Files
benilla-octo/crates/benilla-app/src/ui_script/uiparent_tests.rs
T
SamandClaude Fable 5 44ff435304 the addon arc: the AddOns folder opens
- benilla loads real 1.12 addons from Interface/AddOns — TOC, XML and Lua through one loader, with per-addon saved variables, Bindings.xml and the lifecycle events addons expect
- both AddOns screens are in: the character-select list with per-addon enable state, and the ESC menu's in-game list
- the API surface is measured, not guessed — a corpus harness runs hundreds of real 1.12 addons and ranks exactly which globals, templates and verbs they demand
- the Lua dialect is the client's own, read off the binary — 5.0 semantics with the 1.12 additions, and UI source files are bytes, not UTF-8

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-11 18:18:31 +07:00

254 lines
9.8 KiB
Rust

//! `assets/ui/UIParent.xml`'s addon-facing helpers, driven from Lua the way an addon drives them.
//!
//! The panel/ESC machinery in that file is covered by `panel_tests` and `escape_tests`; this is for
//! the loose functions the reference's `UIParent.lua` also defines, which benilla itself may never
//! call and an addon calls constantly.
use benilla_ui::script::UiScript;
/// Fonts (for any `inherits=`), then UIParent — the manifest's order.
fn ui_parent() -> UiScript {
let mut s = UiScript::new().unwrap();
for file in ["Fonts.xml", "UIParent.xml"] {
let text = std::fs::read_to_string(
std::path::Path::new(env!("CARGO_MANIFEST_DIR"))
.join("assets/ui")
.join(file),
)
.unwrap();
let doc = benilla_ui::framexml::parse(&text).unwrap();
let report = benilla_ui::loader::load(&s, &doc, &|_| None);
assert!(report.errors.is_empty(), "{file}: {:?}", report.errors);
}
s.set_screen_size(1024.0, 768.0);
s.run(
r#"Box = CreateFrame("Frame", "Box", UIParent)
Box:SetWidth(100) Box:SetHeight(50)
Box:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", 200, 300)"#,
)
.unwrap();
s.resolve();
s
}
/// **`MouseIsOver` is the hover idiom, and its edge cases are the reference's, not the obvious
/// ones** — 9 corpus addons call it.
///
/// Three behaviours that a re-implementation would get wrong and a transcription gets right: the
/// offsets are *added* to every edge (so a positive `bottomOffset` raises the bottom rather than
/// lowering it), a nil `topOffset` zeroes **all four** even if the others were passed, and the
/// bounds are strict, so a cursor exactly on an edge is outside.
#[test]
fn mouse_is_over_is_the_references_own_box_test() {
let mut s = ui_parent();
// The box is x 200..300, y 300..350.
s.mouse_move(250.0, 325.0);
assert_eq!(
s.eval::<Option<i64>>("return MouseIsOver(Box)").unwrap(),
Some(1),
"dead centre"
);
s.mouse_move(150.0, 325.0);
assert_eq!(
s.eval::<Option<i64>>("return MouseIsOver(Box)").unwrap(),
None,
"100px to the left is out, and the miss is nil rather than false"
);
// ...but a leftOffset of -60 pushes the left edge out to 140 and takes it in.
assert_eq!(
s.eval::<Option<i64>>("return MouseIsOver(Box, 0, 0, -60, 0)")
.unwrap(),
Some(1),
"offsets are ADDED to each edge: leftOffset -60 grows the box leftward"
);
// A positive bottomOffset SHRINKS from below — the same addition, read the other way.
s.mouse_move(250.0, 305.0);
assert_eq!(
s.eval::<Option<i64>>("return MouseIsOver(Box)").unwrap(),
Some(1)
);
assert_eq!(
s.eval::<Option<i64>>("return MouseIsOver(Box, 0, 10, 0, 0)")
.unwrap(),
None,
"bottom + 10 = 310, and the cursor is at 305"
);
// The reference's `if ( not topOffset )` zeroes ALL FOUR — so this 10 is ignored entirely.
assert_eq!(
s.eval::<Option<i64>>("return MouseIsOver(Box, nil, 10, 0, 0)")
.unwrap(),
Some(1),
"a nil topOffset discards the other three, exactly as 1.12 does"
);
// Strict bounds: exactly on an edge is outside.
s.mouse_move(200.0, 325.0);
assert_eq!(
s.eval::<Option<i64>>("return MouseIsOver(Box)").unwrap(),
None,
"`x > left`, not `>=`"
);
assert!(s.errors().is_empty(), "{:?}", s.errors());
}
/// **`RaiseFrameLevel` / `LowerFrameLevel` are FrameXML, not engine** — an addon calling them is
/// calling a function the client's own UI defines, and `BetterCharacterStats` dies at load without
/// them (`attempt to call global 'RaiseFrameLevel'`).
///
/// Two lines each in the reference and worth a test only because the direction is easy to swap:
/// Raise is `+1`, Lower is `-1`, and both read the frame's CURRENT level rather than a stored one,
/// so repeated calls accumulate.
#[test]
fn raise_and_lower_frame_level_step_the_frames_own_level() {
let s = ui_parent();
let base: i64 = s.eval("return Box:GetFrameLevel()").unwrap();
s.run("RaiseFrameLevel(Box) RaiseFrameLevel(Box)").unwrap();
assert_eq!(
s.eval::<i64>("return Box:GetFrameLevel()").unwrap(),
base + 2,
"each call reads the level back, so they accumulate"
);
s.run("LowerFrameLevel(Box)").unwrap();
assert_eq!(
s.eval::<i64>("return Box:GetFrameLevel()").unwrap(),
base + 1
);
assert!(s.errors().is_empty(), "{:?}", s.errors());
}
/// `randomseed` is an engine global in 1.12 beside `random`, and it was the missing half —
/// `IgniteStatus` calls it at file scope and dies on `attempt to call global`.
#[test]
fn randomseed_is_a_bare_global_like_random() {
let s = ui_parent();
// Seeding twice with the same value must produce the same first draw; that is the whole
// contract an addon wants from it.
let a: i64 = s
.eval("randomseed(12345) return random(1, 1000000)")
.unwrap();
let b: i64 = s
.eval("randomseed(12345) return random(1, 1000000)")
.unwrap();
assert_eq!(a, b, "the same seed gives the same sequence");
assert!(s.errors().is_empty(), "{:?}", s.errors());
}
/// The reference's own "hack to fix a symptom not the real issue": a frame that has never been
/// laid out answers nil from `GetLeft()`, and `MouseIsOver` must return nil rather than raise.
#[test]
fn mouse_is_over_survives_a_frame_with_no_resolved_rect() {
let mut s = ui_parent();
s.mouse_move(250.0, 325.0);
s.run(r#"Floating = CreateFrame("Frame", "Floating", UIParent)"#)
.unwrap();
assert_eq!(
s.eval::<Option<i64>>("return MouseIsOver(Floating)")
.unwrap(),
None,
"an unanchored frame is a nil answer, not an error"
);
assert!(s.errors().is_empty(), "{:?}", s.errors());
}
// ── Fonts.xml's shared colour globals, as an addon reaches them ───────────────────────────────
/// **`RAID_CLASS_COLORS` is the table every raid addon paints names with** — 22 corpus addons, and
/// its absence was the whole of the harness's remaining `bad argument #1 to 'pairs' (table
/// expected, got nil)` row.
///
/// The shape matters as much as the values: addons walk it with `pairs` and index it by the
/// UPPERCASE class file token that `UnitClass`'s second return gives them, so the test does exactly
/// that rather than reading one key.
#[test]
fn raid_class_colors_is_the_references_own_nine() {
let mut s = UiScript::new().unwrap();
let text = std::fs::read_to_string(
std::path::Path::new(env!("CARGO_MANIFEST_DIR")).join("assets/ui/Fonts.xml"),
)
.unwrap();
let doc = benilla_ui::framexml::parse(&text).unwrap();
let report = benilla_ui::loader::load(&s, &doc, &|_| None);
assert!(report.errors.is_empty(), "{:?}", report.errors);
s.set_screen_size(1024.0, 768.0);
// PaintChips-2.0's own line, verbatim in shape — the one that was raising.
let n: i64 = s
.eval("local n = 0 for i, v in pairs(RAID_CLASS_COLORS) do n = n + 1 end return n")
.unwrap();
assert_eq!(n, 9, "1.12 has nine playable classes and one row each");
let keys: String = s
.eval(
"local t = {} for k in pairs(RAID_CLASS_COLORS) do table.insert(t, k) end \
table.sort(t) return table.concat(t, \" \")",
)
.unwrap();
assert_eq!(
keys, "DRUID HUNTER MAGE PALADIN PRIEST ROGUE SHAMAN WARLOCK WARRIOR",
"keyed by UnitClass's uppercase second return, which is how addons index it"
);
// Spot the two the reference makes identical — a "fix" here would be a divergence.
assert_eq!(
s.eval::<(f64, f64, f64)>(
"local p, h = RAID_CLASS_COLORS.PALADIN, RAID_CLASS_COLORS.SHAMAN \
return p.r - h.r, p.g - h.g, p.b - h.b"
)
.unwrap(),
(0.0, 0.0, 0.0),
"SHAMAN shares PALADIN's pink in 1.12 — transcribed, not corrected"
);
assert_eq!(
s.eval::<(f64, f64, f64)>("local c = RAID_CLASS_COLORS.HUNTER return c.r, c.g, c.b")
.unwrap(),
(0.67, 0.83, 0.45)
);
}
/// **The four font-PATH globals** (ref `Fonts.xml` l.4-7), which this file quoted around for a long
/// time — it took the colour block at l.8-19 and skipped the four lines above it.
///
/// `STANDARD_TEXT_FONT` is why they matter: `Dewdrop-2.0` calls
/// `button.text:SetFont(STANDARD_TEXT_FONT, height)` **unguarded** at two of its three sites, so a
/// nil global is a failed `SetFont` on every menu button the Ace2 ecosystem draws.
#[test]
fn the_font_path_globals_are_the_references_own_four() {
let mut s = UiScript::new().unwrap();
let text = std::fs::read_to_string(
std::path::Path::new(env!("CARGO_MANIFEST_DIR")).join("assets/ui/Fonts.xml"),
)
.unwrap();
let doc = benilla_ui::framexml::parse(&text).unwrap();
let report = benilla_ui::loader::load(&s, &doc, &|_| None);
assert!(report.errors.is_empty(), "{:?}", report.errors);
s.set_screen_size(1024.0, 768.0);
for name in [
"STANDARD_TEXT_FONT",
"UNIT_NAME_FONT",
"DAMAGE_TEXT_FONT",
"NAMEPLATE_FONT",
] {
assert_eq!(
s.eval::<String>(&format!("return {name}")).unwrap(),
"Fonts\\FRIZQT__.TTF",
"{name} — 1.12 assigns the same face to all four, which is the reference's own \
identity and not a simplification"
);
}
// Dewdrop's own unguarded line, in shape: a nil global here is a failed SetFont on every
// Ace2 menu button.
s.run(
r#"F = CreateFrame("Frame", "F", UIParent)
T = F:CreateFontString("T", "ARTWORK")
T:SetFont(STANDARD_TEXT_FONT, 10)"#,
)
.unwrap();
assert!(s.errors().is_empty(), "{:?}", s.errors());
}