |_| Some(CursorPayload::PetAction(payload)));
}
/// The slot's word as a payload past the binding's clear (`0x4be23e`): the bar must exist and the
/// word be one the setter takes. A spell slot also owes its blank, `(index, word)`: it keeps its
/// type and autocast bits with id 0, and the server is told. `false` is right for that write: the
/// passive gate reads the source's spell record, and id 0 has none.
fn pick_pet_action(model: &Model, slot: u32) -> Option<(CursorPetAction, Option<(usize, u32)>)> {
let index = slot_index(model, slot)?;
let view = &model.pet_bar.slots[index].view;
let packed = payload_word(view.packed)?;
let payload = CursorPetAction {
src_slot: slot,
packed,
passive: view.passive,
texture: view.texture.clone(),
};
Some((
payload,
(kind(packed) == 1).then_some((index, packed & 0xFFFF_0000)),
))
}
/// The drop past its clear: the bar write (`0x4bce00`). Only a homeless occupant goes back on the
/// cursor (`0x4bce3d`), through the setter as a pickup does. Returns whether anything was
/// written, and that occupant.
fn place_pet_action(
model: &mut Model,
slot: u32,
held: &CursorPetAction,
) -> (bool, Option<CursorPetAction>) {
let Some(index) = slot_index(model, slot) else {
return (false, None);
};
// Read before the write: a displaced word's passive bit and icon are its slot's.
let occupant_view = model.pet_bar.slots[index].view.clone();
let Some(assigned) = write_slot(model, index, held.packed, held.passive) else {
return (false, None);
};
let displaced = assigned.displaced.map(|packed| CursorPetAction {
src_slot: slot,
packed,
passive: occupant_view.passive,
texture: occupant_view.texture.clone(),
});
(true, displaced)
}
/// The 0-based index of a 1-based slot on a bar that exists.
fn slot_index(model: &Model, slot: u32) -> Option<usize> {
if !model.pet_bar.has_bar || slot == 0 || slot > PET_SLOTS {
return None;
}
let index = slot as usize - 1;
(index < model.pet_bar.slots.len()).then_some(index)
}
/// Run [`assign`] on the engine's optimistic mirror of the ten words and queue the send; the
/// pickup's blank goes through it too, as in the reference (`0x4be268`). `0x4bc9a0` takes its
/// send flag from both callers as 1, which makes it ask `0x4bcf70` before anything else
/// (`0x4bc9c7`-`0x4bc9d7`); the app's answer, the one the bar's `GetPetActionsUsable` reads, is
/// `PetBarState::actions_usable`.
fn write_slot(model: &mut Model, target: usize, source: u32, passive: bool) -> Option<Assigned> {
if !model.pet_bar.actions_usable {
return None;
}
let mut words: Vec<u32> = model.pet_bar.slots.iter().map(|s| s.view.packed).collect();
let assigned = assign(&mut words, target, source, passive)?;
// One `CMSG_PET_SET_ACTION`: the relocation pair first whenever there was one, changed or
// not, then the target pair (`0x4bcad4`).
let mut entries: Vec<(u32, u32)> = Vec::with_capacity(2);
if let Some(j) = assigned.reloc {
entries.push((j as u32, words[j]));
}
entries.push((target as u32, words[target]));
model.pet_set_actions.push(entries);
for (i, word) in words.into_iter().enumerate() {
model.pet_bar.slots[i].view.packed = word;
}
Some(assigned)
}
/// A token's texture is a global's name (`GetPetActionInfo`, `0x4bdc50`), which the bar resolves
/// with `getglobal` (`PetActionBarFrame.lua:102`); the cursor needs the path, resolved here, as
/// the setter resolves the token's string before its clear (`0x494ede`).
fn resolve_token_icon(lua: &Lua, payload: &mut CursorPetAction) {
if !is_token(payload.packed) {
return;
}
let Some(name) = payload.texture.clone() else {
return;
};
payload.texture = lua.globals().raw_get(name.as_str()).unwrap_or_default();
}
/// Register the pet bar's one cursor global.
pub(super) fn install(lua: &Lua) -> mlua::Result<()> {
lua.globals().set(
"PickupPetAction",
lua.create_function(|lua, slot: u32| {
pickup_pet_action(lua, slot);
Ok(())
})?,
)?;
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;
use crate::script::cursor::bar::place_action;
use crate::script::{PetActionView, UiScript};
/// A hunter's bar words. `FILLER` is vmangos's unused slot, `ACT_DISABLED` with spell 0: type
/// 1, not a zero word, so it must stay as sent.
const ATTACK: u32 = 0x0700_0002;
const FOLLOW: u32 = 0x0700_0001;
const DEFENSIVE: u32 = 0x0600_0001;
const CLAW: u32 = 0xC100_0BC2;
const GROWL: u32 = 0x8100_0EC0;
const BITE: u32 = 0x8100_0EC1;
const FILLER: u32 = 0x8100_0000;
/// A token drag always takes this path: a token pickup leaves its slot as it was.
#[test]
fn a_source_still_on_the_bar_swaps_with_its_destination() {
let mut bar = [CLAW, GROWL, FILLER, ATTACK];
let a = assign(&mut bar, 1, CLAW, false).unwrap();
assert_eq!(bar[1], CLAW, "the source word landed");
assert_eq!(a.reloc, Some(0), "and its own old slot took the occupant");
assert_eq!(bar[0], GROWL);
assert_eq!(a.displaced, None, "nothing left over to carry");
}
/// The pickup's blank (the duplicate scan skips it, `0x4bca34`) leaves no copy to swap with.
#[test]
fn a_blanked_source_displaces_the_occupant_instead_of_swapping() {
let mut bar = [CLAW, GROWL, FILLER, ATTACK];
assign(&mut bar, 0, CLAW & 0xFFFF_0000, false).unwrap();
assert_eq!(bar[0], CLAW & 0xFFFF_0000, "the pickup blanked slot 0");
let a = assign(&mut bar, 1, CLAW, false).unwrap();
assert_eq!(bar[1], CLAW);
assert_eq!(a.reloc, None);
assert_eq!(a.displaced, Some(GROWL));
}
#[test]
fn a_token_occupant_is_relocated_not_displaced() {
let mut bar = [CLAW, ATTACK, FILLER, DEFENSIVE];
let a = assign(&mut bar, 1, BITE, false).unwrap();
assert_eq!(bar[1], BITE);
assert_eq!(a.reloc, Some(2), "ATTACK moved to the filler slot");
assert_eq!(bar[2], ATTACK);
assert_eq!(a.displaced, None, "nothing is left over to carry");
}
#[test]
fn a_token_occupant_with_no_candidate_aborts_entirely() {
let mut bar = [CLAW, ATTACK, GROWL, DEFENSIVE];
let before = bar;
assert!(assign(&mut bar, 1, BITE, false).is_none());
assert_eq!(bar, before, "nothing written");
}
#[test]
fn the_self_drop_and_the_passive_source_are_no_ops() {
let mut bar = [CLAW, GROWL, FILLER, ATTACK];
assert!(assign(&mut bar, 0, CLAW, false).is_none());
assert!(assign(&mut bar, 1, CLAW, true).is_none(), "passive source");
// The autocast bit is part of the compare: flipped, the same spell writes.
assert!(assign(&mut bar, 0, CLAW & !0x4000_0000, false).is_some());
}
fn view(packed: u32, name: &str) -> PetActionView {
PetActionView {
name: (packed != 0).then(|| name.to_string()),
packed,
..Default::default()
}
}
/// A token slot as fed: `name` and `texture` are global names, as from `GetPetActionInfo`.
fn token_view(packed: u32, name: &str, texture: &str) -> PetActionView {
PetActionView {
is_token: true,
texture: Some(texture.to_string()),
..view(packed, name)
}
}
/// A hunter's default bar, as vmangos `CharmInfo::InitPetActionBar` lays it out.
fn hunter_bar() -> Vec<PetActionView> {
vec![
token_view(ATTACK, "PET_ACTION_ATTACK", "PET_ATTACK_TEXTURE"),
token_view(FOLLOW, "PET_ACTION_FOLLOW", "PET_FOLLOW_TEXTURE"),
token_view(0x0700_0003, "PET_ACTION_WAIT", "PET_WAIT_TEXTURE"),
view(CLAW, "Claw"),
view(GROWL, "Growl"),
view(FILLER, ""),
view(FILLER, ""),
token_view(0x0600_0002, "PET_MODE_AGGRESSIVE", "PET_AGGRESSIVE_TEXTURE"),
token_view(DEFENSIVE, "PET_MODE_DEFENSIVE", "PET_DEFENSIVE_TEXTURE"),
token_view(0x0600_0000, "PET_MODE_PASSIVE", "PET_PASSIVE_TEXTURE"),
]
}
fn bar_script() -> UiScript {
let mut s = UiScript::new().unwrap();
s.set_pet_actions(true, true, true, hunter_bar());
s
}
/// A drop clears first (`0x4be220`): its grid hide and `CURSOR_UPDATE` read the bar before the
/// write (`0x4bce00`). The displaced occupant goes through the setter after it (`0x4bce40`):
/// its inner clear's `CURSOR_UPDATE`, then the set's `PET_BAR_SHOWGRID` (`0x494f28`), and no
/// `CURSOR_UPDATE` after. The written word is engine state, read here through a test global.
#[test]
fn a_drop_signals_its_clear_before_the_bar_write() {
let s = bar_script();
let word = s
.lua
.create_function(|lua, ()| {
let model = lua.app_data_ref::<Model>().expect("model app_data");
Ok(model.pet_bar.slots[4].view.packed == CLAW)
})
.unwrap();
s.lua.globals().set("SlotFiveIsClaw", word).unwrap();
s.run("PickupPetAction(4)").unwrap();
crate::script::tick::heard::listen(
&s,
&["PET_BAR_HIDEGRID", "CURSOR_UPDATE", "PET_BAR_SHOWGRID"],
Some("SlotFiveIsClaw()"),
);
// Growl is displaced and rides the cursor out, signalling after the write.
s.run("PickupPetAction(5)").unwrap();
assert_eq!(
crate::script::tick::heard::take(&s),
[
"PET_BAR_HIDEGRID false",
"CURSOR_UPDATE false",
"CURSOR_UPDATE true",
"PET_BAR_SHOWGRID true"
]
);
assert!(s.eval::<bool>("return SlotFiveIsClaw()").unwrap());
}
#[test]
fn picking_up_a_spell_blanks_its_slot_and_sends() {
let mut s = bar_script();
assert!(pickup_pet_action(&s.lua, 4));
assert!(
matches!(s.cursor_payload(), Some(crate::script::CursorPayload::PetAction(c)) if c.src_slot == 4),
"{:?}",
s.cursor_payload()
);
assert_eq!(
s.take_pet_set_actions(),
vec![vec![(3, CLAW & 0xFFFF_0000)]],
"one pair, 0-based, the id zeroed and everything else kept"
);
}
#[test]
fn a_dragged_token_carries_a_resolved_icon_path() {
let mut s = UiScript::new().unwrap();
s.set_pet_actions(true, true, true, hunter_bar());
s.run(r#"PET_ATTACK_TEXTURE = "Interface\\Icons\\Ability_GhoulFrenzy""#)
.unwrap();
s.run("PickupPetAction(1)").unwrap();
let Some(CursorPayload::PetAction(p)) = s.cursor_payload() else {
panic!("the command word is on the cursor")
};
assert_eq!(
p.texture.as_deref(),
Some("Interface\\Icons\\Ability_GhoulFrenzy"),
"the global was resolved, not carried as a name"
);
// An unset global resolves to no icon, not to its own name.
s.run("ClearCursor() PET_ATTACK_TEXTURE = nil PickupPetAction(1)")
.unwrap();
let Some(CursorPayload::PetAction(p)) = s.cursor_payload() else {
panic!("still picked up")
};
assert_eq!(p.texture, None);
}
/// `0x4bc9d0`: the write asks the pet's usability predicate first, and the app's answer is the
/// one the bar last pushed. The pickup still lifts its action (`0x4be25d`), but its blank
/// (`0x4be27f`) is refused, so the slot keeps the word and nothing is sent; the drop clears the
/// cursor before it decides (`0x4be220`), and its refused write refills nothing (`0x4bce38`).
#[test]
fn an_unusable_bar_writes_nothing_at_either_end() {
let mut s = UiScript::new().unwrap();
s.set_pet_actions(true, false, true, hunter_bar());
assert!(pickup_pet_action(&s.lua, 4));
assert!(
matches!(s.cursor_payload(), Some(crate::script::CursorPayload::PetAction(c))
if c.src_slot == 4 && c.packed == CLAW),
"the pickup lifted Claw: {:?}",
s.cursor_payload()
);
assert!(
s.take_pet_set_actions().is_empty(),
"but its blank was refused, so nothing is sent"
);
s.run("PickupPetAction(5)").unwrap();
assert!(
s.cursor_payload().is_none(),
"the drop cleared the cursor and nothing refilled it"
);
assert!(s.take_pet_set_actions().is_empty(), "and wrote nothing");
// Slot 4 was never blanked: a second pickup lifts the whole word, autocast bits and all,
// where a blanked slot would give the type with id 0.
s.run("PickupPetAction(4)").unwrap();
assert!(
matches!(s.cursor_payload(), Some(crate::script::CursorPayload::PetAction(c))
if c.packed == CLAW),
"{:?}",
s.cursor_payload()
);
// Growl kept its slot too: the refused drop never displaced it.
s.run("ClearCursor() PickupPetAction(5)").unwrap();
assert!(matches!(
s.cursor_payload(),
Some(crate::script::CursorPayload::PetAction(c)) if c.packed == GROWL
));
assert!(s.take_pet_set_actions().is_empty());
}
/// The same bar made usable takes the same two writes, which is what the test above stops.
#[test]
fn a_usable_bar_takes_both_writes() {
let mut s = bar_script();
s.run("PickupPetAction(4) PickupPetAction(5)").unwrap();
assert_eq!(
s.take_pet_set_actions().len(),
2,
"the pickup's blank and the drop"
);
}
#[test]
fn picking_up_a_token_leaves_the_slot_alone() {
let mut s = bar_script();
assert!(pickup_pet_action(&s.lua, 1));
assert!(
s.take_pet_set_actions().is_empty(),
"nothing was written, so nothing is sent"
);
}
#[test]
fn a_drag_between_two_spell_slots_sends_twice_and_carries_the_occupant() {
let mut s = bar_script();
s.run("PickupPetAction(4) PickupPetAction(5)").unwrap();
assert_eq!(
s.take_pet_set_actions(),
vec![vec![(3, CLAW & 0xFFFF_0000)], vec![(4, CLAW)]]
);
assert!(
matches!(s.cursor_payload(), Some(crate::script::CursorPayload::PetAction(c)) if c.src_slot == 5),
"Growl was displaced and is now held, addressed as the slot it came from: {:?}",
s.cursor_payload()
);
}
/// The relocation and the write share one send: the server counts the pairs by body size
/// (vmangos `Server/Packets/Pet.cpp:56`).
#[test]
fn dropping_onto_a_token_relocates_it_in_one_send() {
let mut s = bar_script();
s.run("PickupPetAction(4) PickupPetAction(1)").unwrap();
let sends = s.take_pet_set_actions();
assert_eq!(sends.len(), 2, "the pickup's blank, then the drop");
assert_eq!(
sends[1],
vec![(3, ATTACK), (0, CLAW)],
"the relocation pair FIRST, then the write — the binary's own order. And the slot the \
spell was just picked OUT of is the first candidate, so Attack lands there."
);
assert!(s.cursor_payload().is_none());
}
/// The reachable refusal is a passive spell, which the pickup does not gate; its blank
/// already went to the server, which is how a pet spell is taken off the bar.
#[test]
fn a_refused_drop_eats_the_payload() {
let mut s = UiScript::new().unwrap();
let mut bar = hunter_bar();
bar[3] = PetActionView {
passive: true,
..view(CLAW, "Claw")
};
s.set_pet_actions(true, true, true, bar);
s.run("PickupPetAction(4) PickupPetAction(5)").unwrap();
assert_eq!(
s.take_pet_set_actions(),
vec![vec![(3, CLAW & 0xFFFF_0000)]],
"the pickup's own blank went through; the drop wrote and sent nothing"
);
assert!(
s.cursor_payload().is_none(),
"and the cursor is empty — the reference cleared it before it ever decided"
);
}
#[test]
fn slot_eleven_is_refused_rather_than_written_past_the_array() {
let mut s = bar_script();
assert!(!pickup_pet_action(&s.lua, 11));
assert!(!pickup_pet_action(&s.lua, 0));
assert!(s.take_pet_set_actions().is_empty());
assert!(s.cursor_payload().is_none());
}
/// The third flag, `pickup_allowed`, is false for a pet that is out of view or possessed.
#[test]
fn a_possessed_bar_takes_no_drag_at_all() {
let mut s = UiScript::new().unwrap();
s.set_pet_actions(true, true, false, hunter_bar());
assert!(!pickup_pet_action(&s.lua, 4));
assert!(s.take_pet_set_actions().is_empty());
}
#[test]
fn the_pet_payload_and_the_action_bar_refuse_each_other() {
let mut s = bar_script();
s.set_action(
1,
Some(crate::script::ActionSlot {
texture: Some("Interface\\Icons\\Spell_A".into()),
kind: 0,
action: 133,
count: 0,
consumable: false,
}),
);
s.run(
r#"
petshows, barshows = 0, 0
local f = CreateFrame("Frame", "PetGridListener")
f:RegisterEvent("PET_BAR_SHOWGRID")
f:RegisterEvent("ACTIONBAR_SHOWGRID")
f:SetScript("OnEvent", function()
if event == "PET_BAR_SHOWGRID" then petshows = petshows + 1 end
if event == "ACTIONBAR_SHOWGRID" then barshows = barshows + 1 end
end)
"#,
)
.unwrap();
s.run("PickupPetAction(4)").unwrap();
s.tick(0.01);
assert_eq!(s.eval::<i64>("return petshows").unwrap(), 1);
assert_eq!(
s.eval::<i64>("return barshows").unwrap(),
0,
"the action bar's grid stays down — nothing can land there"
);
// PlaceAction refuses it outright and leaves it held.
assert!(!place_action(&s.lua, 1));
assert!(matches!(
s.cursor_payload(),
Some(crate::script::CursorPayload::PetAction(_))
));
assert!(
s.take_action_sets().is_empty(),
"and writes nothing to the action bar"
);
}
/// The binding's `ClearCursor(1,1)` (`0x4be220`) drops whatever is held, then the pet-action
/// setter clears again (`0x494f00`) before the set and its `PET_BAR_SHOWGRID` (`0x494f28`):
/// two `CURSOR_UPDATE`s on the emptied cursor and none after.
#[test]
fn a_pickup_clears_twice_then_shows_the_pet_grid() {
let mut s = bar_script();
s.set_cursor_for_test(CursorPayload::Macro(crate::script::cursor::CursorMacro {
index: 1,
texture: None,
}));
crate::script::cursor::install_kind_probe(&s);
crate::script::tick::heard::listen(
&s,
&["CURSOR_UPDATE", "PET_BAR_SHOWGRID", "PET_BAR_HIDEGRID"],
Some("CursorKind()"),
);
assert!(pickup_pet_action(&s.lua, 4));
assert_eq!(
crate::script::tick::heard::take(&s),
[
"CURSOR_UPDATE none",
"CURSOR_UPDATE none",
"PET_BAR_SHOWGRID pet"
]
);
}
}