Part of #41: the comments of `benilla-ui` (the Lua UI engine, its FrameXML loader and its widgets) are rewritten to the rule in `docs/METHOD.md`, which is what the code does and the reference fact behind it, in a line. 43,140 comment lines become 15,161. - **The mechanical strip.** The citations that were only a private record number go first, and each edit is shown to be a pure removal. - **Wrong facts corrected.** The rewrite corrects the comments that stated wrong facts. Among them: - `0x64a480` is the case-sensitive compare (a byte `repz cmpsb`), and `0x64a4c0` the case-insensitive one. - A frame's id sits at `+0xb0`, not `+0xb4`. `EnableKeyboard`/`IsKeyboardEnabled` are `0x776ec0`/`0x776f90`. - A region's unpinned edge has no fallback to its owner's rect: the owner supplies only the scale. - `$parent` expands to the nearest named ancestor, or "Top" when none is named (`0x76c5b0`), not simply to the parent. - A StatusBar fills from its internal normalised fraction, not from `GetValue()`. - The addresses of `StartDuel` and `StartDuelUnit` were swapped. - Many "untraced" notes now give the traced reference fact: the drag threshold, the per-grip sizing edges, the empty-`autoFocus` skip, and `SetTexCoordModifiesRect`'s default. - Stock FrameXML line citations are checked against the stock 1.12 files and corrected. `ref-` file names become the stock file names. - **Deviation labels.** "Deviation:" now marks only a choice with a reason. A surface that exists only for the retired Era addon target says so plainly: it is not 1.12. - **Verification.** Every file strips to identical code, and `cargo fmt --check` is clean. Nine second readers compared every file old against new, restored the facts the rewrite had dropped, and checked each new citation against the code, the stock files, vmangos and the reference. Behaviour differences the rewrite surfaced are filed as their own issues (#131–#142), and more are being validated. The comments here state what the code does. String literals are untouched; they are #92. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
501 lines
19 KiB
Rust
501 lines
19 KiB
Rust
//! The world map's arrow frames (`0x4a8bb0`), the seven bindings `WorldMapFrame.lua` and
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//! `Blizzard_BattlefieldMinimap.lua` call. The reference keeps two singletons per UI session, the
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//! world map's and the battlefield minimap's: stock `Model` frames made by the first `Create`,
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//! never freed, their rect the arrow file's bounding box and their facing the player's.
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use mlua::{Lua, MultiValue, ObjectLike, Table, Value};
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use super::binding_abi::bool_or_default;
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use super::object::{create_frame, decode_id, frame_handle_of, frame_wrapper, point_from_str};
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use super::Model;
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/// The arrow's model (`0x8453c0`), not `Rotating-MinimapArrow`.
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pub const ARROW_MODEL: &str = "Interface\\Minimap\\MinimapArrow.mdx";
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/// Half the file's bounding box, which is the size-less pane's rect in layout units (33.5 x 33.7
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/// FrameXML units at 4:3); `0x4a7b20` centres the model there.
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fn centre_of(facts: Option<&crate::widget::ModelFileFacts>) -> (f32, f32, f32) {
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facts.map_or((0.0, 0.0, 0.0), |f| {
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let (x, y) = f.extent();
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(x * 0.5, y * 0.5, 0.0)
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})
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}
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/// Which of the two singletons a binding addresses.
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#[derive(Clone, Copy)]
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enum Arrow {
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World,
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Mini,
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}
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impl Arrow {
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fn slot(self, model: &Model) -> Option<u32> {
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match self {
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Arrow::World => model.worldmap.arrow_world,
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Arrow::Mini => model.worldmap.arrow_mini,
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}
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}
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fn set_slot(self, model: &mut Model, id: u32) {
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match self {
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Arrow::World => model.worldmap.arrow_world = Some(id),
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Arrow::Mini => model.worldmap.arrow_mini = Some(id),
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}
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}
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/// The model scale over `G48`: `5/3` for the world map, `10/9` for the mini, so the arrow keeps
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/// its apparent size as the window's shape changes (`0x4a7ad8`).
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fn scale_over_g48(self) -> f32 {
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match self {
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Arrow::World => 5.0 / 3.0,
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Arrow::Mini => 10.0 / 9.0,
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}
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}
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fn usage_create(self) -> &'static str {
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match self {
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Arrow::World => "Usage: CreateWorldMapArrowFrame(parent)",
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Arrow::Mini => "Usage: CreateMiniWorldMapArrowFrame(parent)",
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}
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}
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fn no_this(self) -> &'static str {
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match self {
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Arrow::World => "CreateWorldMapArrowFrame(): Couldn't find 'this' in parent object",
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Arrow::Mini => "CreateMiniWorldMapArrowFrame(): Couldn't find 'this' in parent object",
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}
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}
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fn not_a_frame(self) -> &'static str {
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match self {
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Arrow::World => "CreateWorldMapArrowFrame(): Wrong object type, expected frame",
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Arrow::Mini => "CreateMiniWorldMapArrowFrame(): Wrong object type, expected frame",
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}
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}
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fn usage_position(self) -> &'static str {
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match self {
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Arrow::World => {
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"Usage: PositionWorldMapArrowFrame(\"point\" \"frame\" [, relativePoint] [, offsetX, offsetY])"
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}
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Arrow::Mini => {
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"Usage: PositionMiniWorldMapArrowFrame(\"point\" \"frame\" [, relativePoint] [, offsetX, offsetY])"
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}
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}
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}
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}
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/// `G48` (`0x832a48`), the Y half-extent of the reference's layout space: `1/√(A² + 1)` for the
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/// screen's aspect `A`, 0.6 at 4:3.
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fn g48(model: &Model) -> f32 {
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let (w, h) = (model.screen.width(), model.screen.height());
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let a = if h > 0.0 { w / h } else { 4.0 / 3.0 };
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1.0 / (a * a + 1.0).sqrt()
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}
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/// The arrow's model scale for this screen.
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fn arrow_scale(model: &Model, which: Arrow) -> f32 {
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g48(model) * which.scale_over_g48()
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}
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/// `lua_isstring`: a string, or a number (which `lua_tostring` would print).
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fn is_string(v: &Value) -> bool {
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matches!(v, Value::String(_) | Value::Integer(_) | Value::Number(_))
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}
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fn as_string(v: &Value) -> mlua::Result<String> {
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match v {
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Value::String(s) => Ok(s.to_str()?.to_string()),
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Value::Integer(i) => Ok(i.to_string()),
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Value::Number(n) => Ok(super::binding_abi::lua_number_text(*n)),
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_ => Ok(String::new()),
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}
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}
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/// `lua_isnumber`: a number, or a string that parses as one.
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fn as_number(lua: &Lua, v: &Value) -> Option<f64> {
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lua.coerce_number(v.clone()).ok().flatten()
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}
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fn create(lua: &Lua, which: Arrow, parent: Value) -> mlua::Result<()> {
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let Value::Table(t) = parent else {
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return Err(mlua::Error::runtime(which.usage_create()));
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};
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if decode_id(&t).is_err() {
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return Err(mlua::Error::runtime(which.no_this()));
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}
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if frame_handle_of(lua, &t).is_err() {
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return Err(mlua::Error::runtime(which.not_a_frame()));
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}
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{
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let model = lua.app_data_ref::<Model>().expect("model app_data");
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if which.slot(&model).is_some() {
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return Ok(()); // the singleton exists: the parent is not even read (`0x4a7a80`)
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}
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}
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let wrapper = create_frame(
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lua,
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("Model".to_string(), None, Some(Value::Table(t)), None),
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)?;
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let id = decode_id(&wrapper)?;
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let scale = {
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let model = lua.app_data_ref::<Model>().expect("model app_data");
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arrow_scale(&model, which)
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};
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// The reference's `SetModel` (`0x4a7a80` calls `0x76c8e0`) with no authored size: the rect is
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// the file's bounding box, and `0x4a7b20` centres the model on it.
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let facts = lua
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.app_data_mut::<Model>()
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.expect("model app_data")
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.model_facts_for(ARROW_MODEL);
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super::modelframe::with_model(lua, &wrapper, |m| {
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m.set_file(ARROW_MODEL.to_string(), facts.as_deref());
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m.scale = scale;
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m.position = centre_of(facts.as_deref());
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})?;
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let h = frame_handle_of(lua, &wrapper)?;
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let mut model = lua.app_data_mut::<Model>().expect("model app_data");
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model.apply_implicit_rect(h);
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which.set_slot(&mut model, id);
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Ok(())
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}
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fn arrow_wrapper(lua: &Lua, which: Arrow) -> mlua::Result<Option<Table>> {
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let id = {
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let model = lua.app_data_ref::<Model>().expect("model app_data");
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which.slot(&model)
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};
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id.map(|id| frame_wrapper(lua, id)).transpose()
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}
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/// `UpdateWorldMapArrowFrames()` (`0x4a8d10`, `0x4a7c20`): re-centre each arrow and copy the
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/// camera-tracked object's facing, the player's; with no player the facing stays.
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fn update(lua: &Lua) -> mlua::Result<()> {
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for which in [Arrow::World, Arrow::Mini] {
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let Some(wrapper) = arrow_wrapper(lua, which)? else {
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continue;
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};
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let (facing, tracked, facts) = {
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let mut model = lua.app_data_mut::<Model>().expect("model app_data");
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(
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model.worldmap.player_facing,
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model.worldmap.player_uv.is_some(),
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model.model_facts_for(ARROW_MODEL),
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)
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};
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super::modelframe::with_model(lua, &wrapper, |m| {
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m.position = centre_of(facts.as_deref());
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if tracked {
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m.facing = facing;
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}
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})?;
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}
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Ok(())
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}
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/// `Position...("point", "frame" [, relativePoint] [, offsetX, offsetY])` (`0x4a8d20`,
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/// `0x4a8f20`): `SetPoint` on the arrow, silent with no arrow. A non-string third argument means
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/// the same point and zero offsets, with no error; offsets apply only when both are numbers.
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fn position(lua: &Lua, which: Arrow, args: [Value; 5]) -> mlua::Result<()> {
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let Some(arrow) = arrow_wrapper(lua, which)? else {
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return Ok(());
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};
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let [point, frame, rel, x, y] = args;
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if !is_string(&point) || !is_string(&frame) {
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return Err(mlua::Error::runtime(which.usage_position()));
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}
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let point_name = as_string(&point)?;
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if point_from_str(&point_name).is_none() {
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return Err(mlua::Error::runtime("Unknown frame point"));
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}
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let frame_name = as_string(&frame)?;
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let resolved = if let Some(rest) = frame_name.strip_prefix("$parent") {
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// The reference (`0x76c5b0`) matches `$parent` in any case and takes the first named
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// ancestor's name, else "Top"; here the prefix matches as spelled and only the direct
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// parent's name is tried.
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let parent_name: Option<String> = arrow
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.call_method::<Option<Table>>("GetParent", ())?
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.and_then(|p| {
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p.call_method::<Option<String>>("GetName", ())
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.ok()
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.flatten()
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});
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parent_name.map(|p| format!("{p}{rest}"))
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} else {
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Some(frame_name.clone())
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};
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let target: Option<Table> = resolved
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.as_deref()
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.and_then(|n| lua.globals().get::<Option<Table>>(n).ok().flatten())
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.filter(|t| frame_handle_of(lua, t).is_ok());
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let Some(target) = target else {
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return Err(mlua::Error::runtime(format!(
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"Couldn't find frame named '{}'",
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resolved.unwrap_or(frame_name)
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)));
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};
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if decode_id(&target)? == decode_id(&arrow)? {
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return Err(mlua::Error::runtime(format!(
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"Error: {} is anchored to itself",
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resolved.unwrap_or(frame_name)
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)));
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}
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let (rel_point, ox, oy) = if is_string(&rel) {
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let r = as_string(&rel)?;
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if point_from_str(&r).is_none() {
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return Err(mlua::Error::runtime("Unknown frame point"));
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}
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match (as_number(lua, &x), as_number(lua, &y)) {
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(Some(x), Some(y)) => (r, x, y),
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_ => (r, 0.0, 0.0),
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}
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} else {
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(point_name.clone(), 0.0, 0.0)
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};
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arrow.call_method::<()>(
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"SetPoint",
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(point_name, Value::Table(target), rel_point, ox, oy),
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)
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}
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/// `Show...([shown])` (`0x4a9120`, `0x4a9170`): silent with no arrow; the never-raising boolean
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/// coercion, true by default.
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fn show(lua: &Lua, which: Arrow, args: MultiValue) -> mlua::Result<()> {
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let Some(arrow) = arrow_wrapper(lua, which)? else {
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return Ok(());
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};
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// An absent argument is `LUA_TNONE`, which the binding's nil test does not match, so a bare
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// call shows and an explicit nil hides.
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let on = match args.front() {
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None => true,
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Some(Value::Nil) => false,
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Some(v) => bool_or_default(Some(v), true),
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};
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arrow.call_method::<()>(if on { "Show" } else { "Hide" }, ())
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}
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pub(super) fn install(lua: &Lua) -> mlua::Result<()> {
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let g = lua.globals();
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for (which, create_name, position_name, show_name) in [
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(
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Arrow::World,
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"CreateWorldMapArrowFrame",
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"PositionWorldMapArrowFrame",
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"ShowWorldMapArrowFrame",
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),
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(
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Arrow::Mini,
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"CreateMiniWorldMapArrowFrame",
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"PositionMiniWorldMapArrowFrame",
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"ShowMiniWorldMapArrowFrame",
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),
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] {
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g.set(
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create_name,
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lua.create_function(move |lua, parent: Value| create(lua, which, parent))?,
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)?;
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g.set(
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position_name,
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lua.create_function(
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move |lua, (p, f, r, x, y): (Value, Value, Value, Value, Value)| {
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position(lua, which, [p, f, r, x, y])
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},
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)?,
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)?;
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g.set(
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show_name,
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lua.create_function(move |lua, args: MultiValue| show(lua, which, args))?,
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)?;
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}
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g.set(
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"UpdateWorldMapArrowFrames",
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lua.create_function(|lua, ()| update(lua))?,
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)?;
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Ok(())
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::script::UiScript;
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/// The arrow file's facts as the host hands them over: the header box the rect and the
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/// centring read.
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fn arrow_facts(s: &mut UiScript) {
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s.set_model_facts(
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ARROW_MODEL,
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crate::widget::ModelFileFacts {
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sequences: vec![crate::widget::SequenceFacts {
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anim_id: 0,
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duration_ms: 3333,
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looping: true,
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}],
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bbox: ([-0.0127, -0.0118, 0.0], [0.0135, 0.0145, 0.0]),
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cameras: 0,
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},
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);
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}
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fn vm() -> UiScript {
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let mut s = UiScript::new().unwrap();
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s.set_screen_size(1024.0, 768.0);
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s.run(
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r#"WM = CreateFrame("Frame", "WM") WM:SetWidth(1024); WM:SetHeight(768) WM:SetPoint("CENTER", 0, 0)
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Detail = CreateFrame("Frame", "WorldMapDetailFrame", WM)
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Detail:SetWidth(1002); Detail:SetHeight(668) Detail:SetPoint("CENTER", 0, 0)"#,
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)
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.unwrap();
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s
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}
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#[test]
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fn create_validates_its_parent_and_makes_one_arrow_per_session() {
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let mut s = vm();
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for (call, want) in [
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(
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"CreateWorldMapArrowFrame(5)",
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"Usage: CreateWorldMapArrowFrame(parent)",
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),
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(
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"CreateWorldMapArrowFrame({})",
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"CreateWorldMapArrowFrame(): Couldn't find 'this' in parent object",
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),
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(
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"CreateWorldMapArrowFrame(WM:CreateTexture())",
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"CreateWorldMapArrowFrame(): Wrong object type, expected frame",
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),
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] {
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let err = s.run(call).unwrap_err().to_string();
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assert!(err.contains(want), "{call}: {err}");
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}
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s.run("CreateWorldMapArrowFrame(WM)").unwrap();
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let before = s
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.eval::<i64>("return table.getn({WM:GetChildren()})")
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.unwrap();
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s.run("CreateWorldMapArrowFrame(Detail)").unwrap();
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let after = s
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.eval::<i64>("return table.getn({WM:GetChildren()})")
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.unwrap();
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assert_eq!(
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before, after,
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"a second create is a no-op, whatever the parent"
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);
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let (kind, shown, w) = s
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.eval::<(String, bool, f32)>(
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"local a = ({WM:GetChildren()})[2] \
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return a:GetObjectType(), a:IsShown(), a:GetWidth()",
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)
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.unwrap();
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assert_eq!(kind, "Model");
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assert!(shown, "born shown");
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assert_eq!(w, 0.0, "no authored size, no facts yet: no rect");
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// The rect is the box in layout units, 0.0262 x 1280 at 4:3, with the model centred on it.
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arrow_facts(&mut s);
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// Facts that land after the create are picked up by the next update, which re-centres.
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s.run("UpdateWorldMapArrowFrames()").unwrap();
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s.resolve();
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let w: f32 = s.eval("return ({WM:GetChildren()})[2]:GetWidth()").unwrap();
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assert!((w - 0.0262 * 1280.0).abs() < 0.05, "the box at 4:3: {w}");
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let pos = {
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let model = s.lua().app_data_ref::<Model>().expect("model");
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let id = model.worldmap.arrow_world.expect("the singleton");
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let fh = model.id_to_frame.get(&id).copied().expect("live");
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match &model.arena.frame(fh).expect("frame").kind_state {
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crate::widget::KindState::Model(m) => m.position,
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_ => panic!("not a Model"),
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}
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};
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assert!(
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(pos.0 - 0.0131).abs() < 1e-5 && (pos.1 - 0.01315).abs() < 1e-5 && pos.2 == 0.0,
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"centred on the box: {pos:?}"
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);
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assert_eq!(
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s.arity("CreateWorldMapArrowFrame(WM)").unwrap(),
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0,
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"zero values"
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);
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}
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|
|
#[test]
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fn position_show_and_update_drive_the_arrow() {
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let mut s = vm();
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// No arrow yet: every one of the three is silent, whatever the arguments.
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|
s.run("PositionWorldMapArrowFrame(1, 2) ShowWorldMapArrowFrame('x') UpdateWorldMapArrowFrames()")
|
|
.unwrap();
|
|
s.run("CreateWorldMapArrowFrame(WM)").unwrap();
|
|
// The file's facts: a size-less pane has no rect to anchor until its box is known.
|
|
arrow_facts(&mut s);
|
|
s.run("arrow = ({WM:GetChildren()})[2]").unwrap();
|
|
for (call, want) in [
|
|
(
|
|
"PositionWorldMapArrowFrame(nil, 'WorldMapDetailFrame')",
|
|
"Usage: PositionWorldMapArrowFrame",
|
|
),
|
|
(
|
|
"PositionWorldMapArrowFrame('NOWHERE', 'WorldMapDetailFrame')",
|
|
"Unknown frame point",
|
|
),
|
|
(
|
|
"PositionWorldMapArrowFrame('CENTER', 'NoSuchFrame')",
|
|
"Couldn't find frame named 'NoSuchFrame'",
|
|
),
|
|
(
|
|
"PositionWorldMapArrowFrame('CENTER', 'WorldMapDetailFrame', 'BOGUS', 1, 2)",
|
|
"Unknown frame point",
|
|
),
|
|
] {
|
|
let err = s.run(call).unwrap_err().to_string();
|
|
assert!(err.contains(want), "{call}: {err}");
|
|
}
|
|
s.run("PositionWorldMapArrowFrame('CENTER', 'WorldMapDetailFrame', 'TOPLEFT', 100, -50)")
|
|
.unwrap();
|
|
s.resolve();
|
|
let (cx, cy, dl, dt) = s
|
|
.eval::<(f32, f32, f32, f32)>(
|
|
"local cx, cy = arrow:GetCenter() \
|
|
return cx, cy, WorldMapDetailFrame:GetLeft(), WorldMapDetailFrame:GetTop()",
|
|
)
|
|
.unwrap();
|
|
assert!(
|
|
(cx - (dl + 100.0)).abs() < 0.01 && (cy - (dt - 50.0)).abs() < 0.01,
|
|
"{cx} {cy}"
|
|
);
|
|
// A non-string third argument: the same point, offsets ignored, no error.
|
|
s.run("PositionWorldMapArrowFrame('TOPLEFT', 'WorldMapDetailFrame', nil, 100, -50)")
|
|
.unwrap();
|
|
s.resolve();
|
|
let (l, t, dl, dt) = s
|
|
.eval::<(f32, f32, f32, f32)>(
|
|
"return arrow:GetLeft(), arrow:GetTop(), WorldMapDetailFrame:GetLeft(), WorldMapDetailFrame:GetTop()",
|
|
)
|
|
.unwrap();
|
|
assert!((l - dl).abs() < 0.01 && (t - dt).abs() < 0.01, "{l} {t}");
|
|
// The name resolver expands $parent against the arrow's parent.
|
|
s.run("PositionWorldMapArrowFrame('CENTER', '$parent')")
|
|
.unwrap();
|
|
|
|
s.run("ShowWorldMapArrowFrame(nil)").unwrap();
|
|
assert!(
|
|
!s.eval::<bool>("return arrow:IsShown()").unwrap(),
|
|
"nil hides"
|
|
);
|
|
s.run("ShowWorldMapArrowFrame()").unwrap();
|
|
assert!(
|
|
s.eval::<bool>("return arrow:IsShown()").unwrap(),
|
|
"absent shows"
|
|
);
|
|
s.run("ShowWorldMapArrowFrame('off')").unwrap();
|
|
assert!(!s.eval::<bool>("return arrow:IsShown()").unwrap());
|
|
s.run("ShowWorldMapArrowFrame(1)").unwrap();
|
|
assert!(s.eval::<bool>("return arrow:IsShown()").unwrap());
|
|
|
|
s.set_world_map_feed(None, Some((0.5, 0.5)), 1.25, None, Vec::new(), Vec::new());
|
|
s.run("UpdateWorldMapArrowFrames()").unwrap();
|
|
let facing = s.eval::<f32>("return arrow:GetFacing()").unwrap();
|
|
assert!(
|
|
(facing - 1.25).abs() < 1e-6,
|
|
"the tracked object's facing: {facing}"
|
|
);
|
|
s.set_world_map_feed(None, None, 2.0, None, Vec::new(), Vec::new());
|
|
s.run("UpdateWorldMapArrowFrames()").unwrap();
|
|
assert!(
|
|
(s.eval::<f32>("return arrow:GetFacing()").unwrap() - 1.25).abs() < 1e-6,
|
|
"no tracked object: the facing does not move"
|
|
);
|
|
}
|
|
}
|