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benilla-octo/crates
SamandClaude Opus 5.5 cbc5a37da0 comments: the terrain alpha map clamps through a half-texel inset
The doc said repeat equals clamp for UVs in 0..1. Under linear
filtering a repeating sampler wraps at the edge, so terrain.wgsl insets
the alpha UVs by half a texel to clamp instead.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-23 21:16:57 +07:00
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