Files
benilla-octo/crates/benilla-srp
SamandClaude Fable 5 ab65981ebf cooldown pies, warmed shaders, and a tamer Frost Nova glow
- the spellbook draws the cooldown pie on a spell that's cooling down, and the active form's slot lights its checked ring
- shader variants warm at startup (with a tripwire if one ever compiles live), so a first cast no longer hitches on shader compile
- additive glow stacks clamp the way the original scene does, taming Frost Nova's blown-out mist, and shoulder cards split only at rigidly separable bones
- the login handshake now reads the same under both SRP encodings, and cooldown events no longer race the net step

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:01:30 +07:00
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2026-07-24 14:27:01 +07:00
2026-07-24 14:27:01 +07:00