Files
benilla-octo/crates/benilla-app/src/ui_script/chat_options_tests.rs
T
Sam SungandClaude Opus 5.5 b50efc0a53 String literals and test names in benilla-app carry no record numbers (#368)
The strings pass for `benilla-app`, the last crate: string literals and test names lose the private record numbers and the workspace's words that a comment pass cannot touch.

Fixes #92. Fixes #36.

- **Messages.** About 230 assertion, panic, `expect` and log messages, printed tool labels, and comments inside embedded Lua fixtures drop their record numbers; the eight that named "the director" keep their fact in plain words. Stale claims in a few messages are corrected on the way (a cast-bar step, a font line, the every-shot recompute).
- **Names.** Seven test and helper names that carried a record number or "director" now say what they check. `git grep` found no other use of any of them.
- **Player files.** The key-bindings file's header and `config.toml`'s header each lose a record citation. Neither header is compared when the file is read back: the bindings reader skips every `#` line, and `config.toml`'s header is a TOML comment.
- **Fixtures.** Test fixtures use neutral character, account and frame names.
- **#36.** The quest-material test labels GameObject type 10 GOOBER (in 1.12, 3 is CHEST, 9 TEXT, 10 GOOBER); the code under test was already right, and the comments were fixed with the comment pass.
- **Verification.** With comments stripped and every literal's contents masked, each file is identical to main and keeps its literals' line counts, apart from the renamed functions and one rustfmt reflow. `cargo fmt --check` is clean.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-26 01:06:28 +07:00

407 lines
14 KiB
Rust

//! The chat tab's options menu, driven from the mouse through the stock frames and colour picker.
use benilla_ui::script::UiScript;
use super::test_ui::load_ui as load_xml;
/// The menu's labels at their stock `GlobalStrings.lua` values.
fn bake_strings(s: &UiScript) {
s.run(
r#"
BACKGROUND = "Background"
DISPLAY = "Display"
FONT_SIZE = "Font Size"
FONT_SIZE_TEMPLATE = "%d pt"
CHAT_OPTIONS_LABEL = "Chat Options"
NEWBIE_TOOLTIP_CHATOPTIONS = "Right-click to get a list of customizable options for this window. Left-click and drag to move the window."
"#,
)
.unwrap();
}
fn chat_with_menu() -> UiScript {
let mut s = UiScript::new().unwrap();
for file in [
"Interface\\FrameXML\\Fonts.xml",
r"Interface\FrameXML\MoneyFrame.lua",
r"Interface\FrameXML\MoneyFrame.xml",
r"Interface\FrameXML\UIParent.xml",
"Interface\\FrameXML\\GameTooltip.xml",
"Interface\\FrameXML\\UIDropDownMenu.xml",
"ScrollTemplates.xml",
r"Interface\FrameXML\UIPanelTemplates.lua",
r"Interface\FrameXML\UIPanelTemplates.xml",
"Interface\\FrameXML\\BasicControls.xml",
"Interface\\FrameXML\\LocaleProperties.lua",
"Interface\\FrameXML\\GlobalStrings.lua",
"Interface\\FrameXML\\StaticPopup.xml",
"Interface\\FrameXML\\ColorPickerFrame.xml",
"Interface\\FrameXML\\UIMenu.xml", // the kit ChatMenu/EmoteMenu/VoiceMacroMenu build from
"Interface\\FrameXML\\GlobalStrings.lua",
"Interface\\FrameXML\\BasicControls.xml",
"Interface\\FrameXML\\ChatFrame.xml",
"Interface\\FrameXML\\UIPanelTemplates.lua",
"Interface\\FrameXML\\UIPanelTemplates.xml",
"Interface\\FrameXML\\FloatingChatFrame.xml",
] {
load_xml(&s, file);
}
bake_strings(&s);
super::fire_chat_login(&mut s);
s.set_screen_size(1600.0, 900.0);
s.resolve();
s
}
/// The tabs ship hidden until a stationary hover reveals them (`FCF_OnUpdate`), so a tab click
/// needs the reveal first.
fn reveal_then(s: &mut UiScript) {
reveal_dock(s);
}
fn right_click(s: &mut UiScript, frame: &str) {
let (x, y) = s
.eval::<(f64, f64)>(&format!("return {frame}:GetCenter()"))
.unwrap();
s.mouse_button(x as f32, y as f32, "RightButton", true);
s.mouse_button(x as f32, y as f32, "RightButton", false);
s.resolve();
}
fn hover(s: &mut UiScript, frame: &str) {
let (x, y) = s
.eval::<(f64, f64)>(&format!("return {frame}:GetCenter()"))
.unwrap();
s.mouse_move(x as f32, y as f32);
s.resolve();
}
/// Parks the cursor mid-window past the dock's 0.2 s show delay and 0.15 s fade.
fn reveal_dock(s: &mut UiScript) {
let (x, y): (f32, f32) = s
.eval(
"return (ChatFrame1:GetLeft() + ChatFrame1:GetRight()) / 2, \
(ChatFrame1:GetBottom() + ChatFrame1:GetTop()) / 2",
)
.unwrap();
s.mouse_move(x, y);
for _ in 0..45 {
s.tick(0.016);
s.resolve();
}
}
fn left_click(s: &mut UiScript, frame: &str) {
let (x, y) = s
.eval::<(f64, f64)>(&format!("return {frame}:GetCenter()"))
.unwrap();
s.mouse_button(x as f32, y as f32, "LeftButton", true);
s.mouse_button(x as f32, y as f32, "LeftButton", false);
s.resolve();
}
#[test]
fn right_clicking_a_chat_tab_opens_its_options_menu() {
let _data = benilla_formats::wow_data_or_skip!();
let mut s = chat_with_menu();
assert!(
s.eval::<bool>("return not DropDownList1:IsVisible()")
.unwrap(),
"no menu before any click"
);
reveal_then(&mut s);
right_click(&mut s, "ChatFrame1Tab");
assert!(
s.eval::<bool>("return DropDownList1:IsVisible()").unwrap(),
"the tab's right-click opens the options menu"
);
// The default window's level-1 rows (`FCFOptionsDropDown_Initialize`); any other window
// adds Close before Display.
for (n, key) in [
(1, "UNLOCK_WINDOW"),
(2, "RENAME_CHAT_WINDOW"),
(3, "NEW_CHAT_WINDOW"),
(4, "DISPLAY"),
(5, "FONT_SIZE"),
(6, "BACKGROUND"),
] {
assert!(
s.eval::<bool>(&format!("return DropDownList1Button{n}:GetText() == {key}"))
.unwrap(),
"row {n} is {key}"
);
}
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
#[test]
fn a_left_click_still_selects_the_tab_and_opens_no_menu() {
let _data = benilla_formats::wow_data_or_skip!();
let mut s = chat_with_menu();
reveal_then(&mut s);
left_click(&mut s, "ChatFrame2Tab");
assert_eq!(
s.eval::<i64>("return SELECTED_DOCK_FRAME:GetID()").unwrap(),
2,
"left-click selects"
);
assert!(
s.eval::<bool>("return not DropDownList1:IsVisible()")
.unwrap(),
"a left click opens no menu"
);
right_click(&mut s, "ChatFrame1Tab");
assert!(s.eval::<bool>("return DropDownList1:IsVisible()").unwrap());
left_click(&mut s, "ChatFrame1Tab");
assert!(
s.eval::<bool>("return not DropDownList1:IsVisible()")
.unwrap(),
"the left click closed the open menu"
);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
/// The opacity slider is reversed (0 is fully opaque), so it opens at `1 - a` and writes
/// `1 - value`; the store is a byte, so 0.8 reads back as 204/255.
#[test]
fn the_background_row_opens_the_picker_and_its_opacity_slider_drives_the_window() {
let _data = benilla_formats::wow_data_or_skip!();
let mut s = chat_with_menu();
reveal_then(&mut s);
right_click(&mut s, "ChatFrame1Tab");
assert_eq!(
s.eval::<f64>("local _,_,_,_,_,a = GetChatWindowInfo(1) return a")
.unwrap(),
0.0
);
assert_eq!(
s.eval::<f64>("return DropDownList1Button6.opacity")
.unwrap(),
1.0,
"info.opacity is 1 - a (the ref's own 'the slider is reversed')"
);
left_click(&mut s, "DropDownList1Button6ColorSwatch");
assert!(
s.eval::<bool>("return ColorPickerFrame:IsVisible()")
.unwrap(),
"the Background swatch opens the colour picker"
);
// The cursor leaves the chat frame for the picker, so the hover fade-out runs first.
s.mouse_move(1500.0, 850.0);
for _ in 0..45 {
s.tick(0.016);
s.resolve();
}
assert!(
s.eval::<bool>("return OpacitySliderFrame:IsVisible()")
.unwrap(),
"and the picker wears its opacity slider — the chat window's 'background slider'"
);
assert_eq!(
s.eval::<f64>("return OpacitySliderFrame:GetValue()")
.unwrap(),
1.0,
"the slider opens seeded from the window"
);
s.run("OpacitySliderFrame:SetValue(1 - 0.8)").unwrap();
let stored: f64 = s
.eval("local _,_,_,_,_,a = GetChatWindowInfo(1) return a")
.unwrap();
// `valueStep="0.01"` rebuilds `1 - 0.8` as `n * step`, a hair below the literal, so
// `1 - value` is a hair above 0.8 and the store's floor quantizer keeps 204, not 203.
assert!(
(stored - 204.0 / 255.0).abs() < 1e-9,
"the drag reached the engine store, quantized to its byte: {stored}"
);
s.mouse_move(1500.0, 850.0);
for _ in 0..45 {
s.tick(0.016);
s.resolve();
}
let painted: f64 = s.eval("return ChatFrame1Background:GetAlpha()").unwrap();
assert!(
(painted - 0.8).abs() < 1e-6,
"a window the player made solid stays solid off-hover: {painted}"
);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
#[test]
fn the_shipped_window_still_fades_zero_to_a_quarter() {
let _data = benilla_formats::wow_data_or_skip!();
let mut s = chat_with_menu();
s.mouse_move(1500.0, 850.0);
for _ in 0..4 {
s.tick(0.016);
s.resolve();
}
assert_eq!(
s.eval::<f64>("return ChatFrame1Background:GetAlpha()")
.unwrap(),
0.0,
"at rest: invisible"
);
reveal_dock(&mut s);
let alpha: f64 = s.eval("return ChatFrame1Background:GetAlpha()").unwrap();
assert!(
(alpha - 0.25).abs() < 1e-6,
"hovered: DEFAULT_CHATFRAME_ALPHA — got {alpha}"
);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
#[test]
fn the_font_size_submenu_resizes_the_window_and_stores_the_pick() {
let _data = benilla_formats::wow_data_or_skip!();
let mut s = chat_with_menu();
reveal_then(&mut s);
right_click(&mut s, "ChatFrame1Tab");
hover(&mut s, "DropDownList1Button5");
assert_eq!(
s.eval::<i64>("return DropDownList2.numButtons").unwrap(),
4,
"CHAT_FONT_HEIGHTS is 12, 14, 16, 18"
);
// `for index, value in CHAT_FONT_HEIGHTS` walks a `[n] =` keyed table in hash order, so a
// row is found by its value.
let row_with = |s: &UiScript, pt: i64| -> String {
s.eval::<String>(&format!(
"for i = 1, DropDownList2.numButtons do \
local b = getglobal('DropDownList2Button'..i) \
if b.value == {pt} then return b:GetName() end \
end return ''"
))
.unwrap()
};
assert_eq!(
s.eval::<String>(&format!("return {}:GetText()", row_with(&s, 12)))
.unwrap(),
"12 pt",
"FONT_SIZE_TEMPLATE over the value"
);
let ticked = row_with(&s, 14);
assert!(
s.eval::<bool>(&format!("return {ticked}Check:IsVisible()"))
.unwrap(),
"the tick follows the font the frame is actually wearing (ChatFontNormal, 14)"
);
let sixteen = row_with(&s, 16);
left_click(&mut s, &sixteen);
let (_, height): (String, f64) = s
.eval("local f, h = ChatFrame1:GetFont() return f, h")
.unwrap();
assert_eq!(height, 16.0, "the live font moved");
assert_eq!(
s.eval::<i64>("local _, size = GetChatWindowInfo(1) return size")
.unwrap(),
16,
"and the pick is stored as the cache's SIZE"
);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
/// `FCF_GetCurrentChatFrameID` reads the id of the open dropdown's parent, the clicked tab.
#[test]
fn each_tabs_menu_writes_its_own_window() {
let _data = benilla_formats::wow_data_or_skip!();
let mut s = chat_with_menu();
reveal_then(&mut s);
right_click(&mut s, "ChatFrame2Tab");
assert_eq!(
s.eval::<i64>("return FCF_GetCurrentChatFrameID()").unwrap(),
2
);
// A non-default window's menu adds Close before Display, so Background is row 7.
assert!(s
.eval::<bool>("return DropDownList1Button7:GetText() == BACKGROUND")
.unwrap());
left_click(&mut s, "DropDownList1Button7ColorSwatch");
s.run("OpacitySliderFrame:SetValue(0)").unwrap(); // reversed: 0 = fully opaque
assert_eq!(
s.eval::<f64>("local _,_,_,_,_,a = GetChatWindowInfo(2) return a")
.unwrap(),
1.0,
"window 2 took the write"
);
assert_eq!(
s.eval::<f64>("local _,_,_,_,_,a = GetChatWindowInfo(1) return a")
.unwrap(),
0.0,
"window 1 did not"
);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
#[test]
fn cancelling_the_picker_puts_the_window_back() {
let _data = benilla_formats::wow_data_or_skip!();
let mut s = chat_with_menu();
s.run("FCF_SetWindowAlpha(ChatFrame1, 0.4) FCF_SetWindowColor(ChatFrame1, 0.2, 0.4, 0.6)")
.unwrap();
let before: f64 = s
.eval("local _,_,_,_,_,a = GetChatWindowInfo(1) return a")
.unwrap();
reveal_then(&mut s);
right_click(&mut s, "ChatFrame1Tab");
left_click(&mut s, "DropDownList1Button6ColorSwatch");
s.run("OpacitySliderFrame:SetValue(0)").unwrap();
assert_eq!(
s.eval::<f64>("local _,_,_,_,_,a = GetChatWindowInfo(1) return a")
.unwrap(),
1.0,
"the drag previewed live"
);
left_click(&mut s, "ColorPickerCancelButton");
let after: f64 = s
.eval("local _,_,_,_,_,a = GetChatWindowInfo(1) return a")
.unwrap();
assert!(
(after - before).abs() < 1e-9,
"Cancel restored the alpha: {after} vs {before}"
);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}
/// The host restores saved windows into the engine table, then fires `UPDATE_CHAT_WINDOWS`.
#[test]
fn the_restore_event_repaints_the_window_from_the_store() {
let _data = benilla_formats::wow_data_or_skip!();
let mut s = chat_with_menu();
s.set_chat_window_looks([(
0,
benilla_ui::script::ChatWindowLook {
r: 255,
g: 0,
b: 0,
a: 255,
font_size: 18,
locked: true,
docked: Some(1),
..Default::default()
},
)]);
// Colour, alpha and lock paint only on a frame's first `UPDATE_CHAT_WINDOWS`
// (`FloatingChatFrame.lua:52`); the helper already fired one, so the latch is reset.
s.run("ChatFrame1.isInitialized = nil").unwrap();
s.fire_event("UPDATE_CHAT_WINDOWS", vec![]);
s.mouse_move(1500.0, 850.0);
for _ in 0..45 {
s.tick(0.016);
s.resolve();
}
assert_eq!(
s.eval::<f64>("return ChatFrame1Background:GetAlpha()")
.unwrap(),
1.0,
"the restored alpha is on screen"
);
let (r, g, b): (f64, f64, f64) = s
.eval("return ChatFrame1Background:GetVertexColor()")
.unwrap();
assert_eq!((r, g, b), (1.0, 0.0, 0.0), "and the restored tint");
// The restore paints without saving, but the dock pass after it (`FCF_DockFrame`,
// `FCF_SaveDock`, `SetChatWindowDocked`) writes windows 1 and 2 itself.
assert_eq!(s.take_chat_window_changes(), vec![0, 1]);
assert!(s.errors().is_empty(), "script errors: {:?}", s.errors());
}