- Lua 5.0's generic-for and nested long strings are restored in a forked VM — 60 corpus addons stopped dying on one deleted opcode - a day of demand-driven carving takes the 218-addon corpus from 24 addons surviving a session start to 114, with 144 loading without a single error - Bagnon draws a real bag and answers real gestures — hover tooltip, pickup, use, drag — because our frames wear the reference's names, and the reference's own ContainerFrame.lua runs off the player's install instead of being transcribed - the physics broad phase leaves: nothing in the client reads a contact, and it was measured at up to 41% of main-thread samples in real sessions Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
336 lines
29 KiB
XML
336 lines
29 KiB
XML
<Ui>
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<!--
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The two bottom multibars (vanilla MultiBarBottomLeft / MultiBarBottomRight), ALWAYS ON —
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the director's call: no interface-options toggles, no SHOW_MULTI_ACTIONBAR_* state, no
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CMSG_SET_ACTION_BAR_TOGGLES roaming (the server-side PLAYER_FIELD_BYTES byte the real
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options screen persists is ignored entirely).
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Geometry + slot ranges QUOTED from the real 1.12 FrameXML (extracted from patch.MPQ):
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- ref-MultiActionBars.xml l.36-39/496-513: each bar a 500x38 frame; BottomLeft's
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BOTTOMLEFT anchors to ActionButton1's TOPLEFT +(0,17); BottomRight's LEFT anchors to
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BottomLeft's RIGHT +(10,0); 12 buttons chained BOTTOMLEFT then LEFT-of-prev-RIGHT +6.
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- ref-ActionButton.lua l.6-9/446-467 (ActionButton_GetPagedID): BottomLeft = page 6 ⇒
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actions 61..72; BottomRight = page 5 ⇒ actions 49..60. The bases below feed
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BenillaActionButton_Action (ActionBar.xml), which carries the ref's parent-name fork
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as per-button data.
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- Buttons reuse BenillaActionButtonTemplate + the whole ActionBar.xml handler set: same
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click/drag/keyless-use, same feedback layer (state/usable/cooldown/flash), fanned from
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MainMenuBar's bar-level events via the BENILLA_ACTION_BUTTONS roster each button
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joins at OnLoad.
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Ref divergences (deliberate, mirroring ActionBar.xml's SCOPE notes):
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- MULTIACTIONBAR1/2BUTTON1-12 are BINDABLE since 1008 (the ref's own commands, registered
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in crate::bindings::commands with the ref's runOnUp pair below); they ship UNBOUND like
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the ref (no MULTIACTIONBAR* line in any of the install's bindings-cache.wtf files), so
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out of the box the hotkey corner still carries the ref's range dot — a bound slot wears
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its abbreviated label exactly like the main bar (ActionBar.xml's PaintHotkey law).
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- Empty wells hide (the ref's own default) and appear as drop-target rings only while a
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cursor payload is held — unlike the main bar's always-visible wells (its art has
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sockets; floating rings over bare world would not read as a bar).
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- The vertical MultiBarRight/MultiBarLeft (pages 3/4, actions 25..48) stay OUT — only the
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two bottom bars were asked for; the base-as-data mechanism extends to them for free.
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-->
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<Script><![CDATA[
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-- ref ActionButton.lua:6-7 — BOTTOMLEFT_ACTIONBAR_PAGE = 6, BOTTOMRIGHT_ACTIONBAR_PAGE = 5;
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-- base = (page - 1) * 12.
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BENILLA_MULTIBAR_BOTTOMLEFT_BASE = 60
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BENILLA_MULTIBAR_BOTTOMRIGHT_BASE = 48
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-- ref ActionButton.lua:8-9 — LEFT_ACTIONBAR_PAGE = 4, RIGHT_ACTIONBAR_PAGE = 3.
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BENILLA_MULTIBAR_LEFT_BASE = 36
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BENILLA_MULTIBAR_RIGHT_BASE = 24
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-- The MULTIACTIONBAR keybind pair — ref MultiActionBars.lua:24-45 MultiActionButtonDown/Up,
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-- the same NORMAL→PUSHED debounce dance as the main bar's ActionButtonDown/Up
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-- (ActionBar.xml — the ref's MacroFrame_SaveMacro hook is not modeled there either).
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-- Driven by the binding dispatch (crate::bindings, Kind::EdgeUpDown — decision 1008).
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--
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-- `bar` IS THE WHOLE FRAME-NAME PREFIX, not a suffix (decision 1199). The reference resolves
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-- `getglobal(bar.."Button"..id)` and its own Bindings.xml passes "MultiBarBottomLeft"; ours
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-- used to pass "BottomLeft" and splice "MultiBar" on in here. Same arity, different MEANING
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-- — the silent kind of wrong shape: zBar calls `MultiActionButtonDown("zBar"..barid, id)`
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-- and under the old splice built the nonexistent frame name "MultiBarzBar1Button1". The
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-- caller now names the bar in full, exactly as the reference's binding does, so a third-
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-- party bar can address these at all. `onSelf` rides to UseAction like ActionButtonUp's.
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function MultiActionButtonDown(bar, id)
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local button = getglobal(bar .. "Button" .. id)
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if ( button:GetButtonState() == "NORMAL" ) then
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button:SetButtonState("PUSHED")
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end
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end
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function MultiActionButtonUp(bar, id, onSelf)
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local button = getglobal(bar .. "Button" .. id)
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if ( button:GetButtonState() == "PUSHED" ) then
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button:SetButtonState("NORMAL")
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UseAction(BenillaActionButton_Action(button), 0, onSelf)
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-- Ref MultiActionButtonUp:39-43: the checked ring reflects the use immediately.
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BenillaActionButton_UpdateState(button)
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end
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end
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]]></Script>
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<!-- frameStrata HIGH on both bottom bars is the ref's own (`MultiActionBars.xml` l.36 and l.151,
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HorizontalMultiBar1/2). They share the bottom band with the bag windows, which are MEDIUM on
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both sides by design — and both sides carry deep nested button trees, so co-tenanting one
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stratum is exactly the level-outranks-insertion collision decision 0597 fixed for the party
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frame. HIGH is what keeps the bars above an open bag. -->
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<Frame name="MultiBarBottomLeft" frameStrata="HIGH">
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<Size><AbsDimension x="500" y="38"/></Size>
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="ActionButton1" relativePoint="TOPLEFT"><Offset><AbsDimension x="0" y="17"/></Offset></Anchor>
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</Anchors>
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<Frames>
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<CheckButton name="MultiBarBottomLeftButton1" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 1, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton2" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton1" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 2, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton3" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton2" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 3, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton4" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton3" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 4, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton5" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton4" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 5, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton6" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton5" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 6, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton7" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton6" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 7, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton8" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton7" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 8, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton9" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton8" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 9, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton10" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton9" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 10, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton11" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton10" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 11, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomLeftButton12" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomLeftButton11" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 12, BENILLA_MULTIBAR_BOTTOMLEFT_BASE, "MULTIACTIONBAR1BUTTON")</OnLoad></Scripts>
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</CheckButton>
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</Frames>
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</Frame>
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<!-- HIGH, same as BottomLeft above (ref `MultiActionBars.xml` l.151). -->
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<Frame name="MultiBarBottomRight" frameStrata="HIGH">
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<Size><AbsDimension x="500" y="38"/></Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="MultiBarBottomLeft" relativePoint="RIGHT"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor>
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</Anchors>
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<Frames>
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<CheckButton name="MultiBarBottomRightButton1" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 1, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton2" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton1" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 2, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton3" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton2" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 3, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton4" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton3" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 4, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton5" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton4" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 5, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton6" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton5" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 6, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton7" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton6" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 7, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton8" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton7" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 8, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton9" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton8" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 9, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton10" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton9" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 10, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton11" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton10" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 11, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarBottomRightButton12" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="LEFT" relativeTo="MultiBarBottomRightButton11" relativePoint="RIGHT"><Offset><AbsDimension x="6" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 12, BENILLA_MULTIBAR_BOTTOMRIGHT_BASE, "MULTIACTIONBAR2BUTTON")</OnLoad></Scripts>
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</CheckButton>
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</Frames>
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</Frame>
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<!-- **The two VERTICAL bars, built but never shown.**
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They were scoped out (see the header's ref-divergence note) on the reasonable reading that
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a bar nobody asked for should not exist. Measuring the corpus corrected the reading: the
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reference does not choose between "shown" and "absent" — `MultiActionBars.xml` l.515/523
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instantiates BOTH as real `parent="UIParent"` frames whose templates (VerticalMultiBar3/4,
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l.266/381) carry `hidden="true"`. On the real client they exist from load and stay hidden
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until SHOW_MULTI_ACTIONBAR_3/4. So declaring them costs nothing on screen and is what the
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reference actually does.
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What it buys: Atlas, Bartender2 and FuBartender2 all DIE at session start on
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`MultiBarLeft` — Atlas at `Atlas.lua:387` (`MultiBarLeft:SetFrameStrata("MEDIUM")`),
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Bartender2 at `Bartender2.lua:74` (`MultiBarLeft:ClearAllPoints()`). Neither shows the bar;
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both only need it to be there. Five more addons index `MultiBarRight` (decision 1218's
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corrected ranking).
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Still no SHOW_MULTI_ACTIONBAR_* state and still no options toggle — 0270's call stands, and
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these two are simply hidden rather than optional. An addon that calls `MultiBarLeft:Show()`
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gets a working bar on actions 37..48, which is exactly what the reference gives it.
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The buttons carry the reference's own MULTIACTIONBAR3/4BUTTON command names, and those
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commands stay OUT of `bindings::commands` — 1008's "honest tree" holds: the keybind screen
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lists what the player can actually reach, and a bar we never show is not that. Painting a
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hotkey from an unregistered command is a no-op (GetBindingKey answers nil), so the label is
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simply blank until someone registers them.
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Pages from ref-ActionButton.lua l.8-9: LEFT_ACTIONBAR_PAGE = 4 (actions 37..48),
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RIGHT_ACTIONBAR_PAGE = 3 (actions 25..36). Geometry from ref-MultiActionBars.xml: a 38x500
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frame, button 1 at TOPRIGHT, each next TOP-to-BOTTOM of the previous at -6. -->
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<Frame name="MultiBarRight" frameStrata="HIGH" hidden="true">
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<Size><AbsDimension x="38" y="500"/></Size>
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<Anchors>
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<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-7" y="98"/></Offset></Anchor>
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</Anchors>
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<Frames>
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<CheckButton name="MultiBarRightButton1" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 1, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarRightButton2" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton1" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 2, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarRightButton3" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton2" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 3, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarRightButton4" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton3" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 4, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarRightButton5" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton4" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 5, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarRightButton6" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton5" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 6, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarRightButton7" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton6" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 7, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarRightButton8" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton7" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 8, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarRightButton9" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton8" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 9, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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<CheckButton name="MultiBarRightButton10" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton9" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 10, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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|
<CheckButton name="MultiBarRightButton11" inherits="BenillaActionButtonTemplate">
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<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton10" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 11, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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|
</CheckButton>
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|
<CheckButton name="MultiBarRightButton12" inherits="BenillaActionButtonTemplate">
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|
<Anchors><Anchor point="TOP" relativeTo="MultiBarRightButton11" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
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|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 12, BENILLA_MULTIBAR_RIGHT_BASE, "MULTIACTIONBAR3BUTTON")</OnLoad></Scripts>
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</CheckButton>
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|
</Frames>
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</Frame>
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|
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<Frame name="MultiBarLeft" frameStrata="HIGH" hidden="true">
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<Size><AbsDimension x="38" y="500"/></Size>
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|
<Anchors>
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<Anchor point="TOPRIGHT" relativeTo="MultiBarRight" relativePoint="TOPLEFT"><Offset><AbsDimension x="-5" y="0"/></Offset></Anchor>
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|
</Anchors>
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|
<Frames>
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|
<CheckButton name="MultiBarLeftButton1" inherits="BenillaActionButtonTemplate">
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|
<Anchors><Anchor point="TOPRIGHT" relativePoint="TOPRIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 1, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
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|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton2" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton1" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 2, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton3" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton2" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 3, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton4" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton3" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 4, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton5" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton4" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 5, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton6" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton5" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 6, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton7" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton6" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 7, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton8" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton7" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 8, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton9" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton8" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 9, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton10" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton9" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 10, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton11" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton10" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 11, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
<CheckButton name="MultiBarLeftButton12" inherits="BenillaActionButtonTemplate">
|
|
<Anchors><Anchor point="TOP" relativeTo="MultiBarLeftButton11" relativePoint="BOTTOM"><Offset><AbsDimension x="0" y="-6"/></Offset></Anchor></Anchors>
|
|
<Scripts><OnLoad>BenillaActionButton_OnLoad(self, 12, BENILLA_MULTIBAR_LEFT_BASE, "MULTIACTIONBAR4BUTTON")</OnLoad></Scripts>
|
|
</CheckButton>
|
|
</Frames>
|
|
</Frame>
|
|
</Ui>
|