Files
benilla-octo/crates/benilla-app/src/ui_instance.rs
T
Sam SungandClaude Opus 5.5 4f8350c9ed String literals and test names in benilla-app carry no record numbers (#368)
The strings pass for `benilla-app`, the last crate: string literals and test names lose the private record numbers and the workspace's words that a comment pass cannot touch.

Fixes #92. Fixes #36.

- **Messages.** About 230 assertion, panic, `expect` and log messages, printed tool labels, and comments inside embedded Lua fixtures drop their record numbers; the eight that named "the director" keep their fact in plain words. Stale claims in a few messages are corrected on the way (a cast-bar step, a font line, the every-shot recompute).
- **Names.** Seven test and helper names that carried a record number or "director" now say what they check. `git grep` found no other use of any of them.
- **Player files.** The key-bindings file's header and `config.toml`'s header each lose a record citation. Neither header is compared when the file is read back: the bindings reader skips every `#` line, and `config.toml`'s header is a TOML comment.
- **Fixtures.** Test fixtures use neutral character, account and frame names.
- **#36.** The quest-material test labels GameObject type 10 GOOBER (in 1.12, 3 is CHEST, 9 TEXT, 10 GOOBER); the code under test was already right, and the comments were fixed with the comment pass.
- **Verification.** With comments stripped and every literal's contents masked, each file is identical to main and keeps its literals' line counts, apart from the renamed functions and one rustfmt reflow. `cargo fmt --check` is clean.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-26 01:06:28 +07:00

964 lines
39 KiB
Rust

//! The instance lockout messages, the bookkeeping behind `CanShowResetInstances()`, and
//! `CMSG_RESET_INSTANCES`. No 1.12 Lua handles the lines: the client fills the `GlobalStrings.lua`
//! template itself and hands it to the chat composer `0x49a870` as `CHAT_MSG_SYSTEM`; here the net
//! handlers queue them and [`feed_instance`] resolves them against the VM.
//!
//! Deviation: walking out of a party dungeon ourselves also counts as holding a bind
//! ([`InstanceState::saw_own_dungeon`]), because vmangos reports only permanent binds
//! (`Player.cpp:16175`) and makes only raid binds permanent (`Map.cpp:3528`), so the server alone
//! would never offer the reset after a 5-man.
use benilla_protocol::messages::{InstanceResetFailure, RaidInstanceMessage, RaidInstanceWarning};
use benilla_ui::script::UiScript;
use bevy::prelude::*;
use crate::net::{ClientCommand, NetCommands};
use crate::ui_chat::{ChatEvent, ChatEventKind, ChatLog};
use crate::ui_script::{UiFeed, UiInput};
/// `CanShowResetInstances()`'s window, 25 hours: `cmp eax, 0x15f90` at `0x495ce6` against
/// `time(0)` minus when we left, unsigned, so the boundary is inclusive.
const RESET_OFFER_WINDOW_SECS: u64 = 90_000;
/// The lockout bookkeeping: three of the four globals `CanShowResetInstances` (`0x495c90`) reads;
/// the fourth, the map we stand on (`0xb4e378`), is [`benilla_world::world_map::CurrentMap`].
/// Session-scoped, like the reference's zero-initialized globals.
#[derive(Resource, Default)]
pub(crate) struct InstanceState {
/// `0xb4e37c`, "do you hold any bind": `SMSG_UPDATE_INSTANCE_OWNERSHIP`, sent on every map
/// change (`Player.cpp:2116`), where vmangos says yes only for a raid save.
owns_saved: bool,
/// benilla's half of the same term: we watched the player walk out of a party dungeon. Raised
/// by [`LatchWriter::WorldEntry`], cleared by a reset and at logout, and never by an
/// `owns_saved = false`, which vmangos sends on the very teleport out of the dungeon.
saw_own_dungeon: bool,
/// `0xb4e374`: the `Map.dbc` id of the last dungeon left; only a party dungeon lands here
/// (`0x495d33`).
last_dungeon: Option<u32>,
/// `0xb4e370`: when [`Self::last_dungeon`] was recorded, in seconds. Deviation: the app's
/// monotonic clock, not `time(0)`, because it cannot run backwards; they differ only across a
/// suspend.
last_dungeon_at: u64,
/// `SMSG_UPDATE_LAST_INSTANCE` map ids for [`track_instance_state`]: the packet tests against
/// the current map, which [`benilla_world::world_map::CurrentMap`] reaches only after the
/// drain's deferred insert.
pending_last_instance: Vec<u32>,
/// Lines for [`feed_instance`] to resolve against the VM's `GlobalStrings.lua`; the wire drain
/// cannot reach the VM.
lines: Vec<LockoutLine>,
}
/// One lockout line as the reference holds it between `GetText` and `SStrPrintf`.
#[derive(Debug, Clone, PartialEq, Eq)]
pub(crate) struct LockoutLine {
/// The `GlobalStrings.lua` token.
token: &'static str,
/// `GetText`'s third argument: `Some(n)` picks `_P1` for every `n != 1`; `None` is the
/// reference's `or edx,-1`, always the bare token.
ordinal: Option<u32>,
/// The `Map.dbc` id whose name fills `%s`; `None` for `INSTANCE_SAVED`, which has no `%s`.
map: Option<u32>,
/// The `%d` fills in template order (`RAID_INSTANCE_WELCOME` takes three).
numbers: Vec<u32>,
/// The `"(Debug-Only Lock Notice) %s"` wrapper, `SMSG_INSTANCE_SAVE_CREATED`'s flag-1 arm
/// (`0x4e7eb3`).
debug_notice: bool,
}
/// Which of the last-dungeon latch's two writers is speaking. The reference does not care; benilla
/// does, as only the world entry is first-hand evidence of a bind.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) enum LatchWriter {
/// `0x464ff0`, the map-load path: we just walked out of this map.
WorldEntry,
/// `0x49e6ac`, `SMSG_UPDATE_LAST_INSTANCE`: the server's word, already given as `owns_saved`.
Packet,
}
impl InstanceState {
/// `SMSG_UPDATE_INSTANCE_OWNERSHIP` → `0x495d50`: one store, no line.
pub(crate) fn set_ownership(&mut self, owns: bool) {
self.owns_saved = owns;
}
/// The latch `0x495d10`: record `map` as the dungeon just left if it is a party dungeon and
/// not the map we stand on, tested first (`cmp edx,esi; je`), as vmangos sends one packet per
/// permanent bind on every map change, the entered instance included.
pub(crate) fn note_last_instance(
&mut self,
map: u32,
current_map: Option<u32>,
party_dungeon: bool,
now_secs: u64,
writer: LatchWriter,
) {
if current_map == Some(map) {
return;
}
if party_dungeon {
self.last_dungeon = Some(map);
self.last_dungeon_at = now_secs;
// Walking out of a 5-man proves the bind the server took on entry.
if writer == LatchWriter::WorldEntry {
self.saw_own_dungeon = true;
}
}
}
/// `SMSG_INSTANCE_RESET` → `0x495d00`, before the body is read: any reset clears the offer.
pub(crate) fn clear_last_instance(&mut self) {
self.last_dungeon = None;
self.last_dungeon_at = 0;
// The witness goes with the reset; the reference's bind term is the server's to retract.
self.forget_witness();
}
/// Drop benilla's half of the bind term, the one piece of state no server corrects.
pub(crate) fn forget_witness(&mut self) {
self.saw_own_dungeon = false;
}
/// `CanShowResetInstances()` (`0x495c90`), its four terms in the reference's order:
///
/// 1. a bind held: `0xb4e37c`, or [`InstanceState::saw_own_dungeon`];
/// 2. not standing in a party dungeon;
/// 3. the last dungeon left is a party dungeon `Map.dbc` knows;
/// 4. left no more than [`RESET_OFFER_WINDOW_SECS`] ago.
///
/// A map with no `Map.dbc` row is not a party dungeon (the reference's null-record branch).
pub(crate) fn can_reset(
&self,
current_map: Option<u32>,
is_party_dungeon: &dyn Fn(u32) -> bool,
now_secs: u64,
) -> bool {
if !self.owns_saved && !self.saw_own_dungeon {
return false;
}
if current_map.is_some_and(is_party_dungeon) {
return false;
}
let Some(last) = self.last_dungeon else {
return false;
};
if !is_party_dungeon(last) {
return false;
}
now_secs.saturating_sub(self.last_dungeon_at) <= RESET_OFFER_WINDOW_SECS
}
/// Queue a line: one per packet, so two identical warnings print twice, as in the reference.
fn push(&mut self, line: LockoutLine) {
self.lines.push(line);
}
fn take_lines(&mut self) -> Vec<LockoutLine> {
std::mem::take(&mut self.lines)
}
fn take_pending_last_instance(&mut self) -> Vec<u32> {
std::mem::take(&mut self.pending_last_instance)
}
}
/// One queued line's text: `GetText`, the `%s` and `%d` fills, then the debug wrapper; `None` for
/// a token the player's `GlobalStrings.lua` lacks or leaves empty, as the reference's null and
/// empty guards do.
fn lockout_text(
line: &LockoutLine,
map_name: Option<&str>,
get: &dyn Fn(&str) -> Option<String>,
) -> Option<String> {
// `GetText(token, nil, ordinal)`'s own plural pick, through the shared primitive.
let template = benilla_ui::strings::plural(line.token, line.ordinal, get)?;
// Every lockout template takes its `%s` before its `%d`s, so one ordered list is exact.
let mut args: Vec<benilla_ui::strings::Arg<'_>> = Vec::new();
args.extend(map_name.map(benilla_ui::strings::Arg::S));
args.extend(
line.numbers
.iter()
.map(|n| benilla_ui::strings::Arg::D(i64::from(*n))),
);
let text = benilla_ui::strings::fill(&template, &args);
if text.is_empty() {
return None;
}
Some(if line.debug_notice {
format!("{DEBUG_LOCK_NOTICE_PREFIX}{text}")
} else {
text
})
}
/// The reference's `"(Debug-Only Lock Notice) %s"` (`0x84c36c`), a literal in the binary, not a
/// GlobalString. Only flag 1 shows it; vmangos sends 0 (`Map.cpp:2289`, `Map.cpp:2389`).
const DEBUG_LOCK_NOTICE_PREFIX: &str = "(Debug-Only Lock Notice) ";
/// A template's `%s`: the `Map.dbc` name, or the id in decimal when there is no row, as the
/// reference prints it (`0x49e228`, `"%d"` at `0x835154`, when `[0xc0daa8][id]` is null).
fn map_name(map: u32, catalog: Option<&benilla_assets::MapCatalogRes>) -> String {
catalog
.and_then(|c| c.0.name(map))
.filter(|n| !n.is_empty())
.map_or_else(|| map.to_string(), str::to_string)
}
/// The line for one `SMSG_RAID_INSTANCE_MESSAGE`, `None` for a type the jump table drops (0 and 5
/// up, `0x49e246`). The reference divides with truncation (hours `0x49e259`, minutes `0x49e2c8`
/// and `0x49e337`, the welcome's days, hours and minutes `0x49e3a6`), and the plural follows the
/// truncated number.
fn raid_instance_line(message: &RaidInstanceMessage) -> Option<LockoutLine> {
let warning = RaidInstanceWarning::from_wire(message.message_type)?;
let t = message.reset;
let (ordinal, numbers) = match warning {
RaidInstanceWarning::Hours => {
let hours = t / 3_600;
(Some(hours), vec![hours])
}
RaidInstanceWarning::Minutes | RaidInstanceWarning::MinutesSoon => {
let mins = t / 60;
(Some(mins), vec![mins])
}
RaidInstanceWarning::Welcome => {
let days = t / 86_400;
let hours = (t - days * 86_400) / 3_600;
let mins = (t - (days * 24 + hours) * 3_600) / 60;
(None, vec![days, hours, mins])
}
};
Some(LockoutLine {
token: warning.token(),
ordinal,
map: Some(message.map),
numbers,
debug_notice: false,
})
}
/// The six lockout packet handlers; the feed, which has the VM, resolves the lines they queue.
pub(crate) mod net {
use super::*;
use benilla_protocol::messages::InstanceResetFailed;
use benilla_protocol::{SessionEvent, SessionEventKind};
use crate::net::NetHandlerApp;
pub(super) fn register(app: &mut App) {
use SessionEventKind as K;
app.net_handler(K::RaidInstanceMessage, on_packet)
.net_handler(K::InstanceSaveCreated, on_packet)
.net_handler(K::InstanceReset, on_packet)
.net_handler(K::InstanceResetFailed, on_packet)
.net_handler(K::UpdateLastInstance, on_packet)
.net_handler(K::UpdateInstanceOwnership, on_packet);
}
fn on_packet(In(ev): In<SessionEvent>, mut state: ResMut<InstanceState>) {
match ev {
SessionEvent::RaidInstanceMessage { message } => {
raid_instance_message(&mut state, message)
}
SessionEvent::InstanceSaveCreated { flag } => instance_save_created(&mut state, flag),
SessionEvent::InstanceReset { map } => instance_reset(&mut state, map),
SessionEvent::InstanceResetFailed { failure } => {
instance_reset_failed(&mut state, failure)
}
SessionEvent::UpdateLastInstance { map } => update_last_instance(&mut state, map),
SessionEvent::UpdateInstanceOwnership { owns } => {
update_instance_ownership(&mut state, owns)
}
_ => {}
}
}
/// `SMSG_RAID_INSTANCE_MESSAGE` (`0x49e1c0`): one of four `RAID_INSTANCE_*` lines.
pub(crate) fn raid_instance_message(state: &mut InstanceState, message: RaidInstanceMessage) {
match raid_instance_line(&message) {
Some(line) => state.push(line),
None => debug!(
"ui_instance: SMSG_RAID_INSTANCE_MESSAGE type {} has no template — silent, as the \
reference's jump table is",
message.message_type
),
}
}
/// `SMSG_INSTANCE_RESET` (`0x49e470`): clear the latch (`0x495d00`) before the body is read,
/// then print `INSTANCE_RESET_SUCCESS` (`0x49e4ea`).
pub(crate) fn instance_reset(state: &mut InstanceState, map: u32) {
state.clear_last_instance();
state.push(LockoutLine {
token: "INSTANCE_RESET_SUCCESS",
ordinal: None,
map: Some(map),
numbers: Vec::new(),
debug_notice: false,
});
}
/// `SMSG_INSTANCE_RESET_FAILED` (`0x49e540`): one of three refusals. Deviation: reason 3 and up
/// prints nothing, where the reference prints an uninitialized 2 KB stack buffer, because that
/// is a bug and vmangos means 3 and up as silent (`MapPersistentStateMgr.h:275`).
pub(crate) fn instance_reset_failed(state: &mut InstanceState, failure: InstanceResetFailed) {
match InstanceResetFailure::from_wire(failure.reason) {
Some(reason) => state.push(LockoutLine {
token: reason.token(),
ordinal: None,
map: Some(failure.map),
numbers: Vec::new(),
debug_notice: false,
}),
None => debug!(
"ui_instance: SMSG_INSTANCE_RESET_FAILED reason {} is INSTANCERESET_FAIL_SILENTLY \
or above — no line",
failure.reason
),
}
}
/// `SMSG_UPDATE_LAST_INSTANCE` (`0x49e670`): queued for [`track_instance_state`] to weigh
/// against the map we end up on. No line.
pub(crate) fn update_last_instance(state: &mut InstanceState, map: u32) {
state.pending_last_instance.push(map);
}
/// `SMSG_UPDATE_INSTANCE_OWNERSHIP` (`0x49e6c0`): one store (`0x495d50`), no line.
pub(crate) fn update_instance_ownership(state: &mut InstanceState, owns: bool) {
state.set_ownership(owns);
}
/// `SMSG_INSTANCE_SAVE_CREATED` (`0x4e7e60`): `INSTANCE_SAVED`, bare on flag 0 and wrapped on
/// flag 1. Deviation: flag 2 and up prints nothing, where the reference prints an
/// uninitialized 2 KB stack buffer, because that is a bug, not a mechanism.
pub(crate) fn instance_save_created(state: &mut InstanceState, flag: u32) {
let debug_notice = match flag {
0 => false,
1 => true,
other => {
debug!("ui_instance: SMSG_INSTANCE_SAVE_CREATED flag {other} has no arm — no line");
return;
}
};
state.push(LockoutLine {
token: "INSTANCE_SAVED",
ordinal: None,
map: None,
numbers: Vec::new(),
debug_notice,
});
}
}
/// Runs both latch writers, VM-free so the latch survives a `/reload` as the reference's globals
/// do. The first observed map records nothing: there is no map left at login, as in the reference
/// (`0xb4e378` starts at 0, and map 0 is not a dungeon).
fn track_instance_state(
mut state: ResMut<InstanceState>,
maps: Option<Res<benilla_assets::MapCatalogRes>>,
current_map: Option<Res<benilla_world::world_map::CurrentMap>>,
time: Res<Time<Real>>,
mut last_map: Local<Option<u32>>,
) {
let Some(here) = current_map.as_ref().map(|m| m.0) else {
return;
};
let now = time.elapsed().as_secs();
let party_dungeon = |m: u32| maps.as_ref().is_some_and(|c| c.0.is_party_dungeon(m));
// Writer 1, the world entry: `prev` is the map we are leaving.
if let Some(prev) = last_map.replace(here) {
state.note_last_instance(
prev,
Some(here),
party_dungeon(prev),
now,
LatchWriter::WorldEntry,
);
}
// Writer 2, the packet, now that `CurrentMap` has caught up with the transfer.
for map in state.take_pending_last_instance() {
let is_dungeon = party_dungeon(map);
state.note_last_instance(map, Some(here), is_dungeon, now, LatchWriter::Packet);
}
}
/// Show every queued line as `CHAT_MSG_SYSTEM`, then publish `IsInInstance` and
/// `CanShowResetInstances` every frame, as both move with the map and the clock (the setters diff).
fn feed_instance(
script: Option<NonSendMut<UiScript>>,
mut state: ResMut<InstanceState>,
mut chat: ResMut<ChatLog>,
maps: Option<Res<benilla_assets::MapCatalogRes>>,
current_map: Option<Res<benilla_world::world_map::CurrentMap>>,
time: Res<Time<Real>>,
) {
let Some(mut script) = script else {
// No VM (an engine-only run): drop the queue rather than let it grow; a real session seats
// the VM before any of these packets can arrive.
let dropped = state.take_lines().len();
if dropped > 0 {
debug!("ui_instance: no VM — dropped {dropped} lockout line(s)");
}
return;
};
let here = current_map.as_ref().map(|m| m.0);
let now = time.elapsed().as_secs();
for line in state.take_lines() {
let name = line.map.map(|m| map_name(m, maps.as_deref()));
let get = |key: &str| script.lua().globals().get::<String>(key).ok();
match lockout_text(&line, name.as_deref(), &get) {
Some(text) => {
debug!("ui_instance: {} -> {text:?}", line.token);
chat.push_event(ChatEvent::text_only(ChatEventKind::System, text));
}
// A missing or empty key: silence.
None => debug!("ui_instance: {} resolves to nothing — no line", line.token),
}
}
script.set_instance_type(here.and_then(|m| maps.as_ref().and_then(|c| c.0.instance_type(m))));
let party_dungeon = |m: u32| maps.as_ref().is_some_and(|c| c.0.is_party_dungeon(m));
script.set_can_reset_instances(state.can_reset(here, &party_dungeon, now));
}
/// Turn the `ResetInstances()` calls the dialog made into `CMSG_RESET_INSTANCES` sends.
fn drain_instance(script: Option<NonSendMut<UiScript>>, commands: Res<NetCommands>) {
let Some(mut script) = script else {
return;
};
for _ in 0..script.take_reset_instance_asks() {
let _ = commands.0.send(ClientCommand::ResetInstances);
}
}
/// Drop the witness at logout, as the next login may be another character. The three globals stay,
/// as the reference keeps them (`0x495d00` runs only on `SMSG_INSTANCE_RESET`): its bind term is
/// re-sent at the next world entry, where ours has no server to correct it.
fn clear_witness_on_logout(
mut state: ResMut<InstanceState>,
mut logged_out: MessageReader<crate::net::LoggedOutMessage>,
) {
if logged_out.read().next().is_some() {
state.forget_witness();
}
}
pub(crate) struct UiInstancePlugin;
impl Plugin for UiInstancePlugin {
fn build(&self, app: &mut App) {
net::register(app);
app.init_resource::<InstanceState>().add_systems(
Update,
(
// The latch before the feed, so a map change and its answer share a frame.
clear_witness_on_logout.before(track_instance_state),
track_instance_state.before(feed_instance),
feed_instance.in_set(UiFeed),
drain_instance.after(UiInput),
),
);
}
}
#[cfg(test)]
mod tests {
use super::*;
/// The shipped 1.12 templates from `GlobalStrings.lua`, so these tests need no install.
fn globals(key: &str) -> Option<String> {
let v = match key {
"RAID_INSTANCE_WARNING_HOURS" => "WARNING! %s is scheduled to reset in %d hour.",
"RAID_INSTANCE_WARNING_HOURS_P1" => "WARNING! %s is scheduled to reset in %d hours.",
"RAID_INSTANCE_WARNING_MIN" => "WARNING! %s is scheduled to reset in %d minute!",
"RAID_INSTANCE_WARNING_MIN_P1" => "WARNING! %s is scheduled to reset in %d minutes!",
"RAID_INSTANCE_WARNING_MIN_SOON" => {
"WARNING! %s is scheduled to reset in %d minute. Please exit the zone or you will \
be returned to your bind location!"
}
"RAID_INSTANCE_WARNING_MIN_SOON_P1" => {
"WARNING! %s is scheduled to reset in %d minutes. Please exit the zone or you will \
be returned to your bind location!"
}
"RAID_INSTANCE_WELCOME" => {
"Welcome to %s. This raid instance is scheduled to reset in %dd %dh %dm."
}
"INSTANCE_RESET_SUCCESS" => "%s has been reset.",
"INSTANCE_RESET_FAILED" => {
"Cannot reset %s. There are players still inside the instance."
}
"INSTANCE_RESET_FAILED_OFFLINE" => {
"Cannot reset %s. There are players offline in your party."
}
"INSTANCE_RESET_FAILED_ZONING" => {
"Cannot reset %s. There are players in your party attempting to zone into an \
instance."
}
"INSTANCE_SAVED" => "You are now saved to this instance",
_ => return None,
};
Some(v.to_string())
}
fn line_text(line: &LockoutLine, name: Option<&str>) -> Option<String> {
lockout_text(line, name, &globals)
}
fn warning(message_type: u32, map: u32, reset: u32) -> Option<LockoutLine> {
raid_instance_line(&RaidInstanceMessage {
message_type,
map,
reset,
})
}
#[test]
fn welcome_line_breaks_the_duration_into_d_h_m() {
// 3 d 2 h 5 m 30 s: the seconds truncate away.
let secs = 3 * 86_400 + 2 * 3_600 + 5 * 60 + 30;
let line = warning(4, 409, secs).expect("type 4 has a template");
assert_eq!(line.token, "RAID_INSTANCE_WELCOME");
assert_eq!(line.ordinal, None, "the reference passes -1 here");
assert_eq!(line.numbers, vec![3, 2, 5]);
assert_eq!(
line_text(&line, Some("Molten Core")).as_deref(),
Some("Welcome to Molten Core. This raid instance is scheduled to reset in 3d 2h 5m.")
);
}
#[test]
fn countdown_lines_pluralize_on_the_truncated_count() {
let one = warning(1, 409, 3_600 + 59).expect("type 1");
assert_eq!(one.numbers, vec![1]);
assert_eq!(
line_text(&one, Some("Molten Core")).as_deref(),
Some("WARNING! Molten Core is scheduled to reset in 1 hour.")
);
let two = warning(1, 409, 2 * 3_600).expect("type 1");
assert_eq!(
line_text(&two, Some("Molten Core")).as_deref(),
Some("WARNING! Molten Core is scheduled to reset in 2 hours.")
);
// Under an hour truncates to 0, and 0 takes `_P1`.
let zero = warning(1, 409, 900).expect("type 1");
assert_eq!(zero.numbers, vec![0]);
assert_eq!(
line_text(&zero, Some("Molten Core")).as_deref(),
Some("WARNING! Molten Core is scheduled to reset in 0 hours.")
);
let mins = warning(2, 309, 5 * 60).expect("type 2");
assert_eq!(
line_text(&mins, Some("Zul'Gurub")).as_deref(),
Some("WARNING! Zul'Gurub is scheduled to reset in 5 minutes!")
);
let soon = warning(3, 309, 60).expect("type 3");
assert_eq!(
line_text(&soon, Some("Zul'Gurub")).as_deref(),
Some(
"WARNING! Zul'Gurub is scheduled to reset in 1 minute. Please exit the zone or \
you will be returned to your bind location!"
)
);
}
/// The jump table drops type 5 too, which later clients call `RAID_INSTANCE_EXPIRED`.
#[test]
fn dropped_warning_types_make_no_line() {
assert!(warning(0, 409, 60).is_none());
assert!(warning(5, 409, 60).is_none());
assert!(warning(u32::MAX, 409, 60).is_none());
}
#[test]
fn reset_lines_fill_the_map_name() {
let mut state = InstanceState::default();
net::instance_reset(&mut state, 36);
let lines = state.take_lines();
assert_eq!(lines.len(), 1);
assert_eq!(
line_text(&lines[0], Some("Deadmines")).as_deref(),
Some("Deadmines has been reset.")
);
for (reason, expected) in [
(
0u32,
"Cannot reset Deadmines. There are players still inside the instance.",
),
(
1,
"Cannot reset Deadmines. There are players offline in your party.",
),
(
2,
"Cannot reset Deadmines. There are players in your party attempting to zone into \
an instance.",
),
] {
let mut state = InstanceState::default();
net::instance_reset_failed(
&mut state,
benilla_protocol::messages::InstanceResetFailed { reason, map: 36 },
);
let lines = state.take_lines();
assert_eq!(lines.len(), 1, "reason {reason} makes one line");
assert_eq!(
line_text(&lines[0], Some("Deadmines")).as_deref(),
Some(expected)
);
}
// `INSTANCERESET_FAIL_SILENTLY`: no line, where the reference prints a stack buffer.
let mut state = InstanceState::default();
net::instance_reset_failed(
&mut state,
benilla_protocol::messages::InstanceResetFailed { reason: 3, map: 36 },
);
assert!(state.take_lines().is_empty());
}
#[test]
fn save_created_has_three_arms() {
let mut state = InstanceState::default();
net::instance_save_created(&mut state, 0);
let lines = state.take_lines();
assert_eq!(
line_text(&lines[0], None).as_deref(),
Some("You are now saved to this instance")
);
net::instance_save_created(&mut state, 1);
let lines = state.take_lines();
assert_eq!(
line_text(&lines[0], None).as_deref(),
Some("(Debug-Only Lock Notice) You are now saved to this instance")
);
net::instance_save_created(&mut state, 2);
assert!(state.take_lines().is_empty());
}
#[test]
fn an_unresolvable_token_makes_no_line() {
let line = LockoutLine {
token: "NOT_A_REAL_GLOBAL_STRING",
ordinal: None,
map: Some(409),
numbers: Vec::new(),
debug_notice: false,
};
assert_eq!(line_text(&line, Some("Molten Core")), None);
}
/// `GetText`'s own `if ( not string )` arm.
#[test]
fn a_missing_plural_twin_falls_back_to_the_bare_token() {
// Stand-ins, so each assertion reads as which key it reached.
let sparse = |key: &str| match key {
"RAID_INSTANCE_WARNING_HOURS" => Some("<bare>".to_string()),
_ => None,
};
let both = |key: &str| match key {
"RAID_INSTANCE_WARNING_HOURS" => Some("<bare>".to_string()),
"RAID_INSTANCE_WARNING_HOURS_P1" => Some("<twin>".to_string()),
"RAID_INSTANCE_WELCOME" => Some("<welcome>".to_string()),
_ => None,
};
let plural = benilla_ui::strings::plural;
assert_eq!(
plural("RAID_INSTANCE_WARNING_HOURS", Some(5), &sparse).as_deref(),
Some("<bare>"),
"no twin: GetText's own `if ( not string )` arm"
);
assert_eq!(
plural("RAID_INSTANCE_WARNING_HOURS", Some(5), &both).as_deref(),
Some("<twin>")
);
assert_eq!(
plural("RAID_INSTANCE_WARNING_HOURS", Some(1), &both).as_deref(),
Some("<bare>"),
"exactly 1 is the bare token"
);
assert_eq!(
plural("RAID_INSTANCE_WELCOME", None, &both).as_deref(),
Some("<welcome>"),
"no ordinal is the bare token"
);
}
#[test]
fn an_unknown_map_id_prints_as_its_number() {
assert_eq!(map_name(9999, None), "9999");
let line = warning(4, 9999, 3_600).expect("type 4");
assert_eq!(
line_text(&line, Some(&map_name(9999, None))).as_deref(),
Some("Welcome to 9999. This raid instance is scheduled to reset in 0d 1h 0m.")
);
}
#[test]
fn last_instance_records_only_a_party_dungeon_we_are_not_in() {
let mut state = InstanceState::default();
// A raid we left: not recorded (type 2, not 1).
state.note_last_instance(409, Some(0), false, 100, LatchWriter::Packet);
assert_eq!(state.last_dungeon, None);
// The dungeon we stand in: the early-out fires before the type test.
state.note_last_instance(36, Some(36), true, 100, LatchWriter::Packet);
assert_eq!(state.last_dungeon, None);
state.note_last_instance(36, Some(0), true, 100, LatchWriter::Packet);
assert_eq!(state.last_dungeon, Some(36));
assert_eq!(state.last_dungeon_at, 100);
// None of it first-hand: only the world-entry writer is.
assert!(!state.saw_own_dungeon);
}
/// The module's deviation: the witness alone meets term 1, and outlives `owns_saved = false`.
#[test]
fn walking_out_of_a_dungeon_satisfies_term_one_by_itself() {
let dungeons = |m: u32| m == 36;
let mut state = InstanceState::default();
// The server's answer alone: no, for every non-raider on vmangos.
state.set_ownership(false);
assert!(!state.can_reset(Some(0), &dungeons, 100));
// We walk out of the Deadmines ourselves.
state.note_last_instance(36, Some(0), true, 100, LatchWriter::WorldEntry);
assert!(state.saw_own_dungeon);
assert!(state.can_reset(Some(0), &dungeons, 100));
// `SendSavedInstances` says no on that same teleport, and must not undo the witness.
state.set_ownership(false);
assert!(state.can_reset(Some(0), &dungeons, 100));
// The other three terms still hold: the witness replaces term 1 only.
assert!(!state.can_reset(Some(36), &dungeons, 100)); // 2 · standing back inside
assert!(!state.can_reset(Some(0), &dungeons, 100 + RESET_OFFER_WINDOW_SECS + 1)); // 4
// 3 · a reset landed: the latch and the witness go together.
state.clear_last_instance();
assert!(!state.saw_own_dungeon);
assert!(!state.can_reset(Some(0), &dungeons, 100));
}
#[test]
fn the_witness_does_not_survive_a_logout() {
let dungeons = |m: u32| m == 36;
let mut state = InstanceState::default();
state.note_last_instance(36, Some(0), true, 100, LatchWriter::WorldEntry);
assert!(state.can_reset(Some(0), &dungeons, 100));
state.forget_witness();
assert!(!state.can_reset(Some(0), &dungeons, 100));
// The reference's three globals stay: only our addition is cleared.
assert_eq!(state.last_dungeon, Some(36));
assert_eq!(state.last_dungeon_at, 100);
}
/// Writer 2 is unreachable against vmangos, which names only permanent binds and makes only
/// raid binds permanent (`Map.cpp:3528`), so this is its only cover: the queue drains against
/// the map we end up on, and the packet never raises the witness. Skips without client data.
#[test]
fn both_latch_writers_through_the_real_system() {
let data = benilla_formats::wow_data_or_skip!();
let mut chain = benilla_formats::open_chain(&data).expect("open chain");
let maps = benilla_formats::load_map_catalog(&mut chain).expect("Map.dbc");
assert!(maps.is_party_dungeon(36), "Deadmines is InstanceType 1");
assert!(
!maps.is_party_dungeon(409),
"Molten Core is a raid, not a dungeon"
);
// One system across ticks: its `Local` holds the last map, and `run_system_once` would
// make a fresh one each call.
let mut app = App::new();
app.init_resource::<InstanceState>()
.init_resource::<Time<Real>>()
.insert_resource(benilla_assets::MapCatalogRes(maps))
.insert_resource(benilla_world::world_map::CurrentMap(36))
.add_systems(Update, track_instance_state);
let state = |app: &App| {
let s = app.world().resource::<InstanceState>();
(s.last_dungeon, s.saw_own_dungeon)
};
let queue = |app: &mut App, map: u32| {
net::update_last_instance(&mut app.world_mut().resource_mut::<InstanceState>(), map);
};
// Writer 1: the first tick only observes map 36; the flip to 0 records it.
app.update();
assert_eq!(state(&app), (None, false));
app.insert_resource(benilla_world::world_map::CurrentMap(0));
app.update();
assert_eq!(
state(&app),
(Some(36), true),
"the flip records the dungeon AND our own eyes"
);
// Writer 2, on a fresh state: a raid id is dropped, a party dungeon lands without the
// witness.
app.insert_resource(InstanceState::default());
queue(&mut app, 409);
app.update();
assert_eq!(state(&app), (None, false), "a raid is not a party dungeon");
queue(&mut app, 36);
app.update();
assert_eq!(
state(&app),
(Some(36), false),
"the packet is the server's word, never our own eyes"
);
// The packet's early-out: the instance we stand in is not one we left.
app.insert_resource(InstanceState::default());
app.insert_resource(benilla_world::world_map::CurrentMap(36));
app.update();
queue(&mut app, 36);
app.update();
assert_eq!(state(&app), (None, false));
}
/// `CanShowResetInstances()`'s four terms, one at a time.
#[test]
fn can_reset_needs_all_four_terms() {
let dungeons = |m: u32| m == 36 || m == 33;
let mut state = InstanceState::default();
state.set_ownership(true);
state.note_last_instance(36, Some(0), true, 100, LatchWriter::Packet);
// All four hold: bound somewhere, standing outside, left a dungeon, recently.
assert!(state.can_reset(Some(0), &dungeons, 100));
assert!(state.can_reset(Some(0), &dungeons, 100 + RESET_OFFER_WINDOW_SECS));
// 4 · past the window.
assert!(!state.can_reset(Some(0), &dungeons, 100 + RESET_OFFER_WINDOW_SECS + 1));
// 2 · standing in a party dungeon.
assert!(!state.can_reset(Some(33), &dungeons, 100));
// A raid is not a party dungeon, so it does not suppress the row.
assert!(state.can_reset(Some(409), &dungeons, 100));
// 1 · no bind at all, neither told nor witnessed.
state.set_ownership(false);
assert!(!state.saw_own_dungeon);
assert!(!state.can_reset(Some(0), &dungeons, 100));
state.set_ownership(true);
// 3 · the latch cleared by a reset that landed.
state.clear_last_instance();
assert!(!state.can_reset(Some(0), &dungeons, 100));
}
/// Every token this module emits resolves in the shipped `GlobalStrings.lua` with the fills the
/// composer expects, and matches the copies quoted above. Skips without client data.
#[test]
fn every_lockout_token_resolves_in_the_real_global_strings() {
let data = benilla_formats::wow_data_or_skip!();
let mut chain = benilla_formats::open_chain(&data).expect("open chain");
let src = chain
.read_file("Interface\\FrameXML\\GlobalStrings.lua")
.expect("GlobalStrings.lua in the chain");
let s = benilla_ui::script::UiScript::new().expect("VM");
s.run(&String::from_utf8_lossy(&src)).expect("runs clean");
let real = |key: &str| s.lua().globals().get::<String>(key).ok();
// Every token, and the quoted copy above is the shipped text.
for token in [
"RAID_INSTANCE_WARNING_HOURS",
"RAID_INSTANCE_WARNING_MIN",
"RAID_INSTANCE_WARNING_MIN_SOON",
"RAID_INSTANCE_WELCOME",
"INSTANCE_RESET_SUCCESS",
"INSTANCE_RESET_FAILED",
"INSTANCE_RESET_FAILED_OFFLINE",
"INSTANCE_RESET_FAILED_ZONING",
"INSTANCE_SAVED",
] {
let text = real(token).unwrap_or_default();
assert!(!text.is_empty(), "{token} missing from GlobalStrings.lua");
assert_eq!(
Some(text),
globals(token),
"{token}: the quoted copy in this file has drifted from the shipped string"
);
}
// The three plural twins exist and differ from their bare tokens.
for token in [
"RAID_INSTANCE_WARNING_HOURS",
"RAID_INSTANCE_WARNING_MIN",
"RAID_INSTANCE_WARNING_MIN_SOON",
] {
let twin = real(&format!("{token}_P1"));
assert!(twin.is_some(), "{token} has a shipped plural twin");
assert_eq!(
benilla_ui::strings::plural(token, Some(2), &real),
twin,
"{token} at two takes its twin"
);
assert_ne!(twin, real(token), "{token}'s two forms differ");
}
// The welcome has none, which is why the reference passes it no ordinal.
assert!(
real("RAID_INSTANCE_WELCOME_P1").is_none(),
"RAID_INSTANCE_WELCOME has no _P1 in 1.12"
);
// Every warning template names the instance and takes exactly the fills we hand it.
for (ty, fills) in [(1u32, 1usize), (2, 1), (3, 1), (4, 3)] {
let line = warning(ty, 409, 3_600).expect("a template");
let template = benilla_ui::strings::plural(line.token, line.ordinal, &real).unwrap();
assert!(template.contains("%s"), "{} names the instance", line.token);
assert_eq!(
template.matches("%d").count(),
fills,
"{} takes {fills} number(s)",
line.token
);
assert_eq!(line.numbers.len(), fills);
}
// Two lines end to end against the real strings: the welcome and a refusal.
let welcome = warning(4, 409, 3 * 86_400 + 2 * 3_600 + 5 * 60).expect("type 4");
assert_eq!(
lockout_text(&welcome, Some("Molten Core"), &real).as_deref(),
Some("Welcome to Molten Core. This raid instance is scheduled to reset in 3d 2h 5m.")
);
let mut state = InstanceState::default();
net::instance_reset_failed(
&mut state,
benilla_protocol::messages::InstanceResetFailed { reason: 0, map: 36 },
);
assert_eq!(
lockout_text(&state.take_lines()[0], Some("Deadmines"), &real).as_deref(),
Some("Cannot reset Deadmines. There are players still inside the instance.")
);
}
#[test]
fn fill_is_positional_and_never_borrows_the_wrong_argument() {
use benilla_ui::strings::{fill, Arg};
assert_eq!(
fill("%s: %d/%d", &[Arg::S("MC"), Arg::D(2), Arg::D(5)]),
"MC: 2/5"
);
assert_eq!(fill("%s: %d/%d", &[Arg::S("MC"), Arg::D(2)]), "MC: 2/%d");
assert_eq!(fill("100%% sure", &[]), "100% sure");
assert_eq!(fill("no fills", &[Arg::D(7)]), "no fills");
}
}