This checkout had no git history at all, so this one commit carries the whole
of the Everwood work as a single import on top of chairmanpow/benilla-octo's
`main` (706cd71). The two trees have genuinely diverged — each has files the
other does not — so this is a fork point, not a catch-up.
Today's work, which is the reason a baseline exists at all:
- Booth previews no longer cast world shadows (`NO_BOOTH_SHADOW`). Portrait
characters were entering the sun's shadow cascades, so every skinned-rig
shadow specialization compiled live mid-frame; the hitch detector logged
"main thread blocked 1316 ms" beside a `compiled LIVE` warning. This was
the Fashion/Tmog stutter.
- Per-pane dress-up: each `DressUpModel` pane assembles and stages its own
tried-on look instead of every pane mirroring the live player.
- Item template cache is append-only JSONL written on the IO pool, replacing
an 11.6 MB whole-map JSON rewrite on the main thread every 10 s.
- `WOW_SYSTEM_TIMING` rebuilt per-thread: it took 2 mutexes per system enter
and 4 per exit, costing 15 ms a frame (590 fps -> 60) and corrupting the
measurements it was taken to produce.
- The visibility-churn sweep moved to its own `WOW_FLASH_CHURN` switch, so a
frame-cost reading no longer pays 2.7 ms a frame for it.
Local state (`benilla-config/`, `logs/`, `target/`) is excluded by the
existing .gitignore; the account credential it holds is not in this commit.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SgstFWtn1RxEJ5kVrpgYwn
93 lines
4.4 KiB
TOML
93 lines
4.4 KiB
TOML
[workspace]
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resolver = "2"
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members = ["crates/*"]
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[workspace.package]
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version = "0.2.0"
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edition = "2021"
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license = "MIT OR Apache-2.0"
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authors = ["sam <samuv.eth@gmail.com>"]
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# A version two crates share is pinned in `[workspace.dependencies]`; feature additions stay per
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# crate. `image` stays per-crate: its consumers differ on default features, and a member cannot
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# turn off default features that a workspace entry enables.
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# `too_many_arguments` is off: a Bevy system's parameter list is its dependency declaration.
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[workspace.lints.clippy]
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too_many_arguments = "allow"
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[workspace.dependencies]
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anyhow = "1.0.102"
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# bevy's default features spelled out without `audio`: `2d`, `3d` and `ui` each pull `bevy_audio`
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# and `vorbis`, and the client mixes through kira. Add a feature by name, never `2d`/`3d`/`ui`; a
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# plugin that takes bevy with its default features brings the audio stack back too.
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bevy = { version = "0.18.1", default-features = false, features = [
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"default_app",
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"default_platform",
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"2d_bevy_render",
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"3d_bevy_render",
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"ui_api",
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"ui_bevy_render",
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"scene",
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"picking",
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] }
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# For the `WOW_GPU_MS` meter's query set, which bevy 0.18 does not wrap; must match bevy's wgpu.
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wgpu = "27"
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clap = { version = "4.6.1", features = ["derive"] }
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sha1 = "0.10.6"
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# lua-src builds the addon VM's Lua 5.1.5, patched to accept exactly the 1.12 client's grammar;
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# the hunks and the command that checks them: `third_party/lua-src/BENILLA.md`.
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[patch.crates-io]
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lua-src = { path = "third_party/lua-src" }
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# kira 0.12.1, patched to compute spatial gains and the volume tween per output chunk and
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# interpolate them, not per sample frame (`third_party/kira/BENILLA.md`).
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kira = { path = "third_party/kira" }
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# mlua-sys 0.10.0, patched so its Lua 5.1 traceback names a frame from `lua_getinfo`, as 5.1's own
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# `debug.traceback` does, instead of searching the whole global table per stack level. mlua builds
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# that traceback for every `Err` a Rust binding returns, which on this interface's 27,114 globals
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# cost ~7 ms a raise — invisibly, for the raises an addon wraps in `pcall`: five a frame measured
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# 44.7 ms of VM tick with an empty error log (`third_party/mlua-sys/BENILLA.md`).
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mlua-sys = { path = "third_party/mlua-sys" }
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# Dependencies at opt-level 3 in dev: at opt-level 0, avian/parry collision drops a run to <1 fps.
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# Line tables only, and never packed into the binary, for the reason under `[profile.dev]` below.
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[profile.dev.package."*"]
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opt-level = 3
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debug = "line-tables-only"
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split-debuginfo = "unpacked"
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# Our crates at opt-level 1: Bevy's generic hot paths monomorphize into them, and at opt-level 0
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# Stormwind drops from a pinned 60 fps to ~45; the warm incremental rebuild cost is ~0.
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[profile.dev]
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opt-level = 1
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# Line tables only, not `debug = 2`. DWARF is ~97% of what rustc writes for this tree: the largest
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# benilla-app codegen unit measured 145 MB, of which 61 MB was `.debug_str` and 13 MB
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# `.debug_info` against 1.5 MB of `.text`. Carrying that cost a 1.5 GB `libbenilla_app` rlib, a
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# 2.9 GB test binary and an 82 GB `target/debug`, which filled the disk on a 1 TB volume and made
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# every write slower for it. `.debug_line` survives, so a panic backtrace and `gdb`'s `bt` still
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# name a file and a line; `split-debuginfo` leaves the rest in the object files rather than copying
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# it into the linked binary, which is what the link step paid for.
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#
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# This supersedes "no debuginfo trimming measures no recurring win", which was measured on macOS
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# with sccache and no disk pressure. Re-measure on macOS before assuming it holds there.
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debug = "line-tables-only"
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split-debuginfo = "unpacked"
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# The shipping build (`--profile ship`): fat LTO measures -1.0 cpu_ms (-5 %) against `release`,
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# which stays the measured profile because fat LTO's link time would tax every iteration.
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# `-Ctarget-cpu=native` is not set: it is not portable.
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[profile.ship]
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inherits = "release"
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lto = "fat"
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codegen-units = 1
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# `release` plus incremental, run as `cargo play`: under `release` a one-line edit to
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# `benilla-app` costs 2m47s. Incremental applies to workspace members only, so dependencies stay
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# sccache-cacheable; it changes codegen, so it lives here and not in the measured `release`.
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[profile.play]
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inherits = "release"
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incremental = true
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# Not for speed: under `incremental`, thin-local LTO leaves promoted `anon.*.llvm.*` symbols
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# unresolved and the link fails intermittently (rustc #86049).
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lto = "off"
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